Mercantile mod
Mercantile mod
Is there any mod which would make selling items easier? In vanilla Oblivion you have to click on item, then if there are more than three of them select number and accept the deal. What I would like to have is a mod which would change it to only click on item and that would sell it. And in case of many of them, even arrows, that would sell only one. It would make mercantile training a little bit easier
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- Deandra
- Grand Master

- Posts: 1746
- Joined: Wed Oct 24, 2007 10:18 pm
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Re: Mercantile mod
Or you could get a mod that fixes how mercantile levels up and save yourself the drudgery 
The Good-Natured Tomboy of Team Awesome
My Skyrim mods:
Saturalia * Babette's Feast * Additional Amulets * Noble Female Clothes
My Oblivion mods:
Full listing is here
My Skyrim mods:
Saturalia * Babette's Feast * Additional Amulets * Noble Female Clothes
My Oblivion mods:
Full listing is here
- Andere
- Grand Master

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- Location: Helsinki, Finland
Re: Mercantile mod
http://planetelderscrolls.gamespy.com/V ... il&id=2809
http://www.oblivionmodwiki.com/index.php/Living_Economy

Anyway, you always have to click.
http://www.oblivionmodwiki.com/index.php/Living_Economy
Anyway, you always have to click.
Life is a comedy to those who think, a tragedy to those who feel. - Jean Racine
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ParanoidAndroid
- Journeyman

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Re: Mercantile mod
On my previous playthrough I used a mercantile mod that would let you sell 50 arrows at once, and still register as 50x1 sell. In my current playthrough I just sell stuff in large batches and although that makes mercantile level less fast it's still pretty easy to become a millionair in Oblivion, so mercantile does not really matter.
Re: Mercantile mod
Andere, thanks for the links.
ParanoidAndroid, it does matter if Merctanaile is you major skill
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ParanoidAndroid, it does matter if Merctanaile is you major skill
- whoman69
- Journeyman

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Re: Mercantile mod
I think a better mod which would take the drudgery out would be to count a sale of x number items as x sales, instead of 1 sale as it is now.

