Physical Appearance: About 6ft, big built, muscularly but chubby. Medium length, messy ginger hair with friendly mutton chops. Bad complexion and has facial scars.
Sexuality: Heterosexual
Family: Ex-girlfriend Lilith (aged 35) and estranged son Paul (aged 16) whom he has not seen in 10 years.
Biography: Born in Limerick, Ireland in 1919 to tavern owners, Chop grew up in one of worst parts of the city and spent most of his time in his parents tavern, a local crime hub. By the age of twenty he had rubbed shoulders with some of the worst Ireland had to offer and became famous for brawling and his ability to throw knives. Having built a rather strong but small syndicate in Ireland he set up business in New York but existing gangs and families burned him out almost instantly and as a result he also lost power of his Irish syndicate. Now, alone and ruined in America he takes on any jobs he can, hoping to one day gain an opportunity to regain some power in the criminal world. He also had a child (Paul) whom he saw occasionally before all but giving up on being up on a father when the lad was 6; he often thinks about trying to get in touch and the last time he located him he was living with his mother in New York (one of the main reasons he chose to expand across the pond).
Primary Weapon: Remington Model 870 (Shotgun)
Secondary Weapon: Brass Knuckles
Small Equipment: 5 throwing knives
Large Equipment: None
Armour: Medium Armour mk1
Armour Colour: Khaki Green
C: 2 A: 7 S: 8 P: 7 I: 4 E: 7
Tag Skills: Guns and melee
Traits: Look Ma' Two Hands and Brawler
Last edited by fat boy kyle on Thu Dec 27, 2012 11:46 pm, edited 4 times in total.
I used to be an adventurer like you... then I got a real job... then I got made redundant... then I became an adventurer again... but now I just kill cats.
Yes there is room. A few things before I can accept it:
You can't have 3 traits. Which War? I doubt it was the war of independence seeing as he would be two. But Ireland wasn't in WWII. There is no default colour. Pick one. You used 34/35 CASPIE.
So we have come to solve every squabble in the village personally? The last thing you never see
I used to be an adventurer like you... then I got a real job... then I got made redundant... then I became an adventurer again... but now I just kill cats.
fat boy kyle wrote:Whoops sorry. I've fixed it now (I think)
I think the whole problem with him being a spy is that Ireland never took part in WWII.
Unless of course if he was spying for the Nazis but even then why would the Nazis hire some thug from Limerick when one of their Herrenvolk would do a much better job.(Well I suppose some big blonde feller with a German accent would stick out like a sore thumb, but they'd more than likely use a member of the Master Race over some freckly ginger kid from Ireland.)
Secondly the Irish would not have worked with the Germans after the Germans bombed Ireland in 1941.
Is it too far fetched to imagine that Ireland hired spies to gather information on neighbours (which am I right to say that at this point they still had a frosty relationship with?) who were involved in a massive war - to base their decision on neutrality upon and for self preservation? It's only fictional, but I can change it if you all really want.
I used to be an adventurer like you... then I got a real job... then I got made redundant... then I became an adventurer again... but now I just kill cats.
stupid Ireland
I've changed it now, I think its better like this actually
I used to be an adventurer like you... then I got a real job... then I got made redundant... then I became an adventurer again... but now I just kill cats.
Right I'll add you now. You know for somebody who says he is good with throwing knives he really isn't. Oh and when I said I was looking for 5 or 6 people I didn't mean that as the player cap. More the amount I wanted before starting.
So we have come to solve every squabble in the village personally? The last thing you never see
Knight Captain Kerr wrote:You know for somebody who says he is good with throwing knives he really isn't.
Damn it, I was supposed to have melee not unarmed *updates* I'm so good at this
I used to be an adventurer like you... then I got a real job... then I got made redundant... then I became an adventurer again... but now I just kill cats.
Is it too late to offer a suggestion EpicAbrad? A group can never have a enough medics but looking at characters already made, healing skill is decently covered. The major skill gap I see right now is someone who is mechanically inclined. I`d adjust my character so the skill is covered but that would mean coming up with a whole new bio.
I'd join, but...
...I can't stay in an RP if you had me at gunpoint. Though I suppose I've never really committed to RPs with a story that actually goes somewhere *cough*TA*cough*
Not sure I totally understood the Tag Skills, but here's my sheet if there's still room.
Spoiler:
Name: Jonathan Kune
Age (18-55): 34
Sex: Male
Physical Appearance: A thin, but averagely muscular guy. His skin is a light tan and he has blue eyes, with copper-brown hair. He usually has hair that reaches his eyebrows in length, and it is combed slightly to the side.
Sexuality: Heterosexual
Family:Parents: Jane Kune, Edward Kune |Wife: Helen Kune (Deceased) |Children: Anna Kune (Deceased), James Kune (Deceased), Joseph Kune (Deceased) |Siblings: William Kune (Deceased), Margaret Kune
Biography: Jonathan lived the American Dream, among the beautiful New York countryside. He lived a common child's life: playing in the yard, going to barbecues with the neighbors on the 4th of July... Until Black Tuesday struck New York City in 1929. Jon's father was a prominent stock buyer/trader, and their main income was from the stocks themselves. Once the markets went down the toilet, the family lost their house to foreclosure and had to roam the streets around Syracuse, New York. Jon's mother, after living on the streets for a year, shot herself with the family's revolver. Her suicide is attributed to Multiple Personalities disorder, which started to affect her after the loss of the home. Jon suffered trauma from this, and developed PTSD along with schizophrenia later on in his life. Often the young child would run off into the downtown areas, and steal what he could from stores to feed his family. Once the Depression ended in 1939, Jon was 14. His father promptly forced the child into a Catholic mental institution, to try and "fix" his mental disorders. the institution discharged him after 4 years, claiming electroshock therapy had cured him. Upon observation by a psychiatrist, Kune did not exhibit any symptoms of PTSD or schizophrenia anymore. Jon had then made it his life goal to help people like him, and went to college to become a psychiatrist himself. While in college, he met a lovely woman by the name of Helen, and married her after 4 years of a committed relationship. They had 3 children together.
Kune worked peacefully in his family's old home in the New York countryside, after buying the house back from a family who was moving out of it. Jon's life seemed to be back to normal... Until a deadly house fire was sparked by a faulty stove, and killed his wife, children, and brother, who was staying at the home for Thanksgiving. Jon went through a series of breakdowns in his time of loss, but nevertheless started to rebuild the house to what it was before the fire. In search of a new start in his life, he set out to join the PDA.
Primary Weapon: Remington Model 870
Secondary Weapon: Bowie Knife
Small Equipment: None
Large Equipment: Doctor's Bag
Armour: Light Armor
Armour Colour: Cobalt Blue
C: 9 A: 5 S: 4 P: 6 I: 9 E: 2
Tag Skills: Persuasion, Science, Doctor, Energy Weapons
p-sto wrote:Is it too late to offer a suggestion EpicAbrad? A group can never have a enough medics but looking at characters already made, healing skill is decently covered. The major skill gap I see right now is someone who is mechanically inclined. I`d adjust my character so the skill is covered but that would mean coming up with a whole new bio.
I'd noticed that too, and I'd already been planning to take a unique angle with my medic character. I've been busy today and haven't gotten a chance to take another look at my sheet, but I'll get around to finishing it soon - and see if I can take into account your suggestion about mechanical skill.
Unfortunately the doctor's bag and repair kits are either or items. Screw it, if the Knight Captain allows it I would like to overhaul Jim's sheet. Will edit the original sheet if this is okayed.
Spoiler:
Name: Jim Wilson
Age (18-55): 32
Sex: Male
Physical Appearance:Dark hair, about a quarter inch in length with sideburns going down to about mid-ear level. 6ft 2in and 160 pounds, he's rather thin. Clean shaven, blue eyes, looks youthful, reasonably fit.
Sexuality: Ambiguous but leaning more towards heterosexuality
Family: Parents Jack and Sandy. Older brother Tom, 34 years old, athletic and charismatic. Younger sister Katie, 27 years old, the only one in his family that Jim feels he can really talk to after the war.
Biography: Jim was in the Korean War as a field mechanic in the Canadian Armed Forces. After the war he attended university and became an engineer. He retired from military and got a fairly lucrative job at a private company. While he's been professionally successful, his personal life has been a bit of a mess since coming back from Korea. He was once very outgoing and personable, he's now more withdrawn and likes to keep people at a distance. His former commanding officer contacted him when the PDA was formed and recommended that he join. Jim is cautious about possibly getting involved in armed conflict again but he's happy to feel that his life has purpose again.
Physical Appearance: Stands at about 5'10'', and weighs 168 lbs. He has neatly combed blond hair with long sideburns, and a handlebar moustache. His face is rather rounded, and his frame, although average in height and weight, is slightly lopsided to the left.
Sexuality: Heterosexual
Family: His mother Allison is 60, and he has two younger siblings, Bill and Maria, who are twins aged 27.
Biography: Born in 1930, Sid grew up in the city of Hamilton, Ontario. His father being a police officer and his mother a teacher, he was not affected too harshly by the Great Depression. In 1940, his father John went to serve in WWII in the Canadian Armed Forces, losing his life in the raid of Dieppe two years later in 1942. Moving on from this loss, Sid continued to excel in school and studied various types of science in high school and university. His dream was to become a doctor. After graduating with his Master's Degree in 1954 at the age of 24, he secured a job at Hamilton's McMaster Hospital, which he has held up to the present. Now, feeling obligated to help protect the world from the aliens in any way he can, he has decided to enlist with the PDA, being granted indefinite leave from work to do so.
Primary Weapon: Stun Rod
Secondary Weapon: None
Small Equipment: 2 Medigel
Large Equipment: Doctor's Bag
Armour: Light Armour
Armour Colour: Dark Purple
C: 7 A: 7 S: 3 P: 5 I: 9 E: 4
Tag Skills: Science, Repair, First Aid, Doctor
Traits: Early Riser, Good Natured
Knight Captain Kerr wrote:He does make a good point. None of you can drive.
So you need the Pilot skill just to be able to drive an ordinary car?
I would assume that you would need to tag the pilot skill to be exceptionally good at driving, or drive more difficult to pilot vehicles. If someone has a high agility, I assume they would be able to drive well. Just because someone doesn't tag pilot, wouldn't mean they could drive.
That would be like someone not tagging first aid, and not knowing how to place a band aid on a paper cut.
That is just my assumption.
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target