Daggerfall General Discussion Thread

A place to discuss and ask questions about the second part of The Elder Scrolls series
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Daggerfall General Discussion Thread

Post by Linkuya »

Is this thread ok? I'm going to start Daggerfall after I wrap up Morrowind, and I'd like a general place to talk about it, without constantly making new threads.
User avatar
Avron the S'wit
Grand Master
Grand Master
Posts: 2578
Joined: Thu Aug 12, 2010 2:21 am
ES Games: All of them!
Platform: PC
Status: Still a s'wit.
UESPoints: 5
Location: USA
Contact:

Re: Daggerfall General Discussion Thread

Post by Avron the S'wit »

So great, it's worthy of being a sticky thread! And so, sticky'd. ;)

Daggerfall is great, once you get out of the starter dungeon...which took me embarrassingly long...
Huzzah!

"[...] for the lives of gods are not what mortals think and matters that weigh only years to mortals weigh on gods forever."
The Tribunal Temple, Nerevar at Red Mountain

Find the S'wit:
ESO PC-NA: @Avron | Legends: nosoundcomes
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

Is it harder than the infamous opening Arena dungeon?
User avatar
Avron the S'wit
Grand Master
Grand Master
Posts: 2578
Joined: Thu Aug 12, 2010 2:21 am
ES Games: All of them!
Platform: PC
Status: Still a s'wit.
UESPoints: 5
Location: USA
Contact:

Re: Daggerfall General Discussion Thread

Post by Avron the S'wit »

I never tried my hand at Arena, but Daggerfall definitely kicked my butt until I finally got out.
Huzzah!

"[...] for the lives of gods are not what mortals think and matters that weigh only years to mortals weigh on gods forever."
The Tribunal Temple, Nerevar at Red Mountain

Find the S'wit:
ESO PC-NA: @Avron | Legends: nosoundcomes
User avatar
Br3admax
Grand Master
Grand Master
Posts: 3904
Joined: Thu Jun 07, 2012 3:32 pm
ES Games: I-V
Platform: PS3, PC
Location: The line between radiance and shadow

Re: Daggerfall General Discussion Thread

Post by Br3admax »

No, you can get out of the Daggerfall dungeon in a little under ten minutes.
Justice knight wrote:Oh and listen to Br3ad he speaks wisdom.
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

In general, Daggerfall is harder than Arena, except for the starter dungeon.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
User avatar
Br3admax
Grand Master
Grand Master
Posts: 3904
Joined: Thu Jun 07, 2012 3:32 pm
ES Games: I-V
Platform: PS3, PC
Location: The line between radiance and shadow

Re: Daggerfall General Discussion Thread

Post by Br3admax »

This is true. Every dungeon after is a 3D maze, and it's just god-awful.
Justice knight wrote:Oh and listen to Br3ad he speaks wisdom.
User avatar
dzio
Champion
Champion
Posts: 882
Joined: Sat Dec 03, 2011 5:49 pm
ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
Platform: PC
Location: Poland

Re: Daggerfall General Discussion Thread

Post by dzio »

That's actually why I have never completed it - the plot was fantastic, the quests difficult and I enjoyed most of them, but then I'd get lost in some horrible maze with unreadable map that would give Escher a headache (and I won't even mention the glitchy walls, doors, monsters and unpickable quest items).
Rule #137: Always waste time when you don't have any.
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

Falling out of the world or contracting diseases that give me no time to find a cure are my favorites.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

I heard Daggerfall is the buggiest ES game.

Is that true?
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

Kind of.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

The version I originally downloaded came in with a save game fixer, kinda made me think the game was really broken. :P
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

Unlike in later games, most of the bugs aren't game-breaking, if you're careful. Just keep multiple saves around and you'll be fine; both in terms of bugs and the game being an [&@%!] as intended.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

I've also heard a lot of flak for the dungeons being incredibly poorly designed.
Ripcage
Warder
Warder
Posts: 493
Joined: Tue Jun 19, 2012 4:02 am
ES Games: Oblivion: GotY, Skyrim, ESO
Platform: PC, Xbox 360, Xbox One, PlayStation 4
Status: Recently acquired Skyrim for the PC!
Location: S.C., U.S. of A.

Re: Daggerfall General Discussion Thread

Post by Ripcage »

Linkuya wrote:I've also heard a lot of flak for the dungeons being incredibly poorly designed.
Massive understatement. The dungeons are not only poorly designed, they are poorly pieced together as there are literally times when you will fall outside of the playable area. And the bigger dungeons are damn near impossible to get out of if you get lost as well.
The Soulless Collection - A UESPF RP
Image
Hidden:
Unionhack wrote:Your religion does not make you better than other people.
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

Does the UESP have maps for the dungeons? :P
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

They're randomly generated, so no.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

Like the landscape, right?
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

The landscape is permanent, it was just created using algorithms, rather than being hand-crafted. Portions of Oblivion's game map were constructed the same way.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

Oh. I heard it was randomly generated, making it harder to move around. :P
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

It was, in a way. They ran an algorithm that placed tiles together. The only difference is that they only ran it once and saved it, making the game world, whereas dungeons are randomly assembled every time a new game is played.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

That's pretty cool; it's certainly give the game a lot of replayablity.
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

Not really. You will never, ever travel across the landscape because there is literally nothing to see.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Linkuya
Warder
Warder
Posts: 557
Joined: Mon Mar 18, 2013 7:36 pm
UESPoints: 1

Re: Daggerfall General Discussion Thread

Post by Linkuya »

Which version of Daggerfall do you think I should play? The original disc version that comes with the collection or the downloadable version?
User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: Daggerfall General Discussion Thread

Post by MARS »

I recommend DaggerfallSetup. It's the version I use and it's the only one that has worked on a playable level for me. But if you want the fully original vanilla experience, go with the disc.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
Post Reply