Mod suggestions

Discussions and questions about the CS and mods for Morrowind
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dovajerk
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Mod suggestions

Post by dovajerk »

I was wondering if you guys have any suggestions for mods, i just downloaded morrowind on my pc and im looking forward to getting intop all of the mods. I have installed real any mods before (except for on minecraft) and i was wondering if you guys could also help me with installing some when the time comes. But the type of mod i want the most are differnt playable races, could you guys show me some of the downloads and show me some pictures of them to if you dont mind. Thanks for your time
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Re: Mod suggestions

Post by dovajerk »

But really any mod would be fine, just say some of your favorite ones or ones you think i should look up
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Re: Mod suggestions

Post by AddictedtoMorrowind »

If you don't like the graphics, you could download the MGSO pack/thing. And on different races to play, maybe this might work. I haven't tried it out myself, but the links have pictures and all that.
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Re: Mod suggestions

Post by dovajerk »

Okay thanks ill need to check those out, but just realized there is a mod morrowind section so im gonna post this there, thanks for your help
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Re: Mod suggestions

Post by Zan »

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I would like a mod called "teleportium"

Similar to Mark/Recall except you can place more than one of them.

Say 3 maximum.

I would love to have my own teleporters, one in my strong hold, and one at my vacation home in Balmora so I wouldn't have to take the subway every time I needed to find a scroll or misplaced vile of bug musk :wink:

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Re: Mod suggestions

Post by jaxawier »

dovajerk wrote:But really any mod would be fine, just say some of your favorite ones or ones you think i should look up
Since some mods I use occasionally requires better heads I use all of it,meaning mw+tb+bm ,good base nevertheless.

Better clothes is another one,and clothiers of Vvardenfell for all kind of clothing and accessories,even a quest in there somewhere.
Clothing and armour combined with quests MQB with addons is hard to beat.

Then there is the vampire stuff,night gallery is cool but you get the most out of it as a dark character.

So it is easier if you say what you are after,since it is mods for everything(almost)

edit: here is one list from povuholo:
http://forums.bethsoft.com/topic/115598 ... ry16924204
Zan wrote:.
I would like a mod called "teleportium"

Similar to Mark/Recall except you can place more than one of them.
Multimark or improved teleportation.
As houses goes,some of them like Asgard comes with a teleportation ring for example,As strongholds goes Hlaalu has its own shipmaster with an expansion,one expansion for bal isra adds a teleportation chamber,Ice´s hideway have transport to there from most of the bigger cities to mention a few.
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Re: Mod suggestions

Post by Zan »

[/quote]
Multimark or improved teleportation.
.[/quote]



There’s a mod/plug-in called “MultiMark” for MW3?

That would be very useful.

Also, it would be really cool if you could cast a Command Creature spell of a Cliff Racer or Silt Strider and fly around on one of those things.

Come to think of it, a Stronghold in the sky would be cool too.

And while we’re on the subject, a Camping mod too, so you could pitch a tent and build a camp fire when caught out in the middle of nowhere on a dark night.

The camp fire would repel attacks from enemies long enough to rest. And maybe have a wandering traveler appear from time to time, requesting to share your fire and maybe a few stories as well.
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Re: Mod suggestions

Post by jaxawier »

Zan wrote: There’s a mod/plug-in called “MultiMark” for MW3?
That would be very useful.
Multimark at Pes
Improved Teleportation by cdcooley at Nexus
Melian's Teleport Mod at Pes
Multimark works without mwse,the other two need mwse,either standalone or included with MGE.(it is one addon to improved teleportation,companion tepertation that iirc works without mwse too,but don´t quote me on that.
Zan wrote: Also, it would be really cool if you could cast a Command Creature spell of a Cliff Racer or Silt Strider and fly around on one of those things.
Come to think of it, a Stronghold in the sky would be cool too.
And while we’re on the subject, a Camping mod too, so you could pitch a tent and build a camp fire when caught out in the middle of nowhere on a dark night.
ashlandertent-v20
As for strongholds in the sky, you probably need to get moons spawn,very cool mod,a tad hard sometimes at low level but you get a flying home that way,it goes to old dwemer ruins for example,handy if you are a vampire for example,there is another similar thing but can´t talk about it here ;)
Just flying there is heavens lookout with some shopping over balmora,and a dwemer airship that can take you around.
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Re: Mod suggestions

Post by Zan »

Wow, that’s REALY cool. I’ve never heard of any of these mods, but will certainly check them out.

Thanks a million.

*clicks Persuasion – gives 100 gold to jaxawier

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Re: Mod suggestions

Post by AddictedtoMorrowind »

Zan wrote:Wow, that’s REALLY cool. I’ve never heard of any of these mods, but will certainly check them out.

Thanks a million.

*clicks Persuasion – gives 100 gold to jaxawier

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Stingy, stingy. *gives 1000 gold and admires*

But yes, I agree, 'tis very interesting.
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Re: Mod suggestions

Post by jaxawier »

Nice to be appreciated,thanks :D

A note about Moons Spawn,it is very hard in the final parts of the quests,it is mostly a quest-mod,and to reach it for the first time it is way high up,so plenty of means to levitate,and eventually slowfall as backup.You can use it as a home,it is a living quarter there,not terribly much of storage but it is some,and no,it isn´t realtime flying to destinations.
-For realtime transport where you get to see the trip it is afaik abot´s stuff(boats,gondoliers) and ghostgate by princess stomper and co have siltrider that goes in realtime.

The dwemer airship is called:
Imperial Airship (Requires Tribunal)
Version 2.1
Touched by Xan (Xanathar)

-It is basically a dwemer construct that functions as teleportation-services to selected cities,like Pelagiad who don´t have any otherwise.
Does look dwemerish iirc,quite some time since I played with it.
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Re: Mod suggestions

Post by Zan »

Thanks a bunch.

So far I’m really diggin’ the "Teleportation Amulet" by Bryan Dale.
http://planetelderscrolls.gamespy.com/V ... il&id=6858

One of the few stand-alone mods I’ve yet to encounter that does not rely on any other mods, plugins or expansion packs. This is by far the best, most useful mod I’ve seen or even hoped to find for Morrowind 3.

I tried several of the floating houses too.

So far “Floating Housepod” by Xephyr is the best,
http://planetelderscrolls.gamespy.com/V ... il&id=5792
mainly because all the other ones crashed.

“Floating Hovel” by Baratheon79 worked, until you step through the door. Then it crashed.

“Balmora Floating House” by ElderMage5 simply crashed the entire game. :(

I'll report back after trying a few more.

Thanks again.

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