Search found 687 matches
- Sat Oct 21, 2006 11:40 am
- Forum: Oblivion
- Topic: vampire face bug question
- Replies: 5
- Views: 1974
- Sat Oct 21, 2006 11:39 am
- Forum: Oblivion
- Topic: Bodies under the bridge
- Replies: 6
- Views: 2324
- Thu Oct 19, 2006 7:39 pm
- Forum: Oblivion
- Topic: Enchanted items
- Replies: 7
- Views: 2170
You "bump" a thread by posting to it anything, say, the word "bump" and it brings it back to the top of the list of threads. You can do this if you didn't get an answer to your question or something like that, and the thread is falling off the first page. This way you bring your thread back into ...
- Tue Oct 10, 2006 2:50 pm
- Forum: Oblivion
- Topic: King of Miscarcand in ANVIL!!!
- Replies: 3
- Views: 1227
- Tue Oct 10, 2006 2:46 pm
- Forum: Oblivion
- Topic: Enchanted items
- Replies: 7
- Views: 2170
- Sat Oct 07, 2006 7:22 pm
- Forum: Oblivion
- Topic: Namira Shrine
- Replies: 7
- Views: 1800
- Sat Oct 07, 2006 11:11 am
- Forum: Oblivion
- Topic: Kvatch gate - can't beat it - help requested
- Replies: 19
- Views: 4473
- Fri Oct 06, 2006 7:19 pm
- Forum: Oblivion
- Topic: Kvatch gate - can't beat it - help requested
- Replies: 19
- Views: 4473
Re: Thief not deadly? Hmm?
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974 Damage!
And I'm only level 20! I love my bow.
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I bet you were getting 5/5/1 or 5/5/5 efficient levelling with all these 20 levels. What if you were gaining 2/2/1 or 2/2/2? And you were carefully avoiding overlevelling? Taking care to gain at least 30 skill points per level? And got ...
974 Damage!
And I'm only level 20! I love my bow.
.
I bet you were getting 5/5/1 or 5/5/5 efficient levelling with all these 20 levels. What if you were gaining 2/2/1 or 2/2/2? And you were carefully avoiding overlevelling? Taking care to gain at least 30 skill points per level? And got ...
- Fri Oct 06, 2006 6:44 pm
- Forum: Oblivion
- Topic: plot question: how did beating Merunes help?
- Replies: 3
- Views: 1377
I understood it differently. The amulet, the emperor, the dragonfires were a seal of union between Alessia and Akatosh, a thin barrier between the worlds of humans and daedra maintained by Akatosh [ ref ] so that Daedra wouldn't invade but humans could tap into Daedra powers.
With summoning Akatosh ...
With summoning Akatosh ...
- Tue Oct 03, 2006 8:31 pm
- Forum: Oblivion
- Topic: Kvatch gate - can't beat it - help requested
- Replies: 19
- Views: 4473
Maybe it's your deceptive genius, maybe not... I know what I went through playing the game for the first time, when I overlevelled with stealth-based skills to level 15 or so. I'm certainly sour about these events and long period of pleasant (and difficult) gameplay didn't change that.
The problem ...
The problem ...
- Tue Oct 03, 2006 1:23 am
- Forum: Oblivion
- Topic: Kvatch gate - can't beat it - help requested
- Replies: 19
- Views: 4473
- Sun Oct 01, 2006 4:06 pm
- Forum: Oblivion
- Topic: How many levels?
- Replies: 14
- Views: 3821
Actually level IS bad when high. Just not as bad as around 10-20. The The good loot is useless as you have about the best equipment you can and more of the same stuff doesn't help, the enemies get harder though remain beatable, and generally there is no purpose playing more - in Final Fantasy 7 you ...
the latter. I stand next to the container, pick everything up, make the potions without moving, dump whatever leftover ingredients and alchemy equipment I have into the container, drop most of personal weaponry and armour, cast feather spells and go sell enough to be able to walk on my own again ...
- Sun Oct 01, 2006 3:55 pm
- Forum: Oblivion
- Topic: Kvatch gate - can't beat it - help requested
- Replies: 19
- Views: 4473
- Sun Oct 01, 2006 3:47 pm
- Forum: Oblivion
- Topic: Skingrad castle crash
- Replies: 2
- Views: 2459
Sure I do train some heavy armour, block and armourer, have some iron armour just for that, but honestly, I don't care and my max HP isn't all that high. A job of alchemist means I can always quaff 2-4 restore health potions (10pts for 20s each?) and start exchanging blows with the enemy. No power ...
- Thu Sep 28, 2006 5:52 pm
- Forum: Oblivion
- Topic: How many levels?
- Replies: 14
- Views: 3821
Yep, except highest threshold of levelled items is 40 or so. by 30 or so you can max out all your attributes exccept of luck. By 42 you can max out all attributes including luck. Before 52 you have all your skills maxed out. The random loot doesn't get better, the only parameter rising is health ...
- Wed Sep 27, 2006 8:53 pm
- Forum: Oblivion
- Topic: How many levels?
- Replies: 14
- Views: 3821
- Wed Sep 27, 2006 8:51 pm
- Forum: Oblivion
- Topic: Spell Absorption
- Replies: 12
- Views: 3334
- Wed Sep 27, 2006 3:01 pm
- Forum: Oblivion
- Topic: How many levels?
- Replies: 14
- Views: 3821
Nope. I managed to produce other potions with wrong names this way though. If I produce lots of potion that takes 3 or more ingredients, say restore health and fatigue and it's to be called "restore health+', and I run out of an ingredient that gives the restore health effect, one of the resulting ...
- Mon Sep 25, 2006 6:52 pm
- Forum: Archives
- Topic: 360 Oblivion Download Problem, Input Wanted...
- Replies: 1
- Views: 1673