Note: This roleplay will most likely contain blood, gore, sexual situations, and racism. If you're averse to reading/writing about this, you might want to go somewhere else...
Plot:
Yippie-kai-yay, [&@%!]! As you can probably tell from that outburst, this roleplay takes place in the Old West. 1860, Texas, to be exact. You're a drifter, bandit, courier, etc., and you've found yourself in a small town called Bhindi. In the local tavern, to be specific. Wonder what'll happen there....
Mechanics:
Outcomes will be decided by a dice or myself, based on your character's attributes and/or traits/perks.
Weapons:
You are allowed to carry a knife/hatchet, one or two revolvers, and a two-handed weapon. If you forfeit the use of a two-hander, you can carry up to four revolvers (Bows and Spears count as two-handers).
Attributes:
Attributes determine how you will perform at certain tasks. Each attribute begins with one point in it, and you can boost any attribute as high as you want. You start with 20 points to put into any attribute.
Strength: Determines how strong you are (duh), and how effective you are with melee weapons and your fists. Also determines how much you can carry.
Endurance: Determines how much punishment you can take.
Perception: Determines how accurate you are with all weapons, also allows you to detect things others might not notice.
Intelligence:
Charisma: Determines how people view you, and how eloquent you are in dialogue.
Agility: Determines how fast you can run, how high you can jump, how well you can climb, and how stealthy you are.
Traits/Perks:
You may choose two traits for your character sheet:
Perks, however, are gained at specific times. You may choose one perk at a time, but not necessarily a new one.
Character Sheet:
Code: Select all
[b]Name:[/b]
[b]Age:[/b]
[b]Sex:[/b]
[b]Reason for being in Bhindi:[/b]
[b]Appearance:[/b]
[b]Clothing:[/b]
[b]Weapons:[/b]
[b]Other Items:[/b]
[b]Attributes:[/b]
S -
E -
P -
I -
C-
A -
[b]Two Traits:[/b]
[b]Personality:[/b]
[b]Background:[/b]
* No godmodding.
* I understand traveling the desert takes some time, so I'll put it up to a vote whenever you're traveling: You can use the time to interact with the others, or you can ask for a time skip.
*Try to avoid OP/Mary Sue characters (e.g. Laran Croft: Perfectly balanced stats, perfect face, and a 5ft dick to boot.)
* I'll try to stay faithful to history, but I might take a few liberties.
* I realize racism was prevalent back then, and it's by no means off limits, just try to keep it to a minimum. In addition, the big "N-Word" is forbidden, for obvious reasons.
*There is a story, but you're free to do whatever in between story events (e.g Pursue bounties, get drunk, rob banks).
*Don't be a jerk. I'll kick if I really have to, but please don't make me.
* Do I really need to say anything else? Bottom line: Don't. Be. Stupid.
* *Insert necessary rule about having fun here*
* Feedback/suggestions would be very much appreciated.




