So about a year ago I installed the FCOM mod, PITA, but I got everything working. Then I got distracted for a year, and now I want to play Oblivion with FCOM again. The FCOM setup/install is still fully intact and everything, but I forgot which way I need to launch the game to make sure everything works.
Can anyone tell me how I need to go about launching it? Does the default game launcher work for this or is there some other launcher (through Wyre Bash or something) that I should use? I can't @#@%^ remember and it's driving me crazy after I took the time to setup this great mod and can't remember the right way to launch the game with it. Can anyone help?
How to launch Oblivion with FCOM
- Deandra
- Grand Master

- Posts: 1746
- Joined: Wed Oct 24, 2007 10:18 pm
- ES Games: Skyrim, Oblivion
- Platform: PC
- UESPoints: 6
- Location: Seattle, WA
Re: How to launch Oblivion with FCOM
Should be fine to just launch it. Even if you set a specific load order using OBMM, you don't need to launch from OBMM directly.
The Good-Natured Tomboy of Team Awesome
My Skyrim mods:
Saturalia * Babette's Feast * Additional Amulets * Noble Female Clothes
My Oblivion mods:
Full listing is here
My Skyrim mods:
Saturalia * Babette's Feast * Additional Amulets * Noble Female Clothes
My Oblivion mods:
Full listing is here
- Sacred Nym
- Novice

- Posts: 66
- Joined: Wed Apr 25, 2012 1:52 pm
- ES Games: Arena, Daggerfall, Morrowind, Oblivion, Skyrim
- Platform: PC
Re: How to launch Oblivion with FCOM
If you have OBSE with the disk version of the game run it with the OBSE launcher.
If you don't have OBSE or you have the Steam version then just launch the game.
If you don't have OBSE or you have the Steam version then just launch the game.

