I understand the point you're trying to make, but some of your examples are confused and/or off-point.Tobias wrote:Other breaks from basic Elder Scrolls lore found in ESO:
- They don't know what Elves are called. For some reason they call them Mer instead of Che. They call high elves Altmer instead of Salache, wood elves Bosmer instead of Boiche, and dark elves Dunmer instead of Moriche. (Source: The Wild Elves, Daggerfall and Morrowind)
- Ayleids have had a substantial and well known impact on history, including enslaving the humans who started the first empire. Lore is very clear that they have never had any impact on history in any way. (Source: The Wild Elves, Daggerfall, Morrowind, Oblivion, Skyrim)
- Khajiit are actual cat people with multiple forms instead of just being a single race that looks very, very human who legends say were descended from cats. (Source: Arena and Daggerfall)
- Argonians have tails and can't have flowing luxurious hair. (Source: Arena)
- Worst of all, creating a tenth race of humans, the Imperials, that live in Cyrodiil. The lore is quite clear that there are no races indigenous to the Imperial Province, let alone peoples called Colovians and Nibenese. (Source: Daggerfall) Inventing these Imperials was a clear cash grab.
I know it's fun to jump on differences and claim that it's because the game is being made by people who don't give a damn about it, but come on! This isn't the first time that there are changes or lore errors, but this also isn't the worst offender. The changes I listed were clear and inexcusable lore violations that were made by the people who apparently care about the lore, and the setting is better for it.
I'm not saying that there are no changes or that all changes are good. But as someone who saw the drastic change between Daggerfall and Redguard/Morrowind when those changes were fresh and new, I can honestly say that I haven't seen anything in ESO worth a gripe thread.
What changes has ESO made that are as big and inexcusable as those I mentioned above? Or as making Tiber Septim a divine or saying that people were interested recording that it rained for a week after he died but not feeling that his terraforming an entire province was worth mentioning?
The novels establish that, lore-wise, there are many different languages and dialects in TES. This is just ignored in the games since Daggerfall for the sake of convenience (I personally just attribute everyone being able to understand each other to magic).
Ayleids have had no impact on history? Wut?
The very premise of ESO leaves it open to criticism, and makes fans on the lookout for errors. And not all the gripes listed here are nitpicking. Bethesda doesn't get passes, but the games they developed are not the focus of this topic.
ESO has apparently abandoned Ebonarm. A deity hasn't been abandoned since Arena, and in that case (Seth), it's not clear whether he has been retconned out or has simply gone unmentioned and faded into obscurity.
The Cyrodiil climate change is an ongoing concern. And, IIRC, Bethesda got chewed out pretty badly for turning Cyrodiil into a boring High Rock remake, so that doesn't really help your argument that we should be taking it easy on Zenimax.











