The Soulless Collection

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Ripcage
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The Soulless Collection

Post by Ripcage »

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World InformationIandrye: The continent of Iandrye is ruled by a monarchy. However, the previous king, King Haldiir Edwyn the IV, died over a year ago without an heir to take the throne. In order to establish a new bloodline and crown a new king, members of the court and distant family of the King Edwyn were required to select potential candidates for the throne. They eventually settled upon five candidates, but heated debates have begun to curb the progression towards a new king. Due to these events, the Imperia, the military of the monarchy, has begun to take on tasks otherwise performed by court officials.
The physical landscape of Iandrye consists of mountains, forests and grasslands. To the east there is the chain of mountains known as the Tytura Ridge, which has a few major rivers cutting through it. To the south the lake known as Coresian's Pond is situated next to the Balil Mountain. To the west the Greystone Peak lies, and south of that, the Snow Feather Mountains.
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• A, The Meadow: Also known as Kahao's Sanctuary, the Meadow serves as a place for the Seedbearers to peacefully dwell in. Situated in the middle of a densely forested area, the meadow is difficult to reach and is also surrounded by a thick wall of vegetation that only Greath users can breach. Within the meadow there are several strange plants not found anywhere else on Iandrye and in the center lies a large pond. Despite the welcoming features it possesses, no animals are present within the meadow.

• C, Jagged Thorn Pass: Cutting straight through the Snow Feather Mountains, the Jagged Thorn Pass provides the only route to the Gryphon's Perch. The pass was named after a unique type of underbrush that grows in the area. The thorns of the brush are quite large and quite poisonous, those that are not careful can die from being pricked by the plant. Along with its unique plant, the pass is also home to many unique animals.

• D, Gryphon's Perch: The Snow Feather Mountains' end at the coastal cliffs known as the Gryphon's Perch. These cliffs are renowned as the steepest and most dangerous cliffs in the world and it's name refers to the Gryphons that make their home in the mountains and cliff tops. At the base of the cliffs are shallow waters and sharp rocks, and to the east lies an uninhabited island.

• E, Graystone Keep: The secret fortress that is home to the cult known as the Shroud of Day. Resting on the Greystone Peak for which the keep is named, the keep was formerly used as a base of operations for the Knights of Justice until it was abandoned after the Knights were offered a new base within the city of Iandrye. Many years later the keep was rediscovered by members of the Shroud and since then Greystone Keep has returned to a fully functional fortress.

• F, Pallid Forest: This is a section of the forest that was burned down by a spark of mysterious origins. The forest's floors are covered with a thick layer of ash with the trees being leafless and charred. According to the ARASMPW, the Pallid Forest is a hub of supernatural activities. Though none of their members have ever entered the forest, it is apparent that many others have tried to enter...
Only to have their ribcages torn open and their corpses hung upon the limbs of the blackened trees.

• G, Ceo Ar Maidin : Along the edge of Coresian's Pond lies the factory filled city of Ceo Ar Maidin. Much of the raw materials used in making steel and other metals come from a mine located at the base of the Balil Mountain. The city is well noted for its airship productions. Aside from the industrial scene, Ceo Ar Maidin is also a magnet for shady individuals and dealings.

• H, City of Iandrye: As the capitol city of the continent, this is the largest city on the continent and stretches across the entire King's Cliffs peninsula. The city of Iandrye boasts a large airport and many factories, but most of all the city is home to the royal body of Iandrye. The most notable landmarks, aside from the airport, within the city are:
  • Twisted Palace: The palace houses many things, not just royal individuals. Courts, dungeons, vaults, gardens, libraries, and art galleries are some of the things you'll find within the Twisted Palace.
    The palace itself was designed by Uldrix Malan, a crazed architect who worshipped Dove. By following Dove's teachings, Uldrix crafted a four dimensional maze that is virtually impossible to navigate through without a map or guide. Among the many corridors and doors there are permanent Drekai illusions, passes into the Rift, and even areas in which time stands still.
  • Chapel of Steel: This grand chapel is where one may go to worship their patron deity and potentially receive blessings. Religious officials gather here to share the teachings of certain deities and weddings are often held in the chapel as well. The chapel was originally dedicated to a now forgotten god of metal and rock before it was converted to a chapel for all of the known deities.
  • Whispering Tower: This clock tower dominates the horizon as the tallest structure in the City of Iandrye. The Whispering Tower earned it's name from the common belief that Tixitok speaks through clocks. Currently the tower is being kept by an elderly man and his clumsy apprentice.
• I, Bekton: This town is renowned for it's abundant merchants and passing travelers. Bekton is home to a small number of artisans, which draws in merchants who seek to trade for their wares and then sell them elsewhere. Travelers who prefer to take safer routes that go around the Tytura Ridge make a stop at this town as well. Bekton also brings in many people with its festive Night of Daestris and seasonal celebrations.

• J, Imperium Encampment: Northeast of the City of Iandrye lies a large military camp occupied by the Imperia. The reasons for why such a large mass of troops are stationed here is unknown, but it is known the well renowned Imperium Commander and candidate for the throne, William Donner, is in control of the encampment.

• K, Fortress of the Administrative Research Association of the Supernatural and Magical Properties of the World: Better known as the Magic Library, the Fortress of the ARASMPW sits upon the Bulwark Island and houses the most of the association's records and members. Details on the Fortress itself are limited due to the many secrets the association keeps locked up inside.

• M, Gateway: This small town is controlled by The Sundered and possesses the only ferry to and from the Sundered Tower. Gateway is protected by a stone wall and The Sundered conduct daily and nightly patrols around the perimeter and within the town, no one gets in or out without the knights knowing it. Within the town walls the only things to note are the docks, the smithy, a general goods store, an inn, and housing for the knights.

• N, Tombstone: Formerly the site of an ancient city called Haven, the city's residents were wiped out by a mysterious plague. One by one the city's people fell and one by one they buried each other, until the last survivor dug his own grave and jumped in it. Over the years, adventurers and looters attempted to reach the town. Though few returned, those that did labeled the city as Tombstone because of the amount of graves that literally surrounded the city and claimed that something was still alive up there.
Recent rumors claim that the Cryptmasters have taken the city as their own.

• O, The Sundered Spire: Headquarters to The Sundered, this ancient spire is at the largest of the Diamond Isles. The tower can only be reached through a specific path and at high tide due to the shallow waters and rocks surrounding the Isles. The Spire itself is where most of The Sundered's resources are held, from libraries of knowledge on illegal magic to metalworkers and doctors. The bulk of the organization's members are also within the Spire, what you see outside of the Spire is only a small fraction of The Sundered.
Somewhere within the Spire there is said to be the mark of The Shadowed One, although any attempts at trying to find the mark have failed. Which lead The Sundered to believe the mark was magically concealed.

• P, Asylum for the Mentally and Physically Disabled: Isolated on an island far off the coast of Woldrun is home to the handicapped. At the asylum, those who cannot care for themselves are cared for here by some of Iandrye's best nurses and physicians...
At least that is what they want you to believe. In truth, the asylum is home to the most dangerous and insane individuals in Iandrye. The people kept here are most often left to their own devices within the walls, so long as no one attempts to break out. The Warden runs a fairly loose crew while the Watchers are the ones who truly keep order.

• Q, Woldrun: This old port city used to be a hub of activity before airships began to dominate the distribution business. The city receives little in the way of visitors and less in they way of commerce. The only thing that the city has going for it is the strong presence of the Imperia. Woldrun's current city officials are trying to keep the city with the times by diverting resources to construct a better airport to bring in more business and people. Whether their efforts are in vain or not, only time will tell.
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Deities: While the true number of deities that exist is unknown, many believe there might be over one hundred. Most gods prefer not to reveal their presence to lesser beings, acting behind the curtain in a way. However, a few of the gods have made their presence and influence on the world known.
From what has been recorded over the years, it is known that each deity rules over a single sphere where they can manifest themselves in their most powerful form. However, the social and political infrastructure between the deities is highly unstable and many spheres are stolen or conquered by other gods, leaving some deities without a place to manifest properly. Gods without a sphere manifest within our world, which can cause dangerous side effects if the god's true identity is discovered.
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• Kaizura: God of Blade and Shield. Kaizura is depicted as a stout knight with a sword in hand and a raised shield. He known for his patience and honor.

• Nuriid*: Deity of Shadow, Mist, and the Night. Nuriid is depicted as a floating gray cloak. Nuriid is only known amongst the Shroud of Day, a cult that worships Nuriid.

• Daestris: Goddess of Light, Stars, and the Sun and Moon. Much to the pleasure of men (and some women), Daestris is depicted as a voluptuous, nude woman. Though due to the many different preferences that artists have she is modeled differently by each artist.

• Tixitok*: Deity of Time. Tixitok is depicted as a sundial, mantle clock, or clock tower. Tixitok speaks to people through the 'tick' and 'tock' of modern clocks. However, listening to Tixitok's voice has been known to drive men insane.

• Aige*: Goddess of Decay, Aging, and Death. She is depicted as elderly woman being eaten alive by insects. Aige is only well known because of the persistent witch hunts the Sundered conduct in an effort to destroy her followers' cult. Worship of Aige is frowned upon because of her status as a forbidden deity.

• Aein: God of Thievery, Greed, and Wealth. He is the twin of Ein and is depicted as a hooded, leather clad man. He is the patron god of the thieves' sect of the Twins' Order.

• Ein: God of Murder, Vengeance, and Wrath. He is the twin of Aein and is depicted as a masked gentleman wielding a dagger with a rose pommel. He is the patron god of the assassins' sect of the Twins' Order

• Taigra*: God of Animals, Reptiles, and War. He is represented as an animal with a lion's body possessing large wings, a massive rattlesnake tail, and three heads: a wolf head, a cobra head, and a hawk head. He is known to corrupt the creations of other deities and is a forbidden deity, however the worship of Taigra is permitted during times of war.

• Kahao: Goddess of Plants, Insects, and Peace. Kahao is depicted as butterfly perched upon a blade of grass. She interacts with the physical world more often than other deities and will actually speak to her most loyal followers. She holds a grudge against Taigra for corrupting a number of her creations.

• Valadecia: Goddess of Love, Passion, and Beauty. She is depicted as a naturally beautiful woman draped in a black robe. It is customary for engaged couples to invite Valadecia to their wedding ceremonies.
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• Alemetia*: Dead God of the Four Powers: Air, Rock, Water, and Fire. It is considered evil to depict Alemetia due to the cruelty he unleashed upon those that inhabited the physical plane. He was killed by Straka.

• Straka: Sphere-less Deity of the Rift. Straka is depicted as an onyx orb. Straka focused all of its energy into Alemetia's core, causing Alemetia to implode and Straka's sphere to collapse. Straka's presence on in our world is unknown and it is widely believed that the deity is powerless.

• Dove*: Sphere-less God of the Inane, Insane, and Mentally Impaired. He is depicted as a feeble man with his face in his hands. Dove lost his sphere because he thought the deity trying to conquer it was Alemetia and he fled. He is believed to be trapped in an asylum on the continent of Iandrye. Dove is considered a forbidden deity.
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Factions: The factions play a large role within the political and social infrastructure of Iandrye. From cults to orders of knights, these factions are in a constant struggle for dominance and some will stop at nothing to gain it. Some major organizations have foot holds within cities and even govern small towns. On the other hand, smaller organizations and cults that worship certain deities are usually tightly knit groups that stick to one region or town.
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• The Sundered: While technically the Sundered are a dedicated order of knights that strive to eliminate all traces of forbidden magic and deities, they operate with low moral values and often kill people they deem suspicious. The Sundered were founded with good intentions however. Their original method of rooting out evil involved fair trails and a 'suspicious, but innocent until otherwise proven' ideology. After the order's founder died at the hands of The Shadowed One, his protégé took over and adopted a 'kill on suspicion' method of stopping forbidden practices. This method still stands today and because of this, The Sundered are not allowed to operate within the capitol's city limits.

• The Twins' Order: This ancient organization was established by their patron gods along with four other men and still exists today. The Twin's Order is split into two sects, the Hands and the Blades. The Hands are Aein's chosen, they are masters of thievery and cunning. The Blades follow the teachings of Ein and are master assassins. The infrastructure of the Order is unusual; each member of the Hands governs over themselves, while the Blades follow a strict code and are required to take on assassination contracts. In the past, members of the Hands have tried to take control of the sect, only to be put down by a group of Blades specifically tasked with keeping the Hands in line.

• The Administrative Research Association of the Supernatural and Magical Properties of the World: The ARASMPW, whos members are better known to the public as Magic Librarians, is dedicated to the discovery and cataloging of magical and supernatural things within our world. The organization is broken down into numerous tiers, but these are the most important:
  • The Prime Circle of Administers: This branch of the ARASMPW is tasked with overseeing operations within the organization and also deals with financial/political matters, such as how funding is managed or advising royals on matters of magic. The circle is composed of the heads of other major tiers.
  • Record Keepers: This branch of the ARASMPW primarily deals with cataloging magical things. Record Keepers are sworn into secrecy and silence when they accept admittance into this branch due to the nature of some of the records they keep. Only a handful of members, called the Librarians, are allowed to speak and assist anyone looking for information.
  • Field Researchers: Field Researchers are the explorers of the ARASMPW, they go to many different places to investigate rumors of magical occurrences. It is not unusual to find researchers across all continents. Field Researchers report to Record Keepers after they collect their data so that it may be cataloged.
  • Experimental Magic Researchers: These researchers work within personal laboratories. The members of this branch are sworn to secrecy, similar to the Record Keepers, due to the questionable nature of their experiments.
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• The Seedbearers: The Seedbearers are Kahao's most loyal followers. Seedbearers are in direct contact with Kahao, they communicate with her and carry out her will. Seedbearers are master gardeners and are gifted with a special type of magic, Graeth. Because of their abilities, some Seedbearers work in palace gardens.

• Shroud of Day*: The members of this mysterious cult are followers of Nuriid. Not much is known about the cult, only that they are led by an individual known as The Shadowed One and they have access to Drekai, an enhanced form of Illuztris magic.

• Cryptmasters*: The Cryptmasters are cultists that worship Aige, and in return Aige grants them access to forbidden magic and certain artifacts. Many of Aige's followers work in cemeteries because of the abundant supply of test subjects to practice their magic on. Due to constant witch hunts conducted by the Sundered, the Cryptmasters' existence is always threatened.
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Magic: Magic is a special ability that some humans are born with and all Riftlings are gifted in. Magic is comprised of many different categories, ranging from regenerating magic all the way to aging magic. Some magic categories can only be granted by deities or through circumstances such as a deities' death.
Not all humans are born with an affinity for magic, but human magic users are not uncommon. Most human mages require a medium through which they can cast spells. The size of the medium is dependent on the mage's skill; novice wizards wield staffs and intermediate mages use wands. Only the most powerful mages can tap into their powers directly and use their own body as a medium.
All riftlings are born with magic and don't need a medium aside from their own body. Because of their affinity for magic, riftlings are magnets for loose magical energy and can capture slivers of a dead deities' powers. Because of this, riftlings have access to many different types of magic that humans cannot use.
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• Seftha: This magic type allows users to physically alter inanimate objects. For instance, a skilled Seftha user could turn rock into wood or dirt into gold. The downside to this is that the effects must be sustained by the caster or the object shifted will turn to dust. The size of an object that can be shifted and how long it stays shifted is dependent on the caster's skill.

• Runstae: This form of magic enables users to bind a certain magical effect to an area or object to be released through certain interactions. Mages must combine other types of magic with Runstae in order to actually produce a successful binding. A mage can also combine their Runstae magic with the magic of another mage, making the types of bound magical effects near endless.

• Berzurak: This magic sub-type grants the user immense strength and endurance upon casting. However, the powers of this magic come with cost of losing rational thought and the ability of controlling one's actions. While technically Berzurak is illegal for the common magic caster, the users are typically Royal Knights of Justice that are hunting down deadly individuals.

• Steredge: This magic type allows its users to create their own personal dimension. These dimensions function like personal storages or homes. The information about the user's dimension is subconsciously contained within each Steredge user and the dimension itself is contained in an unknown pocket of reality. Each dimension is tailored to the caster's image of a perfect world, making most, if not all, dimensions unique.

• Kaihos: This magic type allows mages to use an invisible force to interact with objects, living or not. The user can push, pull, tear, crush, et cetera with Kaihos, making it a deadly magic for those skilled with it. Along with people and objects, the caster can also interact with themselves using this magic. However, that is ill advised, as one slip could mean the user crushes themselves.

• The Four Powers: The Four Powers are the combined magic sub-types of Air, Rock, Water, and Fire. Because this magic is comprised of four entirely different types of powers, it is typical for user to only focus on only one of the sub-types. The Four Powers are also called the Untamed Magics due to the fact that it takes so long to master even one of its sub-types.

• Graeth: This magic type allows its users to manipulate plant growth. A user of Graeth can make a seed instantly sprout or even revive a dead plant. Graeth is only granted to Kahao's most loyal followers.

• Regeheloz: This particular magic type allows its users to heal themselves and others, this includes animals and people. This field of magic is frequently used by medical professionals and veterinarians. Some wounds cannot be healed by this magic, like missing limbs.

• Illuztris: This type of magic allows its users to alter the perceptions of other individuals. Illuztris magic can alter each of the five senses if the caster is powerful enough to do so. Illuztris is a very difficult type of magic to master due to the fact that individuals have varying mental resistances and can repel the effects a caster tries to place on them.
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• Axelera: This illegal magic type allows its users to alter time around them. Casters can slow down time around them, making them seem faster than others. They can speed up time as well, making them seem slower. This magic isn't just restricted to affecting time in a certain area, experienced mages can accelerate or decelerate an object's or person's age.

• Drekai*: An illegal and advanced form of Illuztris. In addition to all of the abilities that Illuztris possesses, Drekai can wreak havoc upon the five senses. Drekai users can cause blindness, deafness, along with loss of taste, touch, and smell. These affects can also become permanent if the spell castor puts enough focus on the spell.

• Vosthrala*: This illegal magic type allows its users to reanimate the dead. Casters can raise corpses of any size or race, including animals, to assist them in a variety of tasks. These undead thralls have no personality or free will. However, Vosthrala can be combined with Soluxt to bring back a sentient undead being.

• Soluxt: Soluxt is an advanced, but illegal, form of Runstae. Soluxt users bind souls to items to boost the magical properties of that object. Casters can also link their own souls to an object or being, strengthening the magical power of the caster and whatever their soul was bound to. Use of Soluxt mainly shows through the eyes of the afflicted, beings with a bonded or missing soul have cold grey eyes. The afflicted also lack emotions and usually seem unhinged from reality and lost within their own minds. Soluxt magic is extremely deadly and its effects cannot be undone.
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The Rift: Our realm is but the surface of something greater. The realm known as the Rift is one of pure magic, this is where the first riftling was created long ago and where the most powerful riftlings are kept today. Cracks are sometimes made in our realm that lead to the Rift, which is how many riftlings find their way to our world. These cracks are often times natural, simply the surface stretching, or purposely created, which are instead called passes.
Riftlings are creatures of magic, they were born from the imagination of Straka and given physical form with the assistance of other deities. Riftlings have a certain hierarchy of power, the higher ranked one is, the more power it possesses. They also appear in various forms. Some are classical demons, such as incubi or succubae, and others are animal or reptilian-like.
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• 1 Pawn: The lowest rank within the riftling hierarchy. Pawns are the least powerful riftlings, with their power being close to that of a novice human mage. Within the Rift a pawn would normally serve under a higher ranked riftling while also training under their wing.

• 2a Squire: One of the ranks directly above Pawn. Squires have varying levels of power, similar to Deacons. The rank of Squire serves the same function as the Deacon rank, but difference between them is that Squires train under Knights rather than Bishops.

• 2b Deacon: Another rank above Pawn. Deacons also have varying levels of power that are usually between a novice mage's and an intermediate mage's power. The amount of power a Deacon possesses is evidence to how far along they are in their training. The rank of Deacon belongs to advanced pawns that serve and train under Bishops.

• 3 Noble: Officially the rank of Noble is below that of Knight, but the diverse members of the Noble rank make classification difficult. Nobles can range from self taught Pawns to Deacons or Squires that never achieve the rank of Bishop or Knight.

• 4 Knight: The rank of Knight sits below Bishop, with a Knight's power being at an intermediate level. Knights are the most commonly found riftling outside of the Rift. Within the Rift the duties of this rank involve working for Dukes or Lords, guarding their treasures or territory.

• 5 Bishop: With power greater than that of a Knight, the rank of Bishop is considered one of the more powerful ones. Bishops work with Rooks in guarding passes and often act as guides for those traveling through the Rift. However, it is not unusual to find Bishops working under Lords.

• 6 Rook*: The last rank known to be commonly found outside of the Rift. Rooks are also referred to as Pass Guardians because of the roles tied to this rank. Rooks are well practiced in ritual magic and usually possess power akin to that of a Magister.

• 7 Count*: The third most powerful rank. Counts have power far greater than a Magister. A Count's task usually consist of managing the territory and overseeing the Knights of a Duke or Lord. Unlike Dukes and Lords, Counts can actually slip through the cracks into our world and they sometimes do so.

• 8 Duke*: Second in power to the Lords. Dukes have a magic aura and can manifest their magic outside of the known magic types to a lesser degree than that of a Lord. Unlike Lords, Dukes are said to have the ability to come through passes and into our world, but instead Dukes prefer to send Knights to handle business outside of the Rift.

• 9 Lord*: The most powerful of riftlings. The presence of a Lord has never been recorded within our realm and because of this, details on them come from other riftlings. From what has been gathered it is known that they have a strong magical presence and are able manifest that magic in various ways outside of the known magic types. Most sources also claim Lords cannot slip through the cracks or come through passes connecting our realm to the Rift and can only be summoned through a ritual.
Game InfoCharacters: Here is the character sheet and a small guide on what each part of the sheet is for. The colored asterisks will be explained in the restriction section. Restrictions may be lifted through achievements.
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[area=Character Sheet][size=75][color=#FF0040]•[/color] Username: [/size]
[center][b]~ Character Info ~[/b][/center]
[color=#FF0040]•[/color] Name: 
[color=#FF00FF]~[/color] Aliases: 
[color=#804000]•[/color] Ancestry: 
[color=#804000]•[/color] Age: 
[color=#804000]•[/color] Gender: 
[color=#804000]•[/color] Physical Appearance: 
[color=#4000FF]•[/color] Background: 
[color=#4080FF]~[/color] Extra Details: 
[center][b]~ Character Relationships ~[/b][/center]
[color=#FF0040]•[/color] NPC Name: 
[color=#804000]•[/color] NPC Ancestry: 
[color=#804000]•[/color] NPC Age: 
[color=#804000]•[/color] NPC Gender: 
[color=#4000FF]•[/color] Connection to PC: 
[color=#4000FF]•[/color] Extra Details:  
[size=75]~[/size]
[color=#BF00BF]•[/color] PC Name:
[color=#4000FF]•[/color] Connection to PC:
[color=#4000FF]•[/color] Extra Details:
[center][b]~ Character Inventory and Currency ~[/b][/center]
[color=#00BF00]•[/color] Equipped:
[color=#008000]•[/color] On Person: 
[color=#004000]•[/color] In Storage: 
[size=75]~[/size]
[color=#FFBF00]•[/color] In Cash: 
[color=#BF8000]•[/color] In Bank: [/area]
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• Username:
  • Fill this first part out with your user name. Duh.
• Name:
~ Aliases:
  • The "Name" section is for your character's real and current name.
  • The "Aliases" section is for any nicknames or false names your character uses or is labeled as. Anything like a maiden name also goes under the "Aliases" section.
• Ancestry:
• Age:
• Gender:
  • The "Ancestry" tab is for your character's race; Human, Half Human-Riftling, Riftling. Also, if your character is riftling tell me their rank and/or the sub-race they are, like incubus or succubus.
  • The "Age" and "Gender" tabs are obviously for your character's age and gender respectively.
• Physical Appearance:
  • This tab is for your character's physical appearance. You will need to describe your character's face and any unique marks your character may have, you will also need to list your character's height, weight, and build.
• Background:
  • This section is for your character's backstory. Go crazy. You have tons of freedom with your character's backstory, take advantage of that.
~ Extra Details:
  • This is where you list your character's patron deity, the magic types your character is proficient in, your character's combat skills, and any other details that don't fit elsewhere. Keep in mind that you may only choose one patron deity and you have four magic slots to fill. Illegal magic types take up three slots.
• NPC Name:
• NPC Ancestry:
• NPC Age:
• NPC Gender:
• Connection to PC:
• Extra Details:
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• PC Name:
• Connection to PC:
• Extra Details:
  • These tabs serve to show who your character knows well.
  • The first form is for NPCs your character knows, like a parent, teacher, or partner. Since NPCs don't have character sheets for themselves, you've got to tell me things such as their ancestry, age, and gender. The connection tab is for you to put how your character knows this person; for example, if the NPC is your teacher, then put teacher. The extra details tab is for you to elaborate on the relationship; using the teacher example from before, you'd be expected to answer questions such as 'What does this person teach your character?'
  • The same things apply for the PC form.
• Equipped:
• On Person:
• In Storage:
  • These tabs are for what your character is wearing, carrying, and has placed in storage at the start of the role play. I will have these tabs set up in their own post so I may edit them as your character acquires things throughout the role play. Use the list code to separate each item neatly so that no one has to read, and I don't have to edit, a block of text.
  • The "Equipped" tab is for what your character is wearing. (Under garments are obvious, so you aren't required to list them.)
  • The "On Person" tab is so you may list what your character is carrying on them. Be sure to list any satchels or knapsacks your character might put their stuff in, otherwise I will assume your character carries their item in their pockets or in between their butt cheeks, it really all depends on how much of a troll I intend on being.
  • The "In Storage" tab is for you to list what your character has tucked away in storage. The location of your stored items can be in your character's house, in a vault, or even in your personal dimension. Specification of where the items are located is not required.
• In Cash:
• In Bank:
  • The "In Cash" tab is how much is on your character's person.
  • The "In Bank" tab is how much your character has in the bank. The bank amount may only end in a five or zero.
  • Also note that there is a maximum limit of 15,000 in cash and 150,000 in bank at the start of the role play. This limit may be lifted through request.
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*: Means you may not have this deity as your patron/may not join this faction/may not use this magic type/may not be this riftling rank.

*: Means you may request access to have this deity as your patron/to join this faction/to use this magic type/to be this riftling rank.
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Achievements: By joining and completing role plays DM'd by Ripcage you can earn achievements that will give you bonuses which can be taken advantage of while creating your character. This is a trial run of the achievement system, so there are two things you should be aware of: 1) Achievements marked with a * will not carry over to any future role plays made by Ripcage. 2) Ripcage would like your thoughts on the achievement system.
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• The Old Collection*: This achievement is awarded to those who joined The-Shadow-One's "The Soulless Collection"! Anyone who is eligible for this achievement may choose any deity as their patron deity and, if applicable, may be a member of the cult that worships that deity. People who have this achievement are:
  • Thelastdovah
  • Justice knight
  • Hissien
  • Unokitsune
  • Eltee
  • Musicman247
  • Nova
  • Ri'Zahr Wait a minute...
  • Drone414
• Retired Dungeon Master*: This achievement is awarded to The-Shadow-One for DMing "The Soulless Collection". He is allowed access to six magic types, may chose any deity as his patron, join any faction, may chose any magic types, and be any riftling rank (Up to Count).

• Godhead: This achievement is awarded to those who are players in Ripcage's PM role play, "Rectify"! Anyone who is eligible for this achievement may have five magic slots. People who have this achievement are:
  • Thelastdovah
  • Justice knight
:
• The New Collection: This achievement will be awarded to everyone that signs up for Ripcage's remake of "The Soulless Collection".

• Reduce, Reuse, Recycle: This achievement will be awarded to everyone that finishes Ripcage's "The Soulless Collection" and posts an epilogue.
~

Rules: I'd like to take a section up just to declare a number of the standard rules along with some rules of my own.
~
• I am the Dungeon Master, obey me or get squashed...
• No Godmodding.
• Do not judge the outcome of your spells, combat encounters, etc. Also, post only one 'move' per post during combat.
• Use your best grammar and spelling. Use a dictionary for spelling if you have to.
• Have fun or I'll rip that frown right off your face!
~
Last edited by Ripcage on Tue Feb 10, 2015 1:53 pm, edited 4 times in total.
Ripcage
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Posts: 493
Joined: Tue Jun 19, 2012 4:02 am
ES Games: Oblivion: GotY, Skyrim, ESO
Platform: PC, Xbox 360, Xbox One, PlayStation 4
Status: Recently acquired Skyrim for the PC!
Location: S.C., U.S. of A.

Re: The Soulless Collection (Don't post yet.)

Post by Ripcage »

Player Characters
The-Shadow-One is Gelle Dresen, the child prodigy!
Thelastdovah is Grigori Dresen, that weird dragon-thingy I can't think of a title for!
Justice knight is Jaslen Perinnol, also known as Jason!
Hissien is Zephyr Torrin, the Spirit Caller!
Archer is Celeste Hevnel, the warp thief.
~
VINPC
:
Character Sheet• Username: Ripcage
~ Character Info ~
• Name: Danuhl Gadlen
~ Aliases: Capt'n Irhos
• Ancestry: Human
• Age: 35
• Gender: Male
• Physical Appearance: Danuhl has dull brown eyes and unkempt, dirty blonde hair that is frequently tied into a ponytail. He has a staunch face with a chiseled jaw and strong brow. He possesses a lightly tanned complexion.
Danuhl stands at 5'11", weighs 151 lb., and has a muscular frame. He bears many scars upon his back, all of them serve as evidence to the torture he went through.
• Background: Danuhl was supposedly destined for the quiet life of an innkeeper. As a boy his father, Niklaus, would tell him, "This place'll be yours one day." Danuhl never cared to much about the outside world and obediently listened to his father's teachings. Until, at the age of 17, he was approached by 'Magic Mel', a self proclaimed magician. Mel had given Danuhl a bag of gemstones and told him to set them under his bed, claiming that in four nights the gems would turn to gold amounting twice the value of the gems. Danuhl saw through his ruse and devised a ploy of his own, he would replace the gemstones with painted rocks and ensure the bag weighed no more and no less than it originally had. The nights had come and gone, and the bag of rocks had been replaced by a single coin.
A month later, 'Magic Mel' returned with a wide grin. He applauded Danuhl's little trick and offered him the chance to develop his skill. With his father's consent to leave home, Danuhl went with Mel to become a Hand within the Twin's Order. After a couple of years with the order, Mel convinced him that his true talents lie in killing and he proved correct until the day Danuhl's airship was crashed into the ground by the widow of a man he'd slain. He was pulled out of the wreckage, transported to the widow's home, and for the next five months Danuhl was subjected to unending torture. He eventually escaped with the assistance of a servant who pitied him and throughout the following years Danuhl remained hidden from aspects of his past life.
Just after getting himself back together Danuhl is now faced with new problems. Problems he can't escape from.
~ Extra Details:
  • His patron Deity is: Ein, God of Murder, Vengeance, and Wrath.
  • He is proficient with his twin daggers and possesses decent skill with a rifle.
  • He is currently a Blade within the Twin's Order.
  • He is the captain of an airship called the Storm Seeker II.
~ Character Relationships ~
• NPC Name: Niklaus Gadlen
• NPC Ancestry: Human
• NPC Age: 67
• NPC Gender: Male
• Connection to PC: Father
• Extra Details: As Danuhl's father, he taught the boy everything he knew about how to treat people with kindness, how to keep an inn, and some basic self defense skills with a dagger. He owns the Gadlen Inn located within the town of Bekton.

• NPC Name: Elise Gadlen, maiden name Alyn
• NPC Ancestry: Human
• NPC Age: 29
• NPC Gender: Female
• Connection to PC: Mother, Deceased
• Extra Details: Danuhl's mother died of complications after his birth. He did not know her, but he visits her grave every once in a while.

• NPC Name: Mel Elgris
• NPC Ancestry: Human/Riftling
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Blade within the Twin's Order
• Extra Details: Mel recruited Danuhl for the Twin's Order. He also trained Danuhl and was his companion for many years. Recent events have turned these two away from each other, but they both understand that things must stay the way they are if they intend on surviving.

• NPC Name: Hayli Khrysai
• NPC Ancestry: Riftling
• NPC Age: 23
• NPC Gender: Female
• Connection to PC: Emissary to the Lenoir family, Contact for the Twin's Order
• Extra Details: As the young and beautiful emissary of the Lenoir family, Hayli has access to a large amount of classified information, which makes her a valuable contact for Danuhl and the Twin's Order.
~
~ Character Inventory and Currency ~
• Equipped:
  • A tricorne hat with a ragged brim. It sits upon his head at an offset angle.
  • A bandana loosely tied around his neck. It is stained with blood, dirt, and sweat.
  • A white long sleeved, button up undershirt with a popped collar.
  • A worn leather overcoat with missing sleeves.
  • A set of steel spaulders. The spaulder covering his left shoulder has four bullet holes in it.
  • A pair of dark pants held up with a leather belt.
  • A pair of steel toed leather boots.
• On Person:
  • His gold is contained within a secret pocket inside his coat.
  • Twin daggers that have a rose etched onto their hilts. When not in use, they are tucked away in leather sheaths attached to his belt.
  • A map of Iandrye and a map of the known world.
  • Rare jewels.
  • A few vials of poison.
• In Storage:
  • His journal.
  • A seal made for each member of the Twin's Order.
~
• In Cash: 1,456 Gold
• In Bank: 14,677,150 Gold
:
Character Sheet• Username: Ripcage
~ Character Info ~
• Name: Luminita
~ Aliases: The Soulsnatcher
• Ancestry: Human
• Age: 22
• Gender: Female
• Physical Appearance: Luminita has stunning blue eyes and straight, black hair with bangs that usually cover her left eye. She has a slim face with gaunt cheeks, slightly narrow eyes, and bears a small scar that runs vertically across the left side of her lips. Her pale complexion and facial features have been noted to give her a cold appearance.
Luminita stands at 5'3" and weighs 105 lb. Luminita has a slim figure and a slight muscle tone. She bears a tear shaped tattoo upon the small of her back as well.
• Background: Luminita was one of the few newborns taken from her home and moved to the small town of Hadloch by a mysterious cult. Throughout her early years, she was taught to read, write, and speak all in a proper manner. After studying the basics, she and eight other children her age were placed in the care of a Magister, Raynuld Nocht. Under Raynuld's wing, Luminita studied the art of magic and became quite proficient at Runstae. With her skill in magic advancing at a rapid pace, the Magister began teaching her a deadlier and more powerful form of Runstae, Soluxt. After nearing mastery of Soluxt, she was given the task of studying Kaihos as well.
While not at always at the top of her classes, her determination showed throughout the years and that earned the attention of Drich Kaeston, the Overseer of Studies. He put her forth as a candidate for the Wanderers, she was accepted and underwent extra preparation for her journeys outside of the safe, quiet town she had spent her life in. At the age of 20, Luminita was deemed ready for the outside world and after a farewell ceremony, she was transported to the city of Ceo Ar Maidin to begin her journey.
Two years have past since then and in the previous months Luminita stopped all contact with her fellow Wanderers and the town of Hadloch, her reasons for this are known only to herself. Recently she has been traveling with Jaslen Perinnol and, though he doesn't realize it, his presence has been helpful in furthering Luminita's hidden goals.

~ Extra Details:
  • Her patron Deity is: ???, Deity of Souls.
  • The magic types she is proficient in are: Soluxt and Kaihos
  • She is a member of a mysterious cult.
~ Character Relationships ~
• NPC Name: Amalen Culxt
• NPC Ancestry: Riftling
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Wanderer
• Extra Details: Amalen Culxt was the one who assisted in preparing her for her travels. After she left Hadloch, Amalen remained as her contact to the town. Before Luminita dropped out of contact with him, Amalen noticed her suspicious behavior and tried to pry her secrets out of her. The two parted on bad terms and have not seen each other since.

• NPC Name: Raynuld Nocht
• NPC Ancestry: Human
• NPC Age: 67
• NPC Gender: Male
• Connection to PC: Magister of Soluxt & Runstae
• Extra Details: Being a Magister over Runstae and its advanced form of Soluxt, Raynuld taught Luminita everything she knows of those magic types. He also provided his class with private tutoring sessions, which Luminita attended.

• NPC Name: Drich Kaeston
• NPC Ancestry: Human/Riftling
• NPC Age: 74
• NPC Gender: Male
• Connection to PC: Overseer of Studies
• Extra Details: Throughout Luminita's years of study, Drich presided over her classes and frequently tested her limits. Drich had a proposal for a more rigid system of learning and he used Luminita and her fellow classmates to test it. Also, it was he who put forth Luminita's name as a candidate for the Wanderers.
~
• PC Name: Jaslen Perinnol
• Connection to PC: Friend
• Extra Details: Luminita and Jaslen have been travelling across Iandrye together.
~ Character Inventory and Currency ~
• Equipped:
  • A silk off the shoulder gown. The gown's color fades from an icy-blue color to a blue that matches the striking color of her eyes.
  • Black silk gloves
  • A pair of high heels with unusually pointy heels.
• On Person:
  • A coin purse containing her gold.
  • A small dagger.
• In Storage:
  • A cracked and chipped onyx orb.
  • Her journal, which not only contains records of her travels, but also possesses a lot of information on Iandrye including a map and details on every city.
~
• In Cash: 527 Gold
• In Bank: 12,360 Gold
Last edited by Ripcage on Mon Oct 27, 2014 11:41 pm, edited 10 times in total.
Ripcage
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Posts: 493
Joined: Tue Jun 19, 2012 4:02 am
ES Games: Oblivion: GotY, Skyrim, ESO
Platform: PC, Xbox 360, Xbox One, PlayStation 4
Status: Recently acquired Skyrim for the PC!
Location: S.C., U.S. of A.

Re: The Soulless Collection (Don't post yet.)

Post by Ripcage »

Player Inventory & Currency
:
• Equipped: shoes, half length trousers and a vest. He doesn’t have any weapons. He’s twelve!
• On Person: Jacks, a rubber ball, some string, a pocket watch. He also has a little clockwork dragon animated with the soul of a dog.
• In Storage: He also has a book! It’s under his pillow, a story tale book! He also has a bag full of undies and clothesies sitting in Essa's house!
~
• In Cash: 40 gold
• In Bank: Ask Daddy!
:
• Equipped:
  • A white long sleeved button shirt
  • bright green waistcoat.
  • Cream coloured trousers. They are ripped at the bottom and has a hole cut in the back for his tail.
  • A leather black belt
• On Person:
  • A bronze pocket watch that belonged to his mother.
  • Wallet.
• In Storage:
  • A picture of him with his parents
  • a picture with him and Gelle with their parents.
  • Journal
  • Various every day clothes.
  • One decorative steel sword.
  • One plant pot with flowers in.
  • Regeheloz books
  • Luggage at Essa's home.
• In Cash: 100 gold
• In Bank: 1095
:
• Equipped: A black suit with cufflinks- something that can be a very useful tool or even a weapon in the right hands.
• On Person: A pocket watch and a small pistol
• In Storage: A few changes of clothes, a couple of sketches- mainly of airships, a fencing blade and a second small pistol. There is also a letter opener knife
~
• In Cash: 200
• In Bank:1,500,000
:
• Equipped:
  • Black Robes
  • Leather Gauntlets
  • Leather boots
    • Various enchanted baubles gifted either from Cryptmasters or “borrowed” From the deceased:
    • Amulet of eternal youth, artifact of Aige, keeps one young in both mind and body
    • Ring of transportation, in times of dire danger the ring can be activated to randomly transport Zephyr anywhere in the known world, which can be more dangerous than where he currently is.
    • Ring of Steredge, an enchanted ring which can only hold one object, person or item, currently the Dracolich from his catacombs is within the ring to be used in an emergency
• On Person:
  • A coinpurse filled with coins
  • Identification
• In Storage:
  • Various changes of clothes
  • Several books
  • A map of Iandrye
  • A Diary
  • Letters from his sister
  • Furnishings
  • A staff
  • All of this in his home
  • Luggage consisting of fresh clothes, his diary, and his map of Iandrye. It is in his room at a lodging house.
~
• In Cash: 450
• In Bank: 4,500
:
• Equipped:
  • Small Dagger
  • Various Black Apparel (Boots, Pants, Shirt)
  • Locket that belonged to her mother
  • Ring with a small ruby set into it.
• On Person:
  • Small coinpurse filled to the brim.
  • An unopened letter
• In Storage:
  • Various bits of stolen jewelry, ready to be fenced.
  • Notes about different possible targets.
  • Expensive baubles. They'll likely fetch a nice price.
~
• In Cash: 400
• In Bank: 5000
~
Last edited by Ripcage on Thu Jan 29, 2015 8:16 pm, edited 6 times in total.
Ripcage
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Re: The Soulless Collection (Don't post yet.)

Post by Ripcage »

Post reserved for future use.
User avatar
Hissien
Archmage
Archmage
Posts: 1902
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Location: The astral plane

Re: The Soulless Collection

Post by Hissien »

Edit: decided to revise my character given the freedom to
Make them worship whomever they please
Edit two: If this character is unacceptable I have another
Hidden:
Character Sheet• Username: Hissien
~ Character Info ~
• Name: Llorthas Indalla
~ Aliases:

• Ancestry: Riftling
• Age: 135
• Gender: male
• Physical Appearance: Image
• Background: Born in a drifting world, in the rift itself the universe of magic Llorthas had a strange childhood. Living in a world that could be shaped by ones world was the norm for him, so coming to the material plane was unusual for him. Especially since he and his family had not once seen the light of day. They lived in a part of the rift that was never kissed my the suns warm glow and was ever bathed in twilight. In this land of shadow his people were peaceful and grew strong despite this. They worshipped Aige, or at least a single aspect of her. They worship the comforting darkness, that which gives peaceful rest at the end of the long life they were granted.They had no fear of darkness so the whole meaning of the goddess was lost to them. That was all before though, for they did not see the threat that was on the horizon. They were a patient, long-lived people as many who live in the rift are and when they were approached by human magisters to be taught the way of Aige, they agreed in their Naïveté. It was a trap, they gathered, showing that working with the souls and bodies of the dead need not be evil. But that wasn't enough for the Sundered, they would see the world rid of what they saw as evil and vile magic. They destroyed the cave system that the riftlings called home, killing most of them and scattering those few lucky enough to survive to the winds. Llorthas was one of those people. With no home, no family, he left the rift. Settling in the capital Iandre, becoming a sorceror of great skill and arguably great power. He tutors the children of nobles to make ends meet and lives in a lovely apartment in the eastern part of the city.
~ Extra Details: his magic types are (assuming the maximum is four) as follows: Vosthrala, Soluxt, The Four Powers and Steredge. He is left handed. He has an extreme hatred of The Sundered but never has made a move against them. He is affiliated with many Cryptkeepers but isn't actually one himself.
~ Character Relationships ~
• NPC Name: Katia Silverhand
• NPC Ancestry: Half Riftling
• NPC Age: 43
• NPC Gender: Female
• Connection to PC: Colleague and Friend
• Extra Details: Is aware of Llorthas' past but doesn't mention it. It is a simple understanding between them. She is pretty much a negative of Llorthas in her appearance meaning she has white skin as pale as ivory, raven black hair and green eyes
~
• NPC Name: Lythandas Rem
• NPC Ancestry: Riftling
• NPC Age: 43
• NPC Gender: Male
• Connection to PC: Partner/Husband
• Extra Details: Youthful in appearance given his heritage, Lythandas is largely human in appearance, his skin is olive colored, his eyes are bright yellow and his hair is cobalt blue. The only thing physically inhuman about him are a pair of short horns sticking out of his head. Before he met Llorthas he used to file them down but now he embraces them. He knows and accepts everything about Llorthas. He is kind and probably the only thing keeping Llorthas from striking at The Sundered.
~ Character Inventory and Currency ~
• Equipped: Black robes(pictured), various enchanted baubles
• On Person: His crystal orb which allows him to contact Llorthas and Katia.
• In Storage: Llorthas' steredge dimension is modeled after a tower floating in a vast sky filled with twilight. It is peaceful in this realm and he often goes there to meditate or just to get away from it all. He has a laboratory in here, a few skeletons that he experiments with, a bedroom, bathroom, but his pride is a vast library filled with times of mystical knowledge. Some forbidden but most of it is actually just rare tomes of magic that all people know of. He has a collection of gems with the captured souls of those he has beaten in duels. He uses them to enchant various objects, but he never sells his creations. Ever. His prized creation is a staff that enhances his magic, enchanted with the soul of a powerful rival. He never uses it unless he is in dire need. In the sealed basement of the tower there are several undead horrors, each more powerful and horrible than the last. His most powerful being massive reptilian, winged beast that breathes cursed fire. He calls it "The Dracolich".
~
• In Cash: 1670
• In Bank:
15,000 (Shared with Lythandas)
Last edited by Hissien on Wed Mar 12, 2014 2:21 am, edited 2 times in total.
\[T]/ Praise the Sun Y'all
User avatar
Emzi 43
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Re: The Soulless Collection

Post by Emzi 43 »

I'm in, just one question, I didn't play the last one, what's the level of technology in this Landrye?
Edit: Could you reserve me a spot please?
*Insert witty signature here*
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Re: The Soulless Collection

Post by The-Shadow-One »

Not Landrye. Iandrye.
My sheet is coming.
Call me Rainbow Fox if you want
In Command of Rainbow Fox Dungeon
"They call him the Joker. But my puddin' is no joke." -Harley Quinn
Hey, are you into roleplay?! Click here to join our awesome subforum!
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The SheoDovah
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Re: The Soulless Collection

Post by The SheoDovah »

I'll post Grigori at the weekend. Generally don't have time to correct the stuff on the sheet.
RANDOM SILLY STATEMENT AS SIGNATURE!
Praise Sheogorath!
Ripcage
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Re: The Soulless Collection

Post by Ripcage »

:
Character Sheet• Username: Hissien
~ Character Info ~
• Name: Llorthas Indalla
~ Aliases:
Good.
• Ancestry: Riftling
You need to tell me your character's rank.
• Age: 135
• Gender: male
Good.
• Physical Appearance: Image
I need your character's height, weight, and body type. Also, could you stick that image under a hide tag please?
• Background: Born in a drifting world, in the rift itself the universe of magic Llorthas had a strange childhood. Living in a world that could be shaped by ones world was the norm for him, so coming to the material plane was unusual for him. Especially since he and his family had not once seen the light of day. They lived in a part of the rift that was never kissed my the suns warm glow and was ever bathed in twilight. In this land of shadow his people were peaceful and grew strong despite this. They worshipped Aige, or at least a single aspect of her. They worship the comforting darkness, that which gives peaceful rest at the end of the long life they were granted. They had no fear of darkness so the whole meaning of the goddess was lost to them. That was all before though, for they did not see the threat that was on the horizon. They were a patient, long-lived people as many who live in the rift are and when they were approached by human magisters to be taught the way of Aige, they agreed in their Naïveté. It was a trap, they gathered, showing that working with the souls and bodies of the dead need not be evil. But that wasn't enough for the Sundered, they would see the world rid of what they saw as evil and vile magic. They destroyed the cave system that the riftlings called home, killing most of them and scattering those few lucky enough to survive to the winds. Llorthas was one of those people. With no home, no family, he left the rift. Settling in the capital Iandre, becoming a sorceror of great skill and arguably great power. He tutors the children of nobles to make ends meet and lives in a lovely apartment in the eastern part of the city.

Hmm.
~ Extra Details: his magic types are (assuming the maximum is four) as follows: Vosthrala, Soluxt, The Four Powers and Steredge. He is left handed. He has an extreme hatred of The Sundered but never has made a move against them. He is affiliated with many Cryptkeepers but isn't actually one himself.
The cap is four magic types, you assumed correct on that part, but any magic type listed as illegal takes up three slots. The Four Powers are divided into four different sub-types, which one does your character use? I'm also a bit iffy on your character having Vosthrala without actually being a Cryptmaster.
Lastly, I need to know your character's patron deity and any combat related skills he may have aside from magic.
~ Character Relationships ~
• NPC Name: Katia Silverhand
• NPC Ancestry: Half Riftling
• NPC Age: 43
• NPC Gender: Female
• Connection to PC: Colleague and Friend
• Extra Details: Is aware of Llorthas' past but doesn't mention it. It is a simple understanding between them. She is pretty much a negative of Llorthas in her appearance meaning she has white skin as pale as ivory, raven black hair and green eyes
Most people wouldn't be okay with your character's past. Especially once they hear Vosthrala and Soluxt in the same sentence. d: Just saying.
• NPC Name: Lythandas Rem
• NPC Ancestry: Riftling
• NPC Age: 43
• NPC Gender: Male
• Connection to PC: Partner/Husband
• Extra Details: Youthful in appearance given his heritage, Lythandas is largely human in appearance, his skin is olive colored, his eyes are bright yellow and his hair is cobalt blue. The only thing physically inhuman about him are a pair of short horns sticking out of his head. Before he met Llorthas he used to file them down but now he embraces them. He knows and accepts everything about Llorthas. He is kind and probably the only thing keeping Llorthas from striking at The Sundered.
Good
~ Character Inventory and Currency ~
• Equipped: Black robes(pictured), various enchanted baubles
• On Person: His crystal orb which allows him to contact Llorthas and Katia.
• In Storage: Llorthas' steredge dimension is modeled after a tower floating in a vast sky filled with twilight. It is peaceful in this realm and he often goes there to meditate or just to get away from it all. He has a laboratory in here, a few skeletons that he experiments with, a bedroom, bathroom, but his pride is a vast library filled with times of mystical knowledge. Some forbidden but most of it is actually just rare tomes of magic that all people know of. He has a collection of gems with the captured souls of those he has beaten in duels. He uses them to enchant various objects, but he never sells his creations. Ever. His prized creation is a staff that enhances his magic, enchanted with the soul of a powerful rival. He never uses it unless he is in dire need. In the sealed basement of the tower there are several undead horrors, each more powerful and horrible than the last. His most powerful being massive reptilian, winged beast that breathes cursed fire. He calls it "The Dracolich".

I'm not liking that orb, it just doesn't fit. And I don't need a description of your character's Steredge dimension here, only specific things in their dimension. If you still want to keep your description, just plop it into Extra Details. There are a few other things I'd like to mention, but I'm going to wait and see which magic types you keep and get rid of first.
~
• In Cash: 1670
• In Bank:[/area]
15,000 (Shared with Lythandas)
If the money your character shares with Lythandas is in a bank, just use that amount for "In Bank" and say it's a joint account.
I'll eventually post at least one of my own sheets which will be used as an example for how I'd like things filled out. If you'd like to get a draft of it so far, rather than waiting to see an included background, just PM me and I'll send it your way. Same goes for questions, ask and I shall answer.
Emzi 43 wrote:I'm in, just one question, I didn't play the last one, what's the level of technology in this Landrye?
Edit: Could you reserve me a spot please?
Like Shadow said, it's Iandrye with an 'i'. A thing to note, this isn't a sequel or prequel, this is a remake. You don't need to know anything about the last TSC in order to understand this TSC. To answer your question though, think steampunk.
The-Shadow-One wrote:Not Landrye. Iandrye.
My sheet is coming.
Thelastdovah wrote:I'll post Grigori at the weekend. Generally don't have time to correct the stuff on the sheet.
M'hm.
The Soulless Collection - A UESPF RP
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Hidden:
Unionhack wrote:Your religion does not make you better than other people.
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Hissien
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Location: The astral plane

Re: The Soulless Collection

Post by Hissien »

Lol deflated... One question though: why does illegal magic take up more slots than others? You mention being able to use one in concert with another specifically with Vosthrala and Soluxt, yet the only one who would be able to use such a combination is Shadow and even he would be capped out at that point. If I am understanding it correctly at least.
\[T]/ Praise the Sun Y'all
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Re: The Soulless Collection

Post by Ripcage »

Hissien wrote:Lol deflated... One question though: why does illegal magic take up more slots than others? You mention being able to use one in concert with another specifically with Vosthrala and Soluxt, yet the only one who would be able to use such a combination is Shadow and even he would be capped out at that point. If I am understanding it correctly at least.
:S I seem to have that effect on people.

Anyway, illegal magic types are much harder to master, often times tomes on certain illegal magic types are one of a kind (specifically with Soluxt) and those who are taught illegal magic types are A) Taught by those who were taught by the deity of that magic type/Taught by the deity of that magic type and B) Dedicate themselves to mastering that type. Illegal magic types may cost more slots, but you'll be able to do wonders with it because you were taught by the best and have dedicated yourself to it. Plus I don't want everyone running around with every illegal magic. Make sense?

And on your second point, Soluxt is the advanced form of Runstae. Like Runstae, Soluxt can be combined with other magic types used by other mages, meaning you can use Vosthrala to raise a corpse and I could use Soluxt to trap a soul within the corpse.

I feel I should also mention that with Drekai and Soluxt, since they are advanced forms of other magic types, you already know their lesser forms and can use them too.
The Soulless Collection - A UESPF RP
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Re: The Soulless Collection

Post by Hissien »

Alright that makes sense, to worship and be devoted to Aige does one actually have to be a Cryptkeeper? That was kinda my whole point in mentioning it, worshipping the god without actually being part of the cult. His people already knew of her.. I can just start from scratch if you'd prefer and I'll leave the character Bret so people have an example of st least what to do and what not to do.
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Re: The Soulless Collection

Post by The-Shadow-One »

Character Sheet• Username: The-Shadow-One
~ Character Info ~
• Name: Gelle Dresen
~ Aliases: He gets called Snow-face by his father, does that count?
• Ancestry: Riftling, subspecies: Mixture of animals – Count level
• Age: 12
• Gender: Male
• Physical Appearance; His height is 4’ 4”. His weight is, 289.286 bananas, 5st 11lbs, 81lbs. The first and most prominent thing about this youth is his patchwork of skin. Across his chest, faceand his shoulders,he has white fur, giving way to a green snake skin midsection, along his arms trail different patterns in his fur; red and white upon his left, striped black and yellow on his right. His right calf up to and around his crotch rests tabby fur; where down to his mid thighs on his left leg is another bout of snake skin, reddish. The rest of his body is black fur. Atop his head he has a messy sprawl of honey blonde hair that doesn’t seem to wish to obey him. His eyes are different colours, with his right being golden green and his left being brown. He has a fur collar around his neck, hiding it from view(Much like Eevee) and if one looked at the bottom of his feet, they were padded. Despite his animalistic appearance he lacks the ears of any animal and a tail.
• Personality: Curious, naïve, Gelle is prone to being a happy youth, childish even at his age.
• Background: His story begins twelve years ago. He was born an only child, only a few months old, he gained a brother aged 8, his parents were that kind of people. Growing up in a middle class family with a meagre amount of servants and no means of entertaining himself Gelle attached himself to his brother, fostering protectiveness from him. Around the age of 9 was when Gelle began going out, began interacting with people other than his brother, yet still close. There was the matter of that day Gelle disappeared; he got separated from his brother in the crowd. The searching was frantic, but at the beginning of the night he was in his bed, safe and sound. When pressed he only said some nice people looked after him, new friends. This soothed his parents obviously,the people that looked after him for the while were from the Shroud of Day, a cult Gelle was unknowingly in since birth. After that was mere adventurousness, it was a reason to go out, but he stayed close with his brother. The cult began teaching him magic, and he took to it like a duck to water.
Now Gelle is on a break from the Shroud of Day, spending his holidays with his brother, feeling slightly bored with the school work and boring things like homework.
• Extra Details:
  • Can use the following magic: Kaihos, Steredge, Drekai(And it’s lesser) and The Power of Air.
  • He can whistle.
  • Prone to climbing things.
  • Patron Deity – Nuriid
  • He tinkers with things sometimes.
  • Scrappy in fights
  • Likes blueberries
  • In the Shroud of Day
~ Character Relationships ~
• NPC Name: Jasmine Dresen (Maiden name: Leuestia)
• NPC Ancestry: Riftling: bunny demoness – Noble Level
• NPC Age: 37
• NPC Gender: Female
• Connection to PC: Mother
• Extra Details: Likes cranberry muffins, knowledgeable about sewing.
• NPC Name: Lewis Dresen
• NPC Ancestry: Riftling: lizard type – Knight level
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Father
• Extra Details: Cook of the family, very possessive about a cookbook he gained from his grandmother
~
• PC Name: Grigori Dresen
• Connection to PC: Adopted Brother
• Extra Details: Close to, gets piggy back rides
~ Character Inventory and Currency ~
• Equipped: shoes, half length trousers and a vest. He doesn’t have any weapons. He’s twelve!
• On Person: Jacks, a rubber ball, some string, a pocket watch.
• In Storage: He also has a book! It’s under his pillow, a story tale book!
~
• In Cash: 40 gold
• In Bank: Ask Daddy!
TIME FOR THE MOST POWERFUL OF ALL PLAYER CHARACTERS!
Last edited by The-Shadow-One on Wed Mar 12, 2014 6:40 pm, edited 6 times in total.
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Re: The Soulless Collection

Post by Ripcage »

Hissien wrote:Alright that makes sense, to worship and be devoted to Aige does one actually have to be a Cryptkeeper? That was kinda my whole point in mentioning it, worshipping the god without actually being part of the cult. His people already knew of her.. I can just start from scratch if you'd prefer and I'll leave the character Bret so people have an example of st least what to do and what not to do.
No, you can worship a deity without being in their cult. (With Nuriid and the Shroud of Day being an exception to that.) Though in some cases you won't get the full benefits of worshiping that deity if you are not. For example, Grigori worships Kahao, but is not a Seedbearer and therefore he can not use Greath. In this case, you'd be missing out on Aige's artifacts.

Eh, you can start over if you'd like or just change what you already have. Also, you are not required to involve the City of Iandrye in your background. You can place your character in any city you'd like.
The-Shadow-One wrote:
Hidden:
Character Sheet• Username: The-Shadow-One
~ Character Info ~
• Name: Gelle Dresen
~ Aliases: He gets called Snow-face by his father, does that count?
• Ancestry: Riftling, subspecies: Mixture of animals – Count level
• Age: 12
• Gender: Male
• Physical Appearance >
~ Height: 4’ 4”
~ Weight: 289.286 bananas, 5st 11lbs, 81lbs.
~ Body Features: The first and most prominent thing about this youth is his patchwork of skin. Across his chest, faceand his shoulders,he has white fur, giving way to a green snake skin midsection, along his arms trail different patterns in his fur; red and white upon his left, striped black and yellow on his right. His right calf up to and around his crotch rests tabby fur; where down to his mid thighs on his left leg is another bout of snake skin, reddish. The rest of his body is black fur. Atop his head he has a messy sprawl of honey blonde hair that doesn’t seem to wish to obey him.
~ Facial Features: His eyes are different colours, with his right being golden green and his left being brown.
~ Other Notable Features: He has a fur collar around his neck, hiding it from view(Much like Eevee). Despite his animalistic appearance he lacks the ears of any animal and a tail.
• Personality: Curious, naïve, Gelle is prone to being a happy youth, childish even at his age.
• Background: His story begins twelve years ago. He was born an only child, only a few months old, he gained a brother aged 8, his parents were that kind of people. Growing up in a middle class family with a meagre amount of servants and no means of entertaining himself Gelle attached himself to his brother, fostering protectiveness from him. Around the age of 9 was when Gelle began going out, began interacting with people other than his brother, yet still close. There was the matter of that day Gelle disappeared; he got separated from his brother in the crowd. The searching was frantic, but at the beginning of the night he was in his bed, safe and sound. When pressed he only said some nice people looked after him, new friends. This soothed his parents obviously,the people that looked after him for the while were from the Shroud of Day, a cult Gelle was unknowingly in since birth. After that was mere adventurousness, it was a reason to go out, but he stayed close with his brother. The cult began teaching him magic, and he took to it like a duck to water.
Now Gelle is on a break from the Shroud of Day, spending his holidays with his brother, feeling slightly bored with the school work and boring things like homework.
• Extra Details: [*]Can use the following magic: Kaihos, Steredge, Drekai(And it’s lesser) and The Power of Air.
[*]He can whistle.
[*]Prone to climbing things.
[*]Patron Deity – Nuriid
[*]He tinkers with things sometimes.
[*]Scrappy in fights
[*]Likes blueberries
[*]In the Shroud of Day
~ Character Relationships ~
• NPC Name: Jasmine Dresen (Maiden name: Leuestia)
• NPC Ancestry: Riftling: bunny demoness – Noble Level
• NPC Age: 37
• NPC Gender: Female
• Connection to PC: Mother
• Extra Details: Likes cranberry muffins, knowledgeable about sewing.
• NPC Name: Lewis Dresen
• NPC Ancestry: Riftling: lizard type – Knight level
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Father
• Extra Details: Cook of the family, very possessive about a cookbook he gained from his grandmother
~
• PC Name: Grigori Dresen
• Connection to PC: Adopted Brother
• Extra Details: Close to, gets piggy back rides
~ Character Inventory and Currency ~
• Equipped: shoes, half length trousers and a vest. He doesn’t have any weapons. He’s twelve!
• On Person: Jacks, a rubber ball, some string, a pocket watch.
• In Storage: He also has a book! It’s under his pillow, a story tale book!
~
• In Cash: 40 gold
• In Bank: Ask Daddy!
Change your character sheet to match the one in the opening post, then I'll look at it.
Last edited by Ripcage on Wed Mar 12, 2014 4:48 pm, edited 1 time in total.
The Soulless Collection - A UESPF RP
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Re: The Soulless Collection

Post by The SheoDovah »

Grigori, Shadow's dragon sex slave!
Hidden:
Character Sheet• Username: Thelastdovah
~ Character Info ~
• Name: Grigori Dresen
~ Aliases: Grigori Luxfonit; Birth name
• Ancestry: Riftling
• Age: 20
• Gender: Male
• Physical Appearance: Grigori has 3 fingers on each hand which resemble a dragon's claw. He possesses a white feathered 4ft tail and his bright yellow skin resembles scales. His feet possess 3 toes and resembles a dragon's foot. He has an average figure and posses bright white hair. He has two small horns which are located on his forehead. They are dark green and are a bit curled. He doesn't possess a nose, instead he has two slits that serves as his nose. His ears resembles the ears of a dragon and his chin is small. His face is thin and his eyes are bright red with small pupils. His tongue is humanlike and doesn't have any facial hair. He weights 168 pounds and is 6'2ft tall.
• Backstory: Grigori was born to 2 Riflting merchants that worked for Jasmine Dresen. He lost both of them at the age of 8 to illness and was adopted by Jasmine. He gained a baby brother and became very attached to him. He would always defend his little brother from bullies even if it meant getting beaten up instead. He was eventually expelled for "accidentally" setting a bully's locker on fire and for "accidentally" kicking them in the balls. He got grounded for an entire year as a result. At the age of 11, his 8 year old brother went missing. He searched all over the city and did not stop untill the next day. He was very glad to see his brother alive and well. He fell asleep within seconds of sitting down and discovered that Gelle had put a blanket over him. During his secondary education, Gelle corrected his homework out of brotherly love but he unwillingly put Grigori under a lot of stress.
The school that Grigori attended believed he was a child prodigy and put him in a lot of extra classes. Grigori had no idea that it was his little brother was behind it.
On the day of his exams, he failed to show up at school. The school contacted his parents and asked if he was sick. They told the school he was not and searched for him. Gelle discovered his older brother at the park and crying. Gelle slapped him for making him worry. Grigori told him everything. From the amount of pressure he was under to fearing he would bring shame on the family. Gelle told him he had a confession to make but would tell him if he returned him. So the riftling returned home. Gelle told him he had been correcting his homework in secret which resulted in Grigori being furious. He shouted at the young boy and stormed up to his room. The next day, he apologise and told him that he meant nothing he said. He knew Gelle meant to help him. They were both grounded but Grigori snuck Gelle blue berries during the 3 months of punishment.
At the age of 17, he got a part time job at the local shop as a sales assistant and would often bring home Blue Berries for his little brother. He decided to pursue a career in healing and took up the neccessary eduaction. Whenever he had time, he would spend it with his brother.
• Extra Details:
  • Gives Gelle piggyback rides
  • loves most types of food.
  • Always brings home blueberries from his shop for Gelle. Usually, they are one day out of date but knows it is safe for consumption.
  • Is physically unable to wear shoes and most trousers have to be either repaired or tailored for him due to his feet.
  • Cares a lot about Gelle and would do anything to protect him.
  • He worships Kahao
  • He uses Regeheloz and Seftha.
  • He considered joining the Seedbarers but is currently undecided about it.
~ Character Relationships ~
• NPC Name: Jasmine Dresen
• NPC Age: 37
• NPC Gender: Female
• Connection to PC: Adoptive mother
• Extra Details: Likes cranberry muffins, knowledgeable about sewing

• NPC Name: Lewis Dresen
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Adoptive Father
• Extra Details: Cook of the family, very possessive about a cookbook he gained from his grandmother

• NPC Name: Frank Luxfonit
• NPC Age: 36
• NPC Gender: Male
• Connection to PC: Biological Father, Deceased
• Extra Details: Frank loved his son and believed Grigori had a lot of potential. Likes Bacon sandwiches,cooking and betting

• NPC Name: Amanda Luxfonit
• NPC Age: 37
• NPC Gender: Female
• Connection to PC: Biological Mother, Deceased
• Extra Details:Amanda loved her son and was a bit overprotective. She knew his unique appearance would result in him being bullied and hope that he would pursue a career in magic. Likes dancing, hot spicy food and cooking.
~
• PC Name: Gelle Dresen
• PC's Character Sheet:
• Connection to PC: Brother (not biological)
• Extra Details:He can whistle,Prone to climbing things and Likes blueberries[/quote]
~ Character Inventory and Currency ~
• Equipped:
  • A white long sleeved button shirt
  • bright green waistcoat.
  • Cream coloured trousers. They are ripped at the bottom and has a hole cut in the back for his tail.
  • A leather black belt
• On Person:
  • A bronze pocket watch that belonged to his mother.
  • Wallet.
• In Storage:
  • A picture of him with his parents
  • a picture with him and Gelle with their parents.
  • Journal
  • Various every day clothes.
  • One decorative steel sword.
  • One plant pot with flowers in.
  • Regeheloz books
• In Cash: 100 gold
• In Bank: 1095
I can't remember what needed fixing or adding. :(
Last edited by The SheoDovah on Wed Mar 12, 2014 5:18 pm, edited 1 time in total.
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Re: The Soulless Collection

Post by The-Shadow-One »

There, is that better? (It should fit. I have edited it to fit.)
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Re: The Soulless Collection

Post by Hissien »

TAKE THREE... I've never had to do this so many times in my experience as RPer
Hidden:
Character Sheet• Username: Hissien
~ Character Info ~
• Name: Raythe Lythandas
~ Aliases:
• Ancestry: Riftling Bishop
• Age: 121
• Gender: Male
• Physical Appearance:
Spoiler:
Image
Average height standing at 6' 0", light scholarly build at 140 lbs, white hair, dark almost black skin, amber eyes and an intense set of facial features with high cheek bones with a gaunt face he looks almost as old a he is
• Background: Born into a family of noble riftlings Raythe was a spoiled little prat in his youth. He was entitled, haughty and full of himself as many such people are. His awakening to the reality of the world was harsh and cruel. Seeing the future for her son, Lady Lythandas the head of his house sent him to be apprenticed to a good friend of hers hoping to have the evil beaten out of the boy, literally if need be.

It worked, apparently all he needed was an outlet for all of his frustrations. They were hard years but he quickly became a master of the craft. Well actually it took two decades of high intensity training but that is neither here nor there. Either way he eventually was allowed to leave and return to his home. For a few decades he worked to further his family's interests in whatever way he could. He grew tired of this however and at the ripe age of eighty he decided to move into the material plane, the capital of Iandre no less. He established himself in the magical community over the next few years, becoming a professor on magical theorem. This is where he has decided to settle and currently lives in the west side of the city with his wife Ana.
~ Extra Details: Patron Deity: Daestris Magic Types: The Four Powers(water), Steredge, Kaihos and Runstae. His steredge dimension is a vast estate in a moonlit forest with a library of vast knowledge, some of the books are from the material plane but most are in fact projections of Raythe's own scholarly knowledge. He and Ana in fact live inside of this estate, their home in the city is actually used as a place to tutor students and entertain visitors.
~ Character Relationships ~
• NPC Name: Ana Stormwater
• NPC Ancestry: Human
• NPC Age: 64
• NPC Gender: female
• Connection to PC: Wife
• Extra Details: A kind woman quit beautiful do he age but she looks her age. She's insecure because her husband looks so much younger than her and she's often scared he will leave her. She is tough, and strong, she was a warrior in her youth and isn't afraid to show it. She has battle scars but Raythe says they only enhance her beauty.

~


• NPC Name: Strya Lythandas
• NPC Ancestry: Riftling Countess
• NPC Age: 569
• NPC Gender: female
• Connection to PC: Mother
• Extra Details: A strong and powerful leader of house Lythandas. She is hard on all members of her family but her children especially. She live in the Rift and refuses to leave except in matters of dire import.
~


• NPC Name: Hibernus Yao
• NPC Ancestry: Human
• NPC Age: 67
• NPC Gender: Male
• Connection to PC: Colleague and personal friend
• Extra Details: Rival in the magical community, but arguably Raythe's closest friend. The two often duel one another for sport.
~


• NPC Name: William Black
• NPC Ancestry: Human
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Friend and drinking buddy
• Extra Details: Member of The Sundered. Gets into debates often with Raythe which have more than once resulted in him having himself thoroughly beaten. They laugh afterwards but it could easily go too far
~


• NPC Name: Amneria Frostwing
• NPC Ancestry: Riftling Bishop
• NPC Age: 57
• NPC Gender: female
• Connection to PC: Rival and Raythe's superior
• Extra Details: maintains a friendly if business like relationship with Raythe. The two are perhaps rivals, Amneria always feeling the need one up Raythe due to the fact that she was the department's second choice for the job. Raythe being first but declining.
~

~ Character Inventory and Currency ~
• Equipped: ·Black robes
·boots
·gloves
·Several Enchanted doodads which include:
-An amulet of Eternal Youth
-A Ring of Starlight that acts as a light on command
-A Ring of tracking he and his wife both have one, allowing then other to know their location
·A high quality steel dagger on his thigh for emergencies the magic just can't handle. Like opening letters or boxes.
·Brooch with his family seal on it. This identifies him and allows him entry to the territory his family occupies
• On Person:
-Satchel for books and potions
-Wallet
-Identification
• In Storage:·
A vast collection of tomes
· furniture
·sometimes his wife (hehe)
·His familiar which is a lesser Riftling named Muffins. Muffins resembles a miniature dragon. Do not anger muffins.
·Several changes of clothes
·a rapier
·a staff of black iron with a moonstone at the head
~
• In Cash: 5,000
• In Bank: 70,000 (shared account)
Last edited by Hissien on Thu Mar 13, 2014 3:16 am, edited 1 time in total.
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Re: The Soulless Collection

Post by Ripcage »

I now direct your attention to this post. It will contain character sheets for the more important non-player characters in the RP. You can also look at the sheet(s) to sort of see what I expect in yours.
The-Shadow-One wrote:There, is that better? (It should fit. I have edited it to fit.)
I suppose everything is there, plus a personality tab don't remember including... Hmmm... :Twisted Evil:
:
Character Sheet• Username: Hissien
~ Character Info ~
• Name: Raythe Lythandas
~ Aliases:
• Ancestry: Riftling Bishop
• Age: 121
• Gender: Male
It's good.
• Physical Appearance:
Spoiler:
Image
Average height standing at 6' 0", light scholarly build, white hair, dark almost black skin, amber eyes and an intense set of facial features with high cheek bones with a gaunt face he looks almost as old a he is
Weight. You are missing weight. Other than that it's good.
• Background: Born into a family of noble riftlings Raythe was a spoiled little prat in his youth. He was entitled, haughty and full of himself as many such people are. His awakening to the reality of the world was harsh and cruel. Seeing the future for her son, Lady Lythandas the head of his house sent him to be apprenticed to a good friend of hers hoping to have the evil beaten out of the boy, literally if need be.

It worked, apparently all he needed was an outlet for all of his frustrations. They were hard years but he quickly became a master of the craft. Well actually it took two decades of high intensity training but that is neither here nor there. Either way he eventually was allowed to leave and return to his home. For a few decades he worked to further his family's interests in whatever way he could. He grew tired of this however and at the ripe age of eighty he decided to move into the material plane, the capital of Iandrye no less. He established himself in the magical community over the next few years, becoming a professor on magical theorem. This is where he has decided to settle and currently lives in the west side of the city with his wife Ana.
M'hm, m'hm.
~ Extra Details: Patron Deity: Daestris Magic Types: The Four Powers(water), Steredge, Kahao and Runstae. His steredge dimension is a vast estate in a moonlit forest with a library of vast knowledge, some of the books are from the material plane but most are in fax projections of Raythe's own scholarly knowledge. He and Ana in fact live inside of this estate, their home in the city is actually used as a place to tutor students and entertain visitors.
"In fax"? Fax machines don't exist yet... See Danuhl's sheet. I'd like it listed in a similar manner. Also... Ummm... Kahao isn't a magic type. Other than those things, it's good.
~ Character Relationships ~
• NPC Name: Ana Stormwater
• NPC Ancestry: Human
• NPC Age: 64
• NPC Gender: female
• Connection to PC: Wife
• Extra Details: A kind woman quit beautiful do he age but she looks her age. She's insecure because her husband looks so much younger than her and she's often scared he will leave her. She is tough, and strong, she was a warrior in her youth and isn't afraid to show it. She has battle scars but Raythe says they only enhance her beauty.

~
~ Character Relationships ~
• NPC Name: Strya Lythandas
• NPC Ancestry: Riftling Countess
• NPC Age: 569
• NPC Gender: female
• Connection to PC: Mother
• Extra Details: A strong and powerful leader of house Lythandas. She is hard on all members of her family but her children especially. She live in the Rift and refuses to leave except in matters of dire import.
~
~ Character Relationships ~
• NPC Name: Hibernus Yao
• NPC Ancestry: Human
• NPC Age: 67
• NPC Gender: Male
• Connection to PC: Colleague and personal friend
• Extra Details: Rival in the magical community, but arguably Raythe's closest friend. The two often duel one another for sport.
~
~ Character Relationships ~
• NPC Name: William Black
• NPC Ancestry: Human
• NPC Age: 45
• NPC Gender: Male
• Connection to PC: Friend and drinking buddy
• Extra Details: Member of The Sundered. Gets into debates often with Raythe which have more than once resulted in him having himself thoroughly beaten. They laugh afterwards but it could easily go too far
~
~ Character Relationships ~
• NPC Name: Amneria Frostwing
• NPC Ancestry: Riftling Bishop
• NPC Age: 57
• NPC Gender: female
• Connection to PC: Rival and Raythe's superior
• Extra Details: maintains a friendly if business like relationship with Raythe. The two are perhaps rivals, Amneria always feeling the need one up Raythe due to the fact that she was the department's second choice for the job. Raythe being first but declining.
~
~ Character Relationships ~
,
~ Character Relationships ~
everywhere. Yeah, could you fix that please? :P
~ Character Inventory and Currency ~
• Equipped: Black robes, boots, gloves and several enchanted baubles (full listing: Amulet of Eternal youth, while a misleading name it does not actually preserve one's youth forever, it slows down someone's age to the point that it is hardly noticeable but they still age and could be killed by aging magic still. Ring of tracking, he and his wife both have one and are able to tell where one another are at all times, perhaps due to Ana's insecurity. Ring of starlight, a ring that acts like a torch on command. I can also explain where and when he got these powerful objects if you do desire.) and a dagger on his thigh just in case. Brooch with his family seal on it.
• On Person: Satchel for books and potions. Identification. Wallet.
Good, but list these.
Like this maybe?

Code: Select all

[color=#00BF00]•[/color] Equipped:[list][*]Black robes
[*]Boots
[*]Gloves
[*]Several enchanted baubles, including:[list][*]Amulet of Eternal youth, while a misleading name it does not actually preserve one's youth forever, it slows down someone's age to the point that it is hardly noticeable but they still age and could be killed by aging magic still.
[*]Ring of tracking, he and his wife both have one and are able to tell where one another are at all times, perhaps due to Ana's insecurity.
[*]Ring of starlight, a ring that acts like a torch on command.[/list]
[*]A dagger on his thigh just in case.
[*]A brooch with his family seal on it.[/list]
[color=#008000]•[/color] On Person:[list][*]A satchel containing books and potions.
[*]His wallet
[*]Identification[/list] 
Which would look like the following.
• Equipped:
  • Black robes
  • Boots
  • Gloves
  • Several enchanted baubles, including:
    • Amulet of Eternal youth, while a misleading name it does not actually preserve one's youth forever, it slows down someone's age to the point that it is hardly noticeable but they still age and could be killed by aging magic still.
    • Ring of tracking, he and his wife both have one and are able to tell where one another are at all times, perhaps due to Ana's insecurity.
    • Ring of starlight, a ring that acts like a torch on command.
  • A dagger on his thigh just in case.
  • A brooch with his family seal on it.
• On Person:
  • A satchel containing books and potions.
  • His wallet
  • Identification
• In Storage: A vast collection of tomes, furniture, sometimes his wife (hehe), his familiar which is a lesser Riftling named Muffins. Muffins resembles a miniature dragon. Do not anger muffins. Several changes of clothes, a rapier, a staff of black iron with a moonstone at the head.
Not sure how to list some of this... :P
~
• In Cash: 5,000
• In Bank: 70,000 (shared account)[/area]
Good!
Just weight, lists, and "~ Character Relationships ~" seems like. :D

Edit, accepted Dove and Tso.
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Re: The Soulless Collection

Post by Justice knight »

Character Sheet• Username: Justice Knight
~ Character Info ~
• Name: Jaslen Perinnol
~ Aliases: Jase to friends and then there's Jason(his other personality)
• Ancestry: Human
• Age: 28
• Gender: Male
• Physical Appearance :Body Features: Jaslen has a fairly average build with his height of 5 foot 11 and weight of 158 pounds though he does have a very nasty scar on his chest that runs vertically down his torso and misses his heart by a few inches.
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• Background: Jaslen was dropped off an orphanage as a child though the reasons were unknown, some thought he was an actually an orphan left there by a kind soul who couldn't look after him while others thought he was a love child of an affair, left there to hide a dirty secret- though only his biological parents know the true reason.
Jaslen was a gentle and well mannered young boy- a push over really- which led to bullying from the other children, mainly verbal of course. To escape the emotional pain, Jaslen began tinkering with airship parts from a nearby junkyard and found himself to be quiet skilled in their repair. At 16 he was working on an actual airship rotor when some of the bullies found his hidey hole and the abuse became physical.
During the scuffle, one of the two boys shoved Jaslen and he fell towards the spinning rotor which sliced his chest. In that moment something snapped in Jaslen, there something dark and twisted and cruel was born in Jaslen's heart and it was named Jason. Jason immediately grabbed the other boy by the neck and shoved his stomach into the spinning blade then used the bloody intestines to strangle the other boy to death. Curiously Jason then cleaned the scene and left a message for Jaslen that simply read "You're welcome" and when Jaslen eventually regained control he had no memory of the event.
Over the years that followed Jaslen learned of Jason and the horrible creature he was and grew to fear his 'guardian angel' and fell into working on Airship parts to avoid another accident. After a lucky break and a lot of hard work Jaslen got a pretty sweet deal manufacturing parts for an Airship company which after a few years he left and founded his own airship company (Perinnol Air) that produced efficient and cost effective model leading to it becoming a leading producer of Airships and Jaslen becoming quite rich. In more recent years, Jaslen has been putting his money to good use, spending on himself and on the underpriveleged- infact Perinnol Air hires a large amount of orphans and street children, trains them and provides stable jobs and wages.
But of course, Jason still lingers.
• Extra Details:
•Has a split personality. Jaslen is a mild-mannered and kind gentleman while Jason is a remorseless Psycopath. It seems to be stressful or dire situations that causes Jason to come out.
•Has a crush on his friend Luminita
•Jason is incredibly resourceful, not only has he learnt hand to hand from somewhere but he can make almost anything into a weapon.
•Jaslen is appaled by violence, however he is a fairly good shot.
~ Character Relationships ~
• NPC Name: Luminita
• NPC Ancestry: Human
• NPC Age: 22
• NPC Gender:Female
• Connection to PC: Friend
• Extra Details: Luminita and Jaslen have been travelling across Iandyre together.
~
• NPC Name: Sarah Kerrigan
• NPC Ancestry: Human
• NPC Age: 26
• NPC Gender:Female
• Connection to PC: Business Partner
• Extra Details: Sarah is Jaslen's business partner, she tends to handle the organisation side of things.
~ Character Inventory and Currency ~
• Equipped: A black suit with cufflinks- something that can be a very useful tool or even a weapon in the right hands.
• On Person: A pocket watch and a small pistol
• In Storage: A few changes of clothes, a couple of sketches- mainly of airships, a fencing blade and a second small pistol. There is also a letter opener knife
~
• In Cash: 200
• In Bank:1,500,000
I love you rippy,but if I ever have to make a sheet that intricate again, someone will die.
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Justice knight wrote:Why do I have to be given?! :mrgreen:
Because you're so popular!
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Re: The Soulless Collection

Post by Ripcage »

Justice knight wrote:I love you rippy,but if I ever have to make a sheet that intricate again, someone will die.
M'hm. Looks like this sheet won't be used again. Oh well, all a part of the learning experience on my end. Hissi, and anyone else working on a sheet, don't worry about listing your inventory just type it outright. Thank you! :)
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Re: The Soulless Collection

Post by Hissien »

Ripcage wrote:
Justice knight wrote:I love you rippy,but if I ever have to make a sheet that intricate again, someone will die.
M'hm. Looks like this sheet won't be used again. Oh well, all a part of the learning experience on my end. Hissi, and anyone else working on a sheet, don't worry about listing your inventory just type it outright. Thank you! :)
I'm.... I'm... going to kill you all.

ANYWAY it's fixed Ripper... :mrgreen:
\[T]/ Praise the Sun Y'all
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Re: The Soulless Collection

Post by Ripcage »

Hissien wrote:TAKE THREE... I've never had to do this so many times in my experience as RPer
:oops: Sorry.

Accepted though.
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Re: The Soulless Collection

Post by Hissien »

Don't be sorry it's good practice as personally I actually love making sheets
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Re: The Soulless Collection

Post by Archer »

Could you hold a spot for me? I should be able to get a sheet up within the next week.
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Re: The Soulless Collection

Post by Hissien »

I have a question about magic, in this case the four powers but it could be applied to anything: In the old soulless collection, someone's control over magic was more or less absolute in it's sphere, when they knew magic it was more or less a part of them. As such, a user of the elemental magics(which I assume the four powers are derived from) was able to physically turn themselves into these elements for a short time, in my case Maligus the Black could shift into the shadows becoming more or less immune to physical attacks but even more vulnerable to magic, could the same be said of users of the four powers? Can they, if skilled enough, take on the form of their element of choice?
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