The Battle for the East, Defunct
Moderator: Tea Party Mods
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AddictedtoMorrowind
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Re: The Battle for the East
Wait... I'm assuming you can't have one character with the Argonians and one with the Dunmer?
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OblivionDuruza
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Re: The Battle for the East
I've been thinking about this too, and although in all honesty it'd be easier for me to say no, if there is enough interest for an Argonian side, I'm happy to look back into it, and take suggestions on how to operate it.
- Gideon Dragontongue
- Grand Master

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Re: The Battle for the East
I've changed some information on my character sheet to match the new lore you gave us.
Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo
- JVElEven
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Re: The Battle for the East
Ohohoho! The JV will join this!
When he gets down to the bottom of his unread messages list.
When he gets down to the bottom of his unread messages list.
Because there's no fun to be found in being normal.
- Greenlantern
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- Roadcone
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Re: The Battle for the East
Well i would like to create an argonian character if i can, prehaps not one with quite so much power as last time though..
- JVElEven
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Re: The Battle for the East
Ohohoho! The JV has gotten to the bottom of his unread messages list.
Note that I'm putting age as in human equivalent.
User: JVElEven
Character: Alavesa Hlendregon
Allegiance: House Dres, Order of Meridia
Race: Dunmer
Gender: Female
Age (optional): 26
Class: I dunno... Priest(ess)?
Class Information: ?
Class Build:
Favoured Attributes: Intelligence, Luck
Major Skills: Conjuration, Unarmored, Speechcraft, Mysticism, Illusion
Minor Skills: Sneak, Long Blade, Destruction, Mercantile, Block
Personality/Characteristics: Very zealous and very intelligent, but most of all very, very temperamental. She is very charismatic and a good speaker, but she has firebrand tendencies. Very focused on advancing her own agenda within house Dres.
Physical Description: Medium height with dark grey hair down to her neck. Her left eye is blind and glazed over, though still red.
Background: Alavesa likes to consider herself the best mage the Dres have left on the mainland. She was adopted into the order by her magic tutor, and stayed behind when most fled to honor his name after he was killed at Tear. After the events there, she lost what little faith she had in the Tribunal and found a new light in the worshipping of Meridia, and by using her considerable skills in persuasion, she managed to become Priestess of the deity. Though not a councillor, the mage is the most vocal of her house still in Morrowind. Yet, because of her being a dedicated worshipper and priestess of the Daedric Prince Meridia, the conservative leaders of House Dres refuse to let her speak at anywhere important about anything important, so she is mostly regarded as an errant firebrand. Not that any would dare say that to the temperamental Dunmer's face. She does not rank high in House Dres, but she is (in)famous for being everywhere and is said to have a bright future within House Dres if she'd only relinquish her stand on the Daedra Meridia.
Birthsign (optional): The Shadow
--------------
Ohoho! Two characters right off the bat!
User: JVElEven
Character: Thalurea Reldren
Allegiance: Alavesa and the Order of Meridia
Race: Dunmer
Gender: Female
Age (optional): 15
Class: Mage's Apprentice?
Class Information: ?
Class Build:
Favoured Attributes: Willpower, Personality
Major Skills: Unarmored, Illusion, Alteration, Speechcraft, Mercantile
Minor Skills: Restoration, Enchanting, Mysticism, Security, Light Armor
Personality/Characteristics: A bit skittish and silent, she is very much opposite Alavesa. She has sarcastic tendencies, and is more callous, cold and cynical compared to her teacher. She has a very dry wit and is rather introverted. In fact, the only thing the two have in common is their zealousness and ability to wow crowds. Thalurea just isn't very fond of doing so.
Physical Description: Thalurea barely reaches Alavesa's shoulders, and has long, black hair braided down to the middle of her back. Her nose shows that it has been broken multiple times.
Background: Thalurea lived most of her life on the streets to be away from an abusive father. She was picked up by Alavesa when the she was caught trying to steal Alavesa's purse and tried to use a fireball as distraction to get away. She is now apprenticing under the loud Priestess, and has converted to her beliefs as well. Her parents are believed dead when Tear fell.
Birthsign: The Tower
Note that I'm putting age as in human equivalent.
User: JVElEven
Character: Alavesa Hlendregon
Allegiance: House Dres, Order of Meridia
Race: Dunmer
Gender: Female
Age (optional): 26
Class: I dunno... Priest(ess)?
Class Information: ?
Class Build:
Favoured Attributes: Intelligence, Luck
Major Skills: Conjuration, Unarmored, Speechcraft, Mysticism, Illusion
Minor Skills: Sneak, Long Blade, Destruction, Mercantile, Block
Personality/Characteristics: Very zealous and very intelligent, but most of all very, very temperamental. She is very charismatic and a good speaker, but she has firebrand tendencies. Very focused on advancing her own agenda within house Dres.
Physical Description: Medium height with dark grey hair down to her neck. Her left eye is blind and glazed over, though still red.
Background: Alavesa likes to consider herself the best mage the Dres have left on the mainland. She was adopted into the order by her magic tutor, and stayed behind when most fled to honor his name after he was killed at Tear. After the events there, she lost what little faith she had in the Tribunal and found a new light in the worshipping of Meridia, and by using her considerable skills in persuasion, she managed to become Priestess of the deity. Though not a councillor, the mage is the most vocal of her house still in Morrowind. Yet, because of her being a dedicated worshipper and priestess of the Daedric Prince Meridia, the conservative leaders of House Dres refuse to let her speak at anywhere important about anything important, so she is mostly regarded as an errant firebrand. Not that any would dare say that to the temperamental Dunmer's face. She does not rank high in House Dres, but she is (in)famous for being everywhere and is said to have a bright future within House Dres if she'd only relinquish her stand on the Daedra Meridia.
Birthsign (optional): The Shadow
--------------
Ohoho! Two characters right off the bat!
User: JVElEven
Character: Thalurea Reldren
Allegiance: Alavesa and the Order of Meridia
Race: Dunmer
Gender: Female
Age (optional): 15
Class: Mage's Apprentice?
Class Information: ?
Class Build:
Favoured Attributes: Willpower, Personality
Major Skills: Unarmored, Illusion, Alteration, Speechcraft, Mercantile
Minor Skills: Restoration, Enchanting, Mysticism, Security, Light Armor
Personality/Characteristics: A bit skittish and silent, she is very much opposite Alavesa. She has sarcastic tendencies, and is more callous, cold and cynical compared to her teacher. She has a very dry wit and is rather introverted. In fact, the only thing the two have in common is their zealousness and ability to wow crowds. Thalurea just isn't very fond of doing so.
Physical Description: Thalurea barely reaches Alavesa's shoulders, and has long, black hair braided down to the middle of her back. Her nose shows that it has been broken multiple times.
Background: Thalurea lived most of her life on the streets to be away from an abusive father. She was picked up by Alavesa when the she was caught trying to steal Alavesa's purse and tried to use a fireball as distraction to get away. She is now apprenticing under the loud Priestess, and has converted to her beliefs as well. Her parents are believed dead when Tear fell.
Birthsign: The Tower
Last edited by JVElEven on Sat Apr 07, 2012 9:03 am, edited 2 times in total.
Because there's no fun to be found in being normal.
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Sav
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Re: The Battle for the East
User: Savilius
Character: Ormis
Allegiance: House Hlaalu
Race: Imperial
Gender: Male
Age (optional): 23
Class: Warrior
Class Information: Uses many different types of weapons, being proficient in weapons such as one handed swords, spears, and 2 handed pole arms.
Class Build (Morrowindesque - keep it to roleplaying, don't worry if it's a gimped build in the actual game):
Favoured Attributes: Strength, Endurance, Agility
Major Skills: Heavy Armor, Medium Armor, Spear, Long Blade, Axe
Minor Skills: Light Armor, Short Blade, Marksman, Blunt Weapons, Restoration
Personality/Characteristics: Ormis can be absent minded, but expresses kindness to those he respects. (Will show in RP)
Physical Description (optional): Ormis is tall, and broad shouldered. He Has short brown hair that is slightly messy and unkept.
Background: Ormis served in the Legion, for a few years, before leaving. He felt empathy for the Dunmer of Morrowind, so he decided to move there. He soon joined House Hlaalu, and got engulfed in the war.
Birthsign (optional):
Equipment: Full glasl armor without the helmet. He has a silver claymore and a silver war axe.
Any other details:
Character: Ormis
Allegiance: House Hlaalu
Race: Imperial
Gender: Male
Age (optional): 23
Class: Warrior
Class Information: Uses many different types of weapons, being proficient in weapons such as one handed swords, spears, and 2 handed pole arms.
Class Build (Morrowindesque - keep it to roleplaying, don't worry if it's a gimped build in the actual game):
Favoured Attributes: Strength, Endurance, Agility
Major Skills: Heavy Armor, Medium Armor, Spear, Long Blade, Axe
Minor Skills: Light Armor, Short Blade, Marksman, Blunt Weapons, Restoration
Personality/Characteristics: Ormis can be absent minded, but expresses kindness to those he respects. (Will show in RP)
Physical Description (optional): Ormis is tall, and broad shouldered. He Has short brown hair that is slightly messy and unkept.
Background: Ormis served in the Legion, for a few years, before leaving. He felt empathy for the Dunmer of Morrowind, so he decided to move there. He soon joined House Hlaalu, and got engulfed in the war.
Birthsign (optional):
Equipment: Full glasl armor without the helmet. He has a silver claymore and a silver war axe.
Any other details:
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Skyr
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Re: The Battle for the East
I'm in, but I'm still working on a sheet.
Could an Argonian join the House Indoril? Without making it a nonsense?
Could an Argonian join the House Indoril? Without making it a nonsense?
. . .
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OblivionDuruza
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Re: The Battle for the East
Yes, although I doubt an Argonian would rise very highly through the ranks, and expect the issue of your race to be brought up throughout the RP. Really though, there's nothing stopping it, particularly considering the Dunmer only started 'hating' Argonians after the invasion, and you would have been an Indoril for some time before that?
Also, everyone else is of course, accepted, although I am tempted to question how Ormis has a near full set of Glass Armour Sav
He is a member of House Hlaalu though, so I can understand more easily (considering a certain quest in Morrowind an all
)
Also, everyone else is of course, accepted, although I am tempted to question how Ormis has a near full set of Glass Armour Sav
Re: The Battle for the East
Can someone find Aadnas' sheet?
Soyuz nerushimy respublik svobodnykh
Splotila naveki Velikaya Rus’.
Splotila naveki Velikaya Rus’.
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AddictedtoMorrowind
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Re: The Battle for the East
Thanks!
Soyuz nerushimy respublik svobodnykh
Splotila naveki Velikaya Rus’.
Splotila naveki Velikaya Rus’.
- Crepe the Ashlander
- Journeyman

- Posts: 390
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Re: The Battle for the East
Yeah, they just have a larger chance of dying, confirm it with duruza though, I don't want to be told off for making a bad call...
- Jake-uh
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Re: The Battle for the East
Okay, thanks.
I'll just wait for a conformation.
I'll post my character(s) then.
I'll just wait for a conformation.
I'll post my character(s) then.
Regards.
- Iamgoofball
- Warder

- Posts: 477
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Re: The Battle for the East
Hmm...can someone direct me to where to get a character sheet, and am I allowed to have a Breton character, and is it recommended to have knowledge about Morrowind?
it is a mystery
- Crepe the Ashlander
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Re: The Battle for the East
Character sheets are available on page 48.
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OblivionDuruza
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Re: The Battle for the East
This is the character sheet:
No a knowledge of Morrowind is not totally necessary and you don't have to be a Dunmer, you can be a Breton. You should however, read over this.
Also, yes, you may control two characters, however as Crepe said, they will have a slightly greater chance of dying (the secondary character at any rate).
Spoiler:
Also, yes, you may control two characters, however as Crepe said, they will have a slightly greater chance of dying (the secondary character at any rate).
- JVElEven
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Re: The Battle for the East
Therefore it is fairly obvious who of us will lose a character first, given that those with only one will only loose one if they get booted.
Because there's no fun to be found in being normal.
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OblivionDuruza
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Re: The Battle for the East
Somewhat, however I have provisions for that sort of thing, it has the potential to be a little more complex so as not to disadvantage players with more characters unduly.
- JVElEven
- Master

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Re: The Battle for the East
Heh.
In any case, I am looking forward to the restart, and once again being an overzealous firebrand.
In any case, I am looking forward to the restart, and once again being an overzealous firebrand.
Because there's no fun to be found in being normal.
- Jake-uh
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Re: The Battle for the East
Meow.
Last edited by Jake-uh on Sat Apr 07, 2012 7:15 am, edited 2 times in total.
Regards.
- Pilaf The Defiler
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Re: The Battle for the East
User: Pilaf the Defiler
Character: Seras Nethalen-Sul
Allegiance: House Redoran / The Temple
Race: Dunmer
Gender: Male
Age (optional): 56
Class: Crusader
Class Information: Fully decked in medium armor, wielding a mace and uses magic for support. Specializes in fighting sorcerers, daedra and undead but is a versatile warrior.
Class Build (Morrowindesque - keep it to roleplaying, don't worry if it's a gimped build in the actual game):
Favoured Attributes: Willpower, Endurance
Major Skills: Medium Armor, Blunt Weapon, Block, Destruction, Restoration
Minor Skills: Marksman, Athletics, Conjuration, Alchemy, Enchant
Personality/Characteristics: Businesslike but warm-hearted. Fearless in combat. Devoted to House and Temple.
Physical Description (optional): Medium Dunmer build. Dark ashen skin. Scar over right eye. Red mohawk. He often walks slowly and purposefully but is capable of bursts of speed, especially in combat.
Background: Raised a poor corkbulb farmer's son, he left the farm at a young age for mercenary work. He developed his physical skills as a mercenary in the fighter's guild, but was double crossed by a Cammona Tong agent and left to die in the wilderness. He was attacked by a pack of nix hounds when unarmed and nearly killed, but was rescued by a priest who served the Temple and House Redoran. He then dedicated his life to the service of the Temple and House Redoran, learning many magical skills to compliment his fighting style. During the Oblivion Crisis and shortly after, he hunted down five Mythic Dawn agents and slayed several Daedra terrorizing the countryside along with his comrades. He was not present at the Battle for Ald'Ruhn, having been running an errand in Cyrodill at the time, but when he returned he joined the task force responsible for hunting down the Agent who opened the Great Gate at Ald'Ruhn. He was on the mainland at Blacklight when Red Year happened, and saw the smoke from his house. He had a feeling in his bones that this was only the beginning of his people's troubles.
Birthsign (optional): The Atronach
Equipment: Full Bonemold armor with House Redoran insignia cape, Redoran Watchman Helm, Steel Mace
Any other details: His training as a Crusader has given him a slight holy edge to all his melee and magical attacks. He does extra damage against undead and daedra, but he's also an honorable man who will defend the helpless to the death. He has been known to enter a state of anger during combat, transforming the traditional Dunmer Ancestor Guardian into a cloak of flame that covers his entire body, harming everything nearby for a short time. Priests of the Temple claim this ability is becoming more common among the Dunmer population, reflecting the feelings of rage and injustice they feel as their culture rapidly shifts.
Character: Seras Nethalen-Sul
Allegiance: House Redoran / The Temple
Race: Dunmer
Gender: Male
Age (optional): 56
Class: Crusader
Class Information: Fully decked in medium armor, wielding a mace and uses magic for support. Specializes in fighting sorcerers, daedra and undead but is a versatile warrior.
Class Build (Morrowindesque - keep it to roleplaying, don't worry if it's a gimped build in the actual game):
Favoured Attributes: Willpower, Endurance
Major Skills: Medium Armor, Blunt Weapon, Block, Destruction, Restoration
Minor Skills: Marksman, Athletics, Conjuration, Alchemy, Enchant
Personality/Characteristics: Businesslike but warm-hearted. Fearless in combat. Devoted to House and Temple.
Physical Description (optional): Medium Dunmer build. Dark ashen skin. Scar over right eye. Red mohawk. He often walks slowly and purposefully but is capable of bursts of speed, especially in combat.
Background: Raised a poor corkbulb farmer's son, he left the farm at a young age for mercenary work. He developed his physical skills as a mercenary in the fighter's guild, but was double crossed by a Cammona Tong agent and left to die in the wilderness. He was attacked by a pack of nix hounds when unarmed and nearly killed, but was rescued by a priest who served the Temple and House Redoran. He then dedicated his life to the service of the Temple and House Redoran, learning many magical skills to compliment his fighting style. During the Oblivion Crisis and shortly after, he hunted down five Mythic Dawn agents and slayed several Daedra terrorizing the countryside along with his comrades. He was not present at the Battle for Ald'Ruhn, having been running an errand in Cyrodill at the time, but when he returned he joined the task force responsible for hunting down the Agent who opened the Great Gate at Ald'Ruhn. He was on the mainland at Blacklight when Red Year happened, and saw the smoke from his house. He had a feeling in his bones that this was only the beginning of his people's troubles.
Birthsign (optional): The Atronach
Equipment: Full Bonemold armor with House Redoran insignia cape, Redoran Watchman Helm, Steel Mace
Any other details: His training as a Crusader has given him a slight holy edge to all his melee and magical attacks. He does extra damage against undead and daedra, but he's also an honorable man who will defend the helpless to the death. He has been known to enter a state of anger during combat, transforming the traditional Dunmer Ancestor Guardian into a cloak of flame that covers his entire body, harming everything nearby for a short time. Priests of the Temple claim this ability is becoming more common among the Dunmer population, reflecting the feelings of rage and injustice they feel as their culture rapidly shifts.
Monsters are bred in labyrinths, labyrinths are bred from walls. There is a reason the Giants choose to remain nomadic rather than follow their shield kin the Nords in building permanent settlements. The Tower is the beginning of all walls.

