PC specs for skyrim?

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Re: PC specs for skyrim?

Post by BootySweat »

mars wrote:I'll need a new GPU methinks...do you think the GTS 250 will still be good enough? :|
depends on the resolution of your monitor
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Re: PC specs for skyrim?

Post by MARS »

BootySweat wrote:
mars wrote:I'll need a new GPU methinks...do you think the GTS 250 will still be good enough? :|
depends on the resolution of your monitor
Currently 1024 x 768 because I've got a square screen. But I'm thinking about getting a larger one so make that 1600 x 900.
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Re: PC specs for skyrim?

Post by Blueprint »

ArgonianAssassin wrote:Is a GeForce 9500GT DX11 capable? For that matter is Win XP DX11 capable? I am sorry but I don't know nearly enough about hardware/software + compatibility other then what I looked up to build this machine. :cry:
neither are, and the 9500gt is probably in the 'minimal' settings category.
but heck, i played oblivion on a 7100gs for a long, long time.
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Re: PC specs for skyrim?

Post by giskard »

Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
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Re: PC specs for skyrim?

Post by Sznax »

giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
On my 6 year old (bought for Oblivion's original release date) Morrowind doesn't work anymore. And I am not that sure that a 5 year old comupter will hanlde (if it will it would be with all settings at extreme minimum).
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Re: PC specs for skyrim?

Post by giskard »

Sznax wrote:
giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
On my 6 year old (bought for Oblivion's original release date) Morrowind doesn't work anymore. And I am not that sure that a 5 year old comupter will hanlde (if it will it would be with all settings at extreme minimum).
Morrowind should work for you mate, it still works fine on my 64bit windows 7 machine so its been future proof.

Regarding your computer and skyrim, remember Xbox users have not had any upgrades either, they are still using their original 360 from 2006. So Bethesda cannot up the specs, the Xbox cannot handle it. All they can do is give PC users the option of using bigger textures and thats about it. So you should be fine.

Regarding the statement by Todd the Dx11 can benefit from improved performance, this is true, newer cards do run Directx better but there is a little, as you will have noticed if you try playing Deus Ex 1 that was made for the 3dfx generation. Those cards where an evolutionary dead end, 32 bit was snapping at its heals and had it for lunch.

So whilst there are exceptions to every rule, in this case, your best friend is the Xbox because it guarantees even you are going to be okay on the PC with Skyrim.
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Re: PC specs for skyrim?

Post by Dark Spark »

giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
A gaming console is direct architecture. A personal computer is not. As such, when it comes to making the game fit into a console such as an Xbox or a Playstation, the developers know all the shortcuts they can use to make it fit into a decidedly old computer platform.

PCs are far more ambiguous, so the program there must be written to be more 'flexible'. And by 'flexible' I mean it may require more demand from the hardware available.
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Re: PC specs for skyrim?

Post by whoman69 »

giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
Might be able to handle it but not well. Would like to play where I don't have to push all the sliders down to zero.
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Re: PC specs for skyrim?

Post by BootySweat »

whoman69 wrote:
giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
Might be able to handle it but not well. Would like to play where I don't have to push all the sliders down to zero.
What are your PC specs?

If you run it on your PC at the same settings as Xbox (1280x720 resolution, low res textures, 2xAA, no AF, reduced draw distance, etc.), then you should get comparable frame rates even with an older graphics card.
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Re: PC specs for skyrim?

Post by OblivionDuruza »

As the machine gets older, you can expect worse performance, sometimes due to ware, dust or even because you have a large number of programs eating up CPU usage. A defrag or un-installation of some of the non-essential background programs (e.g. virus scanner on a machine not connected to the internet anymore) can improve things a little. But yes, I would say a fair number of the advancements are in the software that Beth has developed, still, I’d be very disappointed if they did not increase the recommended requirements, as that would tell me that they haven’t made as many advancements from Oblivion as they might have. The PC has moved a great deal since Oblivion was released.
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Re: PC specs for skyrim?

Post by Wolfie »

Just so evrey one knows, the console are hardily using all of their power, the ps2 for the longest time did not come near its full potential and I'm unsure if it ever did, same for the 360, so it can be better then Obliv and require more then some computers can give
It really depends on how much the push the 360
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Re: PC specs for skyrim?

Post by lostlast »

Wolfie wrote:Just so evrey one knows, the console are hardily using all of their power, the ps2 for the longest time did not come near its full potential and I'm unsure if it ever did, same for the 360, so it can be better then Obliv and require more then some computers can give
It really depends on how much the push the 360
I have heard that too. I'm not sure about the XBOX, more so the PS3. 95% of games released aren't even using the PS3 full HD capabilities. I only assume, there is plenty of room for improvement on both the XBOX and PS3.

In saying that.. I would love to see some proper known stats? Any takers?
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Re: PC specs for skyrim?

Post by OblivionDuruza »

Definitely, but the fact is there are none as of yet. Trust me, when Beth releases them, they're coming straight here.
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Re: PC specs for skyrim?

Post by L4byrinth »

whoman69 wrote:
giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
Might be able to handle it but not well. Would like to play where I don't have to push all the sliders down to zero.
Me too. I want no trees popping in my face.
Although, the major framerate problem as always : grass. Will be painful, really painful.
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Re: PC specs for skyrim?

Post by OblivionDuruza »

Should be less grass in Skyrim, but I have a feeling that dynamic snow will really chew up CPU usage.
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Re: PC specs for skyrim?

Post by Sznax »

giskard wrote:
Sznax wrote:
giskard wrote:Skyrim was developed for the Xbox 360 and Directx9 so its specs are pretty much going to be the same as Oblivion ands Fallout 3. Nothing a 5 year old PC could not handle.
On my 6 year old (bought for Oblivion's original release date) Morrowind doesn't work anymore. And I am not that sure that a 5 year old comupter will hanlde (if it will it would be with all settings at extreme minimum).
Morrowind should work for you mate, it still works fine on my 64bit windows 7 machine so its been future proof.
Playing too much Oblivion has made it pretty much useless (it sometimes crashes while turning off).
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Re: PC specs for skyrim?

Post by Helmuth »

Hi! I found the specs of the Xbox360 console on a site. But Uesp dont allow me to post it! So ill copy it instead:
Here are the official specs of the Xbox 360.

Hardware Specs:

Custom IBM Power-PC Based CPU

Three symmetrical cores running at 3.2 GHz each
Two hardware threads per core; six hardware threads total
VMX-128 vector unit per core; three total
128 VMX-128 registers per hardware thread
1 MB L2 cache

Custom ATI Graphics Processor

500MHz processor
10 MB of embedded DRAM
48-way parallel floating-point dynamically scheduled shader pipelines
Unified shader architecture
Memory

512 MB of GDDR3 RAM
700 MHz of DDR
Unified memory architecture

Memory Bandwidth

22.4 GB/s memory interface bus bandwidth
256 GB/s memory bandwidth to EDRAM
21.6 GB/s front-side bus

I dont know much about computers but i think it has somehing like a triple core 3.2 GHz processor, 500 mb videocard and 512 MB ram. Am i right? Its look like pretty low. Is OK to assume the PC specs for Skyrim will be like that? (since it will be ported from the console version).
Thank you.
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Re: PC specs for skyrim?

Post by OblivionDuruza »

I don't know if it will be ported from Xbox. I know Kingdoms of Amalur is being developed for PC, PS3 and Xbox and NOT being ported from one to the others. I do remember it being mentioned that the PC game will get better meshes or something similar, but anyhow, I may be totally wrong.
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Recommended PC specs

Post by Bonfy »

From Pete Hines' twitter:

"Recom PC specs: Win XP/7, quad-core Intel/AMD CPU, 4GB RAM, 6GB HD, DX compat snd card, DX9 vid card w/ 1 GB. GTX 260/Radeon 4890 or higher"
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Re: Recommended PC specs

Post by Avron the S'wit »

Neato. I'm going to move this to the topic that already exists on this issue. Try not to start duplicate topics, okay?
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Re: PC specs for skyrim?

Post by Bonfy »

Sorry, didn't notice in the hurry and happyness :S
Anyway:
"Min PC specs: Win XP/7/Vista (32 or 64 bit), dual core 2GB, 2GB RAM, DX9c video card w/ 512MB RAM, Internet Access for Steam activation"
"The Min specs get you playing,. The recommended specs let you play on High, not on Ultra. You'll want beefier rig for that."

Always from Pete Hines' twitter.
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Re: PC specs for skyrim?

Post by Mucro »

I reackon I'll run it smoothly on Ultra.
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Re: PC specs for skyrim?

Post by AKB »

Doesn't sound that bad. My rig should be able to handle it at Ultra.
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Re: PC specs for skyrim?

Post by Milder Despues »

Bonfy wrote:"Min PC specs: Win XP/7/Vista (32 or 64 bit), dual core 2GB, 2GB RAM, DX9c video card w/ 512MB RAM, Internet Access for Steam activation"
STEAM????????

I'm out, at least for the time being.
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Re: PC specs for skyrim?

Post by AKB »

If you're going to avoid buying Skyrim due to the Steam activation, I think you might want to avoid getting pretty much any game for the PC in the future. Steam is quickly becoming a very popular choice for avoiding piracy. Either way, Steam is quite convenient (at least for me), and helps out the developers a great deal.
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