1. I'm trying make a script that will be able to tell how far can the Player (& other actors-- even better!) see. I guess some levels of fog and darkness limit the player's sight, and wondered if there's a way to get the levels of fog and darkness in a current room... and also know what does this level mean at all. I mean, if fog density is 10, what is the (max) radius the player can see?
Same goes with darkness levels.
Is there a way to know if there's any source of light around the player or npc, and its radius?
Also:
2. I want to run a script that will run when the player uses a special cursed weapon. I suppose "on activate" won't work here (er, right?) and "pchitme" has to have a target... I'm using "onpcequip", but I'd rather the script to run when the player actually waves the weapon. Is there such a thing?
3. Is there any way to check whether the PC is followed/has summoned a creature, and to refer later on the script to the potential follower? (I'm just trying to see how to deal with companions, at some points of the game...)
Note that I don't have the Tribunal or Bloodmoon expensions...
I apologize if my questions are too noob-ish, (since I'm pretty noob-ish)... did a lot of reading and searching, but can't recall any solution to these...
Any help with either of the questions above will be highly appriciated!
Thank you,
Rose.

