Molag Bal Game XII

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Molag Bal Game XII

Post by MARS »

We're doin' it again!

Now, you all know the rules, but just in case there's a newbie who wants to play:
Spoiler:
The Rules:

Every player is either a:

* Moderator
* Worshipper
* Villager (Seer)
* Villager

The players' roles are picked by the Moderator. There should be one Moderator, two Worshippers, one Seer and the rest of the players should be Villagers.

The Moderator will pick who the players are and send Private Messages to everyone to let them know what they are. I will take the place of the Moderator in this game.

Two players are now secretly Worshippers. They are trying to slaughter everyone in the village. Everyone else is an innocent human Villager; but one of the Villagers secretly has the Second Sight, and can detect corruption.

The Game: Night and Day:

The game proceeds in alternating night and day phases. We begin with Night.

At Night, the Moderator sends a Private Message to the two Worshippers, who will then confer with each other and pick a player to murder.

The Seer then sends a Private Message to the Moderator and then picks a player. The Moderator will then reply, saying if the player chosen is a Worshipper or a Villager.

The Moderator will then tell all the players who has been killed, and the player will tell everyone what he was. He cannot reveal any other information apart from what he was.

Now it is Day. Daytime is very simple; all the living players gather in the village and lynch somebody. The mob wants bloody justice.

As soon as a majority of players vote for a particular player to die, that player then reveals his card, and the rest of the players find out whether they've lynched a Villager, a Worshipper, or the Seer.

There are no restrictions on speech. Any living player can say anything he wants; truth, misdirection, nonsense, or barefaced lie.

Contrariwise, dead players may not speak at all. As soon as the sun comes up and the Moderator indicates that someone is dead, he may not speak for the rest of the game. No dying soliloquies allowed. Similarly, as soon as a majority vote indicates that a player has been lynched, he is dead. If he wants to protest his innocence or reveal some information, like the seer's visions, he has to do it before the vote goes through.

No player may reveal his card, to anyone, except when he is killed. All you can do is talk.

Once a player is lynched, night falls and the cycle repeats. Everyone closes their eyes, the Worshippers secretly select someone to kill, the seer secretly learns another player's status; then the sun rises, one player is found dead, and the remaining players begin to discuss another lynching. Repeat until one side wins.

Winning:

The Villagers win if they kill both Worshippers.

The Worshippers win if they kill enough Villagers so that the numbers are even. Two Worshippers and two Villagers, or one Worshipper and one Villager. At that point they can rise up and slaughter the Villagers openly.

In Case It's Not Totally Clear:

The Villagers are trying to figure out who's a Worshipper; the Worshippers are pretending to be Villagers, and trying to throw suspicion on real Villagers.

The seer is trying to throw suspicion on any Worshippers he discovers, but without revealing himself to be the Seer, because if he does, the Worshippers will almost certainly kill him that night, since he's the greatest threat to Worshippers' security. Of course the Seer can reveal himself at any time, if he thinks it's worthwhile to tell the other players what he's learned. Also of course, a Worshipper can claim to be the seer and reveal anything he wants.

The only information the Villagers have is what other players say and who dies. Accusing someone of being a Worshipper is suspicious. Not accusing anyone is also suspicious. Agreeing with another player a lot is suspicious, and therefore so is pretending not to agree with another player. Never voting to kill a particular player is very suspicious for both of them unless it's the seer who knows that player is innocent.
Now, a few notes regarding the rules. I will be strict:
-Dead players are not to speak. If they do I will make sure that they are banned from the next game.
-Discussing characters and events outside of the game and out of character is not allowed. If I learn that you did it, I will kick you from this game and make sure that you are banned from entering the next one.

Other than that, there are no rules, except for the standard Role-playing code. You can say whatever the hell you want in character.

Final notes:
The village is situated on a small island in the Abecean sea.
Colours are not required, but you may have one if you wish.
You can play as yourself or as a character whose name resembles your username. No sheet is required, state your character's (or avatar's) traits (race, profession) in your first in-character post.
Spoiler:
Moderator: Mars

Players:
Per Stepped out
Savilius Killed
Arch-Mage Matt Lynched [worshipper]
John117, Worshipper and winner
Zeroc as Z'Rahk Killed
Eltee as L'tee Lynched
Avron the S'wit Lynched
addictedtomorrowind Killed
The-Shadow-One as Gives out shadow Lynched
POMC 117 as P'Mc the 117th Dropped out
Dance Commander Kerr as Kerr Killed
JVEleven Killed
Ilikeskooma as Eskom Lynched [seer]
videogmer314 as Plays-Video-Games Killed
Loocem Killed
Red Guardian Lynched
Black Thunder Killed
Leilah Worshipper and winner
Last edited by MARS on Mon Mar 19, 2012 8:05 am, edited 40 times in total.
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Re: Molag Bal Game XII

Post by Per »

FIRST! Ahem. I mean, I'm in.
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Re: Molag Bal Game XII

Post by Sav »

I'l join
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Re: Molag Bal Game XII

Post by Arch-Mage Matt »

I'll join. Don't worry... it was a fluke the last time. ... s.
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Re: Molag Bal Game XII

Post by John117 »

I'll join.
Well wrap me around your neck and call me a pedant.
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Re: Molag Bal Game XII

Post by MARS »

Wow, I haven't seen you in ages. Anyways, you're all accepted.
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Re: Molag Bal Game XII

Post by ZeRoc »

I'd like to be in. I'll be the khajiit Z'Rahk.

and I'll be using this color again.
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Re: Molag Bal Game XII

Post by Sav »

It's one L! :Angry: But i'm okay with how it is.
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Re: Molag Bal Game XII

Post by MARS »

Sorry! D:
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Re: Molag Bal Game XII

Post by Eltee »

I'm in.
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Re: Molag Bal Game XII

Post by Avron the S'wit »

Me me me me me me me pleeeeease!
Huzzah!

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Re: Molag Bal Game XII

Post by AddictedtoMorrowind »

I wasn't actually going to join this, but I'm in. It's TOO INTERESTING.
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Re: Molag Bal Game XII

Post by Sav »

addictedtomorrowind wrote:I wasn't actually going to join this, but I'm in. It's TOO INTERESTING.

NO NO NO

Joking, of course. :wink:
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Re: Molag Bal Game XII

Post by AddictedtoMorrowind »

Alright then, I won't join.
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Re: Molag Bal Game XII

Post by Sav »

:cry:
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Re: Molag Bal Game XII

Post by MARS »

Already added to the list.
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Re: Molag Bal Game XII

Post by Avron the S'wit »

Yes. After hosting a Molag Bal game, I finally get to play in one! Huzzah!
Huzzah!

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Re: Molag Bal Game XII

Post by Arch-Mage Matt »

If anybody kills me... I will cut dislike you.
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Re: Molag Bal Game XII

Post by Sav »

Arch-Mage Matt wrote:If anybody kills me... I will cut dislike you.

Cut, you say?
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Re: Molag Bal Game XII

Post by The-Shadow-One »

I'm in!~
i'll be the Argonian Gives out shadow.
i'll also use this colour.. just for me. :3
Last edited by The-Shadow-One on Tue Jan 24, 2012 4:36 pm, edited 1 time in total.
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Re: Molag Bal Game XII

Post by SlfTh3Chl3f »

Count me in! That's my colour by the way.I'll be playing as a high elf named Fancor.

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Re: Molag Bal Game XII

Post by Ilikeskooma »

ill play as Fillim the bosmer.
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Re: Molag Bal Game XII

Post by MARS »

You'll have to change that colour first, I'm afraid. It's impossible to read.
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Re: Molag Bal Game XII

Post by POMC S117 »

Can I join?
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Re: Molag Bal Game XII

Post by MARS »

Yup.
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