Any houses available to buy in Shivering Isles?

A place to discuss and ask questions about the fourth part of The Elder Scrolls series and its expansions
Locked
The Shibster
Novice
Novice
Posts: 72
Joined: Thu Feb 22, 2007 7:01 pm

Any houses available to buy in Shivering Isles?

Post by The Shibster »

So are ther any? Been boppin' around for a while now with the Grey Cowl on, but I'd like to walk about without it too, which isn't going to happen any day soon if I can't get to a house that's nearby. (I know I can still go back to Cyrodiil, but still; a house in Shivering Isles wouldn't be that bad either.)
Being a filthy rich b i t c h on Xbox360
User avatar
Gandolf828
Apprentice
Apprentice
Posts: 199
Joined: Thu Jan 25, 2007 8:26 pm
UESPoints: 0
Location: Suppose to be in Buma but was cut due to me being GOD-LIKE and unkillable
Contact:

Post by Gandolf828 »

Not sure haven't been able to down load it
holydevil
Initiate
Initiate
Posts: 33
Joined: Mon Dec 18, 2006 6:11 pm
UESPoints: 0
Location: Northampton, England

Post by holydevil »

i downloaded it last nite. tbh i havent done much, i like to explore a lot, especially when there is new contenet like this out. so i cant really say. my guess is probably not. though there is 4 towns (excluding an ickle one smalle r than Border Watch in the Sheogroth Shine quest which i no u cant buy a house at) in SI and then a capital. i shall give u a heads up as soon as i locate some new info 8)
blah blah blah the end
natni8
Associate
Associate
Posts: 12
Joined: Sat Mar 10, 2007 3:09 pm

Re: Any houses available to buy in Shivering Isles?

Post by natni8 »

The Shibster wrote:So are ther any? Been boppin' around for a while now with the Grey Cowl on, but I'd like to walk about without it too, which isn't going to happen any day soon if I can't get to a house that's nearby. (I know I can still go back to Cyrodiil, but still; a house in Shivering Isles wouldn't be that bad either.)
Same, without the cowl i'm over-encumbered, and its getting annoying :P
Paladin_Warrior
Journeyman
Journeyman
Posts: 366
Joined: Wed Feb 07, 2007 2:04 pm
UESPoints: 0
Location: Skyrim

No houses to purchase in the Shivering Isles

Post by Paladin_Warrior »

According to an interview with Bethsoft (can't recall the link) there are no houses to purchase in the Shivering Isles, but, if you own houses elsewhere you can always fast travel back and forth between the Shivering Isles and any other place you've already been to.
Persuasion via Claymore!
The Shibster
Novice
Novice
Posts: 72
Joined: Thu Feb 22, 2007 7:01 pm

Post by The Shibster »

Well, that just sux. I knew I could still travel back and forth, but that's not exactly handy if you only have one kg left in your inventory and you really want to stay in SI because of some quest your on that involves following someone at a certain time and when you have to pick up some evidence. And yes; I can always drop some stuff somewhere, but still. Not very handy. :(
Being a filthy rich b i t c h on Xbox360
User avatar
ace62394
Master
Master
Posts: 1470
Joined: Fri Jan 26, 2007 6:20 pm

Post by ace62394 »

i just drop my stuff in a certain spot and write it down on the closest piece of paper so i don't forget :P
holydevil
Initiate
Initiate
Posts: 33
Joined: Mon Dec 18, 2006 6:11 pm
UESPoints: 0
Location: Northampton, England

Post by holydevil »

i dont see what the big problem is. the only time i wear the grey cowl is if i decide i wanna destroy a random passer by

whenever i am startin to get full. i sell the stuff i dont want and drop and then dump the stuff i do at Frostcragg. its not a big deal. fast travel ftw.
blah blah blah the end
User avatar
ace62394
Master
Master
Posts: 1470
Joined: Fri Jan 26, 2007 6:20 pm

Post by ace62394 »

they wear the cowl because it has the biggest (i think) feather enchantment u can get.
NTAC
Initiate
Initiate
Posts: 38
Joined: Sat Mar 24, 2007 9:34 pm

Post by NTAC »

No houses does kinda blow. I guess I'll dump the junk back at the entrance. I keep 2 Feather rings (150 each), 1 Feather necklace (150) and the Gray Cowl... plus a feather 150 spell... so he's a bit like a dump truck when he needs to move stuff.

Mostly I've just been gathering Alchemy ingredients and the matrix stuff... I haven't found any weapons or armor better than what I have on.
The Shibster
Novice
Novice
Posts: 72
Joined: Thu Feb 22, 2007 7:01 pm

Post by The Shibster »

There is a rather nice sword you get early in the main quest: Dawnfang/Duskfang. Dawnfang has a fire enchantment (plus something else) while Duskfang has an ice enchantment (again; with something else); the swords change themselve at dawn or dusk and while it counts its kills, it gets stronger!
Being a filthy rich b i t c h on Xbox360
natni8
Associate
Associate
Posts: 12
Joined: Sat Mar 10, 2007 3:09 pm

Post by natni8 »

It only counts to 12, wish it would count higher and have more than one stronger version.
NTAC
Initiate
Initiate
Posts: 38
Joined: Sat Mar 24, 2007 9:34 pm

Post by NTAC »

It will level up as long as you feed it 12 lives each 12 hour cycle. I got it to level up to Duskfang Superior and Dawnfang Superior and it added another enchantment. Basically it's designed for around the clock killing sprees. I didn't try to take it past this first level yet.

I went a cycle without feeding it and it rolled back to the basic Duskfang/Dawnfang instead of Superior.
User avatar
ace62394
Master
Master
Posts: 1470
Joined: Fri Jan 26, 2007 6:20 pm

Post by ace62394 »

dawnfang superior has an absorb health enchantment, while duskfang superior has an absorb magicka enchantment.
NTAC
Initiate
Initiate
Posts: 38
Joined: Sat Mar 24, 2007 9:34 pm

Post by NTAC »

ace62394 wrote:dawnfang superior has an absorb health enchantment, while duskfang superior has an absorb magicka enchantment.
I was going to keep going to see how far you level up the sword... I was at an obelisk and I just kept killing the knights. Feed the obelisk one of their hearts and it makes another knight. They keep showing up on their own also. I made the mistake of opening the obelisk and cleaning out the goodies and it deactivated... I'm not sure how long it takes for them to reactivate, or if they even will, but my killing spree was over.

Still haven't figured out the priest yet... can't kill him and loot him. It shocks me when I try to loot him and he eventually comes back around.
The Shibster
Novice
Novice
Posts: 72
Joined: Thu Feb 22, 2007 7:01 pm

Post by The Shibster »

I've just answered my own question, I think: in order to have a home where you can store things you first have to become duke of Mania or Dementia. When achieved that (will be an Xbox Liv achievement if you're on Xbox 360) you'll be able to get into the Duke's quarters (which will be yours, I presume. I know I can sleep on the bed without getting a bounty, so I'm just assuming that it's mine from now on.) You'll have a nice cosy bed and some containers that you can put stuff in. Still don't know if the stuff I put in them will stay there, but it's a start.

As for the obelisks: Put three hearts in them and the obelisk will close. (And by closing you will stop the constant arrival of Knights.) (Not sure about this part) I'm thinking that when you close an obelisk, therefor you close the entrance to their realm and thus making them (the priests) vulnerable enough to actually kill them and loot their bodies. I've killed them and looted their bodies, but I'm not exactly sure if that was the reason why I could do that.
Being a filthy rich b i t c h on Xbox360
NTAC
Initiate
Initiate
Posts: 38
Joined: Sat Mar 24, 2007 9:34 pm

Post by NTAC »

Yeah... figured out the priests a little while ago... and the 3 heart thing. Some of the obelisks will act just a little different... there was one that would not let me put a heart in if the priest wasn't knocked out... and it looks like the priests are capable of summoning knights.

At any rate... I'm running around now in priest garb... and I'm wearing one of their heads as a hat as I do my little kooky dance...
Guest (for now)
Initiate
Initiate
Posts: 40
Joined: Sun Mar 19, 2006 6:02 pm
UESPoints: 0
Location: Netherlands

Re: Any houses available to buy in Shivering Isles?

Post by Guest (for now) »

natni8 wrote:
The Shibster wrote:So are ther any? Been boppin' around for a while now with the Grey Cowl on, but I'd like to walk about without it too, which isn't going to happen any day soon if I can't get to a house that's nearby. (I know I can still go back to Cyrodiil, but still; a house in Shivering Isles wouldn't be that bad either.)
Same, without the cowl i'm over-encumbered, and its getting annoying :P
The Shibster wrote:I've just answered my own question, I think: in order to have a home where you can store things you first have to become duke of Mania or Dementia.
Grey Cowl? Where did you get that and what is it?
In the meantime (am I just simple or am I smart?), as a solution for the overweight - I rented a room in Bliss (the Choosy Beggar), closed the door, and put my stuff in the cupboard closest to the bed (although the indication of the board is red). Every time I visit, the same room is available, and my things are still in that board. I can put things in it and take them back without a problem! Quite a 'relief'...
User avatar
Codex
Grand Master
Grand Master
Posts: 2994
Joined: Sun Aug 06, 2006 12:24 am
ES Games: Oblivion, Morrowind
Platform: PC
Status: Retired

Post by Codex »

Strange. I thought the random containers were reset after 72 game hours. Bug?
I used to play Oblivion, then I took an arrow in the knee.

A viking is just a horny pirate.
Guest (for now)
Initiate
Initiate
Posts: 40
Joined: Sun Mar 19, 2006 6:02 pm
UESPoints: 0
Location: Netherlands

Post by Guest (for now) »

codex wrote:Strange. I thought the random containers were reset after 72 game hours. Bug?
O!
In that case I did discover a bug indeed.
72 game hours = just 3 days. I am wandering around much longer than that.
JuggernauT
Initiate
Initiate
Posts: 31
Joined: Fri Apr 27, 2007 2:10 pm
UESPoints: 0
Location: Pittsburgh, PA

Post by JuggernauT »

Just wondering, how big is SI compared to Oblivion?
Guest (for now)
Initiate
Initiate
Posts: 40
Joined: Sun Mar 19, 2006 6:02 pm
UESPoints: 0
Location: Netherlands

Post by Guest (for now) »

JuggernauT wrote:Just wondering, how big is SI compared to Oblivion?
Go to The Elder Scrolls pages, open Oblivion (not Shivering Isles).
You can find Maps under quest information. Open the online map of SI, mark alle the locations in the right sidebar, and you get a pretty good idea.
User avatar
Codex
Grand Master
Grand Master
Posts: 2994
Joined: Sun Aug 06, 2006 12:24 am
ES Games: Oblivion, Morrowind
Platform: PC
Status: Retired

Post by Codex »

It's said to be 25% the size of Cyrodiil.
I used to play Oblivion, then I took an arrow in the knee.

A viking is just a horny pirate.
Guest (for now)
Initiate
Initiate
Posts: 40
Joined: Sun Mar 19, 2006 6:02 pm
UESPoints: 0
Location: Netherlands

Post by Guest (for now) »

codex wrote:It's said to be 25% the size of Cyrodiil.
I would not say so. I figure it's less than that, let's say just about 20%. But.. not all of the space in Oblivion is fully used; the eastside of Oblivion is not exactly well inhabited. Compare that 20% with the south-southwest-west of Oblivion.
There is a lot to be done in SI, and it's fun. They made inventive use of the limited space in the tasks you are given.
I like SI. It is an worthy expansion, in my opinion; not just some easy quick followup.
Locked