Fallout: Overseas

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Fallout: Overseas

Post by MARS »

We all know what happened to America after the bombing. But what about Europe?

Fallout: Overseas
This RP is about post-apocalyptic Europe. During its course a group of scientists, their bodyguards and other interrested parties will travel accros the Atlantic ocean to the European Commonwealth.

Small beastiary:

Radshark: Sharks (like all creatures living in the oceans and seas) were exposed to extreme amounts of radiation. The ones that survived have developed some very disturbing new features. They have taken a green-blackish colour. Their teeth have increased in length and have pierced their mouth which constantly causes extreme pain, especially when the mouths are opened. They are insane and almost constantly in a berserk state, destroying or eating everything in their path. They have also increased in size (nearly double, and in some cases even more, their original size).

Überjelly: Jellyfish have swollen horribly and have taken grotesque colours due to their exposure to radiation. Their sizes vary from human height to that of large pre-war cruise ships. Some species have mutated into ampebius land dwelling monstrosities resembling a large blob (similar to the black pudding) while others have remained sea-dwellers but lost their tentacles (making them swimming blobs). The latter are of tremendous size.

Radwhale: Whales have become a true monstrosity. Their immense size has increased even further as far as triple the original (in some cases even more). Their stomach has grown and mutated, taking up almost ¾ of the creatures body. It can devour anything that fits inside, regardless of material. They emit a very loud, booming sound.

Geigoctopus(Radkraken): Octopuses have increased in size and physique. Even though they retain their mollusc physiology, an additional, much harder and thicker layer of skin has formed on their bodies. This skin is stone hard and repulses bullets as well as energy weapon projectiles. It must be broken by multiple explosions in order to get to the normal, soft skin.

There will of course be other creatures, variations of the above creatures and creatures we already know.

How you play:


Character sheet (with example):
Name: Professor Cubbins
Race (Human [Caucasian, Asian, Hispanic, African-American] or Ghoul): Human, Caucasian
Sex (M or F): M
Age: 46
Profession: Scientist
Physical appearance: Of average height, chubby. Graying, short hair.
Skills: Science, Medicine, Speech, First Aid
Equipment and possesions: Laser pistol, Lab coat, reading glasses, science lab.
Additional info: Can't see without glasses. He is very open minded and could be viewed as unscrupellous. He will do anything if it means that he or the human race will gain new knowledge.

Skills you can choose from:
Small Guns
Big Guns
Energy Weapons
Explosives
Unarmed
Melee Weapons
Throwing
First Aid
Lockpick
Medicine
Repair (Includes Mechanics)
Science (Includes Robotics)
Security
Sneak (Includes Steal)
Survival (Includes Traps and Outdoorsman)
Barter
Gambling
Vehicles (Includes Cars, Motorcycles, Boats, Ships and Planes)
Speech (Includes Deception)

The intro post will be written as soon as there are a few Role-players.
Rules:
I am the (only) GM.
God RPing is prohibited.
You may dictate the outcome of your actions to some degree, provided you do not god RP.
Multiple characters and personal subplots are allowed.
The GM can kill your characters if he wishes to do so.
Keep OOC posts to a minimum and always try to couple them with an IC post.
If you have read the rules, say so when you post your character. Otherwise you will not be accepted.
Rules may be added, edited or removed as the GM sees fit.

Notes: Please note that character application will be closed after a certain point in the plot. Don't wait too long if you're thinking about joining.

Intro post:
"Once more..." Professor Cubbins mumbled as he fiddled with the machinery. He held a single headphone to his ear and waited for a short while before starting to operate the machinery again. To anyone who watched he could have been taken for an out of place DJ. Not for Morgan and Morgiah however. They simply stood about silently, glancing around, scanning the area for potential threats as always.
After repeating the process a few times the Professor seemed happy. He pushed a single button and another stray message was whirled into the Wasteland that was America. The self constructed antenna on top of the old RobCo factory boomed lowly, a sign that it was doing its job while all across the former USA a message could be heard by anyone who had a radio. Cubbins was slightly sweating as he turned on his.

"Scientist seeks partners for great explorational and scientific undertaking. Any man or woman, human or ghoul able to assist in any possible way is welcome. The reward will be as follows: Any findings will be split up between the entire party. Negotiations possible. Interrested parties are to report their interrest at the most important pre-war christian landmark in Providence, Rhode Island," echoed the Professor's voice, set to an infinite loop.

He grinned in triumph and turned to Morgan. Morgan replied with a nod and exited the room. So far, all was going smoothly, according to the plan.


The players and their characters:

Mars:
Name: Professor Cubbins
Race (Human [Caucasian, Asian, Hispanic, African-American] or Ghoul): Human, Caucasian
Sex (M or F): M
Age: 46
Profession: Scientist
Physical appearance: Of average height, chubby. Graying, short hair.
Skills: Science, Medicine, Speech, First Aid
Equipment and possesions: Laser pistol, Lab coat, reading glasses, science lab.
Additional info: Can't see without glasses. He is very open minded and could be viewed as unscrupellous. He will do anything if it means that he or the human race will gain new knowledge.

Name: Morgan & Morgiah
Race: Ghouls
Sex: M and F respectively
Age: 28
Physical appearance: Tall and well trained. What hair has remained is dark brown.
Skills: Small guns, Sneak, Explosives, Survival, Repair.
Equipment and possesions: A 10mm SMG each, various grenades, leather armour, a wide variety of tools.
Additional info: They are twins of unknown origin. They work for Prof. Cubbins, protecting him, providing him with food and equipment and repairing the machinery that he cannot repair himself. The circumstances through which they ended up with Cubbins are unknown. They speak only when necessary and mostly communicate amongst themselves through nods, if at all. A duo always working in perfect harmony and unision.

Knight Captain Kerr:
Name: Morrigan
Race :Ghoul
Sex: F
Age: 26
Profession: Mechanic
Physical appearance: Tall and Skinny. She looks decayed with some black hair.
Skills: Small guns, Vehicles, Repair, Lockpick
Equipment and possesions: Scoped Hunting Rifle, Tyre Iron, Lockpick kit, Repair kit, Leather armour.
Additional info: She worked as mechanic from a young age and always had a way with machines. Became a ghoul at age 23 when on a job. Nobody in town wanted her services afterwards so she left town finding work where she could.

LtGt72:

Name: Noa Walker
Race:Human, Caucasian
Sex: F
Age:17
Profession:Scavenger
Physical appearance: She has short, messy black hair and blue-grey eyes. About 5'10.
Skills: Small Guns, Melee Weapons, Science, Security
Equipment and possessions: Sawn Off 12-Gauge, Trench Knife, .32 Revolver, AK-47*
Spoiler:
*The Divergence happened around WW2, so I think that's plausible.
Hiking Boots, jeans, a T-shirt and a green jacket.
Additional info: Originally from 'Ronto.

PerPenger:
ame: Emmanuel Bravo
Race: Human, Hispanic
Sex: M
Age: 31
Profession: Mercenary
Physical appearance: Tanned skin, average height, slim and agile. Has a very sexy 'stache.
Skills: Explosives, Survival, Energy weapons, Throwing.
Equipment and possesions: Prostitute outfit(don't ask), a few sticks of dynamite, some throwing knives and a Plasma Rifle.
Additional info: He is homosexual. Is going to Europe to escape The Talon Company, who has put a bounty on his head.

Arch-Mage Matt:
Name: Mason Korzac
Race: Human, Caucasian
Sex: M
Age: 23
Profession: Independent Zoologist
Physical appearance: Average height, short dirty blonde hair with matching stubble. He wears a tan button down shirt, but a few of the top buttons are undone and he usually roles his sleeves up. He has long brown pants. He has a large tan straw hat as well. Something of an Indiana Jones look. He has large grey eyes.
Skills: Survival, Throwing, Medicine (And First Aid, kind of the same), Small Guns, Vehicles
Equipment and possessions: (Clothing already describes, oopsie) Some spears, a first aid kit, a .44 magnum, and a few other trinkets.
Additional info: His job involves studying animals and rescuing some from dangerous situations as well. Sometimes he even captures animals and sells them to interested parties. He sells his research to many scientists. He has a pet dog, a Border Collie named Maggy. He is Australian and has a heavy Australian accent. When he was 10 his famly sailed to America, missed and landed in Mexico. they eventually migrated up to Florida where the lived in post-apocalyptic Miami. Mason eventually went up north to the Capital Wasteland because a very wealthy animal scientist required him to.
Mason also has a camera which he films creatures with, and a sketchbook to draw creatures and a bit of scenery (He is an excellent artist). Mason may seem a bit wild but when you get down too it, he is a very deep person due to everything he has seen. What he does may seem pointless, rescue animals, but his long term goal is to bring normal life back to Earth. Mason loves all animals, but in his travels and rescues, he has seen many animals become mutated. Mason hates anything mutated and it shows - he kills mutated creatures on the spot. He likes ghouls less for who they are, but he doesn't hate them. He just finds them pathetic. Mason also is addicted to Rad-Away (Not truly addicted, but is paranoid that he would become a ghoul without them). He takes a pill form and takes at least one hundred a day, eating so much as five at a time every hour. He even feeds them to his dog Maggy so she doesn't get irradiated. The reason Mason does this is because he partnered up with a man named Ferris O'Harin a few years ago, they traveled together for around a month, but one day Ferris was attacked by a highly irradiated Centaur and shortly after killing it, he turned into a ghoul. Around an hour later, he decided he couldn't live like that and took his own life. Mason met Maggy when she ran away from her rich owner in Canterbury Commons and Mason was hired to rescue her from the wasteland. Mason did, but when he got back to the town it had been raided, and Maggy's owner killed. She traveled with Mason ever since.

Savillius:
Name:Charles Moore
Race:Human, Caucasian
Sex: M
Age: 20
Profession:Scavenger/unoccupied
Physical appearance: Tall, a slight stubble, short brown hair
Skills: Survival, Repair, Throwing, Big Guns
Equipment and possesions: Anti Materiel Rifle, throwing hatchets, Axe, Combat Armor
Additional info: Charles displays mercy, and can display trust easily. He can defend himself in a fight, and when he knows someone and becomes friends with them, he would do anything for them.

cardbird:
Name: (removed at player's request)
Race (Human [Caucasian, Asian, Hispanic, African-American] or Ghoul): Human, Caucasian
Sex (M or F): M
Age: 34
Profession: Hunter
Physical appearance: Of tallish height, well built
Skills: Small Guns,Repair (Includes Mechanics) ,Vehicles.
Equipment and possessions: leather Armour,hunting shotgun
Additional info: family from Ireland hopes the group will stop there so he can see were he came from.

Leyyuce:
Name: Leon Mercer
Race: Human, Caucasian
Sex: Male
Age: 29
Profession: Vigilante
Physical Appearance: Dark brown hair, slicked back and cut fairly short. Bright green eyes. A bit thin, yet lean and fit- a tad above average height. Possesses a wiry strength. Eyebrows are are a bit thick, and fairly long- short, sharply-angled nose and pale lips. Complexion is fair. Wears olive drab, military-style fatigues, combat boots, fingerless leather gloves and an ankle-length trench coat with pockets for ammunition and supplies sewn into its inside. A worn and weathered, gold-colored “tragedy mask” conceals his face.
Skills: Sneak, Melee Weapons, Small Guns, First Aid
Equipment and Possessions: Semi-automatic 9mm handgun, pump-action 12 gauge shotgun, 16-inch machete, fire ax
Additional Information: Leon was born and raised as a Christian in a large settlement on the outskirts of a decimated metropolis- his mother taught him basic medical skills while his father made sure he was aware of how to aim and fire a gun. As a young adult, his strong sense of right and wrong led to his failed intervention in a group of local sadists' activities; as a result, Leon was captured and tortured for nearly three months. He eventually escaped by bludgeoning one of his tormentors to death with the better half of a cinder block; although the further pursuit and punishment of the wasteland's worst allowed him to cope with the emotional stress and self-pity, the physical scars remain.

Spamfest
Name: Shropshire
Race: Human, Caucasian
Sex: M
Age: 26
Profession: Soldier of fortune
Physical appearance: About six feet tall, fit, tanned skin.
Skills: Melee weapons, Unarmed, Big guns, Survival.
Equipment and possesions: Tattered suit, Axe, Rock-It launcher, deck of cards, small supply of food and water.
Additional info: Psychotic, barbarian-esque. Named after his home town, currently is wandering around slaughtering trade caravans.

iamgoofball
Name: Delfur Itla
Race: Human, Caucasian
Sex: M
Age: 23
Profession: Wanderer
Physical appearance: Of average height, slim, red hair, blue eyes.
Skills: Survival, Medicine, Sneak, Small Guns
Equipment and possesions: Tattered suit, Axe, Rock-It launcher, deck of cards, small supply of food and water.
Additional info: Calm, friendly, not that intelligent.

King Acunasti
Name: Ignatius Şövalye
Race: Human, Caucasian
Sex: M
Age: Unknown (appears to be in his twenties)
Profession: Professional thief
Physical appearance: Ignatius has a head of short, thick black hair. He possesses high cheekbones, and large, dark gray eyes. He is average height with a very lean build. He wears loose, dark blue jeans, black shoes, a gray T-shirt, a black leather jacket, and black gloves.
Skills: Sneak, Lockpick, Security, Speech, Small Guns, Unarmored
Equipment and Possessions: Polished Xuanlong assault rifle, combat shotgun, trench knife, various lockpicks of and keys of different kinds
Additional info: Born in a remote settlement in northern Vermont, Ignatius Şövalye grew to become one of America’s most notorious thieves. He is extremely intelligent, cunning, and persuasive, making him an extremely dangerous individual. He can manipulate practically anyone by using his words. He can tell a lot about a person by their actions, facial expressions, and tone of voice.
Şövalye owns one of the last non-mutated monkeys in the world. It is a small, very lively white-headed capuchin called “Felix”. Felix made it to the States from Columbia by sneaking onto the decks of a small ship heading across the Caribbean. Şövalye skillfully uses this monkey during his various heists. They share a close, sibling-like bond.

Deimos:
Name:Ryan O'Neil
Race:Human, Caucasian
Sex:M
Age:31
Profession:Assassin/Mercenary
Physical appearance:6'0" tall. around 185 lbs.shaved head, and blue-grey eyes. athletic build.
Skills:big guns,small guns,explosives,lockpick, security.
Equipment and possesions:2 ranger sequoias, anti-materiel rifle, custom black version of advanced riot gear w/helmet, and lockpicks.
Additional info: Lived in New Vegas most of his life. Joined NCR 1st recon at the age of 18, but left at the age of 27 after accidently killing a high ranking NCR ranger. From there he made his way east, to explore the Capital Wasteland. He is now goin to Europe start another life and to get away from the NCR veteran rangers hunting him down.
Last edited by MARS on Mon Sep 26, 2011 1:41 pm, edited 12 times in total.
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Re: Fallout: Overseas

Post by Per »

What year is this?
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Re: Fallout: Overseas

Post by MARS »

2316
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Re: Fallout: Overseas

Post by Kerr »

I have read the rules.

Character sheet :
Name: Morrigan
Race :Ghoul
Sex: F
Age: 26
Profession: Mechanic
Physical appearance: Tall and Skinny. She looks decayed with some black hair.
Skills: Small guns, Vehicles, Repair, Lockpick
Equipment and possesions: Scoped Hunting Rifle, Tyre Iron, Lockpick kit, Repair kit, Leather armour.
Additional info: She worked as mechanic from a young age and always had a way with machines. Became a ghoul at age 23 when on a job. Nobody in town wanted her services afterwards so she left town finding work where she could.
Spoiler:
Question what does Security do?
Last edited by Kerr on Thu Aug 04, 2011 9:17 am, edited 1 time in total.
So we have come to solve every squabble in the village personally?
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Re: Fallout: Overseas

Post by MARS »

Security = Lockpicking.

I edited Repair. It now also includes Mechanics.
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Re: Fallout: Overseas

Post by MARS »

What have you forgotten?
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Re: Fallout: Overseas

Post by Eltee »

Character sheet (with example):
Name: Noa Walker
Race (Human [Caucasian])
Sex (M or F): F
Age: 17
Profession: Scavenger
Physical appearance: She has short, messy black hair and blue-grey eyes. About 5'10.
Skills: Small Guns, Melee Weapons, Science, Security
Equipment and possessions: Sawn Off 12-Gauge, Trench Knife, .32 Revolver, AK-47*
Spoiler:
*The Divergence happened around WW2, so I think that's plausible.
Hiking Boots, jeans, a T-shirt and a green jacket.
Additional info: Originally from 'Ronto.
I read the rules.
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Re: Fallout: Overseas

Post by Per »

Name: Emmanuel Bravo
Race (Human [Caucasian, Asian, Hispanic, African-American] or Ghoul): Human, Hispanic
Sex (M or F): M
Age: 31
Profession: Mercenary
Physical appearance: Tanned skin, average height, slim and agile. Has a very sexy 'stache.
Skills: Explosives, Survival, Energy weapons, Throwing.
Equipment and possesions: Prostitute outfit(don't ask), a few sticks of dynamite, some throwing knives and a Plasma Rifle.
Additional info: He is homosexual. Is going to Europe to escape The Talon Company, who has put a bounty on his head. I also read the rules.
Last edited by Per on Wed Aug 03, 2011 9:11 pm, edited 1 time in total.
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Re: Fallout: Overseas

Post by Arch-Mage Matt »

I have not read the rules.

Name: Mason Korzac
Race (Human [Caucasian, Asian, Hispanic, African-American] or Ghoul): Human, Caucasian
Sex (M or F): M
Age: 23
Profession: Independent Zoologist
Physical appearance: Average height, short dirty blonde hair with matching stubble. He wears a tan button down shirt, but a few of the top buttons are undone and he usually roles his sleeves up. He has long brown pants. He has a large tan straw hat as well. Something of an Indiana Jones look. He has large grey eyes.
Skills: Survival, Throwing, Medicine (And First Aid, kind of the same), Small Guns, Vehicles
Equipment and possessions: (Clothing already describes, oopsie) Some spears, a first aid kit, a .44 magnum, and a few other trinkets.
Additional info: His job involves studying animals and rescuing some from dangerous situations as well. Sometimes he even captures animals and sells them to interested parties. He sells his research to many scientists. He has a pet dog, a Border Collie named Maggy. He is Australian and has a heavy Australian accent. When he was 10 his famly sailed to America, missed and landed in Mexico. they eventually migrated up to Florida where the lived in post-apocalyptic Miami. Mason eventually went up north to the Capital Wasteland because a very wealthy animal scientist required him to.

EDITS:

Mason also has a camera which he films creatures with, and a sketchbook to draw creatures and a bit of scenery (He is an excellent artist). Mason may seem a bit wild but when you get down too it, he is a very deep person due to everything he has seen. What he does may seem pointless, rescue animals, but his long term goal is to bring normal life back to Earth. Mason loves all animals, but in his travels and rescues, he has seen many animals become mutated. Mason hates anything mutated and it shows - he kills mutated creatures on the spot. He likes ghouls less for who they are, but he doesn't hate them. He just finds them pathetic. Mason also is addicted to Rad-Away (Not truly addicted, but is paranoid that he would become a ghoul without them). He takes a pill form and takes at least one hundred a day, eating so much as five at a time every hour. He even feeds them to his dog Maggy so she doesn't get irradiated. The reason Mason does this is because he partnered up with a man named Ferris O'Harin a few years ago, they traveled together for around a month, but one day Ferris was attacked by a highly irradiated Centaur and shortly after killing it, he turned into a ghoul. Around an hour later, he decided he couldn't live like that and took his own life. Mason met Maggy when she ran away from her rich owner in Canterbury Commons and Mason was hired to rescue her from the wasteland. Mason did, but when he got back to the town it had been raided, and Maggy's owner killed. She traveled with Mason ever since.
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Re: Fallout: Overseas

Post by Sav »

Name: Charles Moore
Race: Human, Caucasian
Sex (M or F): M
Age: 20
Profession: Scavenger/unoccupied
Physical appearance: Tall, a slight stubble, short brown hair
Skills: Survival, Repair, Throwing, Big Guns
Equipment and possesions: Anti Materiel Rifle, throwing hatchets, Axe, Combat Armor
Additional info: Charles displays mercy, and can display trust easily. He can defend himself in a fight, and when he knows someone and becomes friends with them, he would do anything for them.

I read the rules.
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Re: Fallout: Overseas

Post by MARS »

OP update. I will wait two or three days before posting the intro post in case someone still wants to join before the RP kicks off.
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Re: Fallout: Overseas

Post by King Acunasti »

I'll join. Mah sheet will be in tomorrow. :wink:
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Re: Fallout: Overseas

Post by MARS »

Good, good. Both of you.
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Re: Fallout: Overseas

Post by King Acunasti »

I read the rules.

Name: Ignatius Şövalye
Race: Human, Caucasian
Sex: M
Age: Unknown (appears to be in his twenties)
Profession: Professional thief
Physical appearance: Ignatius has a head of short, thick black hair. He possesses high cheekbones, and large, dark gray eyes. He is average height with a very lean build. He wears loose, dark blue jeans, black shoes, a gray T-shirt, a black leather jacket, and black gloves.
Skills: Sneak, Lockpick, Security, Speech, Small Guns, Unarmored
Equipment and Possessions: Polished Xuanlong assault rifle, combat shotgun, trench knife, various lockpicks of and keys of different kinds
Additional info: Born in a remote settlement in northern Vermont, Ignatius Şövalye grew to become one of America’s most notorious thieves. He is extremely intelligent, cunning, and persuasive, making him an extremely dangerous individual. He can manipulate practically anyone by using his words. He can tell a lot about a person by their actions, facial expressions, and tone of voice.
Şövalye owns one of the last non-mutated monkeys in the world. It is a small, very lively white-headed capuchin called “Felix”. Felix made it to the States from Columbia by sneaking onto the decks of a small ship heading across the Caribbean. Şövalye skillfully uses this monkey during his various heists. They share a close, sibling-like bond.
Last edited by King Acunasti on Sat Aug 06, 2011 8:05 pm, edited 1 time in total.
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Re: Fallout: Overseas

Post by Eltee »

The RP starts in Les Etats Unis... 'Ol USA.
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Re: Fallout: Overseas

Post by King Acunasti »

Oh yeah...

I'll edit.
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Re: Fallout: Overseas

Post by Leyyuce »

Name: Leon Mercer
Race: Human, Caucasian
Sex: Male
Age: 29
Profession: Vigilante
Physical Appearance: Dark brown hair, slicked back and cut fairly short. Bright green eyes. A bit thin, yet lean and fit- a tad above average height. Possesses a wiry strength. Eyebrows are are a bit thick, and fairly long- short, sharply-angled nose and pale lips. Complexion is fair. Wears olive drab, military-style fatigues, combat boots, fingerless leather gloves and an ankle-length trench coat with pockets for ammunition and supplies sewn into its inside. A worn and weathered, gold-colored “tragedy mask” conceals his face.
Skills: Sneak, Melee Weapons, Small Guns, First Aid
Equipment and Possessions: Semi-automatic 9mm handgun, pump-action 12 gauge shotgun, 16-inch machete, fire ax
Additional Information: Leon was born and raised as a Christian in a large settlement on the outskirts of a decimated metropolis- his mother taught him basic medical skills while his father made sure he was aware of how to aim and fire a gun. As a young adult, his strong sense of right and wrong led to his failed intervention in a group of local sadists' activities; as a result, Leon was captured and tortured for nearly three months. He eventually escaped by bludgeoning one of his tormentors to death with the better half of a cinder block; although the further pursuit and punishment of the wasteland's worst allowed him to cope with the emotional stress and self-pity, the physical scars remain.

I've read the rules.
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Re: Fallout: Overseas

Post by MARS »

Spoiler:
Leyyuce has been accepted and the RP will now begin.
"Once more..." Professor Cubbins mumbled as he fiddled with the machinery. He held a single headphone to his ear and waited for a short while before starting to operate the machinery again. To anyone who watched he could have been taken for an out of place DJ. Not for Morgan and Morgiah however. They simply stood about silently, glancing around, scanning the area for potential threats as always.
After repeating the process a few times the Professor seemed happy. He pushed a single button and another stray message was whirled into the Wasteland that was America. The self constructed antenna on top of the old RobCo factory boomed lowly, a sign that it was doing its job while all across the former USA a message could be heard by anyone who had a radio. Cubbins was slightly sweating as he turned on his.

"Scientist seeks partners for great explorational and scientific undertaking. Any man or woman, human or ghoul able to assist in any possible way is welcome. The reward will be as follows: Any findings will be split up between the entire party. Negotiations possible. Interrested parties are to report their interrest at the most important pre-war christian landmark in Providence, Rhode Island," echoed the Professor's voice, set to an infinite loop.

He grinned in triumph and turned to Morgan. Morgan replied with a nod and exited the room. So far, all was going smoothly, according to the plan.
Spoiler:
RP away!
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Re: Fallout: Overseas

Post by Eltee »

Noa Walker was sitting on a couch.
She was in what used to be a house, in what used to be Skowhegan, Maine. She had made some pretty good finds in the house- Ammo, some food, prized unbroken binoculars. But the unbroken radio was the real find. "I don't want to set the world on fiiiiire...." The music was tinny, and the signal was weak. " just want to start a fl-ZZZZZZZ! Seek partner for a great explorational..." Noa jumped. The new signal must have been strong, it was drowning out anything else on the radio. She spun the dial. The message remained constant. She listened to the message for a moment, before turning off the radio, grabbing her bag, and stepping outside. She shaded her eyes, which were accustomed to the dark of the house. She pulled out a weathered map. "Skowhegan to Providence..." She traced her finger along the I95. She figured the trip would take her about a week.
Noa folded the map, and slid it into her bag. She unslung her rifle, and started the journey south.
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Re: Fallout: Overseas

Post by Kerr »

Spoiler:
Huh, I thought more people would be ghouls.
Morrigan awoke on the floor in mid afternoon, in a crummy shack on the outskirts of some sleazy town in what was once Massachusetts. She had drank away what little caps she had left the night before at the local bar. She realised she left the radio on all night for she awoke to the sound of a broadcast. She listened to the broadcast a number of times to take in the details. "[&@%!] it, job's a job. Ain't got nothing better to do." and with that she grabbed what supplies she had and journeyed towards Rhode Island.
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Re: Fallout: Overseas

Post by Arch-Mage Matt »

Two people met on the lab deck in Rivet City.

"Mason." The young man in a lab coat said.

"Yes, Dr. Ezekiel?" Mason answered.

"You are aware of the recent radio broadcast detailing an expedition?"

"I am, boss." Mason had been working for Dr. Ezekiel for five months.

"You have a new job. Go to Providence for me and see what it's about. I'll send a small team with you."

"This doesn't seem up my alley, boss."

"I have come to trust you, Mason. Your abilities are useful and can be put to use outside the zoologist field. Don't let me down." Mason was widely known for his abilities when it came to zoology, and beyond that, he was just known as being talented.

"I'll check it out, boss. No promises otherwise." Mason sighed and walked out of the lab, but not before Dr. Ezekiel handed him a beeper.

When he exited out of the city, he encountered three people. An African american woman, an old man, and a small Asian woman about thirty years old.

"Hello. I'm Yín Wàn." The Asian woman said. She had a slight accent as well. "I am a Zoologist working for Dr. Ezekiel as well. He's instructed me, as well as these hired guards, Mary Torbey and Graham Ires, to follow you." She pointed at the woman and the old man respectively.

"I'm just here for the money. Don't talk to me." Mary Torbey said.

"I'm here for one last adventure, and I'm not interested in getting to know you zooligimist types." Said the old man, Graham Ires.

"Well," Mason said. "This ought to be interesting, at the very least."
Spoiler:
Don't worry, I'll be getting rid of most of these character by the time we reach Europe. That is, if we can sail by ourselves. If not, I'll think of some other way.
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Re: Fallout: Overseas

Post by King Acunasti »

Spoiler:
I'll make my opening post later. :wink:

As for right now, I'm loggin' off.
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Re: Fallout: Overseas

Post by Sav »

Charles sat alone on a cliff near the border of Rhode Island. His radio was on, as always. The message that Cubbins broadcasted played out of his radio. He turned it off, and stood up.
"This could be interesting." He said to himself, before setting off, slowly climbing down the cliff.
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Re: Fallout: Overseas

Post by Per »

The wind was blowing and the moon was high, as Emmanuel Bravo made his was over a steep hill located in the middle of the Capital Wasteland. He was blissfully humming to a blissful tune he had heard on the radio the last time had been in touch with "civilization", as they called it. Which was when the Talon company had kept him prisoner for a couple of days, he was now on the run. Why? The last thing he could remember was hitting on this Ghoul in a bar, then he woke up in a prison-cell, wearing this. Well, not that he didn't enjoy it, he felt inexplicably attractive in it, but it was quite cold. Luckily for him, the guards had been easy to overcome, and he was now on the run. They were not doubt after him.

"I’m in love with a wonderful guy!" was the last he could remember of the lyrics, he shouted it out loud, it wasn't like anyone could hear him anyway. Then he though back to the radio that had been sitting outside his cell again. Didn't the broadcast change into some kind of transmission, no? A team of scients going to the other side of the ocean? Well, if there was somewhere Talon Company wouldn't find him, it was overseas...
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Re: Fallout: Overseas

Post by Leyyuce »

Leon Mercer watched from behind a low, blackened brick wall as a trio of filthy raiders, seated around a modest fire, devoured their night's meal. A pair of torn, tattered tents was to one side of the group, while a steep, rocky slope was at the other. Their makeshift camp was situated at the base of a relatively large plateau- atop the landform sat the remains of a once-thriving pre-war township, ravaged by war and by time.

Leon had been in pursuit of the group for a good portion of the day; he had learned, upon entering a nearby settlement, of a vicious string of murders that the three had committed only hours earlier. The town's lone lawman had been killed, among others, leaving no one to pursue the thieves- the killers. Leon had taken it upon himself to deliver their demise, if only to ensure that these particular raiders would threaten the practically defenseless town no longer.

Eyeing the two men and one woman carefully, Leon took note of each individual's size, apparel, weapons, and the direction in which they were facing; he instinctively created an insubstantial mental plan based on these observations. Once prepared, Leon sprung into action, standing from behind the low wall and immediately firing his shotgun towards the nearest raider, who was seated and facing toward him. The man fell backward, howling, as a dozen pieces of buckshot tore into his lower abdomen, shredding his flesh and decimating his digestive organs. A second pull of the weapon's trigger ended his sick writhing, so that he lay still in the dirt with thick blood pouring from his revolting wounds.

The second raider was quick, having drawn a handgun as Leon eliminated the first. She fired the weapon frantically, emptying half the weapon's magazine, to no avail, before Leon had pumped his shotgun, taken aim, and fired. Her life was quickly ended with the shell's contents being distributed across the whole of her face and neck- not a sound left her throat, the shock of the unforeseen situation having taken the breath from her lungs.

The third, already wounded by stray, ricocheted pellets fired from Leon's shotgun, took to his feet just as his counterparts were violently dispatched. Wielding a heavy chain, he rushed toward Leon, swinging the barbaric weapon while sounding frustrated and desperate cries. Leon sidestepped this initial, predictable attack, firing his shotgun towards the man's lower mass while at point blank range. The raider's legs and crotch were shredded, so much so that the force of his landing on the hard, cracked ground caused pieces of ragged flesh and muscle, already loosened from bone, to splatter across the ground and Leon's boots.

Further cries erupted, continuing for several seconds until only tortured whimpers haunted the air. Leon crouched low, placing his masked face just beside the man's own- so close that blood, pouring from the dying raider's nose and mouth, stained the gold surface of his mask.

“You've brought this upon yourself. All of you have.” He whispered, the statement garnering only ragged, frantic breathing as response. Leon slowly stood, loading the shotgun, slinging it across his shoulder, and retrieving the worn fire ax that resided within his coat. He brought it behind his head, far back, and then down- hard- the swift motion, combined with the wedge-like shape of the weapon's head, split the raider's skull into two distinct halves, attached by half the length of bone that had previously joined them.

Leon preceded to arrange the raiders' bodies in the dirt at the very edge of the plateau, cutting apart one of the group's tents in order to cover the soon-to-decompose corpses. He then searched the group's camp for any useful items; he claimed several bottles of pain medication, a small supply of food, and a considerable amount of ammunition for his handgun. It was then that he found the simple radio, situated in the rear of one of the tents; upon raising the volume of the device, he was made aware of Professor Cubbin's curious offer.With no further business in his current location, Leon made way for Rhode Island.
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