The time is August, 1716. The place? The Caribbean, and then the entire world. Pirates, such as Edward Teach and Calico Jack, roam the seas, using their weapons, reputation, and guile to gather their fortunes and large amounts of rum.. It is among men like these that you will achieve reknown. But will it be as the next great pirate, or the one who brings them to justice? In this time of superstition and curses, who knows which path you shall follow?
Combat
All combat is based on a dice roll, but please try to be as descriptive as possible. Odds are affected by your skills. PC's can kill each other once the introduction is complete. If your character has abilities, they can be used in combat. During ship-to-ship combat, please describe your and your ships attacks.
Hunger/Thirst(As borrowed from Hope Falls. Thanks, MM!)
Note- In this case, alcohol, such as rum or whiskey, does count as hydration. See second hidden tag.
Hidden:
No Hunger - You have eaten/consumed liquids today. You will be as successful as possible in tasks you perform. Minimal Hunger - You have not eaten/consumed liquids in one day. You are 20% less likely to be successful in tasks you perform. Moderate Hunger - You have not eaten/consumed liquids in two days. You are 40% less likely to be successful in tasks you perform. Substantial Hunger - You have not eaten/consumed liquids in three days. You are 60% less likely to be successful in tasks you perform. Terrible Hunger - You have not eaten/consumed liquids in four days. You are 80% less likely to be successful in tasks you perform. Starving - You have not eaten/consumed liquids in five days. You will be unsuccessful in anything you attempt. Dead - You have not eaten/consumed liquids in six days. You are unsuccessful at living.
Hidden:
Drunkenness comes in 5 stages. Sober- You have consumed no rum/whiskey today. Buzzed- You have consumed one bottle of rum/whiskey today. You are 30% less likely to be successful in tasks that require fine motor skills, but you are 20% more likely to be successful in tasks that require charisma and/or courage. Inebriated- You have consumed two bottles of rum/whiskey today. You are 60% less likely to be successful in tasks that require fine motor skills, but you are 40% more likely to be successful in tasks that require charisma and/or courage. Incapacitated- You have consumed three bottles of rum/whiskey today. You are 90% less likely to be successful in tasks that require fine motor skills, but you are 60% more likely to be successful in tasks that require charisma and/or courage. Unconscious- You have consumed four bottles of rum/whiskey today. You are unable to do anything except lay in a puddle of your own vomit.
Guidlines
-No godmodding
-Try to avoid OP characters
-You do not have to be a Captain. You can choose to be a crew member for anyone. Or you can Co-Captain with anyone willing.
-Captains are not locked into positions, a mutiny can happen. If this does occur, common procedure is to leave you on an island with one canteen of water and a single pistol with enough powder for one shot. It is up to you to find an escape and regain a ship and crew.
-All pirates shall serve under or be allied with Commodore Nathaniel O'Farley, the option to become independant shall be presented at the end of the introduction.
-All others serve under the Crown of their respective Nation.
-Alleigances can be changed, but only once or twice, if you can give me a good reason.
-If you want to give your character an ability or curse, please PM me so we can discuss the details. All abilities must come with a downside or acompanying curse, as to prevent complete and utter domination of the seas. If you can't think of something, I will be glad to help.
-I understand that sailing does take time, usually 3-10 days depending on the distance traveled. I will try to keep things interesting by giving you as many oppurtunities for adventure as I can. It is up to you, or your captain, to act on those oppurtunities.
-Any treasures gained will be divided by the following passage, which is subject to change as needed by me; All receive equal shares.
Character sheet
Hidden:
Name:
Sex:
Age:
Physical description:
Personality:
Weapons and related skills(Please list from most skilled to least skilled):
Apparel:
Backstory (At least a basic one.):
Alleigance (Any seafaring nation, or Pirates.):
Position that you desire:
Ships type/size, Description, Name (Only if a Captain, Please describe the scope of your weapons, and the shape of your crew.):
Pirate's Code for your ship (Optional):
Your flag (Description or Image/ Only if a Captain or aspiring to be a Captain):
Abilities (Please PM me before filling in this spot. If no abilities, leave blank.):
Other (Skills, quirks, etc...):
Name: Nathaniel O'Farley
Sex: Male
Age: 26
Physical description: Approximately 6' 1" and heavily muscled, Nathaniel can be very intemidating upon first sight. He has red-hair and a medium length beard, along with a scar just under his left eye. His eyes are a piercing green.
Personality: A somewhat humble man, Nathaniel often credits his successes on his crew rather than himself. He prefers the title of Captain because he believes that Commodore is too presumptuous, and largely let's his fleet remain independent. Nathaniel is anything but cruel, and prides himself on his ability to leave none dead.
Weapons and related skills: Despite his personality, however, Commodore O'Farley is often heavily armed, with his sword and at least three pistols on him at all times. The Commodore is an excellent swordsman, and decent with a pistol.
Apparel:
Spoiler:
Backstory: With a pirate father and a mother who died during childbirth, Nathaniel was left at an orphanage that has now long closed down. At the age of 13, Nathaniel's father, Jack, came for him. For several years, he worked as a simple chore boy, learning the hardships that a crew would have to go through. But when Nathaniel's father died of some unknown disease, he learned that his father had conspired with rest of the crew so that when he had died, Nathaniel would be made Captain for one year and then a new captain would be chosen. As fate had it, Nathaniel turned out a better Captain than even his father, earning the ship more plunder than they had ever seen. Naturally when the election rolled around, Nathaniel was kept as Captain by a unanimous vote. From there, he went from Captain to Commodore and gained ships that became grander and grander, though he still keeps and uses his father's ship. Recently, Nathaniel participated in a duel with Nuah Ch'tal, whose draw resulted in them becoming allies..
Allegiance: Pirate
Ships type/size, Description, Name: The Black Wanderer is a medium sized Sloop-type vessel, with 20 cannons on the tope deck and 20 more below, and two masts. It has a crew of approximately 30 men, all of whom are fiercly loyal, and are mostly members of Nathaniel's father's crew. It is mostly painted black, with some blue and white accents.
Pirate's Code for your ship: The only rule that is on the ship, is Do what is honorable.
Your flag: A skull with two quills crossed, which represents the 'diplomacy' that the Commodore uses to gain his riches.
Abilities: Some say that he has the ability of extreme persuasion, though none have been able to confirm it. Others say that he has been cursed to feel the death that he might inflict upon others, which is why he is hesitant to resort to violence.
Other: He does have a pet capuchin monkey, which he has named for his father.
Character Interaction Start Date: July 15th, 2013
Official Start Date: July 20th, 2013
Last edited by Archer on Mon Jul 22, 2013 10:31 pm, edited 27 times in total.
Ships and Crewman Positions Lucky Lady
•Captain: Jacob Daniels
•First Mate: Aveline Cruelsea
•Sailing Master/Navigator: Giovanni Boselli
•Witch Doctor: Angeline Smith
•Cook: Pierre Marcel Jean-Claude Francis Dupont
The Osprey
•Captain: None
•First Mate: None
Golden Eagle
Captain: Jenghis Yew
Carpenter/Doctor/Quartermaster: Rafael Hacha
The Baroness
•Captain: Nuah "Steel-Rose" Ch'tal
•Voodoo Priestess: Natalye Hejrin
The Black Wanderer
•Captain: Nathaniel O'Farley
•Lieutenant: Alistair North
HMS Imperator
•Captain: Francis Horatio Cornwallis
•Second-in-Command: William York
HFFS San Pietro
Captain: Giovanni Francesco Albani
HMS Equaliser
Captain: Allen Søndergaard
Currently Shipless
Don León
Abdur-Rahman ibn Hakim ibn Muhammad Al-Qudsi
Last edited by Archer on Tue Jul 23, 2013 6:06 pm, edited 15 times in total.
The dovah will join. He will post his character after Justice has done his as we've decided that she is the captain and his is teh first mate but it will be explained by the background.
RANDOM SILLY STATEMENT AS SIGNATURE! Praise Sheogorath!
Name: Captain Avery Llewelyn
Sex: male
Age: 39
Physical description: Essentially commodore norrington’s appearance (In the first film) since this is so pirates of the carribean orientated
Personality: Eager, always looking for better opportunities, quite prone to betrayal
Weapons and related skills: Swordsman, so a cutlass/rapier. Pistol, quite skilled. Also good shot with rifle/crossbow, but does not carry one, although they’re in the roster of his ship
Apparel: Again, commodore norrington’s clothes
Backstory : Born in wales, along the so called smuggler’s coat(Aka my county, Ceredigion) he was always brought up to believe that pirates were an untrustworthy lot, but certain people had to be mixed with to get ahead. Encouraged to join the navy to see the world.
Alleigance : Great Britain
Position that you desire: Captain of his ship “The Osprey”
Ships type/size, Description: First rate, about the size and same equipment as the HMS victory in Portsmouth(If you’ve not seen it, about the same as the “Interceptor” from Pirates of the carribean)
Your flag: The welsh dragon and a union jack
Abilities:
Other : Is quite disgruntled with the navy, Is actually waiting for an opportunity to become a brigand
Last edited by Emzi 43 on Wed Jul 10, 2013 3:07 pm, edited 2 times in total.
Hissien wrote:Name: Angeline Smith (taken name)
Sex: female
Age: 31
Physical description: A tall woman with chocolate brown skin and wavy black hair and calf brown eyes. She has a haunting look about herself, like she has seen too much for any man or woman.
Personality: Cheerful and brave are her main attributes that she actively shows but behind the scenes she is much more cunning and dangerous. To her crew she is feared for her grim attitude and aura of death.
Weapons and related skills(Please list from most skilled to least skilled): She is highly skilled with her cutlass and throwing knives, she carries a pistol but never uses it for reasons unknown. She coats her blades in poison she makes herself.
Apparel: She wears black leather pants and boots, she has a white shirt and wears large hoop earrings as well a bandanna and a bone necklace.
Backstory (At least a basic one.): Born to her mother who was a slave and father who was absent, Angeline had a life much like anyone would imagine, except she and her mother practiced Haitian Voodoo and Hoodoo as well as many other black magics, supposedly they raised spirits who burned the plantation who owned them to the ground which is what led to her mothers death and what led her to be found and taken in by captain long-eye.
Alleigance (Any seafaring nation, or Pirates.): Silver Sails
Position that you desire: Ships spiritual leader/ first mate
Ships type/size, Description, Name (Only if a Captain, Please describe the scope of your weapons, and the shape of your crew.):
Pirate's Code for your ship (Optional):
Your flag (Description or Image/ Only if a Captain or aspiring to be a Captain):
Abilities (Please PM me before filling in this spot. If no abilities, leave blank.): can speak to the dead and use their souls in various rituals (nothing inside of a battle except voodoo dolls if she made one)
Other (Skills, quirks, etc...): She is left handed and can't read. She is also terrified of dogs. She has a vast collection of poisons and medicinal herbs as well as parts from animals and people alike. He has a pet water moccasin named Peace.
Name: Jenghis Yew
Sex: Male
Age: 30
Physical description: Long beard, brown hair, wrinkled face, blisters all over body, buff, one leg and peg, long hair reaching to shoulders. Stands 5'9, weighs 220 lbs.
Personality: Quiet, reserved, independent, sometimes shaky (as in mindset), not helpful, self-hearted, sometimes murderous.
Weapons and related skills(Please list from most skilled to least skilled): Jenghis holds a pistol and a dagger. He's best with a dagger, decent with a pistol, and can even use axes if necessary, although he isn't very good at swinging them.
Apparel: Coarse leather piratey stuff, scabbard for dagger, black hat with feather, long leather boots, belt, giant oversized coat/jacket, pistol holster.
Backstory (At least a basic one.): He was born in Valencia, Spain, and he lived next to the ocean. His family was slightly poor, and relied on catching fish for money. He learned how to swim and catch/gut fish while he lived there. When Jenghis turned 9, his family foudn out that his grandfather had left a giant inheritance for them, including money and land. They lived in a short bout of prosperity from then on, until he was 10. Jenghis's father was bitten by a shark, and the government decided to take all of the family's money away. That led to Jenghis' brother fighting against them, and eventually being executed. Angered at the country of Spain, he resorted to piracy and fled to France to sail at sea.
Alleigance (Any seafaring nation, or Pirates.): France
Position that you desire: Captain of Golden Eagle
Ships type/size, Description, Name (Only if a Captain, Please describe the scope of your weapons, and the shape of your crew.): Ship's name is Golden Eagle, it is a medium-sized galleon that holds 10 cannons and can hold 20 pirates.
Pirate's Code for your ship (Optional): Spainards will die
Your flag (Description or Image/ Only if a Captain or aspiring to be a Captain): Skull and crossbones, but with the french flag outline and color in the background.
Abilities (Please PM me before filling in this spot. If no abilities, leave blank.):
Other (Skills, quirks, etc...): Afraid of sharks
Last edited by AddictedtoMorrowind on Tue Jun 25, 2013 2:41 am, edited 1 time in total.
That's fine, Justice. Like I said, it won't start until at least mid-July.
Really, it comes down to what you want your character to be after and whether you want it to be legal or not. As for the captain or crewman part, its whatever you want. I've got three different crews right now, so it's nothing if you want your own.
>_> I'm on edge about joining too. Namely because I'm nearing finals... still, I already know I want to be apart of a crew. Debating on a curse<_< can make things interesting and even comical^_^ still, I presume you'll add more npc's to the notable's list. I wouldn't mind being apart of O'Farley's
On the side<_< someone could easily be a musician, adding relief to the crew and enjoyment of simple tastes. Pirates do love their booze and music
"I Seek Truth, Not For Power, But For Understanding"
Right now, O'Farley is the only one I have planned, but I'm sure I'll have plenty more once most have sent in their sheets. And I honestly don't expect this RP to move at fairly blistering speeds. Even being generous with sea monsters and other ships, I'll have to orchestrate time skips for the sailing and still keep everyone at the same time.
Alright! Sounds all good Archer^_^ I was just wondering in case I make a choice and later found a more interesting chap>_< though I am sure in-game I'll be as loyal as a cup of tea. I only got a week or 2 of classes<_< so I'll be sure to submit one afterwards.
I've begun to formulate my character. If anybody's going to be a pirate captain, shoot me a PM and I'll join as part of their crew. If I don't get anything, I'll just be on O'Farley's ship.
Oh, and just making sure that it'd be okay with Archer: I'm intending to be a ship's cook. You could say it's... a recipe for awesome. Sorry.
Alright, here we go.
Let me know if something's wrong.
Spoiler:
Name: Alistair North Sex: Male Age: 19 Physical description: Shoulder-length brown hair, stubble growing in the shape of a beard. Blue eyes, stands at 5'10". Athletic build, and overall quite attractive. Personality: Flirtatious, charismatic, and roguish. Self-centered when it comes to money, but otherwise quite caring when it comes to other people. Is a bit of an altruist and can't ever pass up a beggar without putting a bit of money down. Generally a nice person with little tolerance for bigots and big-wigs. Has an anger problem. Alistair often finds himself distracted by beautiful women and fancies himself to be quite the womanizer, but when a woman actually accepts his advances he becomes quite nervous and timid. Overall, he puts up a wall of false experience and bravado but is still quite naive. Weapons and related skills(Please list from most skilled to least skilled):
-Self-taught combat skills (Uses Longsword and sword-breaker dagger in combat)
-Good shot with a pistol Apparel: A black captain's cloak taken from a renegade captain that he had hunted down, with a white linen undershirt. Wears black pants with a blue sash and a silver-buckle belt around the waist. Wears black boots with steel toes. Wears a bandana around his forehead with the design of the Union Jack. Backstory: Born Alistair Lancaster II, Alistair was born a noble in the town of Port Royal, as the son of two wealthy British plantation owners. Never one to stay still or pay attention during classes (except during music lessons, which he loved), Alistair regularly left his plantation to visit the lower areas of town near the docks, where all the sailors gathered. He learned much from friendly old sailors wishing to pass on the tools of the trade.
When he was 15, he changed his last name to 'North' and stole away on a ship bound for Tortuga and never looked back. For the past 4 years, Alistair has proven himself a prodigy in the ways of combat, music, and charisma, and is often called upon for boarding and face-to-face combat with the blade. He serves with many ships, usually opting to serve Privateers for Britain or France. He considers himself a freelancing pirate over all, however.
Alistair's true goal is to eventually have his own command when he is older, but for the moment he is content with serving as a lieutenant. Allegiance (Any seafaring nation, or Pirates.): Pirate Position that you desire: Lieutenant Ships type/size, Description, Name (Only if a Captain, Please describe the scope of your weapons, and the shape of your crew.): N/A Pirate's Code for your ship (Optional): N/A Your flag: N/A Abilities: N/A Other: Skilled in the playing of the Violin and can also sing a raunchy tune to keep the morale up.
Despite being a pirate, Alistair can't bring himself to abandon proper English and refuses to speak slang.
Having largely ignored his studies as a child, Alistair lacks a great understanding in mathematics. He understands basic history and knows literature well enough to be literate.
Though a pirate, Alistair would not object to serving on a British ship. In matters of war, he wouldn't object to directing his vessel to aid British vessels either. He is still a bit of a patriot at heart.
Last edited by Unionhack on Mon Jun 24, 2013 10:23 pm, edited 1 time in total.