Post funny, stupid or weird glitches that's happened to you.

A place to discuss and ask questions about the fourth part of The Elder Scrolls series and its expansions
User avatar
Lunarsweets
Champion
Champion
Posts: 898
Joined: Sat Dec 01, 2007 5:56 pm
ES Games: Oblivion, Morrowind, Daggerfall
Platform: Teh Box of Xitude. Also the 'puter.
Status: UESP (Un-)Official Date-keeper.
Location: The Archives.

Post by Lunarsweets »

Pretty good...I do still wonder though, Why the heck did she pick up the sword ?
...and diplomacy continues to fail. Their ears fall deaf, and their eyes fall blind, yet they are still not mute. They will not know their errors. Only what they believe themselves. But we... we shall not be silenced.
User avatar
Sir Frederick Chook
Apprentice
Apprentice
Posts: 117
Joined: Sat Feb 02, 2008 10:27 am
UESPoints: 0
Location: MELBOURNE
Contact:

Post by Sir Frederick Chook »

Not exactly a funny story - well, sort of, but the joke's on me. Really a story of me discovering two things.

Context: I'm completing Lifting The Vale - finding the old Akaviri fortress full of skellingtons. First I have to get there, so I'm hiking along with my warrior character, bopping a wolf here, a wolf there. I find the Sentinel and get distracted by another wolf. As I turn, I see a shadowy form out of the corner of my eye. What the..? Did the Sentinel just move? NO! It's a bloody minotaur right behind me! And that's how I discovered that, while undead merely annoy me and daedra are kind of funny, minotaurs are indeed scary as hell. Those giant mad eyes always bothered me.

Second story. I find the ruin, march inside. Now, with my main character, I play magic- and stealth-heavy. so even with high skills, my combat is a bit lacking - what I'm saying is that my special moves, disarm et al, don't work very often. I'm discovering that, even at a much lower level, my orc warrior is much more effective in that regard. BOOM you're disarmed, BOOM you're knocked back. What I'd never found out before was that skeletons (and storm atronachs too, it seems), when you hit them with a knockback, explode into a shower of fingerbones, bounce everywhere and then reform as they're getting up. SO MUCH FUN. I'm wasting time and effort just constantly knockbacking skeletons, all through the fort. BANG bink bonk bink bonk bonk. BANG bonk bonk bonk skull over there hand over there still clutching sword. You know the section with the drawbridges? I made a game of knocking them all over the edge. WHOOSH skull goes like a shotput. Fun!

Okay, heres a story that is about a funny glitch. That same warrior character is a daedra worshipper, so he carries a few artifacts around for general use. I noticed that, when my computer is having a bit of trouble processing all Oblivion can throw at it - which is often - Wabbajack sometimes won't work as it should. Sometimes it creates the new creature, but doesn't disappear the old one - so suddenly I'm facing an ogre AND a sheep. Even better, sometimes it creates the new creature, and vanishes the old one, AND all his friends - hello sheep, goodbye ALL of the ogres who were threatening Lady Rogbut. I'm not 100% as to whether they all die when the sheep dies, or just one. Still, turning three ogres into one sheep - quite an experience. Especially for the ogres.
User avatar
Agent
Initiate
Initiate
Posts: 30
Joined: Tue Mar 25, 2008 12:46 am

Post by Agent »

Just the other day I was walking through the Imperial Cities' Market District, on a dark rainy night, when all of a sudden out from the wall of the motel phases a begger lady asking me for a coin. I almost jumped out of my seat it scared me so much.
:lol:
brumse
Associate
Associate
Posts: 17
Joined: Wed Feb 20, 2008 10:30 am

Post by brumse »

A really funny conversation

"hello"
"I´ve never been better"
"Thats too bad"


Even with my assasin with several lives on his mind i thought "what an [&@%!]!" :shock:
DontBother
Associate
Associate
Posts: 11
Joined: Mon Mar 24, 2008 11:45 pm

Post by DontBother »

I always fall through the second flight of steps, right in front of the Gatekeeper in the SI.
TrogdorCronus27
Journeyman
Journeyman
Posts: 231
Joined: Sat Dec 08, 2007 3:43 pm
ES Games: Morrowind, Oblivion, Skyrim
Platform: Xbox 360

Post by TrogdorCronus27 »

My brother had decided to go on a killing spree, and racked up quite an impressive bounty. He had already killed Rufio and was going to the Sanctuary to join. He got to Cheydinhal, resisted arrest and [&@%!] off the guards, then went inside the Abandoned House. One of the guards folled him inside. Ignoring him, my brother got to the door and went inside the Sanctuary, and the guard stayed out in the basement. Now, when my brother came out into the basement, the guard took no notice of him and started calmly walking away. My brother went into Sneak mode and shot the guy between the shoulder blades, evidently killing him. By the time he got to the body, THE GUARD WAS GETTING UP!! Needless to say, this freaked us out a bit, so my brother shot him again. This time, we saw the message, "Cheydinhal Guard is unconcious". Somehow, someway, this guard had become essential!!! :lol: :lol:
Image
The Secret Pint of The Brotherhood.
brumse
Associate
Associate
Posts: 17
Joined: Wed Feb 20, 2008 10:30 am

Post by brumse »

And one time i was walking around in cheydinhal and shooting arrows up in the air (hoping to hit someone :Twisted Evil: ) after a while i want to the inn and slept there. when i woke up a guard came rushing with an arrow floating in the air beside is head and yelled "stop right there criminal!". This was quite fune because the arow was hoovering in the air like 5 inches from his head!
User avatar
Celestial Wurm
Journeyman
Journeyman
Posts: 264
Joined: Wed Mar 12, 2008 2:42 am
UESPoints: 0
Location: Earth
Contact:

Post by Celestial Wurm »

TrogdorCronus27 wrote:Somehow, someway, this guard had become essential!!! :lol: :lol:
Oh my, that would scare me. An unkillable guard? The only thing to do would be to run.
User avatar
Oathbreaker
Guardian
Guardian
Posts: 712
Joined: Fri Jan 18, 2008 12:08 am
UESPoints: 0

Post by Oathbreaker »

Celestial Wurm wrote:
TrogdorCronus27 wrote:Somehow, someway, this guard had become essential!!! :lol: :lol:
Oh my, that would scare me. An unkillable guard? The only thing to do would be to run.
Or feed him a poisoned apple, lol.
The shadow of the past never dies, so walk forward knowing you can become better than what you've left behind.
User avatar
Celestial Wurm
Journeyman
Journeyman
Posts: 264
Joined: Wed Mar 12, 2008 2:42 am
UESPoints: 0
Location: Earth
Contact:

Post by Celestial Wurm »

Oathbreaker wrote:
Celestial Wurm wrote:
TrogdorCronus27 wrote:Somehow, someway, this guard had become essential!!! :lol: :lol:
Oh my, that would scare me. An unkillable guard? The only thing to do would be to run.
Or feed him a poisoned apple, lol.
The effect would stop after the first time it knocks him out, wouldn't it?
User avatar
Kahn
Journeyman
Journeyman
Posts: 240
Joined: Fri Jan 04, 2008 3:34 pm
Location: Ireland

Post by Kahn »

no,some glitch makes it that it stays on even after death
Image
Image
User avatar
Oathbreaker
Guardian
Guardian
Posts: 712
Joined: Fri Jan 18, 2008 12:08 am
UESPoints: 0

Post by Oathbreaker »

And actually, since he's essential now and can't die, the glitch doesn't even apply. If you feed a poisoned apple to an essential character that never actually dies, the effect never even has a chance to stop. But yeah, a glitch makes it so that the poisoned apple effect sticks to a guard even after they die and respawn.
The shadow of the past never dies, so walk forward knowing you can become better than what you've left behind.
User avatar
cody13080
Journeyman
Journeyman
Posts: 203
Joined: Fri Mar 21, 2008 6:07 am

Post by cody13080 »

I swear ive had the weirdest glitch.... i was in the arena district and 2 mythic dawns came from the door well i teamed them with a guard..... they had there weird daedric like armour on... i killed them they were beggars and i got banned from the theives guild......
User avatar
Nero.Valentine
Associate
Associate
Posts: 18
Joined: Sun Feb 24, 2008 8:40 pm
UESPoints: 0

Post by Nero.Valentine »

i found a deadric shrine near the imperial city ôo
but it's not marked on the map
there are 3 ppl and one of them is essential but all i can ask them about is rumors
idk if it's a glith though.. i play it on 360 with KotN and SI installed
Image
User avatar
Celestial Wurm
Journeyman
Journeyman
Posts: 264
Joined: Wed Mar 12, 2008 2:42 am
UESPoints: 0
Location: Earth
Contact:

Post by Celestial Wurm »

Nero.Valentine wrote:i found a deadric shrine near the imperial city ôo
but it's not marked on the map
there are 3 ppl and one of them is essential but all i can ask them about is rumors
idk if it's a glith though.. i play it on 360 with KotN and SI installed
I don't think that's a glitch, but I haven't found such a place.
User avatar
Dark Spark
Undecided
Undecided
Posts: 4746
Joined: Fri Dec 14, 2007 1:37 am
ES Games: Oblivion (SI); Skyrim (DB)
Platform: XBox
Status: Reality and I aren't on speaking terms right now
Other Profiles: DarkSpark135
UESPoints: 5
Location: Edge of the world and all Western civilization

Post by Dark Spark »

The guard in Cheydinhal who is unkillable is the fellow who stands outside of Aldos Othran's house. He never leaves his post to eat or sleep, so there's no chance of killing him with an apple. He's quest-specific, but never becomes killable after the quest is completed*. Basically, he's not going to go away any time soon.




*Far as I know. In the unpatched game, he remains Essential even after "Corruption and Conscience" gets completed. However, ever since I updated my game I've never even initiated the quest, much less finished it. I like having a snobbish captain and a singing Dunmer milling about Cheydinhal, so I leave them be.
Baurus: Our job is to get the Emperor out of situations like this. Though I'll admit, things aren't going exactly to plan.

Casandra: At the moment, the deadliest weapon at my disposal is a goblin's head on a stick. I'd be worried if this was the plan.
User avatar
Lunarsweets
Champion
Champion
Posts: 898
Joined: Sat Dec 01, 2007 5:56 pm
ES Games: Oblivion, Morrowind, Daggerfall
Platform: Teh Box of Xitude. Also the 'puter.
Status: UESP (Un-)Official Date-keeper.
Location: The Archives.

Post by Lunarsweets »

The Shirne is the Shrine of Kynareth,

POSSIBLE SPOILER!!!!

You use the shirne to be able to get the Boots of the Crusader.
...and diplomacy continues to fail. Their ears fall deaf, and their eyes fall blind, yet they are still not mute. They will not know their errors. Only what they believe themselves. But we... we shall not be silenced.
User avatar
Brucinater
Apprentice
Apprentice
Posts: 125
Joined: Tue Mar 11, 2008 3:33 am
UESPoints: 0
Location: BEEFLAND, CA

Post by Brucinater »

Did anyone else notice the guy in "The Shipment" quest and the battlehorn castle trainer sounds exactly the same when they say "I'm good I've got this hammer."
TrogdorCronus27
Journeyman
Journeyman
Posts: 231
Joined: Sat Dec 08, 2007 3:43 pm
ES Games: Morrowind, Oblivion, Skyrim
Platform: Xbox 360

Post by TrogdorCronus27 »

cody13080 wrote:I swear ive had the weirdest glitch.... i was in the arena district and 2 mythic dawns came from the door well i teamed them with a guard..... they had there weird daedric like armour on... i killed them they were beggars and i got banned from the theives guild......
:roll: That's not a glitch. :roll: :roll: *MQ SPOILER!!* :roll:







After you do the Dagon Shrine quest, named Mythic Dawn sleeper agents will start attacking you as you wait in cities.
Image
The Secret Pint of The Brotherhood.
User avatar
Brucinater
Apprentice
Apprentice
Posts: 125
Joined: Tue Mar 11, 2008 3:33 am
UESPoints: 0
Location: BEEFLAND, CA

Post by Brucinater »

TrogdorCronus27 wrote:
cody13080 wrote:I swear ive had the weirdest glitch.... i was in the arena district and 2 mythic dawns came from the door well i teamed them with a guard..... they had there weird daedric like armour on... i killed them they were beggars and i got banned from the theives guild......
:roll: That's not a glitch. :roll: :roll: *MQ SPOILER!!* :roll:
After you do the Dagon Shrine quest, named Mythic Dawn sleeper agents will start attacking you as you wait in cities.
There are MD members in the thieves guild?
TrogdorCronus27
Journeyman
Journeyman
Posts: 231
Joined: Sat Dec 08, 2007 3:43 pm
ES Games: Morrowind, Oblivion, Skyrim
Platform: Xbox 360

Post by TrogdorCronus27 »

Just read the wiki article.
Image
The Secret Pint of The Brotherhood.
User avatar
Lunarsweets
Champion
Champion
Posts: 898
Joined: Sat Dec 01, 2007 5:56 pm
ES Games: Oblivion, Morrowind, Daggerfall
Platform: Teh Box of Xitude. Also the 'puter.
Status: UESP (Un-)Official Date-keeper.
Location: The Archives.

Post by Lunarsweets »

Sheeesh, He got kicked out because he killed someone, and the Thieves Guild Doesn't allow that
...and diplomacy continues to fail. Their ears fall deaf, and their eyes fall blind, yet they are still not mute. They will not know their errors. Only what they believe themselves. But we... we shall not be silenced.
Vearrow
Associate
Associate
Posts: 10
Joined: Tue Mar 25, 2008 3:24 pm
UESPoints: 0
Contact:

Town of Hack Dirt

Post by Vearrow »

I was messing around the tunnels beneath hackdirt, trying to get a bunch of those freaky guys with the scary eyes to attack me so as I could up my heavy armor skill. I was leveled up enuff that when the scary eye people hit me, they would take damage. Eventually, after creating a pile of dead freaks, I took out my Staff of Worms and aimed it at the pile of dead bodies. Just out of luck I hit the dead NPC at the bottom of the pile, and he slowly rose up, pushing the other dead bodies aside as he elevated. The sight of him rising from the pile of dead bodies was really freaky. It was an awesome effect that I am going to replicate again when I have time.
User avatar
Daedricmudcrab
Champion
Champion
Posts: 826
Joined: Wed Jun 27, 2007 2:57 pm
Location: In Canada, with my Ice Palace and oil powered TV

Post by Daedricmudcrab »

I was walking along the seashore of some lake one day and this imperial legion dude (you know the ones with the bows who you see outside and shoot deer) was walking near me. Then the battle music started because there was a mudcrab near me. I was bored so I let the guard kill it. While he was attacking, he shouted "I've fought mud crabs more fearsome than you!" :lol:



There was another time something really weird happened to me. I had just finished the sheogarath shrine quest in border watch and decided to walk to the shrine instead of fast travel because it was close. So I was walking and I see Hlidara Mothril, the chaplain and chief advisor to the countess. As I was walking, a bandit runs from out of the trees to fight me. While I'm fighting, Hildara helps me as most NPCs do. I finished killing the bandit and looting his body so I turned around, and I swear to god Hildara was bald! :shock:
Hi, I'm a Canadian :]
Cactus
Grand Master
Grand Master
Posts: 1629
Joined: Fri Sep 14, 2007 12:48 pm

Post by Cactus »

Brucinater wrote:Did anyone else notice the guy in "The Shipment" quest and the battlehorn castle trainer sounds exactly the same when they say "I'm good I've got this hammer."
Each race has two voice actors, two for each gender. Some do voices for multiple races, as well.
Post Reply