Search found 30 matches
- Wed Feb 25, 2015 3:11 pm
- Forum: Morrowind
- Topic: Tel Mora Lower Tower Access - where?
- Replies: 1
- Views: 1496
Tel Mora Lower Tower Access - where?
I understand that Levitation is needed to get to the Upper Tower entrance, but I thought the Lower Tower does not require it. When I arrive in Tel Mora, and walk through the 'welcome ring' there is a path that goes up to a platform (three staircases lead up to it). It appears to put me where the ...
- Sat Mar 15, 2014 7:33 pm
- Forum: UESP Wiki
- Topic: Perk Tree Map woes
- Replies: 2
- Views: 1794
Perk Tree Map woes
I created a number of pages that incorporate Perk Trees and found that the majority of my time was spent tweaking the coordinate locations of the link balloons (marks). As I have over 256 maps to apply Perk Trees to, I thought I'd ask if someone has written and tools to help improve the time needed ...
- Sat Feb 22, 2014 3:46 am
- Forum: Elder Scrolls Online
- Topic: Impressions of ESO
- Replies: 56
- Views: 91786
Re: Impressions of ESO
I finally had and opportunity to check out ESO during the last Beta loading test. Since I was not part of the 'core' set of Beta Testers, there was very little opportunity for me to provide proper testing feedback to the developers. A survey came in the mail a few days later, but it offered no ...
- Sat Jun 08, 2013 1:00 am
- Forum: Arena
- Topic: Breaking and Entering questions
- Replies: 2
- Views: 2517
Re: Breaking and Entering questions
If you look at the wiki entries for the different classes and races of characters, certain ones have a bonus to lockpicking. What level are you at in Agility? That will influence your success rate the most.
- Wed May 15, 2013 3:18 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
There are 256 different 'Settlements' in the game, 32 in each of the 8 provinces. There are three different sizes to them, City-states are 6x6 blocks, Towns are 5x5 blocks, and Villages are 4x4 blocks. By block, I mean a city block containing an array of different buildings. This modular system is a ...
- Wed May 08, 2013 1:48 am
- Forum: Arena
- Topic: NPCs inside buildings
- Replies: 3
- Views: 3515
Re: NPCs inside buildings
Thanks for the replies. Yes, I'm aware that the NPCs outside can be helpful, but they are a fearful lot and hide at night. I know the minstrels and Monks one finds in some Inn layouts provide the info, but it was to the general patrons at the tables my query was directed.
I will experiment a bit ...
I will experiment a bit ...
- Sat May 04, 2013 4:12 am
- Forum: UESP Wiki
- Topic: Seeking Color Blind or Visually Impaired Testers
- Replies: 4
- Views: 2102
Re: Seeking Color Blind or Visually Impaired Testers
So far most of the work is still on my local computer :-)
I've been working with both Arena and Daggerfall Town maps comparing colors chosen so far for various types/categories of buildings. I've gone through a few websites offering color pallets that are 'color blindness friendly' but they give ...
I've been working with both Arena and Daggerfall Town maps comparing colors chosen so far for various types/categories of buildings. I've gone through a few websites offering color pallets that are 'color blindness friendly' but they give ...
- Wed May 01, 2013 3:41 am
- Forum: UESP Wiki
- Topic: Seeking Color Blind or Visually Impaired Testers
- Replies: 4
- Views: 2102
Seeking Color Blind or Visually Impaired Testers
If any user is color blind or visually impaired please contact me.
I am seeking feedback on new Arena/Daggerfall images.
Thanks in advance!
I am seeking feedback on new Arena/Daggerfall images.
Thanks in advance!
- Thu Apr 25, 2013 3:00 am
- Forum: Daggerfall
- Topic: Daggerfal Town Maps - Legend needed
- Replies: 1
- Views: 1766
Daggerfal Town Maps - Legend needed
The various maps pulled from the game files and currently on the wiki show all the buildings for a town with some of them colored. I don't have Daggerfall successfully installed yet, but need to check this information before I do some work on the Arena wiki pages...
Can someone provide a Legend ...
Can someone provide a Legend ...
- Tue Apr 23, 2013 3:27 pm
- Forum: Arena
- Topic: In Game Speed (first of all) and other questions
- Replies: 7
- Views: 3847
Re: In Game Speed (first of all) and other questions
deathm00n, from what I have read there are memory problems with trying to walk from one town to the next. I haven't read if anyone has resolved the issue by boosting DOSBox's memory limit to some really high number (or where the threshold for success is) so it doesn't crash. I suspect many of the ...
- Tue Apr 23, 2013 12:53 pm
- Forum: Arena
- Topic: In Game Speed (first of all) and other questions
- Replies: 7
- Views: 3847
Re: In Game Speed (first of all) and other questions
When I'm out in the street I see people going around with alternating speed: sometimes they walk with a normal speed; in other moments, few seconds, they wlak very fast just as the game "improve" automatically the speed. Is it normal? (No, I don't think so.. there's any way to fix it?)
Be ...
- Mon Apr 22, 2013 4:41 am
- Forum: UESP Wiki
- Topic: Request for General Wiki Cartography forum
- Replies: 8
- Views: 2714
Re: Request for General Wiki Cartography forum
First of all, thank you for responding to the request, the level of discussion of what does or doesn't need to be done regarding maps, just from the few responses, speaks volumes of the need for a common forum for discussion across all TES versions.
First off, literally anyone can use the ...
First off, literally anyone can use the ...
- Mon Apr 22, 2013 2:45 am
- Forum: Daggerfall
- Topic: Multiple Installs of Daggerfall on one DOSBox
- Replies: 1
- Views: 2295
Multiple Installs of Daggerfall on one DOSBox
Since I am doing some experimentation to extract info for the wiki, I prefer to have the TES games set up for multiple characters. In Arena I did this by creating sub-directories (such as c:\DOSGAMES\RWK for Redguard Warrior Knight) under c:\DOSGAMES and installing ARENA in each sub-directory.
So ...
So ...
- Sun Apr 21, 2013 2:05 am
- Forum: UESP Wiki
- Topic: Request for General Wiki Cartography forum
- Replies: 8
- Views: 2714
Request for General Wiki Cartography forum
I'm not sure if this is the right place to request this ...
The Wiki provides the ability of users to add the User:Cartographers subject/category to their main talk page to highlight their interest in working on the maps related to the game in the wiki. Currently for various reasons the cartography ...
The Wiki provides the ability of users to add the User:Cartographers subject/category to their main talk page to highlight their interest in working on the maps related to the game in the wiki. Currently for various reasons the cartography ...
- Sat Apr 20, 2013 3:07 pm
- Forum: Arena
- Topic: NPCs inside buildings
- Replies: 3
- Views: 3515
NPCs inside buildings
So far the only NPCs I seem to be able to get information/quests from *inside of buildings* are the Bartenders. I can also get information from the resident Minstrel/Priest/Wizard/Blacksmith if they exist as well.
Any other interaction with NPCs in Inns results in a long list of 'I don't want to ...
Any other interaction with NPCs in Inns results in a long list of 'I don't want to ...
- Sat Apr 20, 2013 4:00 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
But I did some checking on travel times. They are wildly inconsistent!
Was the date of the travel the same?
I noticed that travel in the initial month of Hearthfire is faster than a few weeks later. The times factor in the 'weather' which may be random or may be fixed for each date.
As an ...
Was the date of the travel the same?
I noticed that travel in the initial month of Hearthfire is faster than a few weeks later. The times factor in the 'weather' which may be random or may be fixed for each date.
As an ...
- Sat Apr 20, 2013 3:56 am
- Forum: Arena
- Topic: Question on Arena Randomness
- Replies: 6
- Views: 4298
Re: Question on Arena Randomness
I was reading the Arena:General Hints section tonight and the writer commented about the low level dungeons that spawn near each city, so their existence is known. As to whether their location is random or fixed, you could test that by using another account/character and go to that same city .. then ...
- Mon Apr 15, 2013 4:49 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
And btw are there any magic leather armor for a battlemage? Ive not found any yet.
I believe the only armor you can enchant is Plate armor, so I would assume there is no magical chain or leather armor. Someone else who has 'found' or 'bought' chain or leather armor that was magical jump in and ...
- Sat Apr 13, 2013 10:06 pm
- Forum: Arena
- Topic: Question on Arena Randomness
- Replies: 6
- Views: 4298
Re: Question on Arena Randomness
I have read that the area outside the fixed villages *are* generated randomly. Normally the comment is made that the game would crash if you tried to walk from one village to another because of all the data generated and stored in the limited memory (in 1994). I have not tried to verify this yet ...
- Sat Apr 13, 2013 3:38 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
I can't really comment on the inventory of each store, I haven't tried verifying it.
My original purpose for this whole map thing was as an aid in doing all the delivery quests. I wanted to know where everything was so I could do as many deliveries in a day as possible.
By nature I'm more of a ...
My original purpose for this whole map thing was as an aid in doing all the delivery quests. I wanted to know where everything was so I could do as many deliveries in a day as possible.
By nature I'm more of a ...
- Sat Apr 13, 2013 12:50 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
Wait wait wait, hold up. I thought Arena's maps others than main quest dungeons and the Imperial City were all randomly generated every game. Are y'all tellin' me that Arena's town layouts are the same every time??
Well, from what I have seen in experimentation, the answer is yes, the towns seem ...
Well, from what I have seen in experimentation, the answer is yes, the towns seem ...
- Thu Apr 11, 2013 8:03 pm
- Forum: Arena
- Topic: Arena Calendar
- Replies: 1
- Views: 3271
Arena Calendar
Has anyone documented all the holidays and special events in the Arena calendar. Or even noted the names of all the months? I have the days of the week so far 
- Thu Apr 11, 2013 8:01 pm
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
So are you going to do it like those custom google maps?
I didn't know that the world was generated according to your race and class...
Looking into the Google map option but it may not be appropriate because most of the game content is randomly generated (everything outside of the towns). For ...
- Thu Apr 11, 2013 12:51 pm
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
But I'm having a hard time with the local map, there is no way to scroll it so I can see the whole maping without moving to another location? And is there any other way to mark important buildings on your map aside from talking to a NPC when you are near of one inn/store/temple?
There are a few ...
There are a few ...
- Tue Apr 09, 2013 3:17 am
- Forum: Arena
- Topic: Arena - Who's still playing?
- Replies: 224
- Views: 349965
Re: Arena - Who's still playing?
Linkuya, when you say "hard to get into" do you mean the game's ability to keep your interest? The difficulty of learning the controls, or the difficulty of the first dungeon?
Aside from each individual's level of patience and ability to focus, with a few 'hints' and an approach that relies on ...
Aside from each individual's level of patience and ability to focus, with a few 'hints' and an approach that relies on ...