Romance in games?

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Do you like romance in games?

Yes
26
87%
No
4
13%
 
Total votes: 30

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Romance in games?

Post by Moeboid »

Do you like the idea of games allowing your character to become romantically involved with other (non-playable) characters?

Personally, I think that romance is something that's just too hard to get right. Too much effort for something that's usually isn't critical to a game's success. Having said that, I just finished Mass Effect 2 and am now totally in love with Tali after pursuing a relationship with her. Was hesitant at first. I really thought it would be lame as hell. Now that I've done it, I can say that it certainly wasn't done perfectly, but I did find myself more attached to the game afterwards.

And I did really like the Ahnassi quests in Morrowind - of course, that's a very non-intimate relationship so I'm not sure if that should count. Never pursued a relationship in Skyrim so can't comment there. I'm voting no.
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Re: Romance in games?

Post by MARS »

I think it shouldn't be a such a big deal. Don't make it a selling point. One game does it and suddenly the whole industry scrambles to punch it into their games as well. That ain't good.
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Re: Romance in games?

Post by Generalno1 »

Depends on the game.
Games like bio ware RPGs make sense considering the amount of influence your companions have on your story.

Non-Rpg romances that involve a few cut scenes or are scripted into the story itself (like Ezio's old girlfriend) are alright.
Others usually detract from the game itself.
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Re: Romance in games?

Post by skullclutter »

What I don't like is that it seems to be obligatory for everything to have a romance subplot in it these days. That's part of what I like about Oblivion and Skyrim - in Oblivion there was no romance which was a refreshing change, and in Skyrim it's optional. I'm not forced to put up with an annoying obligatory romantic interest with no other plot relevance.
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Re: Romance in games?

Post by DikaSmausha »

I like it in some games. I almost feel it was needed in Skyrim, but in a game like Mass Effect, I felt it was a crucial part to the story if you engaged in it.
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Re: Romance in games?

Post by Br3admax »

Generalno1 wrote:Depends on the game.
Games like bio ware RPGs make sense considering the amount of influence your companions have on your story.
DAI-II, KotORI-II(the dark side is bad) especially.

Some games just need romance to make sense. Some parts of the above I mentioned barely make sense unless romance was involved. Romances usually are what let the hero complete the entire growing experience. Would Cole still want to save the city if not for Trish? Is Peter Parker going to become a superhero if not to at first impress Mary Jane? Maybe, but the romance is what really drives them.
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Re: Romance in games?

Post by Frost Mage »

It's great to have in there, but like Mars said, as long as it isn't a main selling point.
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Re: Romance in games?

Post by Br3admax »

You travel around for a year or more with the same people, and you don't get tang from the group at least once? That's just unrealistic. No we shouldn't just date around, but it is only natural sometimes. ;)
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Re: Romance in games?

Post by Kerr »

When it suits, yes. When it doesn't, no. Just like it is in any other medium. Also, as if I need to say, you should do it well. It would be a shame if love and sex weren't in any video games. It is a pretty important part of the human experience and I couldn't imagine an entire medium never tackling the issue.
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Re: Romance in games?

Post by Fiar »

I'm fine with it, but have never tangoed with it. Mostly due to the fact that I find the characters to be generally bland, hence no connection for me to give a damn about them.

Though, I think even if this wasn't the case...I probably wouldn't partake, since I usually just want to have epic adventures, and not come back to the Mrs nagging at me, lol.
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Re: Romance in games?

Post by born2beagator »

I like it in RPGs. Deeper connection to the characters. i especially liked it in the Mass Effect series
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Re: Romance in games?

Post by Believe »

Fable does in-game romance perfectly.
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I've always seen it as a gimmick in games. Something to do when you get a little bored of missions/quests. It's never been on my "I plan to do this, then this, then this" in any games.
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Re: Romance in games?

Post by ZackyZombify »

I actually love Fable's romance. Except the chance for a baby that's neither your character's or partner's ethnicity.
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Re: Romance in games?

Post by Frost Mage »

Never played those games, are you talking about pre-Fable 3?
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Re: Romance in games?

Post by ZackyZombify »

Actually I think 3 was the only one with that "problem". Don't remember with 2.

But forced romances are never good. Especially when it's at the beginning of the game, because you know something is gonna happen to them.
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Re: Romance in games?

Post by Generalno1 »

Two was ok, but was still wierd.

my saintly archer shows up in blood stone, and assorted men and women already want to marry him.
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Re: Romance in games?

Post by the Savage Hippie »

May Payne 2 wouldn't be the same without Mona Sax as the femme fatale.
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Re: Romance in games?

Post by Generalno1 »

One game that handled it well but not taking away from the story was Alyx.
There was a thing, but they didn't spend much time with it. There was a doctrined city to save.
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Re: Romance in games?

Post by Avron the S'wit »

skullclutter wrote:What I don't like is that it seems to be obligatory for everything to have a romance subplot in it these days. That's part of what I like about Oblivion and Skyrim - in Oblivion there was no romance which was a refreshing change, and in Skyrim it's optional. I'm not forced to put up with an annoying obligatory romantic interest with no other plot relevance.
I agree with this. I mean, it's fine to put romance in the story if there's a reason for it, but forcing it upon us in every title seems like a bit of a stretch. I can understand wanting to put relationships in games, because, realistically, relationships are a part of life and sometimes they crop up when you aren't exactly looking for them. But really, in the middle of some great war or whatever? No thanks, man - I'm too busy trying to be a hero! Get out of my way!

That's actually my biggest thing in Skyrim right now. I want to explore the possibility for marriage and a family, but when do I realistically have time for it? I'm out there saving the day, going around saying, "Stand back, Dragonborn coming through!" Seems a bit strange to ignore all of my responsibilities just to scope out who I'm going to play house with. And I'd be a horrible husband, anyway, with always being gone and saving the world and all.

But, when I start to slow down, it's there if I want it. And that's what I like.
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Re: Romance in games?

Post by Br3admax »

the Savage Hippie wrote:May Payne 2 wouldn't be the same without Mona Sax as the femme fatale.
This. A whole lot of this.
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Re: Romance in games?

Post by Alarra »

Avron the S'wit wrote: That's actually my biggest thing in Skyrim right now. I want to explore the possibility for marriage and a family, but when do I realistically have time for it? I'm out there saving the day, going around saying, "Stand back, Dragonborn coming through!" Seems a bit strange to ignore all of my responsibilities just to scope out who I'm going to play house with. And I'd be a horrible husband, anyway, with always being gone and saving the world and all.
This is why I chose Farkas. He's one of the people that my character "knew" best, because he's along for quite a bit of the Companions questline. They spent their honeymoon traveling around Skyrim for quite some time. Apart from a case like that, though, it's difficult to picture a relationship forming.

Overall, I basically feel the same way - I like having it as an option, but I don't know how I'd feel about it being a major part of the story.
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Re: Romance in games?

Post by skullclutter »

Avron the S'wit wrote: I agree with this. I mean, it's fine to put romance in the story if there's a reason for it, but forcing it upon us in every title seems like a bit of a stretch. I can understand wanting to put relationships in games, because, realistically, relationships are a part of life and sometimes they crop up when you aren't exactly looking for them. But really, in the middle of some great war or whatever? No thanks, man - I'm too busy trying to be a hero! Get out of my way!
That's pretty much what I'm trying to get at - It's nice to have when it's realistic but when it's absolutely everywhere it gets tiring. Let's face it, sometimes the hero has more important things to do than trying to find out if his crush likes him.
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Re: Romance in games?

Post by Br3admax »

I think Shepard explained it best during Mass Effect 3. End of the world is the perfect time.
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Re: Romance in games?

Post by He-Who-Likes-Pies »

It's alright for me as long as it's optional or very integral to character development.
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Re: Romance in games?

Post by philfredobob »

well, Romance has been an essential part of storytelling since the invention of Drama, so why shouldn't it be found in games ?

however, i must admit that i do find it quite irritating when they are forced on you in games that shouldnt have it. i also dont enjoy it in RPGs, i really hated the romances storylines of Mass Effect and Dragon Age.


however, my favourite story has Romance as an integral part of it, and it is a story told in a video game.
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