Dawnguard.

A place to discuss and ask questions about the fifth part of The Elder Scrolls series and its expansions
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SajuukKhar
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Re: Dawnguard.

Post by SajuukKhar »

Mefris Elmek wrote: I didn't suggest otherwise.They will be annexed to current skill/perk trees but they will come with their own perks which need skill points which in turn need levels.

Edit :or a training regiment (faction or otherwise) that gives out points as you complete each level.
I would suspect that if Bethesda were smart they would find a way to edit prexisting perks to affect the new weapons so people dont need new levels.
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Re: Dawnguard.

Post by House of the Wolf »

Game Informer Leak wrote:Just as in the base game, you can either be a werewolf or a vampire, but you can't be both. In either case, you earn new perks by engaging in the appropriate beastly activities. By killing foes with your powers, you can continue to learn new vampire or werewolf skills. This approach means that all players can see what these forms offer, despite the fact that gaining standard perks might be difficult (or impossible) for high level characters.
I am half-asleep and my eyes are burning.
Can someone tell my retarded brain if this means that, even if we're at lvl.80, we can still gain the perks for either beast separately from the standard tree?
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Re: Dawnguard.

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House of the Wolf wrote:I am half-asleep and my eyes are burning.
Can someone tell my retarded brain if this means that, even if we're at lvl.80, we can still gain the perks for either beast separately from the standard tree?
That is what is implied.
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Re: Dawnguard.

Post by House of the Wolf »

It's not like I'm overly affected right now; I'm lvl.43, and I've used the perks (so far) that I really care to use with 3 points to spare. I just wanted to know if I'd have to worry about overhead if I started placing them elsewhere. I might just wait til the damn DLC comes out to really touch the game, again, though.
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Re: Dawnguard.

Post by Mefris Elmek »

SajuukKhar wrote:I would suspect that if Bethesda were smart they would find a way to edit prexisting perks to affect the new weapons so people dont need new levels.
Well,the base perk of every perk tree is for every weapon in that class so there we have no problem but if we talk about the rest then we do have one.In the two-handed section all the weapons have their own "branch" which cannot be modified to cater to,for example,spears,so a new branch is needed.

With the crossbow things are easier because most (if not all) of the perks could work for it as well but I think it wouldn't do it justice.Thats the reason I think Beth will give crossbows a branch for themselves and offer either "do and get a reward"(Angi style) or "do and get a reward"(through levelling up) as a way to get the points for them.

Edit:for spelling errors
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Re: Dawnguard.

Post by House of the Wolf »

Game Informer Leak
Read the link. I provided it above, but I'll provide it here, too.

It says that crossbows will share the Archery skill tree.
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Re: Dawnguard.

Post by Mefris Elmek »

House of the Wolf wrote:Game Informer Leak
Read the link. I provided it above, but I'll provide it here, too.

It says that crossbows will share the Archery skill tree.
Damn it.Oh well.
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Re: Dawnguard.

Post by SajuukKhar »

I am glad they are adding in new dragon types.

Dragons need a complete overhaul to make them deadlier.
Last edited by SajuukKhar on Sun Jun 03, 2012 5:36 am, edited 1 time in total.
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Re: Dawnguard.

Post by House of the Wolf »

I just hope they don't nerf those of us PS3 users...
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Re: Dawnguard.

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House of the Wolf wrote:I just hope they don't nerf those of us PS3 users...
I assume the beta is to work out bugs...... but the terrible design of the Ps3's architecture cant really be fixed by Bethesda.
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Re: Dawnguard.

Post by Redguard_Master »

I like this news, it makes me happy. as long as the other bugged stuff annoying me is fixed soon.
I would be a procrastinator, but I keep putting it off.

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Re: Dawnguard.

Post by DikaSmausha »

Game Informer is legit, which means all above is real! I cant wait for this DLC!
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Re: Dawnguard.

Post by Mefris Elmek »

Mefris Elmek wrote:
also according to people on the Bethesda forums some water combat files were found also
Hm thats very interesting :? I wouldn't mind a link to the discussion.
maybe those are not arrows on his back in the new pic. maybe they are bolts. some people realy want crossbows in the game.
I'm 110% sure those are arrows.Anyway,they wouldn't spend image space on something so irrelevant as crossbows.
If it really is something vampire/falmer related it's the perfect time to bring back crossbows and considering we already know the files are there they wouldn't have to put bolts in the picture.

A few things I think would also be included in the DLC are:
Werewolf skill tree.
Possibly Vampire skill tree.
Crossbow/Spear skill trees or the altering of Archery and Two Handed to accommodate both new weapon types.
A level cap raise to 91 or 101.
I EAT pain wrote:I don't know, BUT, I think there will be more shouts.
Thats very plausible because they already have shouts ingame they could add to our repertoire.
At least my speculation was not far from the truth^ :lol:
I just hope they don't nerf those of us PS3 users...
You and me both.
but the terrible design of the Ps3's architecture cant really be fixed by Bethesda.
The PS3 power has been shown countless times.Till this day the only games that are a bug fest and that work poorly on this platform are Beth games.
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Re: Dawnguard.

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Mefris Elmek wrote:The PS3 power has been shown countless times.Till this day the only games that are a bug fest and that work poorly on this platform are Beth games.
Tell that to the number of video game devs who have complained about working on it.

The Ps3 has power yes, but it is so mired in terribly architecture most games never use it fully.

The Ps3 is so poorly designed even Gabe Newell commented on how bad it is.
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Re: Dawnguard.

Post by Mefris Elmek »

Tell that to the number of video game devs who have complained about working on it.

The Ps3 has power yes, but it is so mired in terribly architecture most games never use it fully.
It has a bad set of RAMs and the code itself is very hard to programme for but thats also the thing that stoped (limited) piracy (which is a plague on the Xbox and PC)
The Ps3 is so poorly designed even Gabe Newell commented on how bad it is.
And we all know what happened afterwards :lol: :wink:
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Re: Dawnguard.

Post by shu »

DikaSmausha wrote:If the information is true, thats awesome, especially the ability to change your face
What is this about?
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Re: Dawnguard.

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Mefris Elmek wrote:It has a bad set of RAMs and the code itself is very hard to programme for but thats also the thing that stoped (limited) piracy (which is a plague on the Xbox and PC)
Xbox piracy really isn't that bad, and PC piracy is mostly caused by the fact they put anti-piracy devices in their games.

Ironic, they very devices they use to try to stop piracy are what causes most piracy....... and despite being told that by the Pc community game companies still dont get it.
Mefris Elmek wrote:And we all know what happened afterwards :lol: :wink:
Yeah sony pulled its head out of its ass and is letting Valve relase DLC for free, doesnt mean Gabe doesnt still think it is terribly designed.
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Re: Dawnguard.

Post by Mefris Elmek »

Xbox piracy really isn't that bad, and PC piracy is mostly caused by the fact they put anti-piracy devices in their games.
Microsoft Performs Mass Xbox Console Banning Because Of Piracy
The Xbox holds the 2nd place when it comes to piracy while the PS3 is on the last place with a piracy level smaller then the Wii even.
Ironic, they very devices they use to try to stop piracy are what causes most piracy....... and despite being told that by the Pc community game companies still dont get it.
This is true.
Yeah sony pulled its head out of its ass and is letting Valve relase DLC for free, doesnt mean Gabe doesnt still think it is terribly designed.
Valve is a company based on principle.They don't bend down for anyone,not even Sony.

We have a tendency for going off topic so we might as well stop here.We have quite a few things to talk about Dawnguard as it is.
The Dragonborn for example.I consider him to be Talos now but with all this vampirism going around things get strange.What will he become?The vampiric God of (man)kind?
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Re: Dawnguard.

Post by SajuukKhar »

Mefris Elmek wrote:The Dragonborn for example.I consider him to be Talos now but with all this vampirism going around things get strange.What will he become?The vampiric God of (man)kind?
Well The Dovahkiin is only one third of the divine trinity that makes up Talos, i wouldn't be surprised if the human parts of the other two purge the vampiric part, or if during ascension the curse of the daedra is burned away in glorious CHIM.
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Re: Dawnguard.

Post by cowleyj »

Chim?
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Re: Dawnguard.

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cowleyj wrote:Chim?
CHIM, the secret symbol of royalty, the state of divine being only Vivec and Talos have ever reached.

Above the Aedra, back to the first act of Anu and Padhome
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Re: Dawnguard.

Post by Mefris Elmek »

burned away in glorious CHIM.
That was my thought as well.CHIM resolves every loose end from curses to the daedric ownership of the soul.
I wonder if Beth will speculate this to it's full extent and not leave it out because it's more poetic and fulfilling then fadeing into "nothingness".

Edit:I wonder if you can remain a "normal" vampire and join the Dawnguard as well.A "Blade" character would be very fun to play.
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Re: Dawnguard.

Post by Vardark »

But if the vampire's side of the conflict gets their own skill tree, don't you think the Dawnguard will get something similar? As of now, becoming a Vampire Lord seems to come with a ton of new features and perks, while becoming a vampire hunter gives you a crossbow and some shiny armor at best.
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Re: Dawnguard.

Post by Narzul »

Vardark wrote:But if the vampire's side of the conflict gets their own skill tree, don't you think the Dawnguard will get something similar? As of now, becoming a Vampire Lord seems to come with a ton of new features and perks, while becoming a vampire hunter gives you a crossbow and some shiny armor at best.
Not everyone wants to be a vampire. The whole point of joining the Dawnguard is that you get to fight these new and improved vampires instead of being one. I hope it'll be a challenge.
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Re: Dawnguard.

Post by SajuukKhar »

Mefris Elmek wrote:
burned away in glorious CHIM.
That was my thought as well.CHIM resolves every loose end from curses to the daedric ownership of the soul.
I wonder if Beth will speculate this to it's full extent and not leave it out because it's more poetic and fulfilling then fadeing into "nothingness".

Edit:I wonder if you can remain a "normal" vampire and join the Dawnguard as well.A "Blade" character would be very fun to play.
the GI scans say you wont be attacked by normal towns people if you are a "regular" vampire anymore.

Though they have have gotten confused with a well fed vampire.
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