I would love to play Daggerfall more, but the AI are retarded. They keeping walking in place unless I get really close to them, even if I do that, they take a few steps before walking in place. And when they walk, they are usually spinning around.
I use DF on Dosbox, how do I fix this?
NPC movement issue?
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Awesomebeast222
- Layman

- Posts: 2
- Joined: Mon Jan 16, 2012 4:36 pm
- ES Games: Skyrim, Morrowind, Daggerfall
- Platform: PC, PS3
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dragonalumni
- Associate

- Posts: 24
- Joined: Fri Jan 13, 2012 8:42 am
- ES Games: Actively Playing Daggerfal, Morrowind, Oblivion, Skyrim
- Platform: Personal Computer!
- Status: Holiday
Re: NPC movement issue?
I can only suggest you reinstall. NPCS only usually have a trouble around door frames, not much else. 
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Ravey1138
- Layman

- Posts: 1
- Joined: Thu Jan 19, 2012 2:59 am
- ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
- Platform: PC
Re: NPC movement issue?
CPU cycles might be set too high in DOSBox, try changing the settings under [cpu] in dosbox.conf to this:
Then go into a town and hit CTRL + F11/F12 repeatedly to decrease/increase cycles and see if it helps at all.core=dynamic
cputype=auto
cycles=fixed 40000
cycleup=1000
cycledown=1000
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Awesomebeast222
- Layman

- Posts: 2
- Joined: Mon Jan 16, 2012 4:36 pm
- ES Games: Skyrim, Morrowind, Daggerfall
- Platform: PC, PS3
Re: NPC movement issue?
Thanks a ton, I can finally play!Ravey1138 wrote:CPU cycles might be set too high in DOSBox, try changing the settings under [cpu] in dosbox.conf to this:
Then go into a town and hit CTRL + F11/F12 repeatedly to decrease/increase cycles and see if it helps at all.core=dynamic
cputype=auto
cycles=fixed 40000
cycleup=1000
cycledown=1000