Remake TES : Arena with a OpenGL 3D engine. I mean they've done it with Wolf3D, Ultima Underworld, Dungeon Master, and Doom, why not TES : Arena?
Now it would certainly be difficult seeing that the Arena source code is released, but don't we already know enough about how the save files and data files work to be able to make an engine read it?
It would certainly be a large task, but I wonder how practical is would be...Idk just a random thought
-scutheotaku
