Search found 18 matches

by linda
Sun Feb 04, 2007 5:42 pm
Forum: Archives
Topic: PM spam
Replies: 13
Views: 3657

I'm getting a few each day, with a link. Just got one today.
by linda
Mon Sep 04, 2006 1:11 am
Forum: MOD-Oblivion
Topic: Daedric shrine quests not working
Replies: 1
Views: 3733

Daedric shrine quests not working

I sure hope someone can help me here..

I tried 2 different shrine quests: Mephala and Sanguine. When I stand in front of the statute with the required item, it doesn't activate. So then I used the console to setstage, and that helped me get through Mephala (i had to setstage a few times), but then ...
by linda
Wed Aug 09, 2006 9:08 pm
Forum: MOD-Oblivion
Topic: two questions on horses
Replies: 0
Views: 3140

two questions on horses

I have two questions really. In the mod I have created (making myself a custom home), I have several horses. Everytime I go to my stables the horses arent their but outside the stables and outside of the fence surrounding the stable! I have watched them myself walk through the stable and onto the ...
by linda
Sun Jun 18, 2006 3:19 pm
Forum: MOD-Oblivion
Topic: How to make a Fortify - whatever ring?
Replies: 1
Views: 3295

Never mind, I found something. I found a mod called Tempo's Jewelry, but it's a little too much. But at least I can look at this learn from it!
by linda
Fri Jun 16, 2006 11:48 am
Forum: MOD-Oblivion
Topic: How to make a Fortify - whatever ring?
Replies: 1
Views: 3295

How to make a Fortify - whatever ring?

I need help, but I don't want to use the tgm code in the pc console. :-)
When I played Morrowind, I had a constant effect ring that fortifyed some of my attributes and such.

How would I go about making a ring like this http://www.tessource.net/files/file.php?id=1627
for Oblivion? I can't access ...
by linda
Tue Jun 13, 2006 12:55 pm
Forum: Oblivion
Topic: Loot question
Replies: 6
Views: 1679

Loot question

I have a question about how the game loads loot in containers in Oblivion...

I remember that in Morrowind, items were determined in chests when you loaded the room. In other words, if you wanted to try your luck at getting different things in a chest, you had to reload a save game from before you ...
by linda
Sun Jun 11, 2006 2:49 pm
Forum: MOD-Oblivion
Topic: creation date conflict question
Replies: 8
Views: 5066

Ok, I fixed mine, and here is how I did it:
Go here to download the Directx SDK http://www.microsoft.com/downloads/details.aspx?FamilyID=7ab978b5-5f1a-4f6a-88eb-fc646138beca&DisplayLang=en

Install it. Then double-click on the files in the mod. They opened for me with the new downloaded program ...
by linda
Sun Jun 11, 2006 12:02 pm
Forum: MOD-Oblivion
Topic: creation date conflict question
Replies: 8
Views: 5066

The wiki here says you need to change the creation date. I opened the files in question using IrfanView, and can view the files but can't change the dates. I guess what we need to know is, what program can we use to change the date? Maybe the Construction Set? I think I'll try that next...

Nope ...
by linda
Sun Jun 11, 2006 11:59 am
Forum: Oblivion
Topic: Mod: Cyrodil Terrain Map
Replies: 3
Views: 2034

It worked nicely before the patch.
I know that the problem is to change the date on the three files (according to the wiki), but I have not yet been able to do that...

I just found another thread dealing with this issue here http://www.uesp.net/phpbb/viewtopic.php?t=502

They didn't solve this yet ...
by linda
Sat Jun 10, 2006 10:33 pm
Forum: Oblivion
Topic: Mod: Cyrodil Terrain Map
Replies: 3
Views: 2034

Mod: Cyrodil Terrain Map

I just applied the patch, and can't get this mod to work. The note on the Wiki says to change the date modified to today on the mod's files, but I haven't been able to figure out how to do that.

The files are .dds, and I can get Irfanview to open them, but not save them as .dds. Could someone help ...
by linda
Fri Jun 09, 2006 7:08 pm
Forum: Oblivion
Topic: Modifying the .ini
Replies: 2
Views: 1861

Ok, thanks Vook! I can deal with that!
by linda
Fri Jun 09, 2006 5:01 pm
Forum: Oblivion
Topic: Modifying the .ini
Replies: 2
Views: 1861

Modifying the .ini

On the page that talks about modyfying the .ini file there is this warning:

"Warning! Make a copy of your Oblivion.ini before you make any changes. Changes in the Oblivion.ini can damage your game or even may damage your system. The risk is yours. It is safe to leave the original values in the INI ...
by linda
Tue May 30, 2006 9:19 pm
Forum: Oblivion
Topic: Can I "unjoin"?
Replies: 7
Views: 2949

That would be great Aristeo! I have done searches for it online, and did find console commands, but the list seems short to me. There's gotta be more...

Maybe I should try the one for Morrowind? I'll wait and see what you did up. Thanks!
by linda
Tue May 30, 2006 9:13 pm
Forum: Oblivion
Topic: Can I "unjoin"?
Replies: 7
Views: 2949

Does anyone else know?
by linda
Tue May 30, 2006 7:47 pm
Forum: Oblivion
Topic: Can I "unjoin"?
Replies: 7
Views: 2949

Yes, but can I un-join by using the console? There was a command for Morrowind...
by linda
Mon May 29, 2006 10:51 pm
Forum: Oblivion
Topic: Can I "unjoin"?
Replies: 7
Views: 2949

Can I "unjoin"?

Can I unjoin the thieves guild by using the console on the PC?
by linda
Sun May 28, 2006 2:55 pm
Forum: Oblivion
Topic: Buy spells list
Replies: 2
Views: 1943

Thanks, that's perfect!
by linda
Sun May 28, 2006 1:07 pm
Forum: Oblivion
Topic: Buy spells list
Replies: 2
Views: 1943

Buy spells list

Does anyone know where I can find a list of where I can find spells to buy in the game, where they are?