Skyrim could have werewolves and Vampires?

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Yay or Nay?

Yay
178
81%
Nay
4
2%
Ni!
38
17%
 
Total votes: 220

Fathis
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Re: Skyrim could have werewolves and Vampires?

Post by Fathis »

Rhcpftw wrote:One does not simply ignore the Morrowind fans...
I don't know if this was meant to me, but I just like to roleplay many kinds of characters. Some are vampire aristocrats and assassins, some werewolf warriors and some hunt both of these. And I am a Morrowind fan to the bone.
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Re: Skyrim could have werewolves and Vampires?

Post by Goblin voice »

Fathis wrote:
Rhcpftw wrote:One does not simply ignore the Morrowind fans...
I don't know if this was meant to me, but I just like to roleplay many kinds of characters. Some are vampire aristocrats and assassins, some werewolf warriors and some hunt both of these. And I am a Morrowind fan to the bone.
Have everyone forgot about the wereboar?! :shock:
Spoiler:
:lol: sorry, but this is one heck of an epic creature :mrgreen:
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Re: Skyrim could have werewolves and Vampires?

Post by Rhcpftw »

Fathis wrote:
Rhcpftw wrote:One does not simply ignore the Morrowind fans...
I don't know if this was meant to me, but I just like to roleplay many kinds of characters. Some are vampire aristocrats and assassins, some werewolf warriors and some hunt both of these. And I am a Morrowind fan to the bone.
No, I just threw it out there. I just know that a lot of people, especially those who basically live and breathe Morrowind, have asked for Werewolves for ages.

Thus, I altered an internet meme. Aren't I just the cleverest? :wink:
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Re: Skyrim could have werewolves and Vampires?

Post by Goblin voice »

Rhcpftw wrote:
Fathis wrote:
Rhcpftw wrote:One does not simply ignore the Morrowind fans...
I don't know if this was meant to me, but I just like to roleplay many kinds of characters. Some are vampire aristocrats and assassins, some werewolf warriors and some hunt both of these. And I am a Morrowind fan to the bone.
No, I just threw it out there. I just know that a lot of people, especially those who basically live and breathe Morrowind, have asked for Werewolves for ages.

Thus, I altered an internet meme. Aren't I just the cleverest? :wink:
One does not simply walk into memes... ^^
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Så se mig som den, En make en vän
Fader och son som aldrig kommer hem
Men vem sörjer mig?

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Rhcpftw
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Re: Skyrim could have werewolves and Vampires?

Post by Rhcpftw »

I think one simply just did...
I used to make polls, but then I took an arrow in the knee.
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Re: Skyrim could have werewolves and Vampires?

Post by Fathis »

I'm familiar with the meme, but I thought that it could have been "One does not simply ignore Morrowind fans... One kills their favorite things." But yeah, misunderstood.

And yes, I AM familiar with it, knowing where it originated from and having seen it many times. This time it just wasn't an image.
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Re: Skyrim could have werewolves and Vampires?

Post by Hejerrick »

They obviously wanted it to be a pleasant surprise for the fans. I'm quite furious that I caught a glimpse of a headline on N4G confirming them.
Oh well, at some point you are going to get spoiled whenever you look for new info while a pirated version is out...
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Re: Skyrim could have werewolves and Vampires?

Post by Osiris »

Hejerrick wrote:They obviously wanted it to be a pleasant surprise for the fans. I'm quite furious that I caught a glimpse of a headline on N4G confirming them.
Oh well, at some point you are going to get spoiled whenever you look for new info while a pirated version is out...
Yep totally agree, Curiousity killed the cat =]
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Re: Skyrim could have werewolves and Vampires?

Post by Tesknowitall »

Do we know if Hircine has anything to do with the Circle?
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Re: Skyrim could have werewolves and Vampires?

Post by JBeata »

Hi, sorry to interrupt, but what news is there concerning the nature of vampirism in Skyrim?
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Re: Skyrim could have werewolves and Vampires?

Post by SwedishBerzerker »

Goblin voice wrote:
Fathis wrote:
Rhcpftw wrote:One does not simply ignore the Morrowind fans...
I don't know if this was meant to me, but I just like to roleplay many kinds of characters. Some are vampire aristocrats and assassins, some werewolf warriors and some hunt both of these. And I am a Morrowind fan to the bone.
Have everyone forgot about the wereboar?! :shock:
Spoiler:
:lol: sorry, but this is one heck of an epic creature :mrgreen:
Sorry, but the wereboar isn't really Skyrim. It's more High Rock, or Hammerfell. Skyrim needs werebears!

Though I do agree, wereboars would be pretty awesome. Anything that hasn't already been done as many times as werewolves.
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Re: Skyrim could have werewolves and Vampires?

Post by Shirebury »

About Vampires and Werewolves. Here are the various "bonuses" bestowed on your character,

Spoiler:
Werewolf:
Beast Form once a day
100% Disease Resistance

Beast Form is a long-duration transformation that gives you knockback attacks and insane movement speed. Attacks are based on the one-handed skill and using them does increase the skill. You cannot use weapons or spells in this form, nor can you enter the menu. Your stamina drains slowly and recovers quickly, but your only way to heal is by eating enemies. Doing this recovers health and extends the duration of Beast Form. NPCs who watch you transform will attack you.

Vampire:
1st Stage - Your eyes are red and NPCs will start to comment on your eyes and your skin. While sneaking you have have the ability to feed on sleeping NPCs to lower your vampiric stage to the first stage.

Abilities:
Champion of the Night - Illusion spells cast by a vampire are 25% more powerful.
Night Stalker's Footsteps - Vampires are 25% harder to detect while sneaking.
Resist Disease - Your vampiric blood gives you 100% resistance to disease.
Resist Poison - Your vampiric blood gives you 100% resistance to poison.
Resist Frost - Your vampiric blood gives you 25% resistance to frost.
Weakness to Fire - Your vampiric blood gives you -25% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 15 points. (only when your outside during the day)

Powers:
Vampire's Servant - Reanimate a weak dead body to fight for you for 60 seconds. (can only be use once a day)
Vampire Sight - Improve night vision for 60 seconds. (can be use multiple time and be toggle on/off)

Spells:
Vampiric Drain - Absorb 2 points of health per second from target. (its a novice destruction spell, cost 5 mana a sec)


2nd Stage (24 hours after first stage without feeding)

Changes from Stage 1:
Resist Frost - Your vampiric blood gives you 50% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -50% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 30points. (only when your outside during the day)
Vampire's Servant - Reanimate a more powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 3 points of health per second from target. (its a novice destruction spell, cost ? mana a sec) *forgot to check mana cost*

Powers:
Vampire Seduction - Creatures and people up to level 10 wont fight for 30 seconds.

3rd Stage (24 hours after 2nd stage without feeding)

Changes from Stage 2:
Resist Frost - Your vampiric blood gives you 75% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -75% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 45 points. (only when your outside during the day)
Vampire's Servant - Reanimate a powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 4 points of health per second from target. (its a novice destruction spell, cost 12 mana a sec)

4th Stage (24 hours after 3rd stage without feeding) Most NPCs will attack you on sight. Unknown if a follower or faction you belong to will also attack you.

Changes from Stage 3:
Resist Frost - Your vampiric blood gives you 100% resistance to frost.
Weakness to Fire - Your vampiric blood give s you -100% weakness to fire.
Weakness to Sunlight - Health, magicka and stamina do not recover while in sunlight and are reduce by 60 points. (only when your outside during the day)
Vampire's Servant - Reanimate a very powerful dead body to fight for you for 60 seconds. (can only be use once a day)
Vampiric Drain - Absorb 5 points of health per second from target. (its a novice destruction spell, cost 15 mana a sec)

Powers:
Embrace of Shadows - Vampire is invisible and has improve vision for 180 seconds. (can only be use once a day)
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Re: Skyrim could have werewolves and Vampires?

Post by Tesknowitall »

That's pretty exciting! Though, we don't have alot of info on werewolves.
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Re: Skyrim could have werewolves and Vampires?

Post by Ghoward »

About werewolves...

Seems like they'll be playable but as i can't post leaked material, and i didn't see that part when i was reading the rules..., please go find a video about werewolves in skyrim yourselves, it's somewhere...
Last edited by Ghoward on Tue Nov 08, 2011 10:38 pm, edited 3 times in total.
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Re: Skyrim could have werewolves and Vampires?

Post by Tesknowitall »

The circle is probly really similar to the black hand of the dark brotherhood. It's like a faction in a faction
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Re: Skyrim could have werewolves and Vampires?

Post by LtAscott »

the first part of the *spoiler* tagged info on page 26 is very disconcerting... thats all you get? WEAAAK, you should get some other bonuses...

the second part loooks cool tho.
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Re: Skyrim could have werewolves and Vampires?

Post by Tesknowitall »

I agree.. There's not much to werewolves it looks like. Exept a Clan of werewolves is gonna be really cool
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Re: Skyrim could have werewolves and Vampires?

Post by Osiris »

Wild werewolves?

Anyone think they'll exist? just werewolves doing there thang in the wild, in groups maybe?
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Re: Skyrim could have werewolves and Vampires?

Post by Chaos the N'wah »

Probably similar to Bloodmoon, where they're randomly generated
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Re: Skyrim could have werewolves and Vampires?

Post by Tesknowitall »

It's highly likely we will see them in the wild. IF werewolves are even in the main game
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Re: Skyrim could have werewolves and Vampires?

Post by Osiris »

Tesknowitall wrote:It's highly likely we will see them in the wild. IF werewolves are even in the main game
I shouldn't give links to leaked material.

at the end, of the video. Pretty sure they're in if they're involved in the companions quests
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Re: Skyrim could have werewolves and Vampires?

Post by MathiasFlynnias »

Spoiler:
Werewolves definitely in. Strategy guide has whole section dedicated to 'Lycanthrophy' and it's a power to activate it for approx 2.5 Minutes. Extended by 30 seconds when you kill and feed on someone.
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Re: Skyrim could have werewolves and Vampires?

Post by VirtualWeasel »

Tesknowitall wrote:IF werewolves are even in the main game
Didn't we already clear up that Bethesda has no DLC for Skyrim yet...
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Re: Skyrim could have werewolves and Vampires?

Post by Shirebury »

Lycanthropy isn't so much a curse/disease/lifestyle and more a lesser power.

Vampirism is the same joke system featured in Oblivion.
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Re: Skyrim could have werewolves and Vampires?

Post by Ezkaton »

Well if you guys really wanna know but this is a major spoiler sooo read with caution.
Spoiler:
The Companions are tied into werewolves. Not trying to be stupid or anything, I'm telling the truth. A video leaked of man transforming into a werewolf and kills members of the Silver Hand (Werewolf Hunters)
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