Dohva. wrote:You're right, Finn. A mage is the only type of character I can see being overweight in a place like Skyrim, where folks are starving more than half the time due to the harsh conditions and way of life. Not too many people had the luxury of nutritious food in the middle ages.
Well, that raises the question of how medieval the world of Tamriel really is. It certainly looks the part, Skyrim much more than Cyrodiil or Morrowind, and they use medieval weapons, but on the other hand the inns and merchants sell bottled drinks (so glass has to be a cheap commodity, which I don't think it was in the MA) and other anachronistic stuff. Cyrodiil and Morrowind have bookshops selling books at prices most people can afford (so they must have had their own Gutenberg at some point). All this points more to a Renaissance or early modern society than a medieval one, and the Dwemer were even more advanced with steampower and electricity.
Dohva. wrote: And I always though Marilyn stayed skinny because she's a Bosmer, who are scrawny basically because they only eat meat. One thing about the food mod I had was that Lieth was constantly starving because all she ate was meat, and the mod kept prompting for her to fill up on something other than that.
Good point. Forgoing carbohydrates makes it a lot more difficult to put on extra weight.
Mauin wrote:I'm open to suggestions there if you're familiar with the time period.
Sorry, my knowledge of the 2nd Era is hazy at best, let alone the stuff ESO added or retconned.
SM-Dreamer wrote:Same with sleeping. I'll be in areas where I could pitch her bedroll out and let her sleep, but it wouldn't be right - either a creepy tomb or too many threats that could be around.
Of course. My people only sleep in dungeons after they're cleared - in Marilyn's case, preferably after having the inhabitants for dinner, if edible, and drinking any booze they left behind. But some places are too creepy even for that.
SM-Dreamer wrote:Even if she's crawling her way around exhausted, starving, and dehydrated, I keep Lygia's choices in character. Even her choice of cloak against the cold Skyrim reflects her character (an ornate white bearskin).
She's a Stormcloak, I guess? So bearskin is de rigueur. White for purity, I suspect, and ornate, well, a somewhat exuberant character? Or to reflect her status as Dragonborn?
Marilyn's fur cloak of choice is black wolf with white trim - it looks cool and a little posh, but it never occurred to me that it might reflect her character until I made that black-and-white avatar for her (see signature) and thought about her light and dark sides. Bearskin is nice too, but I can't help feeling that those claws look a little groping on women...
Which brings us to the subject of clothes in general. Roleplaying characters are the ultimate dress-up dolls, aren't they? Marilyn's saddle-bags usually contain up to three different sets of armour, a set of Redguard clothes (red and black like Nazir's), her Listener's Robes and a handful of dresses (not counting trophies she doesn't wear). Do you do that too, and how do your characters' clothes reflect their personality?