Quests that moved you
- Overwatch
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Re: Quest that moved you
Angeline Morrard's quest No News is Good News where you have to tell her that her daughter is dead. It made me despise the Stormcloaks a lot.
Also this Imperial Legion Quest from Morrowind made me feel very sorry towards Widow Vabdas.
Also this Imperial Legion Quest from Morrowind made me feel very sorry towards Widow Vabdas.
- Xibir
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Re: Quests that moved you
Hmm...the cleansing is pretty much unanimous. Other than that, in Oblivion, during the last mission in the Knights of the Nine quest, all my knights were killed...I refused to allow that and of course pulled a redo.
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Dagoth Xibir
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Dagoth Xibir
Kinsman of Great House Hlaalu
Elder Scrolls Online Beta Tester: Valhallalujah
- Ragnar-the-Red
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Re: Quest that moved you
I think that NPC's (followers at least) are placed in the Hall of the Dead in that hold capital i.e Whiterun. I'm not sure if this is just with followers though.ajrman wrote:It wasn't a quest but on Skyrim I was going to Riverwood to find a Blood Dragon attacking. After it landed at the tree trunk that Ralof sits on at the beginning Alvor the blacksmith got out a warhammer and charged across the bridge towards it. I almost shouted "ALVOR! NOOOOOO!!!!!" in real life. He was dead before he got there. After I killed the dragon everyone ran over to Alvor's dead body and little Dorthe (Alvor's daughter) ran up to him and said "This can't be happening." and I felt really sad. Since we didn't have a funeral pyre I put his body on top of his forge. He has remained there in the heart of his forge ever since.
IDEA FOR NEXT GAME INSPIRED BY THIS
To have cemeteries in each settlement so that if a character dies, they are buried there. Even better if they have funerals that you can attend.
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- Ragnar-the-Red
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Re: Quests that moved you
oh, and talking to the Emperor in Skyrim when you are about to murder him. So much respect for that man
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- whoman69
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Re: Quest that moved you
It moved me for a different reason,I EAT pain wrote:That was a sad mission... I felt like a bad-ass in the last theives guild mission where you STEAL AN ELDER SCROLL!
You basicly stole the game, in a sense.
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- Sopherius
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Re: Quests that moved you
Butchering the village of "goblins" after drinking the hist for the Fighter's Guild in Oblivion. That was an interesting one.
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TheDragonHugger
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Re: Quests that moved you
"dragon rising", not the quest Itself, but I did have subtitles enabled when Mirmulnir died, so I read his cry of "Dovahkiin! No!!". That, combined with the fact that I ate his soul, really put me down and insured that i never looked at a dragon's death without a twinge of regret.
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Re: Quests that moved you
Some will die unless the quest is done pretty early. They do not level up very well.Xibir wrote:Hmm...the cleansing is pretty much unanimous. Other than that, in Oblivion, during the last mission in the Knights of the Nine quest, all my knights were killed...I refused to allow that and of course pulled a redo.
- Derp53
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Re: Quests that moved you
i had trouble killing Narfi specially when he's thinks ur his drinking buddy, that and killing Hern, no reason for it at all he looked like a vamp but it's like he wasn't cause he would stand in daylight unperturbed
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- I EAT pain
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Re: Quests that moved you
In Skyrim, I got the Ebony Blade, so of course I go out murdering people who love me. I went to this little farm, only a mother and son. I do the quest to find the father, well, I did and found an arrow in his chest. I went back to the mother and told her. So now it was just the Mother and Son. I waited until the kid went outside to play, I took out my sword and killed the woman. I went outside and I talked to the kid, "I can't believe my mother died... What will I do now?" I turned around and I walked away... Feeling like a sick bad ass and sad at the same time.
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Cam877
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Re: Quests that moved you
I'm suprised death incarnate from skyrim DB hasn't been mentioned yet. That was really sad.
The reuniting of karliah and gallus in darkness returns was also touching. Also, at the end when you go into the hole, loot the skeletons body, and read the note you're like oh crap. Wierd feeling, like imminent death.
The reuniting of karliah and gallus in darkness returns was also touching. Also, at the end when you go into the hole, loot the skeletons body, and read the note you're like oh crap. Wierd feeling, like imminent death.
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Re: Quests that moved you
Yeah...that was pretty sad!TheDragonHugger wrote:"dragon rising", not the quest Itself, but I did have subtitles enabled when Mirmulnir died, so I read his cry of "Dovahkiin! No!!". That, combined with the fact that I ate his soul, really put me down and insured that i never looked at a dragon's death without a twinge of regret.
The quest that moved me in Skyrim was the Dark Brotherhood one where you go back into the Sanctuary to save the rest of the members after the P.O. takes over. When I saw poor Festus arrowed to death on a tree...that [&@%!] REALLY [&@%!] ME OFF. I'm still angry about it. That was no way for anybody to go...it was so brutal. And to top it all off, [&@%!] Astrid with all her [&@%!] that went down right after that.
So the way Festus died + Astrid's drama +having to fight my way through a burning sanctuary and only finding two members alive + one of those two members I almost lost because he was getting his ass handed to him in battle + having to hide inside a dead woman's coffin +the coffin sinking underwater and hearing my comrades pulling it out + then having to hear Astrid out and being [&@%!] OFF that she did a contract on herself= the WORST day in the game of Skyrim EVER. I was hella irritated after all that. If there was a good counselor in Skyrim, my Felina would go see her. But after all that, all she can do is just kill more to get rid of the pain. Damn.
EDIT: Oh, yeah...I totally forgot about the huge set up in Solitude prior to having gone back to the Sanctuary and having to escape Solitude from the crowds of guards and townies that wanted my sassy little head. Yeah, that was definitely the worst day ever.
- Derp53
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Re: Quests that moved you
killing maluril was difficult, he wasn't some deadly bandit mage, no he was scholar simply archiving his finds
HatofMadness wrote:To protect the forums from devastation.
To unite all members within our nation.
To denounce the evils of truth and love.
Until our post count reaches the stars above.
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- Dohva.
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Re: Quests that moved you
I sliced his throat so beautifully he didn't even hear me breathe. I would have enjoyed a good fight more!
- Derp53
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Re: Quests that moved you
i actually felt bad sniping him, i wanted to talk to him
HatofMadness wrote:To protect the forums from devastation.
To unite all members within our nation.
To denounce the evils of truth and love.
Until our post count reaches the stars above.
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Re: Quests that moved you
Mourning never comes, not the quest itself but the context around it in my first play through. A bit before I started the quest a ran into a fellow in Windhelm who was mourning his dead daughter and wanted an amulet to cheer up his wife.
A couple dungeons later I come upon the amulet and remember the sad guy from Windhelm. I rush back there as soon as I cleared the dungeon and when I talk to him he says
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