I remember myself purchasing Skyrim right after 0:00 11.11.11, driving home and starting the game at 2:00, playing to 3:00 and going to sleep with great feeling that I've got it.
It is quite some time from that night and recently (~month) I started playing Morrowind again (like I did at least 100 times ago) and I want to finish the game now (it would be my first time
When I play this bug-filled game, I realize that Bethesda probably thinks of us (players) that we are completely stupid.
Morrowind is really complex game (I like that). Oblivion was more mainstream-like, it was cut down compared to Morrowind, but it brought us some great news (and less bugs). Skyrim is superb in graphics and something I would call "wow effect". It is great in background (lore) and even at foreground (characters, places, ...), but it's totally mainstream and Bethesda basically tells to hardcore players "This game is not for you". At least that is what I think now.
Why I'm writing all this? Because I read at UESP mainpage that second DLC is on its way and that 1.7 patch brought to PS3 players (-> to me) mounted combat. What the hell is Bethesda telling me by all this? I haven't bought even first DLC and I don't want to even try mounted combat (in fact, I don't have 1.7 patch yet). This is because I don't want to insert blu-ray with the game to PS3 again (at least any time soon). I have started some weird character in Oblivion just to see it again, and even Oblivion, which is really cut down compared to Morrowind, is better than Skyrim. Skyrim looks almost like arcade game to me. Yes, it is complex, probably more complex than Oblivion (world, dungeons, enemies, ...), but quality of the game (playtime, overall) is dropping there. I want to play older games instead of Skyrim.
And I have to say - dear Bethesda, you can't count with me in the future. I will probably buy next game from TES series, but I'm afraid of playing it, if there won't be any change.
Anyone has it the same?
EDIT: I have to add some info to my post.
Skyrim - Every faction has some kind of HQ and is centralized.
Oblivion - MG is scattered and specialized in each place and has HQ, FG not like that, TG not like that with fences, DB kinda centralized, ...
Morrowind - Who played, knows. Who had not chance to play -> Each factions has their "offices" in some towns and you could start almost anywhere you wanted, follow any quest you wanted. Each faction had tons of quests to complete, not like in Skyrim, where you have to do 10-15 quests to be the best.














