The "Whodunnit" Game

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Samaelthedestroyer
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Re: The "Whodunnit" Game

Post by Samaelthedestroyer »

"Sure thing, let's see where he keeps the wine"
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

Flynn almost warned Crito about going off alone with Samael but decided against it. "We're in a horror situation, and they're going off into the basement, alone... what a smart move." He mumbled to himself.

"Anyways, I'm assuming this killer is too smart to carry a bloody dagger on their person, in that case there isn't much left to do..." Flynn said slowly, "But sleep. I'm rather tired and a good nights sleep will let me be more focused."
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Re: The "Whodunnit" Game

Post by AKB »

Spoiler:
For the record, I intend for one of these rooms to lead to the diamond mine. Whatever Samael wants to do with his is fine by me (Even loop over to the diamond mine really)
Samaelthedestroyer wrote:"Sure thing, let's see where he keeps the wine"
"By Talos, I should of taken the Dunmer with me instead." Crito muttered to himself, "At least than I knew they wouldn't get drunk off their arses while we are looking for a way out." Opening up the first of his three doors. The wine cellar, glad I took this side. Crito thought. Searching through the room led to little of interest. He noted that the stone was newer, likely meaning that these rooms were restored completely. After back tracking to the hall way he opened up the second door, which was a well stocked kitchen. Noting his growing hunger he stopped for a moment to eat a wedge of cheese and a slice of bread before leaving this room as well. Heading for the last door proved it to be locked. Thankfully, one of his keys proved to be the appropriate one for this door. With a heavy push on the aged and rusty metal door he was greeted by total darkness.

After grabbing a torch off the wall Crito illuminated the tunnel behind the door. In contrast to the other rooms this one shown signs of ages of wearing. He noted the lack of intelligence of walking into a crumbling hallway and proceeded to delve inside. His initial thought was that the fact that this tunnel wasn't restored likely meant that it wasn't supposed to be traveled in, either meaning it went nowhere or that this tunnel was hiding something. He felt he should of alerted his partner to this but decided that bothering the smelly old pirate for what could easily turn out to be nothing would only win him more spite. "This could be my best idea of the night or my worse." Crito said out loud after walking for what felt like a hour. Resting against the side of the wall, he examined the tunnel. Notably he passed several blocked passages on his way in, but he stopped seeing the side passages a while back. More importantly the stone had changed from the worn stone of the older tunnel to fresher, undamaged stone. Whatever this bode he had yet to determine but he was eager to find out.
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Re: The "Whodunnit" Game

Post by Per »

An after several minutes of swearing and cursing, the old man Vargas finally made his way up the stairs. *What was all this racket?*
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Re: The "Whodunnit" Game

Post by Samaelthedestroyer »

Samael searched for anything worth a septim, but the room seemed to be nothing more than a storage closet. "For a merchant, he sure does have a boring house."
He said to himself. He heard a noise, so he drew his sword and spun around. However, in his drunken state he was extremely off balance, and as such he tripped over a nearby chest and landed on the wall. The wall collapsed down revealing a hidden room. "Oblivion." He said gaping in amazement. The room was decorated with treasures that would make any pirates head spin, and not from the ale. There was a ebony scimitar hanging on the wall in the middle of the room, and emerald studded parrying dagger on the table. "He won't be missing these." He laughed.
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

Okay, then... considering the host has 'left' us... I'll lock this. Shame.
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