Dawnguard.

A place to discuss and ask questions about the fifth part of The Elder Scrolls series and its expansions
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Re: Dawnguard.

Post by House of the Wolf »

Or as ridiculously ugly as the dragon-armours..
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Re: Dawnguard.

Post by Jygalagg »

House of the Wolf wrote:Or as ridiculously ugly as the dragon-armours..
The light version of the dragon armor isn't that bad...well excluding the helmet anyway.
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Re: Dawnguard.

Post by shu »

I agree that the dragonplate is horrible, but I go with light armour, so I don't care and I find the dragonscale not to be TOO bad. Still, there isn't really any armour that makes me say "That's it". The only one I really like is Ebony, but it's heavy.
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Re: Dawnguard.

Post by House of the Wolf »

Not to get too off-topic, but I have three (as far as looks) that I like:

In order
1) steel plate
2) wolf armour
3) Stormcloak officer armour
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Re: Dawnguard.

Post by Mefris Elmek »

House of the Wolf wrote:Not to get too off-topic, but I have three (as far as looks) that I like:

In order
1) steel plate
2) wolf armour
3) Stormcloak officer armour
I wouldn't have guessed it :roll: :lol:
Blacklight is the most northen city in Morrowind and is near the Skyrim border west of the inland sea.
The most likely locations for the Vampire stronghold is either in the N-W part of Morrowind or the N-E part of High Rock.
Both regions seem to fit the bill nicely.
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Re: Dawnguard.

Post by drumgodrob »

It would be extrememly cool and slightly hilarious if they surprised us by setting the expansion in High Rock instead of Morrowind :lol:

I definitely think they're going to go to Morrowind, though, even if some of the expansion takes place back in Skyrim.
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Re: Dawnguard.

Post by Mefris Elmek »

drumgodrob wrote:It would be extrememly cool and slightly hilarious if they surprised us by setting the expansion in High Rock instead of Morrowind :lol:

I definitely think they're going to go to Morrowind, though, even if some of the expansion takes place back in Skyrim.
Well,I was thinking about High Rock when I saw the ES change into a map portraying Markarth and Solitude (western Skyrim) and the eastern part of High Rock.

It would be quite interesting if the Vampire stronghold will be placed in High Rock and the Dawnguard stronghold in the S-W part of Morrowind. :)
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Re: Dawnguard.

Post by drumgodrob »

Mefris Elmek wrote:
drumgodrob wrote:It would be extrememly cool and slightly hilarious if they surprised us by setting the expansion in High Rock instead of Morrowind :lol:

I definitely think they're going to go to Morrowind, though, even if some of the expansion takes place back in Skyrim.
Well,I was thinking about High Rock when I saw the ES change into a map portraying Markarth and Solitude (western Skyrim) and the eastern part of High Rock.

It would be quite interesting if the Vampire stronghold will be placed in High Rock and the Dawnguard stronghold in the S-W part of Morrowind. :)
Haha, two new locations for the price of one! :D Come to think of it, with what you said about the map, you may be onto something...

It's likely we'll find out tomorrow! Or the next few days...
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Re: Dawnguard.

Post by cowleyj »

So excited about E3. E3!
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Re: Dawnguard.

Post by drumgodrob »

I imagine they'll show a gameplay video of the expansion at E3?
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Re: Dawnguard.

Post by cowleyj »

Probably.
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Re: Dawnguard.

Post by OblivionDuruza »

House of the Wolf wrote:They've done almost two-thirds of what they showed in their teaser video a while back. I don't doubt they'd have Werebears!
I'm thinking that Werebears might be introduced in full in the next 'Hearth Fire' DLC.
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Re: Dawnguard.

Post by Huntershound »

OblivionDuruza wrote:
House of the Wolf wrote:They've done almost two-thirds of what they showed in their teaser video a while back. I don't doubt they'd have Werebears!
I'm thinking that Werebears might be introduced in full in the next 'Hearth Fire' DLC.
I would be pleased to see them in skyrim, I wonder if they will get thier own tree or if lycanthropy tree is a catch all.
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Re: Dawnguard.

Post by drumgodrob »

Huntershound wrote:
OblivionDuruza wrote:
House of the Wolf wrote:They've done almost two-thirds of what they showed in their teaser video a while back. I don't doubt they'd have Werebears!
I'm thinking that Werebears might be introduced in full in the next 'Hearth Fire' DLC.
I would be pleased to see them in skyrim, I wonder if they will get thier own tree or if lycanthropy tree is a catch all.
I'd imagine they'd just update the Lycanthropy tree if they decided to add Werebears in.
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Re: Dawnguard.

Post by legoless »

SajuukKhar wrote:
legoless wrote:Where's the info on the Soul Cairn coming from? I'm glad they're expanding on those smaller Oblivion realms from Battlespire. It will be interesting to hear more about the Ideal Masters and to see what effects Dagon's invasion might have had.
Game Informer scans are were the soul cairn info is coming from.

Also I doubt dagon's invasion into Nirn did anything to them.
Whereas Dagon's invasion of the Soul Cairn during the Imperial Simulacrum may have been of some significance. Just a hunch. Although if Imago Storm was successful in his efforts, Clan Dremora would have withdrawn from the realm, so I doubt we'll still find it under Daedric occupation.
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Re: Dawnguard.

Post by I EAT pain »

I bet the Dawnguard dudes are werewolfs secretly.
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Re: Dawnguard.

Post by Trelares »

Werewolfes wouldn't need crossbows to kill vampires, they have their main weapons always with them ;-).
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Re: Dawnguard.

Post by johner210 »

Trelares wrote:Werewolfes wouldn't need crossbows to kill vampires, they have their main weapons always with them ;-).
The fact that they are adding werewolf content to dawnguard means to me that they will be involved in some way. Also they can only turn once a day so crossbows would be helpful if they already turned.
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Re: Dawnguard.

Post by Argonanza »

Guys, pause at the part of the trailer where Dovahkiin transforms.

... Dragon Warhammer, anyone?
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Re: Dawnguard.

Post by Huntershound »

johner210 wrote:
Trelares wrote:Werewolfes wouldn't need crossbows to kill vampires, they have their main weapons always with them ;-).
The fact that they are adding werewolf content to dawnguard means to me that they will be involved in some way. Also they can only turn once a day so crossbows would be helpful if they already turned.
Once a day huh?...Yeah keep believeing that. :)
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Re: Dawnguard.

Post by Velvet LeChance »

At 1:08 on the official trailer it shows what looks like a map with a river and mountons. At the same time to red symbols pop up one in the top right corner and one in the bottom left. Bottom left symbol looks slightly like a rams head whilst top right symbol looks like, well I cant really make it out.. Its only speculation but could these be the location of the two strongholds ?
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Re: Dawnguard.

Post by ScorpionGT1 »

Those are Markarth and Solitude. I'm thinking that those cities may have an Elder Scroll hidden away, deep in their vaults, or in Markarth's case, deep in Nchuand-Zel.
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Re: Dawnguard.

Post by BobTheRedguard »

So, my main has already cured his lycanthropy. Do you suppose he'll be able to become a werewolf again with the new DLC?
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Re: Dawnguard.

Post by Argonanza »

ScorpionGT1 wrote:Those are Markarth and Solitude. I'm thinking that those cities may have an Elder Scroll hidden away, deep in their vaults, or in Markarth's case, deep in Nchuand-Zel.
Wait.. so you're saying the Vampires are using an Elder Scroll to find Elder Scrolls?
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Re: Dawnguard.

Post by Velvet LeChance »

ScorpionGT1 wrote:Those are Markarth and Solitude. I'm thinking that those cities may have an Elder Scroll hidden away, deep in their vaults, or in Markarth's case, deep in Nchuand-Zel.
Actually now that I look at it I think your right.. Got a bit excited there.
Im thinking that the Snow Prince will have obtained an Elder Scroll some how and is hiding out inside Nchuand-Zel (Dont ask me how hes' still alive)
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