Future RP Ideas
Moderator: Tea Party Mods
Re: Future RP Ideas
I have an idea! It's a completely original RP, based on my book! It's set 150 years after the main event and the antagonist is just rising, after being turned into a goblin as punishment for opening the Void.
Soyuz nerushimy respublik svobodnykh
Splotila naveki Velikaya Rus’.
Splotila naveki Velikaya Rus’.
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Imp
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Re: Future RP Ideas
Wait, you're back already! 
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
Re: Future RP Ideas
For a while at least.
Soyuz nerushimy respublik svobodnykh
Splotila naveki Velikaya Rus’.
Splotila naveki Velikaya Rus’.
- Iamgoofball
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Re: Future RP Ideas
Welcome back to every single roleplay you know of canceled or just 2 different people going back and forthTamrelic Adventures.POMC S117 wrote:For a while at least.
Yaay, my roleplay is used as a example! *exited dance*VirtualWeasel wrote:Would anyone be up for an AoW style Solar System Warfare Sci-Fi RP?
it is a mystery
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AddictedtoMorrowind
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Re: Future RP Ideas
Iamgoofball wrote:*exited dance*
That space-AoW-style-new-Faldor-type RP would be so cool.
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VirtualWeasel
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Re: Future RP Ideas
I certainly never said anything about Faldor...addictedtomorrowind wrote:That space-AoW-style-new-Faldor-type RP would be so cool.
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AddictedtoMorrowind
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Re: Future RP Ideas
I know, but Duru did. Or maybe he meant another, separate roleplay.
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Re: Future RP Ideas
I wonder if there was a TF2 roleplay at some point in the history of the forums...
it is a mystery
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AddictedtoMorrowind
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Re: Future RP Ideas
How would that be implemented?Iamgoofball wrote:I wonder if there was a TF2 roleplay at some point in the history of the forums...
- Iamgoofball
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Re: Future RP Ideas
I dunno. The DMs would control the Announcer and Miss Pauling, along with Saxton Hale and any of the Bosses. The Players could choose between being any of the 9 classes.addictedtomorrowind wrote:How would that be implemented?Iamgoofball wrote:I wonder if there was a TF2 roleplay at some point in the history of the forums...
it is a mystery
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Re: Future RP Ideas
If by two people you mean 6 players, then sure.Iamgoofball wrote:Welcome back to every single roleplay you know of canceled or just 2 different people going back and forthTamrelic Adventures.POMC S117 wrote:For a while at least.
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Re: Future RP Ideas
Hircine's Hunt Skills
Skills
There are 20 skills. You can major in 5 skills. These are the 5 skills you are great at and it will really help when you try to use them. With something as a major skill and with a high attribute for it expect to almost never fail with that skill.
Strength based skills
Long Blade= Fighting with long swords and two handed swords.
Axe= Fighting with axes.
Blunt=Fighting with blunt weapons.
Acrobatics=The ability to jump and clinb.
Agility based skills
Light Armour= How effective light armour is for you.
Short Blade= Fighting with daggers and short swords.
Sneak= Ability to move undetected.
Athletics=How good you are at running and swimming.
Perception based skills
Marksman= Use of throwing weapons, bows and crossbows.
Security= How good you are at lockpicking and disarming, avoiding and setting up traps
Alchemy=Making potions and potions
Intelligence based Skills
Restoration= Use of restoration spells.
Destruction=Use of Destruction spells.
Alteration=Use of Alteration Spells
Illusion=Use of Illusion Spells
Conjuration= Use of conjuration spells
Endurance based skills
Heavy armour= How effective heavy armour is for you
Spear= How good you are at fighting with spears.
Block= How good you are at blocking attacks with a shield.
Unarmed= Fighting with no weapons.
Full spell book will be listed in the future. You know 1 spell for every 1 point of intelligence.
What do you think?
Also should I add Traits?
Skills
There are 20 skills. You can major in 5 skills. These are the 5 skills you are great at and it will really help when you try to use them. With something as a major skill and with a high attribute for it expect to almost never fail with that skill.
Strength based skills
Long Blade= Fighting with long swords and two handed swords.
Axe= Fighting with axes.
Blunt=Fighting with blunt weapons.
Acrobatics=The ability to jump and clinb.
Agility based skills
Light Armour= How effective light armour is for you.
Short Blade= Fighting with daggers and short swords.
Sneak= Ability to move undetected.
Athletics=How good you are at running and swimming.
Perception based skills
Marksman= Use of throwing weapons, bows and crossbows.
Security= How good you are at lockpicking and disarming, avoiding and setting up traps
Alchemy=Making potions and potions
Intelligence based Skills
Restoration= Use of restoration spells.
Destruction=Use of Destruction spells.
Alteration=Use of Alteration Spells
Illusion=Use of Illusion Spells
Conjuration= Use of conjuration spells
Endurance based skills
Heavy armour= How effective heavy armour is for you
Spear= How good you are at fighting with spears.
Block= How good you are at blocking attacks with a shield.
Unarmed= Fighting with no weapons.
Full spell book will be listed in the future. You know 1 spell for every 1 point of intelligence.
What do you think?
Also should I add Traits?
So we have come to solve every squabble in the village personally?
The last thing you never see
The last thing you never see
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Ranga360
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Re: Future RP Ideas
I say awesome and I can't waitDance Commander Kerr wrote:Hircine's Hunt Skills
Skills
There are 20 skills. You can major in 5 skills. These are the 5 skills you are great at and it will really help when you try to use them. With something as a major skill and with a high attribute for it expect to almost never fail with that skill.
Strength based skills
Long Blade= Fighting with long swords and two handed swords.
Axe= Fighting with axes.
Blunt=Fighting with blunt weapons.
Acrobatics=The ability to jump and clinb.
Agility based skills
Light Armour= How effective light armour is for you.
Short Blade= Fighting with daggers and short swords.
Sneak= Ability to move undetected.
Athletics=How good you are at running and swimming.
Perception based skills
Marksman= Use of throwing weapons, bows and crossbows.
Security= How good you are at lockpicking and disarming, avoiding and setting up traps
Alchemy=Making potions and potions
Intelligence based Skills
Restoration= Use of restoration spells.
Destruction=Use of Destruction spells.
Alteration=Use of Alteration Spells
Illusion=Use of Illusion Spells
Conjuration= Use of conjuration spells
Endurance based skills
Heavy armour= How effective heavy armour is for you
Spear= How good you are at fighting with spears.
Block= How good you are at blocking attacks with a shield.
Unarmed= Fighting with no weapons.
Full spell book will be listed in the future. You know 1 spell for every 1 point of intelligence.
What do you think?
Also should I add Traits?
And yes traits would be cool.
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Skyr
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Re: Future RP Ideas
So awesome!Dance Commander Kerr wrote:Hircine's Hunt Skills
Skills
There are 20 skills. You can major in 5 skills. These are the 5 skills you are great at and it will really help when you try to use them. With something as a major skill and with a high attribute for it expect to almost never fail with that skill.
Strength based skills
Long Blade= Fighting with long swords and two handed swords.
Axe= Fighting with axes.
Blunt=Fighting with blunt weapons.
Acrobatics=The ability to jump and clinb.
Agility based skills
Light Armour= How effective light armour is for you.
Short Blade= Fighting with daggers and short swords.
Sneak= Ability to move undetected.
Athletics=How good you are at running and swimming.
Perception based skills
Marksman= Use of throwing weapons, bows and crossbows.
Security= How good you are at lockpicking and disarming, avoiding and setting up traps
Alchemy=Making potions and potions
Intelligence based Skills
Restoration= Use of restoration spells.
Destruction=Use of Destruction spells.
Alteration=Use of Alteration Spells
Illusion=Use of Illusion Spells
Conjuration= Use of conjuration spells
Endurance based skills
Heavy armour= How effective heavy armour is for you
Spear= How good you are at fighting with spears.
Block= How good you are at blocking attacks with a shield.
Unarmed= Fighting with no weapons.
Full spell book will be listed in the future. You know 1 spell for every 1 point of intelligence.
What do you think?
Also should I add Traits?
i will surely sign in;
by the way what about adding spears?
. . .
- Kerr
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Re: Future RP Ideas
Yes it has spears as a weapon type. They are also an endurance based skill.
So we have come to solve every squabble in the village personally?
The last thing you never see
The last thing you never see
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Skyr
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Re: Future RP Ideas
Sorry i miss it!Dance Commander Kerr wrote:Yes it has spears as a weapon type. They are also an endurance based skill.
By the way is this idea going to start up? And when?
. . .
- Kerr
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Re: Future RP Ideas
I'll be starting the RP at the begining of March.
So we have come to solve every squabble in the village personally?
The last thing you never see
The last thing you never see
- Arch-Mage Matt
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Re: Future RP Ideas
But... but... *whispers* Mass Effect...

Ring-a-ding, baby.
Hi! I am a UESPF Moderator and you can PM me with any concerns you have, no matter how trivial. You can also use the report button - a feature that draws attention to a certain post and allows us to offer our own input.
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Re: Future RP Ideas
Oh sugar I forgot about Mass Effect....
So we have come to solve every squabble in the village personally?
The last thing you never see
The last thing you never see
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Imp
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Re: Future RP Ideas
Would anyone find interest in a post-apocolypstic futuristic revolution type roleplay?
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
- Iamgoofball
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Re: Future RP Ideas
So a Fallout 3 roleplay?imperialkhajiit wrote:Would anyone find interest in a post-apocolypstic futuristic revolution type roleplay?
it is a mystery
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- MARS
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Re: Future RP Ideas
Where does Fallout focus on revolution?Iamgoofball wrote:So a Fallout 3 roleplay?imperialkhajiit wrote:Would anyone find interest in a post-apocolypstic futuristic revolution type roleplay?
Actually, why would there be a revolution in a post-apocalyptic world?
Last edited by MARS on Fri Feb 17, 2012 11:46 am, edited 1 time in total.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
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That's why I'm forum posting
On company time
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Imp
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Re: Future RP Ideas
Like mars said, I don't see a resemblence to fallout 3 or any of them.
Also, when I say post-apoclypstic, I mean very far after the apocolypse. Enough time for them to reform a civilization.
Also, when I say post-apoclypstic, I mean very far after the apocolypse. Enough time for them to reform a civilization.
To be prepared for war is one of the most effectual means of preserving peace- General George Washington
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
If you are far from the enemy, make him believe you are near- Sun Tzu
When you aim for perfection, you discover it's a moving target
- MARS
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Re: Future RP Ideas
So dystopian with a post-apocalyptic background?
My newest RP, De.Z.Io.N. could be described as a dystopian revolution RP. I wouldn't mind if you make your own, but I'm not sure many people would join, seeing that there's already another one.
My newest RP, De.Z.Io.N. could be described as a dystopian revolution RP. I wouldn't mind if you make your own, but I'm not sure many people would join, seeing that there's already another one.
Boss makes a dollar
I make a dime
That's why I'm forum posting
On company time
I make a dime
That's why I'm forum posting
On company time

