Wow so it is monthly?
Sticking with Guild Wars I guess...
MMO announced.
-
deathm00n
- Apprentice

- Posts: 148
- Joined: Mon Jan 10, 2011 11:02 pm
- ES Games: Arena, Morrowind, Oblivion GOTY, Skyrim+DLCs
- Platform: PC, PS3
- Location: Brazil
Re: MMO announced.
I don't think they said anything about the payment, if it will be F2P, P2P or B2PFaWa wrote:Wow so it is monthly?
Sticking with Guild Wars I guess...
I really hope it's Buy to Play or Free to Play, subscription doesn't work anymore
- MoncarBelvani
- Journeyman

- Posts: 214
- Joined: Tue Aug 14, 2012 12:26 am
- ES Games: Morrowind, Oblivion, Skyrim.
- Platform: PC and Xbox 360
- Location: Ald-ruhn
Re: MMO announced.
I personally will not be buying this game. The fact that it is spread over the whole of Tamriel is my main concern, I'm extremely worried that we will be presented with some poor excuses for countries, instead of the in-depth nations that Bethesda usually creates. It took about 3-4 years to make Skyrim (at least that's what I've heard) and it probably took a similar amount of time to make Morrowind. If it takes that long to design a nation, I don't think 6 years is an adequate amount of time to make 9.
"Defy me, and you will know what it is to stand against a god." -Vivec
- Iamgoofball
- Warder

- Posts: 477
- Joined: Thu Mar 10, 2011 3:44 am
- Crimson-Claw
- Novice

- Posts: 66
- Joined: Mon Jun 18, 2012 7:17 am
- ES Games: Morrowind GOTY, Oblivion GOTY, Skyrim
- Platform: PC
- Status: Shooting fools with my crossbow.
- Location: Texas
Re: MMO announced.
Just a question.
How are daedric artifacts going to work? Will only one person be able to have, let's say, the Skeleton Key at a time?
How are daedric artifacts going to work? Will only one person be able to have, let's say, the Skeleton Key at a time?
PROUD LEGIONNAIRE OF THE EMPIRE
- Glyre
- Apprentice

- Posts: 140
- Joined: Sun Jan 08, 2012 1:26 am
- ES Games: Daggerfall, Morrowind, Oblivion, Skyrim
- Platform: PC
Re: MMO announced.
Well, in WoW every player could potentially get every "Artifact" type weapon (limited only by class), and while the lore doesn't really explain why, I believe it is just supposed to be assumed that only you have obtained it, which is how that game handles a lot of things, actually. In generals mechanics were far more important than roleplaying considerations. If it's any consolation the artifacts were always quite difficult to obtain and few ever did. I would think that TES:O would handle artifacts in a similar manner, unfortunately. Of course, when roleplaying avoiding artifacts would probably always be a good idea unless one is playing with close friends or others he knows to be mature.Crimson-Claw wrote:Just a question.
How are daedric artifacts going to work? Will only one person be able to have, let's say, the Skeleton Key at a time?
Of course this is all purely conjectural. Perhaps only one person would be allowed to have them, but they will not be permanent, sort of like the ability to become Emperor. That would actually make sense considering their nature...
