The way this will work is this there will be one person to make a quest, it can be "based on" or out right stolen form any quest in the two games, it can be a what if version of a quest, a after math of a quest, you can even make your own quest.
Some rulesName for players:(note the QM can add as many as he wants)
QM: Quest Master, The boss, the one who picks the quest, and decides what can and cant happen, can do anything he wants
rule #1 don't tell the QM "YOU CAN"T DO THAT"
MC('s): Main person or persons in the quest, they are the person you would play fi the quest was in the game
QC: they are basicly the quest NPC's, they are there to either A: help B: stop or C: watch: the MC's
MB: the main boss of the quest (note there may not be one) this is the guy who dose everything in his power to make the MC's fail
Miscellaneous: any type the QM wants to add
When the QG starts the quest he must put information sort of like this
- Game: 4th
Quest name: The lost city of skoma
Parts: MC (1) GC (7) SO (store owners: 5-8) AD (addicts)
Cast: Custom players
Location: Bavail:
Back story: "A rumor has gone around about a lost city of skoma, and the Skome lodge folk want to find it, but with their inelegance drained, they do some pretty dumb things to get there
Jounal: "Me and the guy's have started our journey, we had a bit of a problem with what to bring but it was decide, we don't need, weapons, Armour, or gold, we just need SKOMA!!!!!
So any one want to try this and add more rules since I'm new to this?


