The "Whodunnit" Game

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The "Whodunnit" Game

Post by Sloady »

Inspired by the Molag Bal game:
The Rules:

Every player is either a:

* Moderator
* Assassin
* Party Guest (Investigator)
* Party Guest

The players' roles are picked by the Moderator. There should be one Moderator, two Assassins, one Investigator and the rest of the players should be Party Guests.

The Moderator will pick who the players are and send Private Messages to everyone to let them know what they are. I will take the place of the Moderator in this game.

Two players are now secretly Assassins. They are trying to slaughter everyone in the mansion. Everyone else is an innocent party guest; but one of the party guests is secretly an investigator, and can tell who is an Assassin.

The Game: Night and Day:

The game proceeds in alternating night and day phases. We begin with Night.

At Night, the Moderator sends a Private Message to the two Assassins, who will then confer with each other and pick a player to murder.

The Investigator then sends a Private Message to the Moderator and then picks a player. The Moderator will then reply, saying if the player chosen is a Assassin or a Party Guest.

The Moderator will then tell all the players who has been killed, and the player will tell everyone what he was. He cannot reveal any other information apart from what he was.

Now it is Day. Daytime is very simple; all the living players gather in the mansion and lynch somebody. The mob wants bloody justice.

As soon as a majority of players vote for a particular player to die, that player then reveals his card, and the rest of the players find out whether they've lynched a Assassin, a Party Guest, or the Investigator.

There are no restrictions on speech. Any living player can say anything he wants; truth, misdirection, nonsense, or barefaced lie.

Contrariwise, dead players may not speak at all. As soon as the sun comes up and the Moderator indicates that someone is dead, he may not speak for the rest of the game. No dying soliloquies allowed. Similarly, as soon as a majority vote indicates that a player has been lynched, he is dead. If he wants to protest his innocence or reveal some information, like the investigators hunches, he has to do it before the vote goes through.

No player may reveal his card, to anyone, except when he is killed. All you can do is talk.

Once a player is lynched, night falls and the cycle repeats. Everyone closes their eyes, the Assassins secretly select someone to kill, the Investigator secretly learns another player's status; then the sun rises, one player is found dead, and the remaining players begin to discuss another lynching. Repeat until one side wins.

Winning:

The Party Guests win if they kill both Assassins.

The Assassins win if they kill enough Party Guests so that the numbers are even. Two Assassins and two Party Guests, or one Assassin and one Party Guest. At that point they can rise up and slaughter the Party Guests openly.

In Case It's Not Totally Clear:

The Party Guests are trying to figure out who's a Assassin; the Assassins are pretending to be Party Guests, and trying to throw suspicion on real Party Guests.

The Investigator is trying to throw suspicion on any Assassin he discovers, but without revealing himself to be the Investigator, because if he does, the Assassins will almost certainly kill him that night, since he's the greatest threat to Assassins' security. Of course the Investigator can reveal himself at any time, if he thinks it's worthwhile to tell the other players what he's learned. Also of course, an Assassin can claim to be the seer and reveal anything he wants.

The only information the Party Guests have is what other players say and who dies. Accusing someone of being a Assassin is suspicious. Not accusing anyone is also suspicious. Agreeing with another player a lot is suspicious, and therefore so is pretending not to agree with another player. Never voting to kill a particular player is very suspicious for both of them unless it's the Investigator who knows that player is innocent. *But then, the Assassins who the Investigator is. And then you're dead. Suspiciously
*My addition to beautiful set of rules.

There'll be 8 Party Guests, including the Investigator, and 2 Assassins. I'll be the "Host" of the Party, the Moderator - and I cannot be the Assassin. If you want in, just say so. If you don't have your vote for who gets lynched in by 00:00 GMT, you don't get one. If you haven't revealed your card by 00:00 GMT you don't get one. This is to prevent the RP from going stale.

As for length of posts, do a nice, 6 line minimum post introducing your character, describing them, etc. Once everyone has arrived at the Mansion, the host will die, and the first lynching will happen. After that, night will fall, and the second innocent will die. After that, just make sure to describe anything you're doing properly. Is your character nervous? Scared? Worried about someone else? Who are you accusing, and why? Imagine, and put that imagination down on paper!

Slot 1: Iamgoofball
Slot 2: Samealthedestroyer
Slot 3: PerPenger
Slot 4: King Acunasti
Slot 5: Arch-Mage Matt
Slot 6: VirtualWeasel
Slot 7: AKB
Slot 8: Chaos the N'wah
Slot 9: Savilius
Slot 10: Penguin _Overlord

For the record, OOC post will feature in italics once the RP has started :)
Last edited by Sloady on Mon Jul 11, 2011 6:53 pm, edited 13 times in total.
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Re: The "Whodunnit" Game

Post by Iamgoofball »

Mind if I join in? I loved this quest!
it is a mystery
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Re: The "Whodunnit" Game

Post by Sloady »

Iamgoofball wrote:Mind if I join in? I loved this quest!
You're in ;) I'll PM everyone with their role as soon as all the slots are filled.

EDIT: Heading to bed. Will fill slots tomorrow, based on order of posting.
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Re: The "Whodunnit" Game

Post by Samaelthedestroyer »

I loved whodunnit! can i join?
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Re: The "Whodunnit" Game

Post by Per »

I'm so in on this. I like how it's now even more TES-ified. :wink:
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

It will be different than the Molag Bal games... but then that could be good too.

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Re: The "Whodunnit" Game

Post by Sloady »

Arch-Mage Matt wrote:It will be different than the Molag Bal games... but then that could be good too.

Is this in our world?
No, it's set in Tamriel. If you want more specifics I can make them up get them for you.
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Re: The "Whodunnit" Game

Post by King Acunasti »

I'll join!

I think this time I'll make my character the peaceful skooma-head of the group. :mrgreen:
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Re: The "Whodunnit" Game

Post by Sloady »

King Acunasti wrote:I'll join!

I think this time I'll make my character the peaceful skooma-head of the group. :mrgreen:
Is that not for me to decide? ;) I may have just killed your character :P Don't you love it when the DM does it? Of course you do, you have no choice :Twisted Evil:
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

I joined, I just didn't outright say it because I'm just that cool.
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Re: The "Whodunnit" Game

Post by VirtualWeasel »

Never played the Molag Bal game... I think I'll join this one.
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Re: The "Whodunnit" Game

Post by Iamgoofball »

Get in Slot 5, matt!
it is a mystery
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Re: The "Whodunnit" Game

Post by AKB »

I want in I guess.
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Re: The "Whodunnit" Game

Post by Sloady »

AKB wrote:I want in I guess.
Enthusiastic I see... :P
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

I just designed my character: Flynn. Because of his background I am posting it now so it doesn't look like I made a killer, which it may look like I did. :D


Matthew Flynn is the owner of the local tavern, The Old Crown. Flynn, as he is called, is commonly regarded as a nice enough man, friendly to all that enter the Tavern. He always seems to be in a cheery mood and his laugh is very deep and loud. He serves the drinks himself and takes listens to his patron’s problems. This also makes him an information broker, of sorts. If anyone needs information in the town, they know to come to him. Even if Flynn isn’t told his patrons’ problems, he usually overhears them if they are having a private conversation.

Flynn appears no older than thirty, yet he has a secret. Flynn was a vampire for over three hundred years. For the majority of those years he was a mercenary thief, stealing for his clients, but only if the pay was good enough. He rarely killed, though, except when he was attacked by guards.

Just three years ago he stumbled across an opportunity to become a normal man again, and he took it. Flynn wanted to settle down and live like a regular person. He took all of the pay he had earned over the years, and bought a tavern. The rest he kept for whenever he needed it. Flynn’s past is only known by his closest friends.

Matthew Flynn is a Nord, with dirty blonde hair going down to his ears, but it’s swept back. He usually has a five o'clock shadow. He’s large at 6’5 feet. Flynn has a white long-sleeved blouse, a tan vest, baggy black pants and tan shoes. Flynn’s eyes are grey. Flynn is a talented rogue who can swipe anything he wants, and break into anything he wants as well. Flynn carries his prized, jeweled, pearl and gold shortsword, as old as he is.
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Re: The "Whodunnit" Game

Post by Chaos the N'wah »

I'll join, this sounds fun!
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Re: The "Whodunnit" Game

Post by Sav »

I will join too. :P
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Re: The "Whodunnit" Game

Post by Sloady »

One more player, and we're good to go.
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Re: The "Whodunnit" Game

Post by Sloady »

Nobody want that last slot?
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Re: The "Whodunnit" Game

Post by Penguin _Overlord »

Ill give it a go, I think beth was inspired by the game clue when they made this quest.
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Re: The "Whodunnit" Game

Post by JVElEven »

I'm going to be a bit snarky here: In what way, apart from the slightly more RPish setting and the altered number of contestants, is this different from the Molag Bal game?


And to be perfectly honest I'd rather join a ninth version of that than something whoch seems like a rip-off.
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Re: The "Whodunnit" Game

Post by Sloady »

JVElEven wrote:I'm going to be a bit snarky here: In what way, apart from the slightly more RPish setting and the altered number of contestants, is this different from the Molag Bal game?


And to be perfectly honest I'd rather join a ninth version of that than something whoch seems like a rip-off.
It's a different setting, it has different people in it. That's it. What's the difference between Molag Bal game 1 and game 8? I didn't lie when I said it was inspired by the Molag Bal game.

All the slots are now filled.

From now on, all OOC posts will be in italics.



On top a hill, far away from civilization, hidden in the Colovian Highlands, lies Fort Haven. Once a Legion Stronghold, it was abandoned after the Oblivion Crisis - until stumbled upon by a Dunmer merchant. Falling in love with the ruin, he invested countless thousands Septims into the restoration of the Fort.

Washing his face in the basement, Gathas marveled at his home. Had he not stumbled upon it that night, he wouldn't be were he was now. Underneath the Fort was a mine - filled with diamonds. With a trade route nearby, he was never sort of money. Not that he had no woes, however. Countless wanted the estate, the deposits, and the Fort - something they claimed he had no right to. But the Dren's didn't give up.

His closest friends, and fiercest business rivals would be coming. Staring into the mirror, his pale blue skin seemed to glow. He needed to get more sun. Later, he thought. There was a storm going on anyway. He would be lucky to see daylight for weeks. Someday's it seemed like Oblivion was open right above his head. Parting his black hair, he left the bathroom, and proceeded to get dress. Black was the new purple, and he was convinced black suits would replace noble gear.

Dren had to admit - he was smug. Very smug. Some of his guests had been invited just to rub it in there faces - he was doing much better than they were. He was handsome, intelligent, and rich. And humble. Don't forget humble. He chuckled to himself, and walked downstairs. His guests would be arriving soon. They were sure to have a killer time.

Too cheesy?
Last edited by Sloady on Mon Jul 11, 2011 6:26 pm, edited 1 time in total.
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

Spoiler:
So I assume that Gathas is the start-off murdered, and can we start now?
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Re: The "Whodunnit" Game

Post by Sloady »

Spoiler:
Indeed. The host dies, and the games begin :Twisted Evil:
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Re: The "Whodunnit" Game

Post by Arch-Mage Matt »

Spoiler:
So, are we starting and later he dies or he dies and then we start? If that just made sense.
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