See, I ask the question because they are not outright evil. On one hand, they behave as normal bandits in-game. On the other they have an agenda: to rid Tamriel of Werewolves.
The non-Companion werewolves are certainly a threat to Skyrim. The Companions quests never send you to save anyone from a ...
Search found 283 matches
- Thu Sep 12, 2013 4:25 am
- Forum: Skyrim-General
- Topic: Companions-Silver Hand-Wuuthrad??
- Replies: 15
- Views: 1703
- Thu Sep 12, 2013 12:44 am
- Forum: Skyrim-General
- Topic: Companions-Silver Hand-Wuuthrad??
- Replies: 15
- Views: 1703
Re: Companions-Silver Hand-Wuuthrad??
I thought of it the same way at first too. But, when I think about the fact that Wuuthrad is geared against elves, it makes me wonder if the Silver Hand are not the "purists" of the two factions. (for lack of a better term).
What I'm getting at is although Wuuthrad may have been some how passed ...
What I'm getting at is although Wuuthrad may have been some how passed ...
- Thu Sep 12, 2013 12:14 am
- Forum: Skyrim-General
- Topic: Companions-Silver Hand-Wuuthrad??
- Replies: 15
- Views: 1703
Companions-Silver Hand-Wuuthrad??
May be spoilers present...
Why does the Silver Hand want Wuuthrad? And do they deserve it more than the Companions?
I guess we can be pretty sure there were no werewolves among the original 500 Companions for which the Companions are named...
Are the Silver Hand in a better position to assume ...
Why does the Silver Hand want Wuuthrad? And do they deserve it more than the Companions?
I guess we can be pretty sure there were no werewolves among the original 500 Companions for which the Companions are named...
Are the Silver Hand in a better position to assume ...
- Tue Aug 13, 2013 4:39 am
- Forum: Skyrim-General
- Topic: The 'What You Did in Skyrim Today' Thread
- Replies: 3127
- Views: 2164228
Re: The 'What You Did in Skyrim Today' Thread
In Thieves Guild questline at Snow Veil Catacombs I closed the gate behind me after Mercer Frey continually activated the chimes in the room.
The fact that him activating the chimes and not waking up the draugr [&@%!] my PC off! She closed the gate before Mercer made it though and then chucked an ...
The fact that him activating the chimes and not waking up the draugr [&@%!] my PC off! She closed the gate before Mercer made it though and then chucked an ...
- Fri Jul 12, 2013 1:07 am
- Forum: Skyrim-General
- Topic: The opening scenes
- Replies: 62
- Views: 3397
Re: The opening scenes
I just like to believe that General Tulius sent the larger detachment of soldiers away on another assignment right before the scene opens...."We got it from here, boys!"
- Fri Jun 14, 2013 4:31 am
- Forum: Elder Scrolls Online
- Topic: TES:O coming to PS4 and XboxOne
- Replies: 43
- Views: 4918
Re: TES:O coming to PS4 and XboxOne
Before now, I was thinking about buying a cpu instead of a next-gen console just to play ESO! Now I don't have to go that route!
- Wed May 22, 2013 5:44 am
- Forum: Multimedia
- Topic: Xbox One or PS4?
- Replies: 227
- Views: 12782
Re: Xbox One or PS4?
Whichever one Bethesda tells me to get.
- Sat Mar 30, 2013 7:44 pm
- Forum: Skyrim-General
- Topic: My walk with Ulfric Stormcloak... (spoilers)
- Replies: 14
- Views: 1996
Re: My walk with Ulfric Stormcloak... (spoilers)
For me, I felt like I now have met the Ulfric that killed the high king. His swagger and bravado that you only hear about second-hand, I saw for myself. And the weirdness with Gerder helping him- crazy.
BGS does not really allow you to get to truly know anyone in Skyrim. The PC, understandably, has ...
BGS does not really allow you to get to truly know anyone in Skyrim. The PC, understandably, has ...
- Fri Mar 29, 2013 7:12 am
- Forum: Skyrim-General
- Topic: My walk with Ulfric Stormcloak... (spoilers)
- Replies: 14
- Views: 1996
My walk with Ulfric Stormcloak... (spoilers)
I have about 1000hrs on 3 characters so far since buying Skyrim at launch and I still get amazed by things I've overlooked or simply never connected the dots on in the Elder Scrolls universe. For those familiar with this, I apologize for the wall of text.
I Sent the message to Ulfric about the ...
I Sent the message to Ulfric about the ...
- Tue Mar 26, 2013 10:15 pm
- Forum: Skyrim-General
- Topic: Diseases are irrelevant
- Replies: 89
- Views: 6819
Re: Diseases are irrelevant
I think diseases should be for more than just stat reduction. BUT that would be more work for BGS.
I love roleplaying, but roleplaying that Rockjoint is more serious than it is in game doesn't hold any water for me. And the reason is because we've played other rpgs where it's been done better ...
I love roleplaying, but roleplaying that Rockjoint is more serious than it is in game doesn't hold any water for me. And the reason is because we've played other rpgs where it's been done better ...
- Thu Mar 21, 2013 1:06 am
- Forum: Skyrim-General
- Topic: Sun Damage
- Replies: 63
- Views: 4060
Re: Sun Damage
I can only speak from the standpoint as someone who's PC's love to kill vampires for the vile beasts they are.
The Volkihar vampires can attack in day or night, albeit with regen disadvantage during the day. I like being attacked by them at any time no matter the hour and I like that I have a ...
The Volkihar vampires can attack in day or night, albeit with regen disadvantage during the day. I like being attacked by them at any time no matter the hour and I like that I have a ...
- Tue Mar 12, 2013 3:23 am
- Forum: Skyrim-General
- Topic: Lack of 'hardcore' mode
- Replies: 54
- Views: 3295
Re: Lack of 'hardcore' mode
Necropost...
I lke the Hardcore mode in FO:NV.
In Skyrim, at level 40-50, you can look at your active effects screen and see almost a dozen positive effects and no negative ones. That's a bit of a problem after playing FO:NV.
Even w/o Hardcore mode FO:NV has various ways to make you feel the pain ...
I lke the Hardcore mode in FO:NV.
In Skyrim, at level 40-50, you can look at your active effects screen and see almost a dozen positive effects and no negative ones. That's a bit of a problem after playing FO:NV.
Even w/o Hardcore mode FO:NV has various ways to make you feel the pain ...
- Tue Mar 12, 2013 12:48 am
- Forum: Skyrim-General
- Topic: The 'What You Did in Skyrim Today' Thread
- Replies: 3127
- Views: 2164228
Re: The 'What You Did in Skyrim Today' Thread
Ran into Deep-in-his-cups today. Decided to pay what I owe
Tried to follow him on horseback. Saved his life against a snow bear.
He swims east over the river next to Windhelm and gets killed by a horker before my horse could swim me over to help.
I really wanted to see where he would exit the map at ...
Tried to follow him on horseback. Saved his life against a snow bear.
He swims east over the river next to Windhelm and gets killed by a horker before my horse could swim me over to help.
I really wanted to see where he would exit the map at ...
- Fri Mar 08, 2013 6:23 pm
- Forum: Skyrim-General
- Topic: Bethesda Patch Discussion - Console and PC
- Replies: 1152
- Views: 294154
Re: Bethesda Patch Discussion - Console and PC
These changes to the cap allow players to take their characters into the next DLC(s) and still experience some personal development.
The next DLC may be huge and wouldnt it suck just a little knowing your PC growth is stuck in the mud?
I like that Bethy keeps adding stuff. Being almost exclusively ...
The next DLC may be huge and wouldnt it suck just a little knowing your PC growth is stuck in the mud?
I like that Bethy keeps adding stuff. Being almost exclusively ...
- Tue Mar 05, 2013 7:40 am
- Forum: Skyrim-General
- Topic: Life lessons you've learned from playing Skyrim
- Replies: 34
- Views: 3414
Life lessons you've learned from playing Skyrim
Let me say first that i am sure we all on this great forum have had excellent upbringings by our parents/guardians! :0
Yet, it becomes apparent that these digital stories may have more impact on users than movies have on viewers... it just led me to wonder...
What life lesson have you gleaned from ...
Yet, it becomes apparent that these digital stories may have more impact on users than movies have on viewers... it just led me to wonder...
What life lesson have you gleaned from ...
- Tue Mar 05, 2013 2:53 am
- Forum: Skyrim-General
- Topic: Bethesda Patch Discussion - Console and PC
- Replies: 1152
- Views: 294154
Re: Bethesda Patch Discussion - Console and PC
Who was really calling out for this kind of change? I've rarely heard anyone gripe about not being able to grab all perks in one playthrough.
Bethy should add one new skill tree each to Warrior, Mage, and Thief to make this change really worthwhile.
Bethy should add one new skill tree each to Warrior, Mage, and Thief to make this change really worthwhile.
- Tue Mar 05, 2013 1:19 am
- Forum: Skyrim-General
- Topic: Bethesda Patch Discussion - Console and PC
- Replies: 1152
- Views: 294154
Re: Bethesda Patch Discussion - Console and PC
There still would be a limit to how many perks you can use.
Once your character has no perk slots left to fill there really isnt anywhere to go from there.
So, level 81 PCs werent powerful enough for you, now you got your perked-up roid-rage Dovakhin! Kinda meh, unless Bethy keeps droppin new ...
Once your character has no perk slots left to fill there really isnt anywhere to go from there.
So, level 81 PCs werent powerful enough for you, now you got your perked-up roid-rage Dovakhin! Kinda meh, unless Bethy keeps droppin new ...
- Mon Mar 04, 2013 7:41 am
- Forum: Skyrim-General
- Topic: NPC/Standing Stone interaction
- Replies: 22
- Views: 1683
Re: NPC/Standing Stone interaction
the boss necromancer in llinalta deep used a power similar to the ritual stone powers during the black star quest, he raises the dead skeletons in the water in the room he's in with one spell...
but this is all we need to see more of.
If Bethy programs the npcs/enemies to mimic powers inherent in ...
but this is all we need to see more of.
If Bethy programs the npcs/enemies to mimic powers inherent in ...
- Mon Mar 04, 2013 7:36 am
- Forum: Skyrim-General
- Topic: Redguard and the Thalmor
- Replies: 50
- Views: 6023
Re: Redguard and the Thalmor
Hey OP, excellent first post!
I DO see future in Lore with the Thalmor taking control. Not because I see concrete evidence in Skyrim or current lore.
It's because having the "villian" have the upper hand in the second act is just good storytelling. It's as old as Shakespeare and The Empire Strikes ...
I DO see future in Lore with the Thalmor taking control. Not because I see concrete evidence in Skyrim or current lore.
It's because having the "villian" have the upper hand in the second act is just good storytelling. It's as old as Shakespeare and The Empire Strikes ...
- Thu Feb 28, 2013 7:38 am
- Forum: Skyrim-General
- Topic: Disappointing Windstad Manor
- Replies: 24
- Views: 4601
Re: Disappointing Windstad Manor
I like Windstad Manor's proximity to the Abandoned House.
I can go there when I get my evil streak and view the headless body of a certain murderous/cheating individual whose time had come...
I like being near the coastline.
I still cant become thane of Dawnstar so Heljarchen is undiscovered ...
I can go there when I get my evil streak and view the headless body of a certain murderous/cheating individual whose time had come...
I like being near the coastline.
I still cant become thane of Dawnstar so Heljarchen is undiscovered ...
- Tue Feb 26, 2013 11:21 pm
- Forum: Skyrim-General
- Topic: NPC/Standing Stone interaction
- Replies: 22
- Views: 1683
Re: NPC/Standing Stone interaction
The book " Watcher of Stones " begins with the following:
Long have I waited at the Guardians. I must know: are the stories true? Surely you've heard them. Tales of the stones granting powers to Heroes of old, those special few being able to choose any stone to rewrite his fate.
So that implies ...
Long have I waited at the Guardians. I must know: are the stories true? Surely you've heard them. Tales of the stones granting powers to Heroes of old, those special few being able to choose any stone to rewrite his fate.
So that implies ...
- Tue Feb 26, 2013 8:33 pm
- Forum: Skyrim-General
- Topic: NPC/Standing Stone interaction
- Replies: 22
- Views: 1683
Re: NPC/Standing Stone interaction
Naw, all they'd have to do is put the abilities on the actor spell lists.
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
And I'm sure enemies feel the same way when you do it to ...
Personally, I hate being paralyzed by enemies in pretty much any game. Other status effects, sure, but keeping me from controlling my character is just annoying.
And I'm sure enemies feel the same way when you do it to ...
- Tue Feb 26, 2013 1:35 am
- Forum: Skyrim-General
- Topic: NPC/Standing Stone interaction
- Replies: 22
- Views: 1683
Re: NPC/Standing Stone interaction
Mmmmm...yeah. They've obviously learned the way of the voice at some point in their lives.
I'm just concerned with whether standing stones (as they're presented in ES V) can be interacted with by npcs.
Is there a logical reason why it only works for dragonborn??
I'm just concerned with whether standing stones (as they're presented in ES V) can be interacted with by npcs.
Is there a logical reason why it only works for dragonborn??
- Tue Feb 26, 2013 1:25 am
- Forum: Skyrim-General
- Topic: NPC/Standing Stone interaction
- Replies: 22
- Views: 1683
NPC/Standing Stone interaction
If standing stones are "free" to the public (Serpentstone island is where you're sent for Stormcloak initiation), then why aren't there any npcs which use these powers at all??
I can understand wordwalls/shouts being exclusive to the Dragonborn, but it seems that in the ES universe that everyone ...
I can understand wordwalls/shouts being exclusive to the Dragonborn, but it seems that in the ES universe that everyone ...
- Sat Jan 19, 2013 5:46 am
- Forum: Skyrim-General
- Topic: The Skyrim NPC Memorial Thread
- Replies: 961
- Views: 102161
Re: The Skyrim NPC Memorial Thread
Borgakh the Steel Heart. You helped me complete the Arthngthamz dungeon dive. Yet, upon the first exit of the main cavern when I was running out, you ran out as well but could not stop your own momentum...
Off the high trail you went. No, you were not lucky enough to simply splash into the large ...
Off the high trail you went. No, you were not lucky enough to simply splash into the large ...