UESP Report on ESO from PAX East

A place to discuss and ask questions about the online version of our favorite series.
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

UESP Report on ESO from PAX East

Post by Daveh »

I've written up a short PAX East 2013 Tamriel Beer Garden Event Report from my experience at PAX this weekend. If anyone has more questions on my experience/opinion of the game feel free to ask it here. I have a bunch of thoughts which I thought weren't appropriate or relevant for the report.

The short/quick summary of my experience with the game is very much "a Skyrim MMO" which is a good thing in my opinion.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
HatofMadness
Champion
Champion
Posts: 855
Joined: Thu Feb 18, 2010 5:23 am
Status: I don't play the radio.

Re: UESP Report on ESO from PAX East

Post by HatofMadness »

Well done!
Image
Breath.....................Compose......................Stare....................What?
AddictedtoMorrowind
Grand Master
Grand Master
Posts: 2470
Joined: Tue Aug 09, 2011 4:33 pm
UESPoints: 4

Re: UESP Report on ESO from PAX East

Post by AddictedtoMorrowind »

How many Septims did you use for the Tamriel Beer Garden thing?
User avatar
Musicman247
Mod On Leave
Mod On Leave
Posts: 2876
Joined: Tue Nov 15, 2011 5:06 am
ES Games: Morrowind, Oblivion, Skyrim
Platform: Xbox, PC, STD
Status: Smurfin'
Other Profiles: Gamertag: MightyGo0dLeadr
UESPoints: 15
Location: Your dreams

Re: UESP Report on ESO from PAX East

Post by Musicman247 »

Awesome! Thanks, Dave!
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

AddictedtoMorrowind wrote:How many Septims did you use for the Tamriel Beer Garden thing?
Hah! I only used two (for food). The rest of the time I was glued to either the game or the developers.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
Abel
Apprentice
Apprentice
Posts: 176
Joined: Tue Jan 03, 2012 11:08 am
ES Games: Oblivion, Shivering Isles, Knights of the Nine, Skyrim
Platform: PC
Other Profiles: Steam: orthanq
Location: Belgium

Re: UESP Report on ESO from PAX East

Post by Abel »

Thank you for the write-up! Greatly appreciated.

Did you get a chance to experience the sound of the game at all? If so, how was the music? Was it as good as recent TES games?
AddictedtoMorrowind
Grand Master
Grand Master
Posts: 2470
Joined: Tue Aug 09, 2011 4:33 pm
UESPoints: 4

Re: UESP Report on ESO from PAX East

Post by AddictedtoMorrowind »

Haha! You should've gambled the rest and bribed some developers. Thanks for this report!
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

Abel wrote:Thank you for the write-up! Greatly appreciated.

Did you get a chance to experience the sound of the game at all? If so, how was the music? Was it as good as recent TES games?

Yes...each station had its own set of headphones. I don't remember the music at all...either it was set very low so I didn't notice it or wasn't there yet. I was so into the game itself I can't even remember much about the sound in general.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
The Tom
Master
Master
Posts: 1080
Joined: Fri Oct 30, 2009 7:48 pm
ES Games: Morrowind, Oblivion, Skyrim, Online
Platform: PC
Location: UK
Contact:

Re: UESP Report on ESO from PAX East

Post by The Tom »

At first I thought it was a shame that the coins didn't have Tiber Septim's face on them, and then I remembered I was being an idiot because this is ESO and he won't be born for another 300 years...

You said the interactive objects and people were marked with a glow, which is acceptable in my eyes, but did you think the town had that static quality that most MMOs suffer from, where the NPCs stand around doing nothing other than glowing?
"All right people, we created this multi-billion dollar facility under Cheyenne Mountain so that we can use this thing. Anyone know how?"
User avatar
Abel
Apprentice
Apprentice
Posts: 176
Joined: Tue Jan 03, 2012 11:08 am
ES Games: Oblivion, Shivering Isles, Knights of the Nine, Skyrim
Platform: PC
Other Profiles: Steam: orthanq
Location: Belgium

Re: UESP Report on ESO from PAX East

Post by Abel »

Daveh wrote:
Abel wrote:Thank you for the write-up! Greatly appreciated.

Did you get a chance to experience the sound of the game at all? If so, how was the music? Was it as good as recent TES games?

Yes...each station had its own set of headphones. I don't remember the music at all...either it was set very low so I didn't notice it or wasn't there yet. I was so into the game itself I can't even remember much about the sound in general.
It could be that the music hasn't been implemented yet. There was some vague talk about 'randomly generated' music and recently they confirmed that Jeremy Soule was 'involved' in ESO.
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

The Tom wrote:At first I thought it was a shame that the coins didn't have Tiber Septim's face on them, and then I remembered I was being an idiot because this is ESO and he won't be born for another 300 years...

You said the interactive objects and people were marked with a glow, which is acceptable in my eyes, but did you think the town had that static quality that most MMOs suffer from, where the NPCs stand around doing nothing other than glowing?
I seem to recall some NPCs moving and there was a fair amount of livestock wandering around (rats and pigs I remember in particular). I'm not sure if all objects/NPCs with quests glow or just your active ones. At the moment the glow is minimal and you don't notice it until you get closer to the thing. It wasn't very emersive breaking unlike what I've seen in other MMOs. Of course this is one of those things that could easily be changed during beta (for the worse or for the better).
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
Eltee
Master
Master
Posts: 1153
Joined: Wed Jan 19, 2011 8:28 pm
ES Games: TES II-III-IV-V
Platform: PC
Status: Elsewhere
Location: Ontario

Re: UESP Report on ESO from PAX East

Post by Eltee »

Awesome report, Daveh! Thanks!
One comment that almost all the devs had was their use of the UESP as a regular lore and information source. I think all admins/editors here should be proud at the fantastic Elder Scrolls resource we've built!
Squee! Convey congrats from all of us to the Wiki side. That really is a hell of an accomplishment.
User avatar
AKB
Global Wiki Admin
Global Wiki Admin
Posts: 1218
Joined: Tue Jan 25, 2011 12:52 am
ES Games: Arena, Daggerfall, Morrowind, Oblivion, Skyrim, ESO All DLC
Platform: PC
Status: Believing
Other Profiles: AKB (Doppelgänger)
UESPoints: 4985
Location: Louisiania
Contact:

Re: UESP Report on ESO from PAX East

Post by AKB »

Daveh wrote:
AddictedtoMorrowind wrote:How many Septims did you use for the Tamriel Beer Garden thing?
Hah! I only used two (for food). The rest of the time I was glued to either the game or the developers.
Did they let you keep them, then? I'd love to see more high resolution images of them, if you could take them.
UESP Admin, Blogger, Cartographer, Moderator, Editor, and Patroller

Thought for the day:

Success teaches us nothing; only failure teaches.
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

AKB wrote:
Daveh wrote:
AddictedtoMorrowind wrote:How many Septims did you use for the Tamriel Beer Garden thing?
Hah! I only used two (for food). The rest of the time I was glued to either the game or the developers.
Did they let you keep them, then? I'd love to see more high resolution images of them, if you could take them.
Yup...I smuggled them out. There is TamrielGardenSeptim.jpg that I took but I'll take another hi-res shot of a single coin shortly.

Edit: I uploaded TamrielGardenSeptimCoin.jpg as a hi-res version of a single coin. They are metal and have the same design on both sides.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
AddictedtoMorrowind
Grand Master
Grand Master
Posts: 2470
Joined: Tue Aug 09, 2011 4:33 pm
UESPoints: 4

Re: UESP Report on ESO from PAX East

Post by AddictedtoMorrowind »

That is so cool. I love the woven bag that was included with the coins. What are the coins made out of?
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

AddictedtoMorrowind wrote:That is so cool. I love the woven bag that was included with the coins. What are the coins made out of?
Some sort of metal. I'm guessing brass from its basic properties (weight, gold, non-magnetic) with some sort of antiquing finish.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
HatofMadness
Champion
Champion
Posts: 855
Joined: Thu Feb 18, 2010 5:23 am
Status: I don't play the radio.

Re: UESP Report on ESO from PAX East

Post by HatofMadness »

I wonder if the Dorian Glitch was available...
Image
Breath.....................Compose......................Stare....................What?
User avatar
AKB
Global Wiki Admin
Global Wiki Admin
Posts: 1218
Joined: Tue Jan 25, 2011 12:52 am
ES Games: Arena, Daggerfall, Morrowind, Oblivion, Skyrim, ESO All DLC
Platform: PC
Status: Believing
Other Profiles: AKB (Doppelgänger)
UESPoints: 4985
Location: Louisiania
Contact:

Re: UESP Report on ESO from PAX East

Post by AKB »

I like how one of the first things you do when you're given a bag of Septims is ask: "Are they magnetic?"

I'm not criticizing as I'd of done the same to figure out what they were made out of, but for some reason it does seem like it might be the wrong knee jerk reaction.
UESP Admin, Blogger, Cartographer, Moderator, Editor, and Patroller

Thought for the day:

Success teaches us nothing; only failure teaches.
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

AKB wrote:I like how one of the first things you do when you're given a bag of Septims is ask: "Are they magnetic?"

I'm not criticizing as I'd of done the same to figure out what they were made out of, but for some reason it does seem like it might be the wrong knee jerk reaction.
Hah...too true! My defense is that I've been doing magnetic non-destructive testing in various forms for the last 18 years so it's practically a reflex for me.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
OblivionDuruza
Grand Master
Grand Master
Posts: 6881
Joined: Tue Apr 19, 2011 7:44 am
UESPoints: 5

Re: UESP Report on ESO from PAX East

Post by OblivionDuruza »

One comment that almost all the devs had was their use of the UESP as a regular lore and information source.

Warms my heart! Really interesting insight into the feel of the game, particularly its apparent likeness to Skyrim. Did you notice there seemed to be any incorporation of the Radiant system we saw introduced in Skyrim? And by the way, always glad to see more of you Daveh!
User avatar
Avron the S'wit
Grand Master
Grand Master
Posts: 2578
Joined: Thu Aug 12, 2010 2:21 am
ES Games: All of them!
Platform: PC
Status: Still a s'wit.
UESPoints: 5
Location: USA
Contact:

Re: UESP Report on ESO from PAX East

Post by Avron the S'wit »

Daveh wrote:
AKB wrote:Did they let you keep them, then? I'd love to see more high resolution images of them, if you could take them.
Yup...I smuggled them out.
How many did you smuggle out, and how many doves must I sacrifice to obtain one? :P


In any case, a great report and I'm glad you got the experience. Hopefully we'll bump into you in the actual game itself!
Huzzah!

"[...] for the lives of gods are not what mortals think and matters that weigh only years to mortals weigh on gods forever."
The Tribunal Temple, Nerevar at Red Mountain

Find the S'wit:
ESO PC-NA: @Avron | Legends: nosoundcomes
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

OblivionDuruza wrote:Warms my heart! Really interesting insight into the feel of the game, particularly its apparent likeness to Skyrim. Did you notice there seemed to be any incorporation of the Radiant system we saw introduced in Skyrim? And by the way, always glad to see more of you Daveh!
I didn't play it long enough to see exactly what friendly NPCs act or do, whether they are just static or move around like in Skyrim. From what little I experienced my *guess* is there will be a mix: quest NPCs would be static (as they seemed to be) and "random" NPCs that move around added for flavour. Monsters appeared relatively intelligent and would attack you on sight when you approached them (relatively small aggro radius).

Avron the S'wit wrote:How many did you smuggle out, and how many doves must I sacrifice to obtain one?
In any case, a great report and I'm glad you got the experience. Hopefully we'll bump into you in the actual game itself!
I haven't counted but I should have got away with 18 coins. I'm actually seeing if I can get a bunch of extra coins for another project and will keep you in mind.
Last edited by Daveh on Tue Mar 26, 2013 3:46 pm, edited 1 time in total.
Reason: spelling....
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
iamlegend
Layman
Layman
Posts: 9
Joined: Sun May 13, 2012 4:09 pm
ES Games: oblivion, skyrim
Platform: pc, ps3
Other Profiles: skyrim nexus: applemonsterz // steam: adrivde
Location: Belgium

Re: UESP Report on ESO from PAX East

Post by iamlegend »

Great Report, i'm looking forward to the game.
Just one question, what happens when you die?
is it like some other MMO's that you just lose eveything and spawn in a certain place or are there some checkpoints?
i think it's rather unlikely you can save anytime you want?
thanks for the future reply :D
If I don't answer your reply/question/whatever here, contact me in a private message on the skyrim nexus.
my name there is applemonsterz.
User avatar
Daveh
UESP Founder
UESP Founder
Posts: 46
Joined: Wed Nov 23, 2005 6:25 am
ES Games: All
Platform: PC
Location: Toronto, Canada
Contact:

Re: UESP Report on ESO from PAX East

Post by Daveh »

iamlegend wrote:Great Report, i'm looking forward to the game.
Just one question, what happens when you die?
is it like some other MMO's that you just lose eveything and spawn in a certain place or are there some checkpoints?
i think it's rather unlikely you can save anytime you want?
thanks for the future reply :D
In the current build there were two options:
  1. Respawn at last activated wayshrine (no penalty)
  2. Respawn at current position (small XP penalty, a couple % of level at level 5)
When you respawn after death you are an invulnerable "ghost" for 10-20 seconds or perhaps until you are in a "safe" area where you won't be attacked. I seem to recall a dev mentioning they were looking at fine tuning the death respawning.
Dave Humphrey - System Administrator
The Unofficial Elder Scrolls Pages - http://www.uesp.net
User avatar
Velvet LeChance
Journeyman
Journeyman
Posts: 293
Joined: Mon May 28, 2012 7:37 pm
Other Profiles: discord: @inr#2535
UESPoints: 10

Re: UESP Report on ESO from PAX East

Post by Velvet LeChance »

Well that's slightly disappointing. (However the talk of fine tuning the system does give me some hope that we might see something better.)

As an invulnerable 'ghost' I assume you couldn't attack anyone or anything. Would be kinda game breaking, particularly in the middle of a battle
uesp best poster award winner 2022
Post Reply