Siege at Fort Firemoth wont start

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Maxrebo
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Posts: 285
Joined: Thu Jun 11, 2009 8:04 pm
ES Games: Arena-Beaten,Daggerfall-Beaten,Battlespire-beaten,Redguard-Still haven't Beaten,Morrowind GOTY-beaten,OblivionGOTY-beaten,Skyrim and its DLC Xbox360-Beaten,ESO-Beaten except DLC(PS4)
Platform: PC,PS4,Xbox One
Location: Rhode Island

Siege at Fort Firemoth wont start

Post by Maxrebo »

I have complete pretty much all of Morrowind except for the Great Houses,Siege at Fort Firemoth and Tamriel Rebuilt.When trying to do Siege at Fort Firemoth I've encountered a problem.Selus Gravius won't ask you to do the quest nor will he even give the topic about Fort Firemoth.How do I fix this issue.

Here is my mod list in its load order.
Spoiler:
Morrowind.esm
Tribunal.esm
Bloodmoon.esm
Texture Fix - Bloodmoon 1.1.esm
Morrowind Patch 1.6.5 Beta (BTB Edit).esm
Texture Fix 2.0.esm
TR_Data.esm
TR_Mainland.esm
Poorly Placed Object Fix 1.2.esm
LGNPC_NoLore.esp
SirLuthor-Tools.esp
Unique Banners and Signs.esp
Windows Glow.esp
Key Replacer Trib & BM.esp
ImprovedAdamantiumArmor.esp
CleanBitterCoastSounds.esp
Ganbellius Keep.esp
CleanEntertainers.esp
CleanHelmOfTohan.esp
LeFemmArmor.esp
JEB_muffin_fix.esp
Windows Glow - Tribunal Eng.esp
Windows Glow - Bloodmoon Eng.esp
Windows Glow - Raven Rock Eng.esp
Better Skulls.ESP
Better Bodies.esp
Particle Arrow Replacer.esp
Psy_VGR_Armour.esp
MA_snowprincetomb_v3.esp
abotWindowsGlow.esp
Barabus' fireplaces 2.esp
Statue Replacer - Normal.esp
bones.esp
Shieldfx.esp
BB Dark Brotherhood by Westly.esp
Book Jackets - Morrowind.esp
ExpandedBirthsigns4Purists.esp
Book Jackets - Tribunal.esp
Book Jackets - Bloodmoon.esp
NewBlood_MwTbBm1.1.esp
Dagonview House.esp
Neo's Unique Creatures.esp
BetterClothesForTB.esp
correctUV Ore Replacer 1.0.esp
Bloated Caves.esp
Your Indoril Armour.esp
Graphic Herbalism.esp
almalexia armor.esp
Psy_UniqueDremora_T.esp
Better Clothes_v1.1.esp
AshlanderTent.esp
Buy A House.esp
Buy A House (Mournhold).esp
DB_Attack_Mod3.esp
Fair Magicka Regen (half percent).esp
frostmoth_repaired_v0_31.esp
Books of Vvardenfell.esp
Siege at Firemoth.esp
Home from the Emperor.esp
k_weather.esp
LCV Schedule Markers.esp
NPC LCV Schedules 03.esp
NPC LCV Locks.esp
Less_Generic_Nerevarine.esp
Less_Generic_Tribunal.esp
Less_Generic_Bloodmoon.esp
LeveledMagicka.esp
ExcellentMagicSounds.esp
The Neverhalls.esp
Syc_AtHomeAlchemy.esp
LGNPC_Aldruhn_suppl.esp
LGNPC_HlaOad.esp
LGNPC_MaarGan.esp
LGNPC_SeydaNeen.esp
LGNPC_VivecFQ.esp
IceBradyHurdyRobeReplacerALL.esp
LGNPC_VivecRedoran.esp
LGNPC_GnaarMok_v1_20.esp
LGNPC_AldVelothi_v1_20.esp
LGNPC_Aldruhn_v1_20.esp
LGNPC_TelMora_v1_30.esp
LGNPC_Khuul_v2_21.esp
LGNPC_TelUvirith_v1_20.esp
LGNPC_SecretMasters_v1_30.esp
LGNPC_IndarysManor_v1_51.esp
LGNPC_PaxRedoran_v1_20.esp
Vurt's Grazelands Trees.esp
AtmosphericSoundEffects-3.0-Tribunal.esp
LGNPC_SoulSicknessPatch_v1_00.esp
Carry your Bedroll.esp
Faster-v10.esp
k_in_tent.esp
More Better Clothes.ESP
New Voices.esp
AreaEffectArrows.esp
master_index.esp
AEA-Compatibility.esp
Sleepers, Awake!.esp
LeftGloves_Addon_v2.esp
guarskin_drum_replacer.esp
sm_ForgottenHalls.esp
True_Lights_And_Darkness_1.0-NoDaylight.esp
Psy_VivecGodReplacer_Tribunal.esp
Unique Jewelry and Accessories.esp
Vurt's BC Tree Replacer II.esp
New Bodies - Clean.esp
ab01NPCLCVSchedulesFix.esp
Clean MCFC_1.0.esp
imperial chain fix.esp
Female Armor - Complete.esp
Better Weapons and Armors.esp
Canton Bridge1.2.esp
STA_guides_replacer.esp
MW Containers Animated.esp
Better_Sounds.esp
PB_SignpostsRetextured.esp
PB_SignpostsRetexturedTR.esp
OTR_Coast_Variety.esp
DXM_masterindex_journalfix.esp
UFR_v3dot2_noRobe.esp
Abu Manor v.2.esp
Clean Island Home v2.0.0.esp
TelMagus.esp
TelMagus-Grazelands.esp
TelMagus-Ingredients-TB-BM.esp
CalderaWarehouseTower.esp
Ranger Tent.esp
The Pelagiad Parlor.ESP
Daggerfall Collection Ver 1.1 (BTB Edit).esp
TR_travel.esp
ComprehensiveChargen.esp
LGNPC_Pelagiad.esp
I am also thinking of ditching Living Cities of Vvardenfell since it can be a real pain sometimes,what do you guys thing.Plus have any you guys tried out the new Skyrim UI Overhaul mod for morrowind, if so what do you think of it.
User avatar
Maxrebo
Journeyman
Journeyman
Posts: 285
Joined: Thu Jun 11, 2009 8:04 pm
ES Games: Arena-Beaten,Daggerfall-Beaten,Battlespire-beaten,Redguard-Still haven't Beaten,Morrowind GOTY-beaten,OblivionGOTY-beaten,Skyrim and its DLC Xbox360-Beaten,ESO-Beaten except DLC(PS4)
Platform: PC,PS4,Xbox One
Location: Rhode Island

Re: Siege at Fort Firemoth wont start

Post by Maxrebo »

Not to necropost but I got this quest to work by using the interior version of the mod.I still have no clue what mod was conflicting with it it that prevented the topic that starts the quest from coming up but,I guess that doesn't matter anymore.
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