Umbra

Inactive/complete roleplays prior to May 28, 2012

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Kerr
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Umbra

Post by Kerr »

"The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown." - H.P. Lovecraft

Umbra
It is Saturday, July 17, 2088. Mankind has come a long way. While they may have new techologies mankind is still plagued by it's oldest fears. You live in the city of Fayport, Connecticut in the Dunkelrot apartment complex. The apartment complex has 9 floors including the ground floor. Next to the apartment complex is the Clearpond public park. Across the road is a pub, The Tipsy Turtle, a corner store called Steakley's, The Java Joint a café and in the middle of them a newly opened occult store, The Wonders of Gaia. There are many other places in the city such as the cybertech clinic, hospitals, police stations, nightclubs and shopping malls and many more. The city was originally set up as a port town but now sees most business in tertiary activities. The lives of the residents of the Dunkelrot apartment complex are about to forever changed by a world they didn't even know existed.

Technology

People still use guns but they are stronger. People still drive cars but they are faster. There aren't any laser guns or jetpacks. Humans haven't been able to make faster than light travel or colonise other worlds. Many humans have augmented themselves with Cybertech. Cybertech is much like what you would see in Deus Ex or Ghost in the Shell. The first piece of modern Cybertech was made available in 2022, an artificial pancreas. Technology has marched on since then. All kinds of cybertech is available. Some people even have fully prosthetic bodies, they are a human brain in a robotic body. For some ideas on Cybertech there are artificial organs, built in internet connection and communicator (which is one of the most common), artificial limbs, eyes that can see in night vision, infrared or thermal vision, hidden wrist blades, guns hidden in people's arms, increased reflexes and countless more. How many augmentations you can have and how good they will be would depend on your cybertech skill. A 0 would have no cybertech, a 1 would probably only have an internet connection and communicator while at the other end of the spectrum a 5 would be a full cyborg. This has also allowed for full brain transplants however body thefts are now possible as a result. While this technology has made life easier in many ways humans still face the same problems they always have. Almost all cyborg bodies and augmentations look human . If somebody wished for themselves to look like a robot they could ask for that.

Skills

Art= How creative your character is. Affects how good you are at painting, music, writing, et cetera.
Cybertech = How augmented your character is with cybertech and how skilled they are with it. A 0 would have no cybertech while a 5 would be a full cyborg, a human brain in a robotic shell.
Intelligence= How smart your character is and how skilled they are in investigations. May find clues others would miss and have a better chance at solving mysteries.
Computers= How skilled your character is with the use of computers.
Crafts= How good your character is at making stuff. Can be used for repairs, making weapons, sewing, construction et cetera.
Medicine= How skilled you are at treating injuries and illness.
Occult= How much your character knows about the supernatural and how in touch they are with the supernatural world. A high skill may allow for contact with the other side and use of supernatural abilities.
Science= How skilled and knowledgeable your character is about chemistry, physics and biology. Can be used to create drugs and other chemical compounds.
Athletics= How good your character is at climbing, acrobatics, running, swimming, throwing, jumping and a number of sports.
Unarmed = How skilled your character is at fighting in unarmed combat.
Melee Weapons= How skilled your character is at fighting with melee weapons such as knifes, swords, blunt objects, axes et cetera.
Pilot= How skilled your character is at operating all kinds of vehicles.
Firearms= How skilled your character is at the use of projectile weapons.
Crime= How skilled and knowledgeable your character is about the ins and outs of crime. Affects street smarts, lockpicking, pickpocketing, safecracking et cetera.
Stealth= How good your character is at sneaking and remaining unseen.
Survival= How good your character is at surviving. Can affect navigation, general endurance, mental endurance, hunting, tracking et cetera.
Animals= How much you know about animals and how much they like you.
Persuasion= How good your are at inspiring, seducing and manipulating people.
Intimidation= How good you are at influencing people via fear.


You have 30 skill points to spend across all skills. Skills can go no lower than 0 and no higher than 5.

To make the numbers make more sense I can explain it this way.

0=No experience
1=Secondary school degree
2=College degree
3=Masters degree
4=Doctorate
5=One of the best in the field.

While this doesn't fit for every skill it explains the kind of skill your would have with each level.

Traits

I Call It Vera= You have very favourite weapon. I could be your father's old hunting rifle, a katana or even a trusty baseball bat. List it in possessions and talk about it in backround. You find you do better using this weapon but far worse using any other.

Good Looking= You are considered to a beautiful person. This can be useful to gain attention to yourself or to try seducing people. The downside is you stick out and are easy to notice, people will remember seeing you.

Giant=You are huge. This can help you in fights or intimidating people. However you stand out, people notice and remember you. It is very hard to remain unseen.

Rich= You have a lot of money. You also have the option of having a fancy apartment on the top floor of the building. While you have lots of cash the less well off in society will hate you for this. You may also find that criminals target you.

Mister Nice Guy= While you have a hard time fighting, committing crimes or intimidating people you will find most people like you more due to your kind nature.

Small Frame= Due to your small frame you can move faster but find yourself hurt easier and it is hard to intimidate people.

Thug= You are a known criminal. You find you are better at committing crimes but generally people don't like you.

Night Person= You are a real night owl. When the suns goes down you come out. You work better during the night but worse during the daytime.

Early Riser= You always get up early. You work better during the daytime but worse at night.

Claustrophobic= You hate being stuck inside. Outside is where everything happens. You will find you work far better outside than inside.

Agoraphobic= Outside? In this day and age? Yeah, right! You will find you work far better inside than outside.

You probably know how it works. Pick 0, 1 or 2 traits. All traits do something good and something bad.

Character Sheet

Code: Select all

[b]Name:[/b]

[b]Sex:[/b]

[b]Age:[/b]

[b]Appearance:[/b]

[b]Sexuality:[/b]

[b]Family/Roommates (Give details on them, also if they are family members say if they live with you or not. I'll be controlling them as NPCs. Players can be in the same family or be roommates):[/b]

[b]Career (Unemployed and Student count as career):[/b]

[b]Floor you live on (Floor 1-9. Floor 9 is for Rich only):[/b]

[b]Personality:[/b]

[b]Biography:[/b] 

[b]Augmentations (Kind you can have affected by Cybertech skill. Can be almost any kind of augmentation you can think of.):[/b]

[b]Possessions (Vehicles, weapons, computers, lockpicking kits, pets, et cetera.):[/b]

[b]Skills (30 points to spend. 0 is the minimum and 5 is the maximum)[/b]

[b]Art[/b]=
[b]Cybertech[/b]=
[b]Intelligence[/b]=
[b]Computers[/b]=
[b]Crafts[/b]=
[b]Medicine[/b]=
[b]Occult[/b]=
[b]Science[/b]=
[b]Athletics[/b]=
[b]Unarmed[/b]=
[b]Melee Weapons[/b]=
[b]Pilot[/b]=
[b]Firearms[/b]=
[b]Crime[/b]=
[b]Stealth[/b]=
[b]Survival[/b]=
[b]Animals[/b]=
[b]Persuasion[/b]=
[b]Intimidation[/b]=

[b]Traits (0, 1 or 2):[/b]
Rules
1. No Godmodding. (Control other characters, determining the outcome of combat, changing the time, et cetera.)
2. One character per person.
3. Try your best to use good grammar and spelling.
4. All out of character talk in spoilers after the RP starts. Spoilers that is. Double parentheses  aren't acceptable.
5. Characters have to be approved by me.
6. You can die. If you die you can make a new character. PM me about it.
7. If you wish to join after the RP has started then PM about it.
8. I will kick as a last resort if I really have to. Please don't make me.

Player Characters:
The-Shadow-One as Nick Serken
Masked Pillow as Jack Mills
Baloth-Kul as Baird O'Donnell
Cardbird as Connor Morgan
Red Guardian as Logan
Arch-Mage Matt as Annie Taylor
NovaPowered as Jessica Denary
Deandra as Elaine Alvyr
Gideon Dragontongue as Greg Coruja
Leilah as Alice Greene
Sparky as Sammy Granger
Musicman247 as Sam Celmons
Crepe the Ashlander as Haverfield Lennington
Dan-Ru as Viktor Von-Abendroth
The-Shadow-One as Alex Serbatski
Nova as Sarrina MacTavish

Disclaimer: Some mature, disturbing and messed up things will happen in this RP.
Last edited by Kerr on Wed Oct 10, 2012 9:16 pm, edited 30 times in total.
So we have come to solve every squabble in the village personally?
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Re: Umbra

Post by The-Shadow-One »

Reserving a spot! sheet shall be up by the third sheet in.
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Re: Umbra

Post by Masked Pillow »

I would also like to reserve a spot! Sheet shall be in soon.
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Re: Umbra

Post by Red Guardian »

I'll reserve a spot, too.
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Re: Umbra

Post by Kerr »

I've been asked this, cyborg bodies look human. However some people who want to look robotic can look that way if they want, most people don't because they want to look human. You can get a cyborg body that is a different sex/race then you were born as.
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Re: Umbra

Post by The-Shadow-One »

Question, is it okay If I work part time at Wonders of Gaia?
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Re: Umbra

Post by Kerr »

It is opening the day the RP starts. Your character can go over once the RP starts and ask if he/she can start working there part time.
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Re: Umbra

Post by The-Shadow-One »

Ah.. okay.
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Re: Umbra

Post by Arch-Mage Matt »

I would like to reserve a spot please.
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Re: Umbra

Post by the Savage Hippie »

Hah, as I often do, I checked this thread to see what this RP is about and I must say, I love your quote Kerr. Remember his words are not just words, they are the truth, the law and the power.
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Re: Umbra

Post by Deandra »

I know I shouldn't join, but Jayne is the best Firefly character...

Stupid question: this is an original world, right? Or is there more backstory we should know before signing up?
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Re: Umbra

Post by DarkEastwood »

I'd like to reserve a spot :)

Edit: Sorry, I just realized I'll be pretty busy the next few months so I can probably only handle Tyranny right now :lol:
Last edited by DarkEastwood on Tue Aug 07, 2012 6:25 pm, edited 1 time in total.
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Re: Umbra

Post by The-Shadow-One »

Spoiler:
Name: Nick Serken

Sex: Male

Age: 17

Appearance: A skinny youth, he is tall, closer to six foot, he has short, white-brown hair which falls over his eyes, his eyes are slightly pale-pink, these are rarely seen without thin rimmed glasses to frame them and he always has painted nails, they are normally black but sometimes are a purple or other colour that is dark.

Sexuality: Bisexual

Family/Roommates (Give details on them, also if they are family members say if they live with you or not. I'll be controlling them as NPCs. Players can be in the same family or be roommates):

Career (Unemployed and Student count as career): student

Floor you live on (Floor 1-9. Floor 9 is for Rich only): 5

Personality: Smiling, always, he seems to be really happy, he only seems to be really angred in extreme situations.

Biography: He learned the grand wonders of studying in school, reading became a faveourite past time, after a while he learned he needed glasses. After coming out to his parents, his dad said that he didn’t want a fag under his house, he moved out the day after. He gets by only on doing odd jobs.

Augmentations (Kind you can have affected by Cybertech skill. Can be almost any kind of augmentation you can think of.):

Possessions (Vehicles, weapons, computers, lockpicking kits, pets, et cetera.): he has a glasses case, a pet cat called Inky(He’s black as soot) and a small knife, it is more of a butterfly sword crossed with a dagger. He also has an art set.

Skills (30 points to spend. 0 is the minimum and 5 is the maximum)

Art= 3
Cybertech= 0
Intelligence= 3
Computers= 0
Crafts= 3
Medicine= 0
Occult= 5
Science= 0
Athletics= 0
Unarmed= 1
Melee Weapons= 4
Pilot= 0
Firearms= 0
Crime= 3
Stealth= 3
Survival= 0
Animals= 4
Persuasion =1
Intimidation= 0

Traits (0, 1 or 2): Good Looking
How's that!?
Last edited by The-Shadow-One on Tue Aug 07, 2012 6:18 pm, edited 1 time in total.
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Re: Umbra

Post by Kerr »

It's an original world you don't need to know anymore backstory.

A little more backstory of your character would be nice TSO. I'll add you anyway. Interesting that he has glasses, most people would just get cybertech eyes.
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Re: Umbra

Post by The-Shadow-One »

Added a bit on. Just to say why he's not living with family.
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Re: Umbra

Post by The-Shadow-One »

Backstory and name was basically the last things for me.
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Re: Umbra

Post by Masked Pillow »

Name: Jack Mills

Sex: Male

Age: 18

Appearance: Relatively short for his age, he has slightly tanned skin and brown hair, which is short at the sides, but has a fringe. His eyes are a dark blue, and he's thin, but not scrawny

Sexuality: Bisexual

Family/Roommates (Give details on them, also if they are family members say if they live with you or not. I'll be controlling them as NPCs. Players can be in the same family or be roommates): Mother, Father - not living with him.

Career (Unemployed and Student count as career): Student, but works in the local coffee shop.

Floor you live on (Floor 1-9. Floor 9 is for Rich only): 6

Personality: He's usually happy, but in his own quiet kind of way, yet he won't hesitate to get aggressive if he needs to.

Biography: He's always lived in that part of the city, never going very far, but then he decided to leave home, to get a little independence from his parents, but not be to far from them, but what do they go and do? Move halfway across the country, leaving him to fend for himself, but he's done all right.

Augmentations (Kind you can have affected by Cybertech skill. Can be almost any kind of augmentation you can think of.):

Possessions (Vehicles, weapons, computers, lockpicking kits, pets, et cetera.): He has a fat ginger cat, and a tank with three seahorses in it. He has a knife which he carries around, and a scooter.

Skills (30 points to spend. 0 is the minimum and 5 is the maximum)

Art= 1
Cybertech= 0
Intelligence= 3
Computers= 1
Crafts=
Medicine= 4
Occult=1
Science= 2
Athletics= 1
Unarmed= 4
Melee Weapons= 1
Pilot= 3
Firearms= 0
Crime= 0
Stealth= 1
Survival= 0
Animals= 5
Persuasion= 3
Intimidation= 0

Traits (0, 1 or 2): Good Looking, Small Frame.
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Re: Umbra

Post by Kerr »

Can you gave a name for the cat and it's gender? Also more detail on parents. I'll add you now.

Also TSO now you have a family? If you do list them, even if they don't live with you.
Last edited by Kerr on Tue Aug 07, 2012 6:30 pm, edited 1 time in total.
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Re: Umbra

Post by Leilah »

I'd like to join, I'll have a character sheet in the next 24 hours.
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Re: Umbra

Post by Masked Pillow »

That cat is called Cat (like in Breakfast at Tiffany's) and he's male.
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Re: Umbra

Post by Baloth-Kul »

Name: Baird O'Donnell

Sex: Male

Age: 26

Appearance: 6'2", medium length brown hair, cool blue eyes
Spoiler:
Image
Sexuality: Bisexual

Family/Roommates: None

Career: (Struggling) Novelist

Floor: 2

Personality: Baird is a charming, but generally reclusive individual. He tends to prefer the company of books or animals, though he does enjoy conversation with interesting, stimulating people. He is deeply spiritual, often meditating on life, and searching through years of research and notes of various religions and cultural beliefs in an attempt to find inner peace. Baird may seem moderately depressed at times, which tends to show in his works, which often reflect upon the darker side of humanity. He is a perfectionist, to a fault--he has only had a few novels published, because he tends to write up a draft, examine it, decide it is not good enough and throw it away. Baird prefers a simpler existence, so he has never bothered to get a car or even a driver's license. He loves music, and is an avid saxophonist. He also enjoys practicing at a shooting range, for which he owns a .357 magnum. Baird is somewhat nervous about Cybertech. He is a bit disturbed by some replacements, such as synthetic faces or eyes, and is totally prejudiced about people with totally synthetic bodies, believing them to be no more than robots.

Biography: Baird was brought up by his two loving parents. His father was a factory worker and his mother worked at a daycare. When he was 10 years old, his parents divorced, and Baird never saw his father again. His mother worked hard to support him and give him a good life, and she died of brain cancer when Baird was 21 years old, which profoundly affected him. By this time, he was already writing his first novel, which took on a much darker tone after his mother's passing. This novel earned him a small fan base, and a decent income. He would go on to publish two more novels, which were found to be *decent* by critics. At the moment, Baird is trying to start another novel, but has yet to receive any inspiration from which to write.

He is somewhat friendly with Alice Greene, since he often uses her services as an editor.

Baird is somewhat friendly with Haverfield Lennington, because Len buys his books to sell at his store.

He is friendly with Annie Taylor, having taken his dog Alessia to her clinic on a few occasions.

Baird is somewhat friendly with Greg Coruja, since they both live on the same floor.

Augmentations: None

Possessions: .357 Magnum, German Shepherd (Alessia, 4, Female), Computer, Tenor Saxophone, Notebooks & Pens

Skills

Art=4
Cybertech=0
Intelligence=3
Computers=1
Crafts=0
Medicine=1
Occult=5
Science=0
Athletics=1
Unarmed=0
Melee Weapons=0
Pilot=0
Firearms=3
Crime=0
Stealth=0
Survival=2
Animals=5
Persuasion=5
Intimidation=0

Traits: Good Looking, Night Person
Last edited by Baloth-Kul on Wed Aug 08, 2012 10:51 pm, edited 4 times in total.
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Re: Umbra

Post by DarkEastwood »

Is that captain hammer?
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Re: Umbra

Post by The-Shadow-One »

Love the fact that so far, everyone has picked good looking.
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Re: Umbra

Post by Baloth-Kul »

Nathan Fillion :) Captain Hammer, Captain Malcolm Reynolds, Gunnery Sergeant Buck...

Yeah, I was thinkin' that too, TSO. Hahah.
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The-Shadow-One
Apprentice
Apprentice
Posts: 166
Joined: Sat Apr 23, 2011 10:14 pm
ES Games: Oblivion GOTY, Skyrim
Platform: PS3
Status: Thinking about odd things, like Rubble Sharks.
UESPoints: 2
Location: Scotland

Re: Umbra

Post by The-Shadow-One »

I have this image of us just stand there, and posing like super models. Blind anyone with our beauty.
Call me Rainbow Fox if you want
In Command of Rainbow Fox Dungeon
"They call him the Joker. But my puddin' is no joke." -Harley Quinn
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