Well of course to me. I am the one saying it's dumb.
It's not dumb for some one else to play a game differently to me. I never said that
So your not saying its dumb yet you are?
… or am I miss reading this?
Exploration is a challenge. Challenge = Fun. Fun is why you play a/the game.
Role-playing is a challenge. Challenge = Fun. Fun is why you play a/the game.
(Not if you're in god mode. Would I expect more from a female gamer? No.)
If you have a challenge in those why bother with difficulty, you don’t need to be on hard to have challenges and even then not every one finds having to hit mud crabs more or having guys who can beat you fun
Some people like being unstoppable in games
The difficulty adds to the challenge. Take out the slider... and, like another post said, pick and stick on creation. If you want to play 'easy' for fun...do so. If you want to play 'hard' for fun, go for it. (If you want to cop out and cheat, well.... yeah... woohoo go for it!)
Or just pick it at the start and don’t touch the slider at all
why the fact that its there bug you?
you can do this if you want but you cant expect every one else to
You don't need the "Oh, I've hit a difficult spot, better zip that difficulty slider down to get passed it. It completely ruins the whole point of designing 'the hard areas/parts'
Game makers know not every one is playing for that so it’s not like its “wrong” to do that
If I get in to a hard of spot the game is no longer fun, granted my to hard is when in a game I have like 50 health left and things all around me because of an auto save
Playing hard games is sometimes the worst thing for me as a gamer, there is a reason there are sliders
Who plays TES to see how many different ways they can die? And even if they did, isn't that still a challenge? A fun challenge? "Awesome! I died drowning, tick that off the list"
Or are you saying if you weren't in god mode that's all you'd be doing? Dying? They have a difficulty slider don't cha know? (Nudge, Nudge)
Many people play TES for many things, heck some of us react a guys life, thats no weirder then his, it can be quite fun to play on very easy kill all the guards in a twon
its still a challenge, a very, very, very fun challgen, that is easy to do but long
it passes the time and lets you have fun and its not hard
what’s wrong with that?
and then when I want hard I just crank up the difficulty with out having to go though the tutorial and build up my guy, which is NOT fun if UI have to do it evrey time I feel like chnaging
I also like making bears high dificty then rats, is there anythign wrong with that?