Great House Dagoth (club/faction)

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Re: Great House Dagoth (club/faction)

Post by OblivionDuruza »

Dagoth Ur wrote:
Xibir wrote:As for the future of House Dagoth. Our leader is MIA.
"It is the Hour of Wakening. He comes forth in his glory, and his people shall rejoice, and his enemies shall scatter like dust."
Dagoth Ur, he awakes! I never thought I'd be pleased to see the day when the greatest villain of Morrowind rose again :P 'Tis a great day!
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Re: Great House Dagoth (club/faction)

Post by AddictedtoMorrowind »

'Tis a blighted day for House Dagoth! :P
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Re: Great House Dagoth (club/faction)

Post by Xibir »

The Sixth page of the Sixth house...It is a sign...

EDIT: Offerings to Lord Dagoth

Image

Image
Last edited by Xibir on Tue Mar 06, 2012 5:28 am, edited 1 time in total.
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Re: Great House Dagoth (club/faction)

Post by AddictedtoMorrowind »

Image
'Tis an omen.
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Re: Great House Dagoth (club/faction)

Post by ArgonianDunmer »

Dagoth Ur wrote:
Xibir wrote:As for the future of House Dagoth. Our leader is MIA.
"It is the Hour of Wakening. He comes forth in his glory, and his people shall rejoice, and his enemies shall scatter like dust."
Our leader returns! I shall defer to your grace, if you want, you may have Red Mountain for the War of the Houses RP. Speaking of which, I shall be making an entrance there soon, and I shall invite you to meet with me Xibir so we can start our plotting! :Twisted Evil:
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Re: Great House Dagoth (club/faction)

Post by Xibir »

Huzzah!!!
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Re: Great House Dagoth (club/faction)

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I must forgive my long time spent beneath the mountain. There was this miscalculation during a routine recalibration of Akulakhans inner workings and... to make a long story short, it took the better part of a year and 689 spoons built from balsa wood to dig myself out from the resulting wreckage and bodies.

But fret not, I leave the command of Red Mountain up to youDagoth ArgonianDunmer. Do not fail our glorious House lest you wish to experience the full fury of the famed House Dagoth Discipliniary Action (HDDA)™. I also thank you for the questionnaire that you provided a while back, and have provided my own answers below. The same goes for you Dagoth Xibir. The manifesto you wrote is looked upon favorably, and I will add it to the original post should you ask for it. Your offerings are appreciated as well, and one of them shall henceforth serve as my new Silt Strider license picture (and avatar on here I guess!).

Where would you like your base to be?
Like the magic of our winds and dreams, the power of the Sixth House shall spread outwards from the great citadels surrounding Red Mountain. I’d like the flashiest crib of them all in the middle of Red Mountains crater.

Why do you support Dagoth Ur's beliefs and ethics?
The beliefs are chronicled elsewhere. As for ethics, the end justifies the means. It is a sweeping generalization, but nevertheless true as in any war. Don’t members of all the houses scheme and kill others to further their own ends? House Dagoth will also resort to such measures if necessary, but we are not alone in doing so. It is, however, customary in House Dagoth to give the first blow to the challenger, a favor that has never been returned. And now that we forgo that, like our enemies have done for centuries, they complain because they are outmatched. Forza Dagoth!

Why did you choose Dagoth over the others?

Anyone wise to the hypocrisy of the Tribunal should see why. Where they lie to their misguided followers in a futile attempt to keep their own power, we of House Dagoth not bend or break our words, but act purely on belief.

The Tribunal and other houses claim to protect the people from us. Yet every mer that is inducted to our House stand united with a single purpose. Our members gladly defend our mission, our strongholds and each other with their lives against any who move against them. Just consider the petty internal squabbles, the rivalry within that characterises all the other factions in Tamriel and beyond. That is not present in the Sixth House. The dunmer peoples are not fully one with their life or land, for in our abscence they have become born and bred to the narrow perspectives of liars and imperial dogs.

In short, House Dagoth should be seen as nothing but an example for a righteous and satisfactory way to live and honor Resdayn. Can the same be said for those who call us evil?


Is Corprusmeat good or bad, in your opinion?
It is a blessing and an initiation rite for prospective members. Good, but a little salty.

Which Dagoth creature would you like to be?
Each has its place and purpose, and suitability of character will determine your place within our House. I like my own role, the mask that comes with it is a serious babe magnet, after all. It also has built in wifi and nightvision.

If Dagoth Ur wanted you to destroy Vvardenfell, where would you start?
The threats to the dunmer people and its nation lie with the waning power of the Tribunal and the human Empire. Evil must be vanquished by the root, which is why Vivec or Ebonheart would be the key points to strike when the time comes.

Do you hate Nerevar?
I do not hate Nerevar. It is possible to forgive the transgressions of the past. If the Nerevarine is true to Resdayn as we are, we would be foolish to dismiss such a powerful ally based on such mortal emotions. Yet treachery cannot be made undone, and the lessons of history must be carefully weighed when shaping a new future. He was also the greatest wingman ever.

Who are your allies, if any(factions, houses)?
Some initial ”allies” are easily purchased with gold. In the long perspective, we need leaders with vision and foresight that understands House Dagoths vision for the future of Resdayn. The Camonna Tong is a good example in this case.

Which disease do you like the most(Corprus, Blight, etc.)?
Corprus is the quintessential blessing, scorned only by those who do not understand it. Some cannot contain all it very well, but even then it is liberating and gives a worthy opportunity for service to House Dagoth.

If you could change one thing in House Dagoth, what would it be(rituals, rules, etc.)?

The slaves waste an awful lot of time stacking furniture, what’s up with that?

Concerning our faction skillset:
Dagoth ArgonianDunmer wrote:How about: Destruction, Illusion, Short Blade, Sneak, Long Blade, Alteration
3 Magic skills, 2 stealth skills and 1 combat skill
I agree that these are good. The one thing I might propose would be to switch Long Blade for Blunt Weapon. We do utilize iron clubs, spiked clubs and BELL HAMMERS in addition to Sunder itself. What do you think, my brothers? Or are they ready to be finalized as they are?
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Re: Great House Dagoth (club/faction)

Post by Xibir »

I thought blunt weapons were already listed o.O

And if the manifesto has the Dagoth Seal of Approval, by all means, utilize it.
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Re: Great House Dagoth (club/faction)

Post by AddictedtoMorrowind »

I don't think they are. Also, why have Short Blade and Long Blade together.
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Re: Great House Dagoth (club/faction)

Post by ArgonianDunmer »

I agree with Blunt Weapons in favour of Long Blade :D I think Blunt was in my initial skill set.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

I have to mention speechcraft. Is it just me that sees it suitable?
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Re: Great House Dagoth (club/faction)

Post by AddictedtoMorrowind »

Ooh, ooh! Definitely furniture-moving.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

Based on observations (Namely Dagoth Ur and Sixth House NPCs) we can safely assume these are apparent:

Destruction, Restoration, Blunt Weapons

As for possible others:

Mysticism, Enchant, Unarmored
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Re: Great House Dagoth (club/faction)

Post by Dagoth Ur »

addictedtomorrowind wrote:Ooh, ooh! Definitely furniture-moving.
Dagoth Ur wrote:If you could change one thing in House Dagoth, what would it be (rituals, rules, etc.)?

The slaves waste an awful lot of time stacking furniture, what’s up with that?
Typical Hlaalu shenanigans!
Xibir wrote:I have to mention speechcraft. Is it just me that sees it suitable?
Xibir wrote:Based on observations (Namely Dagoth Ur and Sixth House NPCs) we can safely assume these are apparent:
Brother Xibir, I understand and quite agree with all of the reasoning above, except for restoration. Is it the various fortifying magicks used in our artifacts? That could make sense I guess, though in that case I'd be more inclined to lean towards enchant as first choice. Unarmored is a great idea, considering that our shirtlessness rivals even that of Jakob Black and the Red Hot Chili Peppers.

Given all that, I think these

Destruction, Unarmored, Blunt Weapon, Enchant

... are the essential ones (enchant a bit less perhaps). Add speechcraft for flavour and another magic skill and it's starting to look good?
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Re: Great House Dagoth (club/faction)

Post by AddictedtoMorrowind »

Yes, so, having it as a skill would mean them needing to improve on it.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

addictedtomorrowind wrote:Yes, so, having it as a skill would mean them needing to improve on it.
Maybe back in 2E 1...
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Re: Great House Dagoth (club/faction)

Post by ArgonianDunmer »

How about: Destruction, Unarmored, Blunt Weapon, Enchant, Illusion, Short Blade?

This would play to the evidence in the game Morrowind as well as the Magic/Stealth archetype.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

I just don't get the short blade utilization I suppose :shock:
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Re: Great House Dagoth (club/faction)

Post by Dagoth Ur »

Apart from Keening, and possibly the Dagoth dagger, neither do I. Truthfully, I think House Dagoth as an archetype is more combat/magic than magic/stealth. Though if that is already "taken" then I'd suggest speechcraft over short blade. Also a stealth skill and more prevalent within our glourious house from an in-game perspective, imo. Illusion is good, makes as much sense as any alternative.

So we all agree about these then?

Destruction, Unarmored, Blunt Weapon, Enchant, Illusion

And the last one is either short blade or speechcraft (something else)?
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Re: Great House Dagoth (club/faction)

Post by ArgonianDunmer »

How about Sneak or Speechcraft then?
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Re: Great House Dagoth (club/faction)

Post by Xibir »

Speechcraft. We aren't the Morag Tong or Dark Brotherhood...well, we're the original Dark Brotherhood :P in a manner of speaking...

EDIT: Illusion?
Last edited by Xibir on Sun Mar 11, 2012 4:55 pm, edited 1 time in total.
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Re: Great House Dagoth (club/faction)

Post by OblivionDuruza »

House Indoril is generally considered to be the archetypal Combat/Magic House, although in saying that, the archetypes that the three in-game Houses follow (Stealth, Combat and Magic) don't need to define House Dagoth and the other two Houses. Also keeping in mind that House Dagoth has evolved since it was a Chimeri House, and subsequently may have adapted from a Stealth/Magic background to something slightly different.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

Are we in agreement for:

Destruction, Unarmored, Blunt Weapon, Enchant, Illusion, Speechcraft

I like Illusion since its a school that has much to do with stealth. Speechcraft is debatable since its kinda the filler skill. I've contemplated Mysticism due to its various uses including teleportation and I believe soultraping, which is necessary for enchanting.
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Re: Great House Dagoth (club/faction)

Post by ArgonianDunmer »

I think we can all agree on that. I have no objections and we've discussed this fairly thoroughly.
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Re: Great House Dagoth (club/faction)

Post by Xibir »

ArgonianDunmer wrote:I think we can all agree on that. I have no objections and we've discussed this fairly thoroughly.
Destruction, Unarmored, Blunt Weapon, Enchant, Illusion, Speechcraft

Or

Destruction, Unarmored, Blunt Weapon, Enchant, Illusion, Mysticism
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