1:1 on the time scale

Pre-Release Archive

Moderator: Tea Party Mods

Yaeh or nay?

Yes
0
No votes
Yes, but make it optional
0
No votes
Yes but make it custom
0
No votes
No
1
100%
 
Total votes: 1

User avatar
MARS
Goatmom/Moderator
Goatmom/Moderator
Posts: 1650
Joined: Sun Jan 23, 2011 9:58 pm
UESPoints: 88
Location: Where the beats never end
Contact:

Re: 1:1 on the time scale

Post by MARS »

I don't think Nirn is a "planet" in the sense we understand. It's a plane of existence. It doesn't orbit around anything.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
User avatar
Mattbott
The New Number Two
The New Number Two
Posts: 2325
Joined: Thu Jul 10, 2008 2:33 pm
ES Games: Mw, Ob, Sk
Status: embellishing my headcanon
UESPoints: 1

Re: 1:1 on the time scale

Post by Mattbott »

are those big round things in the sky its moons does anyone know? I like the idea of meeting a sage on top of a high mountain who has a telescope and can spy on adventurers in towers on high mountains looking back from up there

there is that dlc quest to piece together the solar system machine in oblivion don't forget, that's mainly why i thought planets and orbits were involved
User avatar
TheoC
Novice
Novice
Posts: 51
Joined: Tue Dec 14, 2010 6:44 pm
ES Games: Oblivion GOTY
Platform: Xbox 360, PC

Re: 1:1 on the time scale

Post by TheoC »

I voted No (or tried to, it kept saying my vote was invalid or some [&@%!]?) because, while it sounds good in theory, many people only play for a couple/few hours a day, so it could take like a week of playing just to see night time or day light. I think the scale that oblivion is on is fine.
Check out my Oblivion Machinima Series!
http://www.youtube.com/watch?v=NfTiIE7T7GQ
User avatar
legoless
Global Wiki Admin
Global Wiki Admin
Posts: 2552
Joined: Sun Sep 13, 2009 2:02 pm
ES Games: All
Platform: PC, Switch
UESPoints: 420
Location: Ireland
Contact:

Re: 1:1 on the time scale

Post by legoless »

Can't vote on the poll for some reason...

But yeah, I think it would be a nice toy to play around with. Forcing it on the player would be stupid, but being able to adjust the time scale in the game via slider would be a nice feature. Of course, in Oblivion (and Morrowind?) you can do it with console commands anyway. It makes you realise just how silly the wait function is.
Wiki admin. Contact me on my talk page or via PM.
User avatar
zzfallens
Journeyman
Journeyman
Posts: 376
Joined: Thu Mar 10, 2011 11:55 pm
ES Games: Skyrim, Oblivion, Morrowind
Platform: PC
Location: NJ, U.S.

Re: 1:1 on the time scale

Post by zzfallens »

Mattbott wrote:are those big round things in the sky its moons does anyone know? I like the idea of meeting a sage on top of a high mountain who has a telescope and can spy on adventurers in towers on high mountains looking back from up there

there is that dlc quest to piece together the solar system machine in oblivion don't forget, that's mainly why i thought planets and orbits were involved
look up masser and secunda on the wiki for more info on the moons.
User avatar
Sonixboom
Guardian
Guardian
Posts: 609
Joined: Thu Jul 30, 2009 12:22 am
ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
Platform: PC
Status: Solving mysteries in my van
Location: East Coast

Re: 1:1 on the time scale

Post by Sonixboom »

1:5 like in all the other ES and fallout games.

-Sonix
The Mountain Dew Guy of the UESP beverage club
Image

Image
User avatar
Elune
Journeyman
Journeyman
Posts: 383
Joined: Sat Jun 19, 2010 8:21 pm
ES Games: Skyrim, Oblivion, Morrowind
Platform: PC
Status: A Light Shining in Darkness
UESPoints: 7

Re: 1:1 on the time scale

Post by Elune »

No. Mattbot basically hit the nail on the head, it doesn't work. Times are scaled in a game for a reason.

Imagine the time investment needed for this kind of thing, plus the horrid wait times etc.

That said, I imagine it could be interesting to try, but not hardcoded into everyones game, and probably not even as an option.

It's already possible to change the timescale with console or mods on the PC anyways.
THE BEATINGS WILL CONTINUE UNTIL MORALE IMPROVES
User avatar
Rat Kiosk
Associate
Associate
Posts: 17
Joined: Sat Dec 18, 2010 11:46 am
ES Games: Oblivion, Skyrim
Platform: Pc, Xbox 360

Re: 1:1 on the time scale

Post by Rat Kiosk »

Jillian wrote:No. Mattbot basically hit the nail on the head, it doesn't work. Times are scaled in a game for a reason.

Imagine the time investment needed for this kind of thing, plus the horrid wait times etc.

That said, I imagine it could be interesting to try, but not hardcoded into everyones game, and probably not even as an option.

It's already possible to change the timescale with console or mods on the PC anyways.
Hmm I see wht you mean but I still think 1:30 is too much. How about 1:24?
A day would pass in an hour.
Post Reply