The lost Quest's of the 3rd era

Inactive/complete roleplays prior to May 28, 2012

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Wolfie
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ES Games: Oblivion, Morrowind, Arena
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The lost Quest's of the 3rd era

Post by Wolfie »

Okay so I decide to start this great idea, Role play Quest\Story's, during the time of ES 3 and 4.
The way this will work is this there will be one person to make a quest, it can be "based on" or out right stolen form any quest in the two games, it can be a what if version of a quest, a after math of a quest, you can even make your own quest.

Name for players:(note the QM can add as many as he wants)
QM: Quest Master, The boss, the one who picks the quest, and decides what can and cant happen, can do anything he wants
rule #1 don't tell the QM "YOU CAN"T DO THAT"

MC('s): Main person or persons in the quest, they are the person you would play fi the quest was in the game

QC: they are basicly the quest NPC's, they are there to either A: help B: stop or C: watch: the MC's

MB: the main boss of the quest (note there may not be one) this is the guy who dose everything in his power to make the MC's fail

Miscellaneous: any type the QM wants to add
Some rules
When the QG starts the quest he must put information sort of like this
  • Game: 4th
    Quest name: The lost city of skoma
    Parts: MC (1) GC (7) SO (store owners: 5-8) AD (addicts)
    Cast: Custom players
    Location: Bavail:
    Back story: "A rumor has gone around about a lost city of skoma, and the Skome lodge folk want to find it, but with their inelegance drained, they do some pretty dumb things to get there

    Jounal: "Me and the guy's have started our journey, we had a bit of a problem with what to bring but it was decide, we don't need, weapons, Armour, or gold, we just need SKOMA!!!!!


So any one want to try this and add more rules since I'm new to this?
A Snow-Hammer of the UESP Stormcloaks
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Eltee
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Re: The lost Quest's of the 3rd era

Post by Eltee »

Ooh, cool idea.
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Mucro
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Re: The lost Quest's of the 3rd era

Post by Mucro »

I'll try.
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Wolfie
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Re: The lost Quest's of the 3rd era

Post by Wolfie »

So i got a bit side tracked...
anyways I'm going to try to make a quest and see who is game

Quest name: Fallen Night
Details: the MC start in Anvil , when out of no where they hear a rumorer that the dark brother hood has come for them, knowing full well why they plan to flee, how ever the gates will not open in till the next day as bandits have been seen near by at night they are stuck in a town where assassins wait...
Game: 4th

Cast: Custom players:
Name:
AGE:
Race:
Job:
Personality
HISTORY:
the MC's will make their own reasson for the DB going after them

people needed
MC: 2-4
MB: we need some guys to be the assassins ect
TF: town folk, you all the people these guys stay near
Journal: I arrived at a cost town only to find that the gates are locked after i entered, a few others where with me traveling, after all its better to be together, we all look at one another carefully, im sure they are hiding something, as am i, and then we saw it.. a moment on top of the roof, the y found me... and then i realized no... they found us

other stuff: you start out in the local inn, figuring the best thing to do is to stay near a lot of people
you find the tale with the most people (how ever many TF join) and sit there to start, then your free to do as you wish ut remember the assassins are waiting

A Snow-Hammer of the UESP Stormcloaks
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Mucro
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Re: The lost Quest's of the 3rd era

Post by Mucro »

Sorry, but I think I'm going to leave this.

I'm already on 3 active RP's.
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