That would be correct. And each shrine requires different materials including a necklace. Im afraid to build a shrine to talos for fear of Thalmor. I mean the vampire attacks at night are bad enough. Oh and speaking of which, a vampire character can build a coffin in his cellar.R'Zahr wrote:I'm guessing you can't have a shrine to Nocturnal then either?Huntershound wrote:So I can have a shrine to each of the divines but not the deadric princes? I want an alter for Hircine.
Hearthfire Discussion
- Alnevar Odai
- Guardian

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Re: Hearthfire Discussion
That which defines you will prove to be your undoingDark Spark wrote:They are not instruments of justice nor vengeance. They're target practice.
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MathiasFlynnias
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Re: Hearthfire Discussion
Do Thalmor actually come to your house if you build a Talos shrine? It is the only one I have any intention of building in my houses, despite being an Imperial soldier. It would be nice if the Thalmor came to me for a change rather than hunting them down!
Officer of the Imperial Legion. Loyal to the Mede Empire, Devoted to the Memory of the Septims!
Affiliate of the Blades. Talos guide you.
Long live the Emperor, Long Live the Empire!
Affiliate of the Blades. Talos guide you.
Long live the Emperor, Long Live the Empire!
Re: Hearthfire Discussion
MathiasFlynnias wrote:Do Thalmor actually come to your house if you build a Talos shrine? It is the only one I have any intention of building in my houses, despite being an Imperial soldier. It would be nice if the Thalmor came to me for a change rather than hunting them down!
that would be nice lol....glad to see im not the only one who enjoys tormenting the Thalmor LOL
- Br3admax
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Re: Hearthfire Discussion
Will you tell them?envius wrote:MathiasFlynnias wrote:Do Thalmor actually come to your house if you build a Talos shrine? It is the only one I have any intention of building in my houses, despite being an Imperial soldier. It would be nice if the Thalmor came to me for a change rather than hunting them down!
that would be nice lol....glad to see im not the only one who enjoys tormenting the Thalmor LOL
Justice knight wrote:Oh and listen to Br3ad he speaks wisdom.
- Pilaf The Defiler
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Re: Hearthfire Discussion
I love how the Talos shrine requires dragon materials to craft.
Monsters are bred in labyrinths, labyrinths are bred from walls. There is a reason the Giants choose to remain nomadic rather than follow their shield kin the Nords in building permanent settlements. The Tower is the beginning of all walls.
- BunBun299
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Re: Hearthfire Discussion
I tell the Thalmor I worship Talos all the time. About 10-30 seconds before killing them, depending on how much their group is spread out. I'm part of the Imperial Legion, but it doesn't stop me at all. And I fully intend to raise my children to worship all 9 Divines. Yes, there is that whole treaty with the Thalmor that forbids religious freedom, but when that was signed, the Empire didn't have a Dragonborn demigod fighting for them.
- Imperfect Three
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Re: Hearthfire Discussion
Yep, if the Aldemeri Dominion ever decides to attack Skyrim in any DLC, Skyrim will win regardless of the player's choices. Oh there are two hundred soldiers and I'm the only one fighting? *Menu, Gameplay, Difficulty, Novice* Initiate demi-god status.BunBun299 wrote:I tell the Thalmor I worship Talos all the time. About 10-30 seconds before killing them, depending on how much their group is spread out. I'm part of the Imperial Legion, but it doesn't stop me at all. And I fully intend to raise my children to worship all 9 Divines. Yes, there is that whole treaty with the Thalmor that forbids religious freedom, but when that was signed, the Empire didn't have a Dragonborn demigod fighting for them.
- Br3admax
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Re: Hearthfire Discussion
So you break your own laws? "You the best role model ever, Papa/Mama!"
Justice knight wrote:Oh and listen to Br3ad he speaks wisdom.
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Duderino Abides
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Re: Hearthfire Discussion
How much of the house do you have to build to get a steward? I've read that Mjoll can do it but there's no dialogue.
I don't always drink mead, but when I do, I prefer Black-Briar.
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Imp
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Re: Hearthfire Discussion
There are dead skeevers in my basement... do they go away?
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
- Imperfect Three
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Re: Hearthfire Discussion
You could always throw them behind the shrine thing? I think there's a space behind there at least..Imp wrote:There are dead skeevers in my basement... do they go away?
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Imp
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Re: Hearthfire Discussion
Okay, thanks... and what is 'technically' a child's room?
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
- Alnevar Odai
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Re: Hearthfire Discussion
No doors. A pair single beds and wardrobes. It is on the same wall as your master double bed. No doors to your room if you dont buy the bedroom expansion. However, I have not bought that expansion, so I dont know what that comes as.Imp wrote:Okay, thanks... and what is 'technically' a child's room?
That which defines you will prove to be your undoingDark Spark wrote:They are not instruments of justice nor vengeance. They're target practice.
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angelripper
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Re: Hearthfire Discussion
anyone figure out how to remove items from the rooms or remove whole wings of the house?
- Valus
- Warder

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Re: Hearthfire Discussion
I think you would have to remodel the whole house back into an entry way to remove furniture or whole wings.angelripper wrote:anyone figure out how to remove items from the rooms or removal whole wings of the house?
Is there anyway to make a steward not a steward anymore? I made Calder my steward then I realized it would make more sense if I got Gregor to be the steward. I tried making Calder follow me and going back to Hjerim and then making him leave my service, hoping he'll go inside Hjerim, but he just starts walking out of town.
- Imperfect Three
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Re: Hearthfire Discussion
Yeah right now I've got Gregor and the housecarl from Morthal walking around my house because i forgot that i had Gregor when i needed a housecarl. Maybe I'll marry Mjoll the Lioness so she can bring Aerin and adopt another kid, then we can be a horrible sitcom.Valus wrote:I think you would have to remodel the whole house back into an entry way to remove furniture or whole wings.angelripper wrote:anyone figure out how to remove items from the rooms or removal whole wings of the house?
Is there anyway to make a steward not a steward anymore? I made Calder my steward then I realized it would make more sense if I got Gregor to be the steward. I tried making Calder follow me and going back to Hjerim and then making him leave my service, hoping he'll go inside Hjerim, but he just starts walking out of town.
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shu
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Re: Hearthfire Discussion
Are the library bookshelves the only ones in the game? Cause (if it ever come to PS3) I'd like both the armory and some book shelves, but armory and library are on the same side. Pity we can't pick the sides, there's not really THAT much customization. Also having stone walls would have been nice, and picking a different style for the interior (Solitude style). Oh well.
- Imperfect Three
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Re: Hearthfire Discussion
There are a bunch of extra bookshelves in the house. If you thought there wasn't enough storage in the city houses be prepared for a surprise.. Out of the about 100 containers in my house, around 10 or 11 of them have anything in them.shu wrote:Are the library bookshelves the only ones in the game? Cause (if it ever come to PS3) I'd like both the armory and some book shelves, but armory and library are on the same side. Pity we can't pick the sides, there's not really THAT much customization. Also having stone walls would have been nice, and picking a different style for the interior (Solitude style). Oh well.
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shu
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Re: Hearthfire Discussion
Nah, I found the general storage fine, I just wanted more display cases, plaques and mannequins to show off my weapons and more bookshelves for all the books I collect. Well good to know, thanks.
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Duderino Abides
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Re: Hearthfire Discussion
You cannot plant Yellow Mountain Flowers. Small oversight, but a bummer.
I don't always drink mead, but when I do, I prefer Black-Briar.
- Alnevar Odai
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Re: Hearthfire Discussion
There are many bookshelves in the house by itself. The library adds a tower that has 6 very tall bookshelves, and 2 chests and a great view. In the main house and cellar there are at least 6 display cases 2 mannequins and 9 weapon racks and 4 plaques that I can think of off the top of my head. And that is without adding branches to the house.shu wrote:Nah, I found the general storage fine, I just wanted more display cases, plaques and mannequins to show off my weapons and more bookshelves for all the books I collect. Well good to know, thanks.
There is also a lot of redundancy in the house. Such as the ability to have a bed in the main hall, but you can add bedrooms, or having a smelter outside and in your cellar. And a smithing anvil outside, in main hall and in your cellar. Or the ability to plant things outside, in your greenhouse and in the alchemy tower.
For reference purposes, I build my house with a greenhouse, storage and library attachments.
Small House: A small one room house, with the ability to add beds, a firepit, cooking pot, and basic storage.
Entry Hall: After building a Main Hall, the Small House can be converted into an Entry Hall, with more display cases but no beds or firepits.
Main Hall: A much larger two-level building that is added on to the initial Small House or Entry Hall. It contains two staircases to each side of the main room, with a separate room in the back on both levels. After completion, you may construct additional wings. You are able to include all the necessary features of a house, such as an alchemy lab, an arcane enchanter, a firepit, a mannequin, a blacksmith's anvil, a master bedroom and children's room, a large assortment of storage options, and several display cases and weapon racks.
Cellar: An optional addition the the Main Hall, including a forge, smelter, standing coffin for sleeping (if a vampire), large amounts of storage, an altar where you may place a shrine for each deity, a mannequin, and an indoor archery range.
West Wing Additions
Bedroom: Enough extra room for a double bed and two children's beds, and multiple display cases. Includes a rooftop patio. Combined with the Main Hall, Cellar, and Small House furnishings, allows for at least nine beds (including the coffin).
Greenhouse: Allows for the planting and growing of certain plants indoors, and includes several satchels and containers to store items. There are a total of 18 available soils for planting, divided between three 1x4 large planters, and six 1x1 small planters.
Enchanting Tower: Includes an arcane enchanter, a mannequin, and several display cases. Combined with the Main Hall furnishings, allows for two separate arcane enchanters. Combined with the Main Hall, Cellar, and Armory furnishings, allows for eight total mannequins.
North Wing Additions
Trophy Room: Allows the display of three large trophies, and several smaller. A couple of storage containers available.
Storage Room: A large assortment of storage containers fill the room. Includes a rooftop patio.
Alchemy Laboratory: Several hanging foodstuff or ingredients, an alchemy lab, storage options, and a few shelves. Combined with the Main Hall furnishings, allows for two separate alchemy tables.
East Wing Additions
Armory: Five mannequins, six display cases, multiple storage options, two weapon plaques, multiple weapon racks, a workbench, and a grindstone. Exterior patio area on the roof. Combined with the Main Hall, Cellar, and Enchanter's Tower, allows for eight total mannequins. Combined with the Main Hall's Cellar addition, as well as outside additions, and the Trophy Room, allows for a total of three workbenches, and three grindstones, and four tanning racks.
Kitchen: Plenty of storage, with a cooking pot and baking oven. Combined with the Main Hall and Small House furnishings, allows for a total of three cooking pots.
Library Tower: Five large bookshelves (4 shelves x 11 books each), six smaller bookshelves (2 shelves x 11 books each).
-http://uesp.net/wiki/Skyrim:Construction
That which defines you will prove to be your undoingDark Spark wrote:They are not instruments of justice nor vengeance. They're target practice.
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shu
- Journeyman

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Re: Hearthfire Discussion
Yeah, I read the description but as there was nothing about bookshelves I got worried. Also I agree with the redundancy, I hope I can not have many of the things, like the enchanter's table in the main hall or the smelter outside or the grindstone in the armory.
- Alnevar Odai
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Re: Hearthfire Discussion
Assuming that you dont pay to have each area furnished, you can choose what you build in each area of the house. I mean, it will be really hard for a completionist to stop before they make redundant crap, but it is possible.shu wrote:Yeah, I read the description but as there was nothing about bookshelves I got worried. Also I agree with the redundancy, I hope I can not have many of the things, like the enchanter's table in the main hall or the smelter outside or the grindstone in the armory.
That which defines you will prove to be your undoingDark Spark wrote:They are not instruments of justice nor vengeance. They're target practice.
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shu
- Journeyman

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Re: Hearthfire Discussion
Thanks.
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Duderino Abides
- Journeyman

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Re: Hearthfire Discussion
I got Ghorbash the Iron Hand as a steward, YES.
I don't always drink mead, but when I do, I prefer Black-Briar.





