multiple companions
- crc de fluffy nord
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multiple companions
does anyone know if its possible to get multiple companions like in fallout 3?
- Arzgonzianz
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Re: multiple companions
This article says, "You can have at most one permanent NPC follower and one dog follower at any time."
http://www.uesp.net/wiki/Skyrim:Followers
I hope that article helps!
http://www.uesp.net/wiki/Skyrim:Followers
I hope that article helps!
Stealth...
- D_Lay
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Re: multiple companions
On top of that, you can have a summoned creature or zombie with you.
So, you can cast reanimate corpse and it's like you have three followers.
So, you can cast reanimate corpse and it's like you have three followers.
All my life, I have seen, kindness spread thin and far between
- crc de fluffy nord
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Re: multiple companions
thanks to both of you
Re: multiple companions
ontop ontop of that, you can have your partners summon with you, ontop ontop ontop of that, you can have a quest related character with you ontop ontop ontop ontop of that you can have a shout summon, either call of valor or summon odahviing. That's a max of 7 companions through trolling bethesda.

- Pilaf The Defiler
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Re: multiple companions
Ontop of all that, a good horse like Shadowmere will fight for you as well.
Monsters are bred in labyrinths, labyrinths are bred from walls. There is a reason the Giants choose to remain nomadic rather than follow their shield kin the Nords in building permanent settlements. The Tower is the beginning of all walls.
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Thunderstruck elf
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Re: multiple companions
So about 8, but there may still be more possibilities. Does it work to summon as well as a normal summoned follower?
Spoiler:
- Cemiboy_FB
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Re: multiple companions
on top of that, you can have 2 conjuration school summons at the same time with the relevant perk
Sarı lacivert rengimiz...
Fenerbahçem herşeyimiz...
Hiç birşeye değişmeyiz...
Çünkü Fenerbahçeliyiz...
Fenerbahçem herşeyimiz...
Hiç birşeye değişmeyiz...
Çünkü Fenerbahçeliyiz...
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warlord714
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Re: multiple companions
There is an exploitable glitch on 360 that allows for multiple REAL followers. And by 'real' I mean they can accept commands and carry items just like any other follower, as opposed to just being summoned or temporary due to a current quest. If you youTube search 'Skyrim Glitch - Multiple Followers' you should come across a vid from a guy named TheBeachedHippo that details how it's done. The glitch has to do with the dialogue that occurs when you hire and dismiss people. It seems that you can 'outrun' it so you are able to select the hire option before the engine 'realizes' that you already have someone. I followed this guy's instructions and was able to get it to work, but not on everybody. For example, I was able to get the two Dark Brotherhood assassins to accompany me along with Farkas, who's been my follower for quite some time. I went to the Dawnstar Sanctuary and walked up next to the male DB assassin, dismissed Farkas, immediately rehired him, and then QUICKLY hired the assassin before Farkas had finished saying "Let's not waste any time." I repeated the process for the female assassin and, voila, the party of two became a party of four. And since then I've acquired the dog Meeko without having to exploit anything because the game considers him a secondary follower. I would note that this glitch didn't work for me with Vilkas and a couple of others, probably because their dialogue is different. They just simply replaced Farkas. And that's the trick: the game doesn't seem to consider someone a follower until they've made whatever comment they make upon being hired, so you need only get ahead of that.
Happy shouting, friend!! I think I'll try this glitch on some other people. Let me know if you have any trouble getting this to work.
Happy shouting, friend!! I think I'll try this glitch on some other people. Let me know if you have any trouble getting this to work.
- Gideon Dragontongue
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Re: multiple companions
There is a mod to allow multiple real followers, if anyone's interested.
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- DarkEastwood
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Re: multiple companions
The ritual stone, around a pack of wolves/bandits/anything. That's plus x
Look here:
Spoiler:
- Gideon Dragontongue
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Re: multiple companions
Oh jeez, yeah.
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- ScorpionGT1
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Re: multiple companions
Spawn a load of Dremora Lords with the console, kill them with the console, then revive them with the Ritual Stone.
Spoiler:
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- Gideon Dragontongue
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Re: multiple companions
Whoa. Okay, so there's the cheater's army. 
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AddictedtoMorrowind
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Re: multiple companions
It might cause problems to have more than 1 follower with you. Maybe jealousy and stuff. But that's in real life.
- Gideon Dragontongue
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Re: multiple companions
More than one wife, maybe, but multiple followers is just like a big party of adventurers.
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- heratik
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Re: multiple companions
My current record is Me, Belrand, Belrand's Familiar, Vigilance (Dead now, need to replace him, where do I get other war dogs from?) and my summoned Atronach. I am working on getting the perk for two summons to add another to the party. Makes life a doddle for my otherwise weak ass mage who whist being able to deal some damage, can't take more than one hit from any enemy worth it's salt 
Re: multiple companions
What happens on the trail stays on the trail?Gideon Dragontongue wrote:More than one wife, maybe, but multiple followers is just like a big party of adventurers.
- Gideon Dragontongue
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AddictedtoMorrowind
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Re: multiple companions
It's hard to be a polygamist in Skyrim, isn't it?
- FloatingDisc
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Re: multiple companions
Eola is an awesome follower for this reason - 90% of the time she seems to have something summoned or reanimated.
- Gideon Dragontongue
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Re: multiple companions
We have the console for that.addictedtomorrowind wrote:It's hard to be a polygamist in Skyrim, isn't it?
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AddictedtoMorrowind
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Re: multiple companions
Alright, it's even harder on console.


