This is all very promising, just the kind of thing I'd like for DaggerFall, which looks great in it's original state, something I feel is lost in the Unity version.
I tested the beta out and it works, donno about quests and such, I just did a quick test as I have played DaggerFall too much, I'll ...
Search found 19 matches
- Fri Sep 25, 2026 12:28 pm
- Forum: Daggerfall
- Topic: DaggerFX -- vanilla DF in Windows
- Replies: 5
- Views: 830
- Wed Mar 04, 2015 12:50 pm
- Forum: Daggerfall
- Topic: Game freezing??
- Replies: 1
- Views: 1681
Re: Game freezing??
The XLengine release is pre alpha, you can't play the game with it at this point.
No character creation, no leveling, no quests, all you can do is wander around.
If you want to play Daggerfall use dosbox.
No character creation, no leveling, no quests, all you can do is wander around.
If you want to play Daggerfall use dosbox.
- Thu Jan 29, 2015 8:35 pm
- Forum: Daggerfall
- Topic: Diseased?
- Replies: 6
- Views: 2120
Re: Diseased?
Or go to the nearest mages guild and make a "cure disease" spell, assuming you can cast spells of course.
- Mon Jan 19, 2015 3:55 pm
- Forum: Daggerfall
- Topic: Daggerfall General Discussion Thread
- Replies: 71
- Views: 67020
Re: Daggerfall General Discussion Thread
I started playing Daggerfall back in 1996, is is easily the game I have played most of all, but I have never ever had a savegame delete it self.
- Sun Jan 11, 2015 8:15 am
- Forum: Daggerfall
- Topic: Magic Item Degradation
- Replies: 3
- Views: 2167
Re: Magic Item Degradation
Those enchantments will make you a god if you are a caster and/or use hand-to-hand, especially if you are a Haarvenu vampire with spell absorption.
- Sun Jan 11, 2015 6:42 am
- Forum: Daggerfall
- Topic: Magic Item Degradation
- Replies: 3
- Views: 2167
Re: Magic Item Degradation
Items have a certain amount of durability, each spell has a cost and drains the items durability, so a magic item has a limited number of charges.
A sword with a bunch of cast when strikes spells on it won't last very long, even if it is daedric.
Some magic items don't drain very fast though, they ...
A sword with a bunch of cast when strikes spells on it won't last very long, even if it is daedric.
Some magic items don't drain very fast though, they ...
- Thu Jan 08, 2015 4:44 am
- Forum: Daggerfall
- Topic: Dark Brotherhood Acceptance problem
- Replies: 2
- Views: 1903
Re: Dark Brotherhood Acceptance problem
If the residence is locked, just pick the lock, if that doesn't work cast an open spell and enter.
- Thu Jan 08, 2015 4:35 am
- Forum: Daggerfall
- Topic: spellbook UI functions
- Replies: 2
- Views: 1960
Re: spellbook UI functions
Link broken.
http://cdn.head-fi.org/0/09/092e921b_spellbook.png
You can select your own icon for spells, this is handy for spells like shield or spell reflection, that last a while.
The icon will be shown in the upper left corner when the spell is cast, only applies to spells cast on your self ...
http://cdn.head-fi.org/0/09/092e921b_spellbook.png
You can select your own icon for spells, this is handy for spells like shield or spell reflection, that last a while.
The icon will be shown in the upper left corner when the spell is cast, only applies to spells cast on your self ...
- Tue Jan 06, 2015 12:11 am
- Forum: Daggerfall
- Topic: Spell Absorption, Reduced Magicka and Magic Immunity
- Replies: 6
- Views: 2572
Re: Spell Absorption, Reduced Magicka and Magic Immunity
In the longer run, you will absolutely need levitation and open spells (unless you want to rely on randomly dropped magic items), recall is VERY handy too.
But in the end, nothing prevents a caster from becoming a better warrior then a pure warrior.
Look through the spellmaker, and gain access to ...
But in the end, nothing prevents a caster from becoming a better warrior then a pure warrior.
Look through the spellmaker, and gain access to ...
- Sat Dec 27, 2014 3:07 pm
- Forum: Daggerfall
- Topic: Spell Absorption, Reduced Magicka and Magic Immunity
- Replies: 6
- Views: 2572
Re: Spell Absorption, Reduced Magicka and Magic Immunity
Spell Absorption only works if you have enough free magicka to absorb the spell.
If your casting skills are low, and your maximum magicka pool is small, then you are unlikely to be able to absorb any spells at all.
I prefer a character that is a good a warrior as any, but has spell absorption and ...
If your casting skills are low, and your maximum magicka pool is small, then you are unlikely to be able to absorb any spells at all.
I prefer a character that is a good a warrior as any, but has spell absorption and ...
- Sat Dec 20, 2014 6:10 pm
- Forum: Daggerfall
- Topic: can I complete this quest?
- Replies: 7
- Views: 2085
Re: can I complete this quest?
Immunity to Magic grants you immunity to paralyzation as well as poison and disease.
Spell absorption makes spell casting 100x more useful, since area at range spells can be reabsorbed, but still do damage = free of cost.
Spell absorption makes spell casting 100x more useful, since area at range spells can be reabsorbed, but still do damage = free of cost.
- Thu Dec 18, 2014 4:41 pm
- Forum: Daggerfall
- Topic: can I complete this quest?
- Replies: 7
- Views: 2085
Re: can I complete this quest?
Different materials only become available at certain levels, as far as I remember you have to be level 4-5 or something like that to find Mithril weapons.
Your only options are to avoid the Daedra (run), use magic, or use the Rusty Ogre Lodge glitch.
Killing any kind of Daedra at level 2 is going to ...
Your only options are to avoid the Daedra (run), use magic, or use the Rusty Ogre Lodge glitch.
Killing any kind of Daedra at level 2 is going to ...
- Sun Nov 23, 2014 12:26 am
- Forum: Daggerfall
- Topic: Disappearing quest people?
- Replies: 14
- Views: 5089
Re: Disappearing quest people?
Another reason for disappearing quest people is too fast processors, the game is much less buggy on a PC with a CPU of less then 450MHz running Win98.
Also, ALWAYS save before accepting a quest, always do this, during the quest it's best only to save while outside, as saving and sometimes also ...
Also, ALWAYS save before accepting a quest, always do this, during the quest it's best only to save while outside, as saving and sometimes also ...
- Sat Nov 22, 2014 10:16 pm
- Forum: Daggerfall
- Topic: I can't find a certain hidden door.
- Replies: 2
- Views: 2761
Re: I can't find a certain hidden door.
You can see hidden doors on the otherwise useless automap.
Some dungeons have blocks that are not attached to the rest of the dungeon though, so they are pretty much inaccessible.
Edit: just checked the place out, there are no secret doors.
Some dungeons have blocks that are not attached to the rest of the dungeon though, so they are pretty much inaccessible.
Edit: just checked the place out, there are no secret doors.
- Sat Nov 22, 2014 9:04 pm
- Forum: Daggerfall
- Topic: quick question about immunity to magic
- Replies: 3
- Views: 5030
Re: quick question about immunity to magic
Immunity to Magic means immunity to disease and paralysis as well, maybe also poisoned weapons.
- Sat Nov 22, 2014 9:01 pm
- Forum: Daggerfall
- Topic: daedra summoning issue - any ideas?
- Replies: 4
- Views: 2312
Re: daedra summoning issue - any ideas?
Well good ol' Sheogorath was asking you a question, press the key "n" to say no, press "y" to say yes.
- Sat Nov 22, 2014 8:38 pm
- Forum: Daggerfall
- Topic: Solid build for first time Daggerfall player
- Replies: 4
- Views: 5158
Re: Solid build for first time Daggerfall player
Must have:
Spell Absorption
Increased magery 3x int in spell points
Expertise in your favorite weapon (long blade deals most damage for a weapon, hand-to-hand deals more damage with higher skill, so has the potential to deal MUCH more dmg then any weapon, like 50-100 when using a bunch of magic ...
Spell Absorption
Increased magery 3x int in spell points
Expertise in your favorite weapon (long blade deals most damage for a weapon, hand-to-hand deals more damage with higher skill, so has the potential to deal MUCH more dmg then any weapon, like 50-100 when using a bunch of magic ...
- Sat Nov 22, 2014 8:20 pm
- Forum: Daggerfall
- Topic: Help for new users that I could have used!
- Replies: 7
- Views: 2759
Re: Help for new users that I could have used!
I totally have no clue where to get the open magical locks spell though and the Mages Guild isn't selling it which is the only problem I've ran into so far. I used lockpicking in my last game but the skill was crappy from my experience and too much like Fallout.
Different Mages Guild's sell a ...
- Sat Nov 22, 2014 8:07 pm
- Forum: Daggerfall
- Topic: Daggerfall General Discussion Thread
- Replies: 71
- Views: 67020
Re: Daggerfall General Discussion Thread
They're randomly generated, so no.
No the dungeons in Daggerfall are like the cities, homes, and temples, a dungeon by a certain name is always the same.
The only difference between main quest dungeons and the regular kind, is that MQ dungeons use blocks that are only used in those particular ...
No the dungeons in Daggerfall are like the cities, homes, and temples, a dungeon by a certain name is always the same.
The only difference between main quest dungeons and the regular kind, is that MQ dungeons use blocks that are only used in those particular ...