Factions

A place to discuss and ask questions about the fourth part of The Elder Scrolls series and its expansions
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Robertodean
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Factions

Post by Robertodean »

Q, does any one thing it would be wise to try and join them all, or has any body joined them all

i am in

Blades
Court of madness
Mages guild
Nine divines
Knights of the nine
Fighters guild

so should i all so join thiefs guild and dark brother hood?
Kill them all Mwahahahahahah
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Veck
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Re: Factions

Post by Veck »

I don't see why you shouldn't. There aren't any faction limitations like in Morrowind, thank you casual gaming preferences.
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Elune
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Re: Factions

Post by Elune »

Depends, do you use the Relics of the Crusader? You won't be able to wield them if your infamy goes over 1, and The Thieves Guild/Dark Brotherhood give infamy for doing quests.
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES
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Aces Andre
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Re: Factions

Post by Aces Andre »

It's up to you, there is no harm in it. I can think of three other joinable factions you didn't list:

Order of the Dragon
Knights of the White Stallion
Order of the Virtuous Blood

As for the infamy problem mentioned in the post above, you can always redo the pilgrimmage to clear your infamy.
Robertodean
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Re: Factions

Post by Robertodean »

Redo pilgrimmage, how you go about doing that?

had all the items from NIne


But only use Sword of the crusader from all the relices know as have better and they get heavy and drain magika power for mage,
Kill them all Mwahahahahahah
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Aces Andre
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Re: Factions

Post by Aces Andre »

Robertodean wrote:Redo pilgrimmage, how you go about doing that?

had all the items from NIne


But only use Sword of the crusader from all the relices know as have better and they get heavy and drain magika power for mage,
From the wiki:

When your infamy is above zero, every shrine will give the same message, "Continue your penance to earn the gods' forgiveness." Continue to all nine shrines, with that same message each time, and at the ninth the message will be "Rejoice, You've completed the Pilgrimage of the Nine Wayshrines, and your sins have been washed clean!"
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Alchemist
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Re: Factions

Post by Alchemist »

I'm going to disagree with most everyone on this forum and say that there should[/b] be faction limitations. It's just painfully unrealistic. Sure, a champion of the Arena could be a champion of the Fighters Guild. But the
Spoiler:
Gray Fox
becoming the hero of Cyrodiil? Eh.. I would also love to see guilds that focused on jobs as well as contracts. Day to day tasks, maybe. All of this for realism.

But anyway. Here's your list. Go ahead and join them all..

4 Primary guilds
Arena
The Blades
Court of Madness (SI specific)
Knights of the Thorn
Knights of the White Stallion
Nine Divines (plug-in specific)
Order of the Dragon
Order of the Virtuous Blood

Also joinable, at a point within the Main Quest and Fighter's Guild respectively

Mythic Dawn (unlocks power attack dialogue)
Spoiler:
Blackwood Company
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Scared of My Shadow
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*thinks*

Post by Scared of My Shadow »

I am a member in every faction that comes standard with the game, though I am not the highest member in almost any of them, excluding Dark Brotherhood, Thieves Guild. Fighters Guild, Arena, and Mages Guild. *thinks* :wink:
'The only true wisdom is in knowing you know nothing...'
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