Search found 297 matches
- Sat Sep 10, 2011 4:14 pm
- Forum: Oblivion
- Topic: rough leather armor
- Replies: 11
- Views: 3608
Re: rough leather armor
The Unofficial Patch Supplementals adds Rough Leather Greaves, Rough Leather Gauntlets and a Rough Leather Helmet to the tutorial skeleton. It also adds Rusty Iron Gauntlets to the chest with iron gear.
- Mon Jun 13, 2011 4:13 am
- Forum: Oblivion
- Topic: Achieving higher fps?
- Replies: 10
- Views: 845
Re: Achieving higher fps?
Yeah I do have stutter remover... should I try to delete that? And yes vsync is disabled (it crashes oblivion if its enabled :| )
You don't have to delete it. Just open up sr_Oblivion_Stutter_Remover.ini and find the section called FPS_Management, then find the variable MaximumFPS and change it ...
You don't have to delete it. Just open up sr_Oblivion_Stutter_Remover.ini and find the section called FPS_Management, then find the variable MaximumFPS and change it ...
- Fri Jun 03, 2011 5:48 pm
- Forum: Skyrim-Archive
- Topic: Any Idea how the collectors edition for skyrim should be?
- Replies: 122
- Views: 5417
Re: Any Idea how the collectors edition for skyrim should be
This is by far what I would most like to see as part of a collectors edition. It is unique and relevant to Skyrim and its lore.Vardark wrote:Dictionary for the Dragon Language
- Wed May 11, 2011 11:00 am
- Forum: Skyrim-Archive
- Topic: How Could they Ruin the Game for You?
- Replies: 196
- Views: 8771
Re: How Could they Ruin the Game for You?
Something that would annoy me is if the 1st and 3rd person animations don't match. I hate how the animations differed in Oblivion. In 1st person when doing anything but attacking you held your weapon straight and on screen (that must get tiring), while in 3rd person you held it out to the side. Also ...
- Tue Mar 08, 2011 7:51 pm
- Forum: Skyrim-Archive
- Topic: OXM Interview
- Replies: 8
- Views: 1718
- Wed Mar 02, 2011 10:48 am
- Forum: Skyrim-Archive
- Topic: Blood and gore
- Replies: 47
- Views: 2738
Re: Blood and gore
I'm not really interested in seeing Fallout style gore, what I would like is a wounding system. As others have mentioned it feels rather silly to fight someone for several minutes (cutting them across the chest, arms, legs, and head multiple times) only to have a last cut across the hand make them ...
- Sun Nov 28, 2010 6:54 pm
- Forum: Oblivion
- Topic: Weakness to "..." Spells
- Replies: 4
- Views: 641
Re: Weakness to "..." Spells
Jeff is right. You will need to extend the time on the weaknesses so that they are still active upon the second casting (or just have them in a seperate spell).
- Mon Sep 27, 2010 12:12 pm
- Forum: Oblivion
- Topic: A little help with oblivion character please?
- Replies: 9
- Views: 803
Re: A little help with oblivion character please?
There are three Night-eye spells. You have already ruled out one of them (the best) by refusing the Dark Brotherhood. The other two can be bought in the Bravil Mage's Guild, you are not required to be a member (you will however need Apprentice/Journeyman level in Illusion).
Other than that I can ...
Other than that I can ...
- Tue Sep 21, 2010 11:26 pm
- Forum: Oblivion
- Topic: Oblivion from Steam?
- Replies: 4
- Views: 722
Re: Oblivion from Steam?
Yes they work. OBSE has a specific .dll for the Steam version of the game. I've had OOO installed and played it a bit, as far as I could tell it worked fine.
- Mon Sep 20, 2010 8:52 pm
- Forum: MOD-Oblivion
- Topic: Oblivion mods - a database
- Replies: 48
- Views: 62762
Re: Oblivion mods
Not sure if this was how you wanted it. If I can improve this in any way please let me know. These are only the mods I currently have in my list, will provide more soon.
Unofficial Oblivion Patch
Description: This mod fixes bugs in Oblivion that were left after Bethesda finished releasing ...
Unofficial Oblivion Patch
Description: This mod fixes bugs in Oblivion that were left after Bethesda finished releasing ...
- Mon Sep 20, 2010 8:52 pm
- Forum: Archives
- Topic: UESP Best Oblivion Mods V2
- Replies: 64
- Views: 97572
Re: Oblivion mods
Not sure if this was how you wanted it. If I can improve this in any way please let me know. These are only the mods I currently have in my list, will provide more soon.
Unofficial Oblivion Patch
Description: This mod fixes bugs in Oblivion that were left after Bethesda finished releasing ...
Unofficial Oblivion Patch
Description: This mod fixes bugs in Oblivion that were left after Bethesda finished releasing ...
- Wed Sep 15, 2010 7:38 pm
- Forum: Oblivion
- Topic: Character build
- Replies: 35
- Views: 1518
Re: Character build
Saddly it is hard to make my point without seeming like I'm Trolling or looking for an Argument. I am not... Thing is, there is no Truth, there is only peoples percetion on what they believe to be true, or have been told to be true.
I am actually curious how many people have played a Standard ...
I am actually curious how many people have played a Standard ...
- Tue Sep 14, 2010 2:31 pm
- Forum: Oblivion
- Topic: Character build
- Replies: 35
- Views: 1518
Re: Character build
I didn't want to insult anybody, and I'm sorry if I did it in anyway :oops: . I just wanted to give my opinion.
On the other hand, you guys must confess: Security Major Skill is, probably, the worst... (just my opinion, don't want to insult :roll: )
I think it depends. If you choose not to get ...
On the other hand, you guys must confess: Security Major Skill is, probably, the worst... (just my opinion, don't want to insult :roll: )
I think it depends. If you choose not to get ...
- Sun Sep 12, 2010 6:58 pm
- Forum: Oblivion
- Topic: Character build
- Replies: 35
- Views: 1518
Re: Character build
Ah I see, my bad.
- Sun Sep 12, 2010 6:53 pm
- Forum: Oblivion
- Topic: Character build
- Replies: 35
- Views: 1518
Re: Character build
...or do what I do and don't use the skeleton key until you're at level 100 security. Seriously, don't try and tell anyone how to play their game. The clue's in the name - it's theirs. You can suggest all you like.
Ok for anyone who likes useless things like you do. It's a matter of intelligent ...
Ok for anyone who likes useless things like you do. It's a matter of intelligent ...
- Sat Sep 11, 2010 10:18 pm
- Forum: Oblivion
- Topic: Conjuration is whack
- Replies: 16
- Views: 1452
Re: Conjuration is whack
meh, okay then, so why are they considered the best daedra?
They aren't, they're just my personal preference. The Clannfear is quick, does decent damage (36pts) as well as reflecting the damage it takes (20%), and has an ok amount of health (180hp).
The Daedroth does decent damage (40pts), has a ...
They aren't, they're just my personal preference. The Clannfear is quick, does decent damage (36pts) as well as reflecting the damage it takes (20%), and has an ok amount of health (180hp).
The Daedroth does decent damage (40pts), has a ...
- Sat Sep 11, 2010 10:12 pm
- Forum: Oblivion
- Topic: Conjuration is whack
- Replies: 16
- Views: 1452
Re: Conjuration is whack
List of summonable creatures:
http://www.uesp.net/wiki/Oblivion:Summo ... _Creatures
Personally I prefer the Clannfear because they are fast. The Daedroth are also a good choice.
As for 'fixing' your Xivilai, I don't think that is doable without editing in the cs.
http://www.uesp.net/wiki/Oblivion:Summo ... _Creatures
Personally I prefer the Clannfear because they are fast. The Daedroth are also a good choice.
As for 'fixing' your Xivilai, I don't think that is doable without editing in the cs.
- Sat Sep 04, 2010 5:58 pm
- Forum: MOD-Oblivion
- Topic: Oblivion Mod Manager for Steam?
- Replies: 2
- Views: 1898
Re: Oblivion Mod Manager for Steam?
Previous stuff I said seemed to be a result of me uninstalling something improperly, disregard.
Brainwave: Did you say you were trying to change the name of the new file (folder)? If so, don't try to create a new folder. The install is to go directly to the oblivion folder, as in content of the ...
Brainwave: Did you say you were trying to change the name of the new file (folder)? If so, don't try to create a new folder. The install is to go directly to the oblivion folder, as in content of the ...
- Thu Sep 02, 2010 8:46 pm
- Forum: Oblivion
- Topic: Okaaayyy....
- Replies: 13
- Views: 600
Re: Okaaayyy....
It is a crime* to hunt deer!
*For foresters that is..
*For foresters that is..
- Mon Aug 09, 2010 5:07 pm
- Forum: Oblivion
- Topic: Poor, poor Jeelios The Argonian
- Replies: 31
- Views: 2042
Re: Poor, poor Jeelios The Argonian
2) Easiest by far. Free him, take the book, and wait. That's right; use the wait command. A few hours should do. Jeelius should make it out of the shrine and start heading back to the Temple of the One. As long as you're nowhere near him, he's safe. He can't be hurt if he's in a different cell ...
- Mon Aug 09, 2010 12:45 pm
- Forum: Oblivion
- Topic: Poor, poor Jeelios The Argonian
- Replies: 31
- Views: 2042
Re: Poor, poor Jeelios The Argonian
You can't wipe out all the enemies before freeing him and taking the book. The gate to the living quarters remains barred until the book is taken and the statue falls. However, what you can do is leave him lying on the slab and attempt to take the damage from the falling statue yourself. If you ...
Re: Factions
Redo pilgrimmage, how you go about doing that?
had all the items from NIne
But only use Sword of the crusader from all the relices know as have better and they get heavy and drain magika power for mage,
From the wiki:
When your infamy is above zero, every shrine will give the same message ...
had all the items from NIne
But only use Sword of the crusader from all the relices know as have better and they get heavy and drain magika power for mage,
From the wiki:
When your infamy is above zero, every shrine will give the same message ...
Re: Factions
It's up to you, there is no harm in it. I can think of three other joinable factions you didn't list:
Order of the Dragon
Knights of the White Stallion
Order of the Virtuous Blood
As for the infamy problem mentioned in the post above, you can always redo the pilgrimmage to clear your infamy.
Order of the Dragon
Knights of the White Stallion
Order of the Virtuous Blood
As for the infamy problem mentioned in the post above, you can always redo the pilgrimmage to clear your infamy.
Re: Release?
The Staff, when used, is supposed to cause the word "HOLD" to be called out and freezes all affected NPCs/Creatures. Upon the duration of the effect being over the word "RELEASE" is called out and all the affected begin moving again.
Re: Release?
Had you used the staff within a short while (say 10-15 seconds) before entering that building (or while in it for that matter)? Other than that it could just be a weird glitch.