Need Advice for working with the CK
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LtAscott
- Associate

- Posts: 22
- Joined: Sun Feb 27, 2011 4:49 pm
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: PC, PS3
Need Advice for working with the CK
Hi, i am trying to add a dodge effect (Deft movement) enchantment but the only thing in the CK is the perk register for it i dont know if it has its own custom script or what, could anyone walk me through making this an enchantable effect? or point me in the direction of a tutorial that covers it in depth? i am making a mod for custom enchanted armor and weapons (Artefacts) i would like to start out with one complete set of armor, then add the quests and stuff as of now it is just a custom enchanted copy of general tulius' armor as i cant retexture well at all (ive been trying)
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Marelo
- Warder

- Posts: 550
- Joined: Mon Jan 07, 2013 11:38 pm
- ES Games: Morrowind, Oblivion, Skyrim
- Platform: PC
Re: Need Advice for working with the CK
Easiest way would be to make a new perk and then make a magic effect which applies the perk (then make the enchantment with the magic effect). Look for "Perk to Apply" in the magic effect dialogue. A good example of a spell that does the same thing (applies a perk) is Dragonhide.
Also, the Creation Kit wiki is your friend in most mod endeavors, as is dissecting other mods.
Also, the Creation Kit wiki is your friend in most mod endeavors, as is dissecting other mods.