I want to create the perfect end-game optimized character. So, basically, I want to make a character which is able to do everything I want, whether it is sneaking, fighting or using magic, and who's also perfectly balanced and as strong as possible.
The most difficult thing to raise up in the end-game is Magicka. That's why I take High Elf as a race and The Atronach as a birthsign. I don't count about the 25% weakness to Shock/Fire/Frost abilities of the High Elf, it will be compensated by the 50% Spell Absorption from the Atronach birthsign which is easily brought up to 100%.
Since your health goes up with 10% of your Endurance every time you level-up, it's important to have a high Endurance as well, so I will make sure I have a +5 bonus for it all the time (well, until it reaches 100).
Finally, I want to have my Luck attribute being 100 when I've reached lvl 45, so I take Luck as an attribute and select it every time I level up.
This is my current character thought:
Race/Gender: High Elf Male
Birthsign: The Atronach (+200Mgk, 50% Spell absorption, no mgk regeneration)
Attributes: Endurance & Luck
Specialization: Stealth (since stealth skills are the most difficult to raise up, like Speechcraft and Mercantile)
Major skills: all magic skills
I'm using OOO (that's why the Atronach gives a 200 mgk boost instead of 150).
My question is: what do you think about this concept? I will use the +5+5+1 efficient levelling method, which can be replaced by:
+5 {{attribute}} +5 Endurance +1 Luck in the first hours I spent with him.
And do you have any suggestions?
I'm not going to make some kind of a god character, I just want one character to play with for over 200 hours. The OOO mod already makes the game more difficult and I will put the difficulty slider all the way to the right when I've reached a high level.
I'm also going to role-play, like putting my favorite book next to my bed (thanks to someone on this forum, which name I currently forgot) and I'm definitely not going to rush through the quests.






