Search found 90 matches

by LtAscott
Sun May 26, 2013 2:30 pm
Forum: MOD-Skyrim
Topic: Need Advice for working with the CK
Replies: 1
Views: 1841

Need Advice for working with the CK

Hi, i am trying to add a dodge effect (Deft movement) enchantment but the only thing in the CK is the perk register for it i dont know if it has its own custom script or what, could anyone walk me through making this an enchantable effect? or point me in the direction of a tutorial that covers it in ...
by LtAscott
Sun May 26, 2013 2:23 pm
Forum: MOD-Skyrim
Topic: Project Skywind.
Replies: 23
Views: 6094

Re: Project Skywind.

Shadow of Morrowind the skyrim mod requiring dragonborn looks to make Morrowind part of skyrim but during the same timeframe (after the eruption of red mountain. Immersion wise i kinda like this better then Skywind but i will probably try both eventually, seeing as i never finished morrowind.(The ...
by LtAscott
Sun May 26, 2013 2:14 pm
Forum: MOD-Skyrim
Topic: General Mod Request thread.
Replies: 125
Views: 21856

Re: General Mod Request thread.

http://skyrim.nexusmods.com/mods/36402/

My first mod, earliest release, i plan too add a lot including a chest and some more artefact-like items unique to certain NPCs. I would really like a texture to go with the armor, in an earlier post and on the page there are descriptions you will get full ...
by LtAscott
Fri May 24, 2013 7:49 pm
Forum: MOD-Skyrim
Topic: General Mod Request thread.
Replies: 125
Views: 21856

Re: General Mod Request thread.

I am trying desperately to retexture general tulis' armor to look like silks of the victor in Diablo 2, i want to make an armor set based off of Silks of the Victor and general tullius' armor/penitus occulatas armor. I think i can do the CK work making and adding the items but i was just curios ...
by LtAscott
Sun May 12, 2013 3:13 pm
Forum: Elder Scrolls Online
Topic: What race would/will you choose?
Replies: 118
Views: 11472

Re: What race would/will you choose?

Bosmer and Dunmer have always been my races of choice, they just suit my playstyle i guess, i like the bow/blade/and the huge fireball every now and then. I never made a pure caster character tho... always more spellsword/ranger. Bow/Blade Conjuration and destruction are just my favourite things ...
by LtAscott
Sun May 12, 2013 3:04 pm
Forum: Elder Scrolls Online
Topic: Lycanthropy and Vampirism in TESO
Replies: 13
Views: 3160

Lycanthropy and Vampirism in TESO

They have been announced as being in game but I was wondering if anyone knew anything else about it? I've been looking and I havent really heard much about it. I DO NOT think you should be able to be both a vampire and a werewolf. I do think that you should be able to get a selectable 6th (ultimate ...
by LtAscott
Sun May 12, 2013 2:36 pm
Forum: Elder Scrolls Online
Topic: Why won't you let TES take a new form?
Replies: 54
Views: 5347

Re: Why won't you let TES take a new form?

The hotbar in TESO is really just an easier favourite wheel from oblivion. They just cut the circle and stretched it, as far as im concerned. the combat is in the style of oblivion, when u hit keys to cast and combat is mouse based, they needed to include things like soft locking etc just to ...
by LtAscott
Sun May 12, 2013 1:40 pm
Forum: Elder Scrolls Online
Topic: Artifacts in TES:O
Replies: 35
Views: 4882

Re: Artifacts in TES:O

When i played WoW i always wanted to get thunderfury, since it was pout tried to get it... i never got it... if they make it really really really really hard to get it there will really only be a few of them in the game. Honestly with a .1% prerequisite drop to start the quest, anyone who grinds and ...
by LtAscott
Sun May 12, 2013 1:16 pm
Forum: Elder Scrolls Online
Topic: Any opinion's on the purchasing model for TES:O?
Replies: 41
Views: 4406

Re: Any opinion's on the purchasing model for TES:O?

B2P is awesome but then it ends up like skyrim, that only really pays for all the work that happened pre-release, if you want them to take the game seriously and continue working on it diligently, u need the subscription fee model, every game that has been f2p with an item shop or whatever has been ...
by LtAscott
Mon Jun 04, 2012 11:40 pm
Forum: Skyrim-General
Topic: Dissapointed with Dawnguard
Replies: 68
Views: 4364

Re: Dissapointed with Dawnguard

i am not dissappointed with the teaser at all personally, it is a teaser after all, all these features and screenshots and that quick video, give u only a peak, it was meant for us fans to rip apart and sniff through for lore etc etc, seeing this only excites me more for Skyrim and here's why: if ...
by LtAscott
Mon May 14, 2012 6:01 am
Forum: Skyrim-General
Topic: Favorite Dual Weapon tactics and techniques
Replies: 9
Views: 957

Re: Favorite Dual Weapon tactics and techniques

I use sword and axe, with crit and bleed damage, the sword does the brunt of the work with axe power attacks to stagger and bleed. i usually 1 hit anything with the double attack flurry, other than that i use bow sneak attacks as my opener to take out magic-users first (my bow has paralyze so even ...
by LtAscott
Sat May 12, 2012 1:21 pm
Forum: Skyrim-General
Topic: Dawnguard.
Replies: 1892
Views: 146492

Re: Dawnguard.

They should add more lines from the voice actors for the DLC, to change it up a bit and get a little recognition for the things your character has accomplished so far (in the game)
Also, if u have the double effect perk, and u use a dragon soul instead of a soul gem, u should be able to apply a ...
by LtAscott
Sat May 12, 2012 1:11 pm
Forum: Skyrim-General
Topic: Getting Bethesda to consider Porting Mods to Consoles
Replies: 18
Views: 1770

Re: Getting Bethesda to consider Porting Mods to Consoles


How do mods not allure people to want the PC verison? I know not everybody has the finances to buy a decently-build PC, but, it if there's a steady rate of converts, then it's making it's impact.


Seriously spot on brosef! I started playing Skyrim on my xbox -- but before the next TES game comes ...
by LtAscott
Fri May 11, 2012 12:48 am
Forum: Skyrim-General
Topic: Getting Bethesda to consider Porting Mods to Consoles
Replies: 18
Views: 1770

Re: Getting Bethesda to consider Porting Mods to Consoles

There is the issue tho of sutff having to be supported through dlc/patches just for the very fact that they cant fit everything on a disc, if bethesda made a game STRICTLY for PS3, they could make a much larger more in-depth experience, companies that release games multiplatform run into the problem ...
by LtAscott
Thu May 10, 2012 2:59 am
Forum: Skyrim-General
Topic: Dawnguard.
Replies: 1892
Views: 146492

Re: Dawnguard.

I just want to be able to shoot bolts from one hand and cast spells with the other
by LtAscott
Thu May 10, 2012 2:48 am
Forum: Skyrim-General
Topic: Getting Bethesda to consider Porting Mods to Consoles
Replies: 18
Views: 1770

Getting Bethesda to consider Porting Mods to Consoles

Ok so the PC has the modding community to add content make unofficial patches, unique armor sets, overhauls, etc etc. After you vote (OP needs to facepalm is just for all you trolls on the interwebz), Please contribute by giving a brief description of the selection process for mods that you would ...
by LtAscott
Wed May 09, 2012 11:48 pm
Forum: Skyrim-General
Topic: Coolest, hardest, most heroic thing you've ever done
Replies: 38
Views: 2469

Re: Coolest, hardest, most heroic thing you've ever done

My char is a bosmer, lvl 48, i ran up a mountain and found a word wall, killed the dragon and a dragon priest then entered a dungeoun from the exit, and kill the draugr deathlord without taking a single hit once inside, on master difficulty without dying once. Archery + dual wield (1axe/1sword) with ...
by LtAscott
Sat May 05, 2012 5:10 pm
Forum: Skyrim-General
Topic: Dawnguard.
Replies: 1892
Views: 146492

Re: Dawnguard.

I am soo excited for this DLC unfortunately for me, i hate xbox. Anywayz i think this dlc is going to add the lycanthropy perk tree, possibly also a vampire perk tree as well, and improve and expand on both vampires and werewolves, dawnstar is going to be the first avenue to go off into our dlcs, im ...
by LtAscott
Sun Jan 01, 2012 3:10 am
Forum: MOD-Skyrim
Topic: List of ideas for mods
Replies: 146
Views: 12052

Re: List of ideas for mods

First of all, I'd like a mod that remedies the oversight on Bethesda's part whereby you cannot see the weapon equipped to the left hand when sheathed, only the right.

Secondly, I'd like to see the return of classes and attributes, although I'm still working on the details of how best to execute ...
by LtAscott
Sun Nov 20, 2011 11:05 pm
Forum: Skyrim-General
Topic: Who Called in the Contract?
Replies: 25
Views: 3106

Re: Who Called in the Contract?

i got a contract put on me by a kid!
by LtAscott
Sun Nov 20, 2011 11:02 pm
Forum: Skyrim-General
Topic: How do you get a dog?
Replies: 7
Views: 1914

Re: How do you get a dog?

barbas you can get outside of falkreath the blacksmith there gives you a quest to find him
he is related to a quest so
Spoiler:
he is clavicus' dog and invincible, cant die but he sucks for sneaking characters cuz he barks all the time
by LtAscott
Sun Nov 20, 2011 10:58 pm
Forum: Skyrim-Help
Topic: Overpowered enemies?
Replies: 6
Views: 1392

Re: Overpowered enemies?

i think i heard it mentioned somewhere that the destruction perks are glitched, almost every caster i run into kills me super fast its really annoying, i play a fairly rounded character, my archery is at 60 and my 1h at 50, and destruction at about 45, i find making the damage magicka regen potions ...
by LtAscott
Wed Nov 09, 2011 7:11 am
Forum: Skyrim-Archive
Topic: Skyrim could have werewolves and Vampires?
Replies: 400
Views: 53540

Re: Skyrim could have werewolves and Vampires?

the first part of the *spoiler* tagged info on page 26 is very disconcerting... thats all you get? WEAAAK, you should get some other bonuses...

the second part loooks cool tho.
by LtAscott
Wed Nov 09, 2011 7:04 am
Forum: Skyrim-Archive
Topic: Safe containers identified yet?
Replies: 6
Views: 2451

Re: Safe containers identified yet?

creation kit was delayed wasnt it? i think it said its a seperate download, wont be up till friday if im not mistaken
by LtAscott
Tue Nov 08, 2011 5:39 pm
Forum: Skyrim-Archive
Topic: Do bound bows need arrows from your inventory?
Replies: 10
Views: 3774

Re: Do bound bows need arrows from your inventory?

well to craft an arrow it would seem that you would need some steel for the head of the arrow, some wood, and a feather/feathers of some kind (the ore would dictate the damage as usual, iron/elven/dwarven/glass/ebony)