The year is 4E211.
Ten years ago, the Dragonborn saved the world, defeating the demigod Alduin on the fields of Sovngarde itself. Shortly afterward, something amazing happened: All across Skyrim, young children began to exhibit qualities similar to those of the Dragonborn. it was a phenomenon unique throughout the history of Tamriel. These children were taken in by the masters of the Thu'um, the Greybeards, to teach them to master their gift. Over the years, the Temple grew into a great place of learning, teaching the Way of the Voice, scholarly subjects, and also attracting trainers and teachers of magic, stealth and marital combat.
You are one of these students, and from a young age you have trained in this Temple above the clouds, preparing you for your destiny. Today, you are attending a ceremony marking the end of your tenth year of training.
WORLD INFO
Skyrim is still divided by the Civil War, although it has been cold war since the Treaty of High Hrothgar was signed a decade ago.
Spoiler:
Holds
Haafinheim
Solitude remains Imperial to the core, under High Queen Elisef the Widow. The hold is relatively peaceful, with the exception of Fort Hraggstad, which was seized by the Stormcloaks and menaces the northwest of the hold, and frequent marauder and pirate attacks (labelled 'privateer by the Stormcloaks) along the coast. The hold has grown both in population and prosperity, largely due to an influx of Cyrodiilic immigrants. Dragon's Bridge is prosperous, and has more than doubled in size.
Eastmarch
In Eastmarch, after the loss of the Rift at the Treaty of High Hrothgar, there were widespread food shortages. This led to rationing and, of course, preference was given to the Nordic population. After the starvation of more than a dozen Dunmer and Argonians, there were a series of major riots in Windhelm. In the so-called "Tenth of Evening Star" massacre, over fifty Dunmer and Argonians were slaughtered by overzealous Stormcloaks guards. After this, many were dragged from their homes and executed without trial on trumped up charges. Those Dunmer and Argonians that remained alive fled the city, and founded a resistance from a secret hideout high in the Velothi Mountains. They name themselves the Free Easterners. The only thing that could make the two races come together, it seemed, was a regime that slaughtered their friends and family. Brunwulf Free-Winter has likewise mounted a resistance, headquartered in Kynesgrove.
The Reach
The Reach was handed over to the Stormcloaks after the Treaty, and, as feared, discrimination against Reachmen intensified to a level unheard of since the incident more than forty years before. As a result, Forsworn resistance has intensified, as the Reach rebelled against Ulfric's tightening fist. In a major, recent scandal, Jarl Thongvor Silver-Blood was abducted by the Forsworn, and immolated in one of his own silver foundries. One of the kidnappers evidently had a sense of humour, and, in the Jarl's own blood, wrote the words Blood & Silver at the foot of the foundry. Ulfric sent his lieutenant Galmar Stone-Fist to take up the mantle of 'military governor' in Markarth, and conditions for Reachmen that remain in the city have worsened even more. Karthwasten is under control of the Forsworn.
The Rift
The Rift was handed over to the Empire in the Treaty, with Jarl Maven Black-Briar replacing Laila Law-Giver. The new regime was unimaginably corrupt, imposing high taxes, and fully allowing the Thieves Guild to function, using the gang as an untraceable secret police. Murder and thievery are unpunished... If the perpetrator is in Maven’s pay. Which they usually are. The angry people of the Rift formed a resistance, and rescued the deposed Jarl from Maven's prison. Soft, kind Laila Law-Giver had been tortured and starved, and emerged a new woman, cold and angry. She dubbed herself Laila Law-Bringer, and the rebellion that formed around her termed themselves the Law-Bringers. Men and women of every race joined the movement, hatred of the Jarl overriding everything. The rebellion controls Shor's Stone and Darkwater Crossing, as well as much of the rural Rift. However, Maven controls Riften and all of the hold's forts. Although the Law-Bringers have won many small battles, they are still reeling after a massive defeat after their failed attempt to take Riften. They were cut off by the unexpected arrival of an Imperial fleet, in the catastrophic Battle of Lake Honrich. As the Rebels lick their wounds, the Rift remains in turmoil.
Falkreath
Falkreath's Jarl, Siddgeir, was assassinated shortly after the treaty was signed, and the throne fell to his deposed uncle Dengeir. His uncle immediately declared his Stormcloak allegiance. However, the majority of the hold remained in the hands of the Imperials. The entire hold is alight with skirmishes between Stormcloaks and Imperials, the roads being preyed on by Imperials and patrolled by Stormcloaks, while the depths of the forests and most forts are administrated by the Imperials... and the Stormcloaks lead raids to attack them. The entire hold is embroiled in chaos.
The Pale
Jarl Skald of Dawnstar died in 4E203 of a severe toe infection. By popular demand of the small city's citizens, ex-Legate Brina Merilis became the Jarl. She immediately declared for the Empire. However, most of the hold remains under Stormcloak control. In contrast to Falkreath, the war remains cold, with both sides avoiding the other, building strength, and waiting.
Hjaalmarch
Amazingly, Igrod Ravencrone is still alive. Little has changed in sleepy Morthal, still Imperial, still lonely. The town has noticeably grown, but it is still isolated.
Winter Hold
Winterhold has grown considerably, with many citizens of Windhelm moving here and rebuilding the town after they left the violent, sad streets of Windhelm. It is still Stormcloak, and still anti-mage.
White Hold
Jarl Balgruff has declared total neutrality, renouncing his Imperial tis but also rejecting the Stormcloaks. Riverwood is the home of a Grey-Mane led Stormcloak resistance. Rorikstead is the site of a similar Imperial resistance under the Battle-Borns.All across the hold, there are infrequent cavalry skirmishes between the great clans, as well as with the Whiterun soldiers trying to keep the peace. The hold has gained control of the Lake Geir region, as Ivarstead decided to leave the war-torn Rift. Balgruff encourages the actions of the Greybeards, and tries to protect High Hrothgar.
Factions
Stormcloaks
The Stormcloaks have grown restless after a ten year long stalemate, and are often the instigators of skirmishes throughout Skyrim. Nord supremacist and racist ideals have intensified across Skyrim, especially in Eastmarch, but with the exception of the Rift. Even non-humans are taking up arms with the law-Bringers to bring an end to Maven's tyranny. In the Reach, Stormcloaks go missing and are killed and wounded so often, it is nicknamed 'Madenach's Meat Grinder' in the east.
Imperial Legion
General Tullius ironically died of frostbite after falling through the ice on a pond near Morthal. He was replaced by Legate Rikke. In Cyrodiil, there have been widespread protests against the Skyrim war. As a result, most of the Imperial forces were withdrawn, with the exception of professional soldiers and veterans, the most highly trained soldiers in the empire. The legions, despite their inferior numbers, are usually successful against the Stormcloaks in skirmishes because of their experience and training. This also makes garrisoning a nightmare, forcing reliance on Nord recruits, the Hold's own armies, and even Nordic and Alik'r mercenaries.
The Dragonborn
The Dragonborn, a Nord, Dirich Dragonbane, defeated Alduin a decade ago, remaining neutral in the civil war, resolving it through the Treaty of High Hrothgar. He remained loyal to Paarthurnax, and in the years since the treaty, has helped the Greybeards' expansion of High Hrothgar into a training ground for the young children 'touched by Akatosh' after Alduin's demise. He meditates and teaches with the Greybeards, as well as goes on adventures periodically.
The Greybeards
After the discovery of the phenomenon of the children gifted with the Thu'um, the Greybeards devoted themselves to their instruction. Master Borri has passed away, and the others, while extremely old, still live. Paarthurnax continues his meditations in his perch.
The Blades
After they were rejected by the Dragonborn, the Blades reformed, gained new members, and continued their mission to keep Skyrim safe from Dragons. They bear no ill will for the Dovah'kiin, and ignore the Greybeards. The mercenaries Jenassa, Stenvar and Vorstag have joined the dragonslaying guild.
Dragons
Dragons have proven capable of breeding, and remain common throughout Skyrim.
Haafinheim
Solitude remains Imperial to the core, under High Queen Elisef the Widow. The hold is relatively peaceful, with the exception of Fort Hraggstad, which was seized by the Stormcloaks and menaces the northwest of the hold, and frequent marauder and pirate attacks (labelled 'privateer by the Stormcloaks) along the coast. The hold has grown both in population and prosperity, largely due to an influx of Cyrodiilic immigrants. Dragon's Bridge is prosperous, and has more than doubled in size.
Eastmarch
In Eastmarch, after the loss of the Rift at the Treaty of High Hrothgar, there were widespread food shortages. This led to rationing and, of course, preference was given to the Nordic population. After the starvation of more than a dozen Dunmer and Argonians, there were a series of major riots in Windhelm. In the so-called "Tenth of Evening Star" massacre, over fifty Dunmer and Argonians were slaughtered by overzealous Stormcloaks guards. After this, many were dragged from their homes and executed without trial on trumped up charges. Those Dunmer and Argonians that remained alive fled the city, and founded a resistance from a secret hideout high in the Velothi Mountains. They name themselves the Free Easterners. The only thing that could make the two races come together, it seemed, was a regime that slaughtered their friends and family. Brunwulf Free-Winter has likewise mounted a resistance, headquartered in Kynesgrove.
The Reach
The Reach was handed over to the Stormcloaks after the Treaty, and, as feared, discrimination against Reachmen intensified to a level unheard of since the incident more than forty years before. As a result, Forsworn resistance has intensified, as the Reach rebelled against Ulfric's tightening fist. In a major, recent scandal, Jarl Thongvor Silver-Blood was abducted by the Forsworn, and immolated in one of his own silver foundries. One of the kidnappers evidently had a sense of humour, and, in the Jarl's own blood, wrote the words Blood & Silver at the foot of the foundry. Ulfric sent his lieutenant Galmar Stone-Fist to take up the mantle of 'military governor' in Markarth, and conditions for Reachmen that remain in the city have worsened even more. Karthwasten is under control of the Forsworn.
The Rift
The Rift was handed over to the Empire in the Treaty, with Jarl Maven Black-Briar replacing Laila Law-Giver. The new regime was unimaginably corrupt, imposing high taxes, and fully allowing the Thieves Guild to function, using the gang as an untraceable secret police. Murder and thievery are unpunished... If the perpetrator is in Maven’s pay. Which they usually are. The angry people of the Rift formed a resistance, and rescued the deposed Jarl from Maven's prison. Soft, kind Laila Law-Giver had been tortured and starved, and emerged a new woman, cold and angry. She dubbed herself Laila Law-Bringer, and the rebellion that formed around her termed themselves the Law-Bringers. Men and women of every race joined the movement, hatred of the Jarl overriding everything. The rebellion controls Shor's Stone and Darkwater Crossing, as well as much of the rural Rift. However, Maven controls Riften and all of the hold's forts. Although the Law-Bringers have won many small battles, they are still reeling after a massive defeat after their failed attempt to take Riften. They were cut off by the unexpected arrival of an Imperial fleet, in the catastrophic Battle of Lake Honrich. As the Rebels lick their wounds, the Rift remains in turmoil.
Falkreath
Falkreath's Jarl, Siddgeir, was assassinated shortly after the treaty was signed, and the throne fell to his deposed uncle Dengeir. His uncle immediately declared his Stormcloak allegiance. However, the majority of the hold remained in the hands of the Imperials. The entire hold is alight with skirmishes between Stormcloaks and Imperials, the roads being preyed on by Imperials and patrolled by Stormcloaks, while the depths of the forests and most forts are administrated by the Imperials... and the Stormcloaks lead raids to attack them. The entire hold is embroiled in chaos.
The Pale
Jarl Skald of Dawnstar died in 4E203 of a severe toe infection. By popular demand of the small city's citizens, ex-Legate Brina Merilis became the Jarl. She immediately declared for the Empire. However, most of the hold remains under Stormcloak control. In contrast to Falkreath, the war remains cold, with both sides avoiding the other, building strength, and waiting.
Hjaalmarch
Amazingly, Igrod Ravencrone is still alive. Little has changed in sleepy Morthal, still Imperial, still lonely. The town has noticeably grown, but it is still isolated.
Winter Hold
Winterhold has grown considerably, with many citizens of Windhelm moving here and rebuilding the town after they left the violent, sad streets of Windhelm. It is still Stormcloak, and still anti-mage.
White Hold
Jarl Balgruff has declared total neutrality, renouncing his Imperial tis but also rejecting the Stormcloaks. Riverwood is the home of a Grey-Mane led Stormcloak resistance. Rorikstead is the site of a similar Imperial resistance under the Battle-Borns.All across the hold, there are infrequent cavalry skirmishes between the great clans, as well as with the Whiterun soldiers trying to keep the peace. The hold has gained control of the Lake Geir region, as Ivarstead decided to leave the war-torn Rift. Balgruff encourages the actions of the Greybeards, and tries to protect High Hrothgar.
Factions
Stormcloaks
The Stormcloaks have grown restless after a ten year long stalemate, and are often the instigators of skirmishes throughout Skyrim. Nord supremacist and racist ideals have intensified across Skyrim, especially in Eastmarch, but with the exception of the Rift. Even non-humans are taking up arms with the law-Bringers to bring an end to Maven's tyranny. In the Reach, Stormcloaks go missing and are killed and wounded so often, it is nicknamed 'Madenach's Meat Grinder' in the east.
Imperial Legion
General Tullius ironically died of frostbite after falling through the ice on a pond near Morthal. He was replaced by Legate Rikke. In Cyrodiil, there have been widespread protests against the Skyrim war. As a result, most of the Imperial forces were withdrawn, with the exception of professional soldiers and veterans, the most highly trained soldiers in the empire. The legions, despite their inferior numbers, are usually successful against the Stormcloaks in skirmishes because of their experience and training. This also makes garrisoning a nightmare, forcing reliance on Nord recruits, the Hold's own armies, and even Nordic and Alik'r mercenaries.
The Dragonborn
The Dragonborn, a Nord, Dirich Dragonbane, defeated Alduin a decade ago, remaining neutral in the civil war, resolving it through the Treaty of High Hrothgar. He remained loyal to Paarthurnax, and in the years since the treaty, has helped the Greybeards' expansion of High Hrothgar into a training ground for the young children 'touched by Akatosh' after Alduin's demise. He meditates and teaches with the Greybeards, as well as goes on adventures periodically.
The Greybeards
After the discovery of the phenomenon of the children gifted with the Thu'um, the Greybeards devoted themselves to their instruction. Master Borri has passed away, and the others, while extremely old, still live. Paarthurnax continues his meditations in his perch.
The Blades
After they were rejected by the Dragonborn, the Blades reformed, gained new members, and continued their mission to keep Skyrim safe from Dragons. They bear no ill will for the Dovah'kiin, and ignore the Greybeards. The mercenaries Jenassa, Stenvar and Vorstag have joined the dragonslaying guild.
Dragons
Dragons have proven capable of breeding, and remain common throughout Skyrim.
Username:
Name: (remember, TES)
Race: (all the usual suspects, plus Reachman)
Sex: (M or F)
Age: (16-19)
Birthsign:
Appearance: (purely physical, you will start with only Greybeard robes)
Personality: (be detailed)
1 Major Skill: (a skill you are extremely proficient in)
3 Minor skills: (3 skills you are moderately proficient in)
Freebie Shout: (FUS, FO, YOL)
3 Other Shouts: (FUS, FO, YOL, RAAN, LAAS, FEIM, ZUN, FAAS, SU, IIZ, KAAN, KRII, TIID, WULD)
You will also know LOK VAH KOOR.
Backstory: (Up to age 6-9. Be brief. No melodrama about 'o noez i waz stolenz awai.' Your parents sent you to High Hrothgar, considering it an honour. They may still visit you.)
The RP will be adventure based, and semi-freeform, as the characters gain better armour and weapons, learn new words, and pursue the main story.
DA RULES:
1. No godmodding. You will be kicked.
2. No blatant idiocy. Common sense, people. You will be kicked.
3. Proper Grammar. You will be kicked.
4. No Mary Sues or Gary Stus. They will be denied. (And kicked.)
5. One character per person. Except for some very minor NPCs. Your extra characters will be gruesomely disembowelled for your trouble. (And you may be kicked.)
6. Listen to me. And my ban-boot.
7. Speaking of which, I reserve the right to kick you for any reason.
8. Get your character approved.
9. Have fun.
Characters:
Spoiler:
Exemplars/Guide Characters
Name: Torolf
Race: Nord
Sex: M
Age: 19
Birthsign: The Warrior
Appearance: Tall, with black hair and dark blue eyes. He is relatively pale, and has high cheekbones and a slightly crooked nose. It does not detract from his appearance. He is muscled, but not overly so.
Personality: A born leader. He is cool, calm and confident, and is intelligent, if not in a bookish way. He is well respected among his peers.
1 Major Skill: 1-Handed
3 Minor skills: Smithing, Heavy Armour, Block
Freebie Shout: FUS
3 Other Shouts: FAAS, SU, TIID
You will also know LOK VAH KOOR.
Backstory: Torolf was born in Dragonbridge, and grew up as his Blacksmith father's apprentice. He led a good life, although not totally devoid of hardship. His father instilled in him a great sense of honour, and taught him the basics of swordsmanship. He was nine when the Dragonborn defeated Alduin, and he began exhibiting an odd affinity for the Voice not long after. The Greybeards summoned him to High Hrothgar, and he was brought to the monastary by his proud, and tearful, father. Every year on his birthday, his father visits him.
Name: Irriwen. Often goes by Irri.
Race: Bosmer
Sex: F
Age: 17 (almost 18)
Birthsign: The Thief
Appearance: Irriwen has a primal, wild look about her. she has the characteristically huge eyes of the Bosmer, dark brown and impenetrable. She has a pointed chin and pronounced cheekbones, dark skin, and medium brown hair.
Personality: Irriwen is rather unpredictable, swinging from extremes of anger, happiness, camaraderie and hostility. There is a persistent air of savagery that clings to her.
1 Major Skill: Archery
3 Minor skills: Alchemy, sneak, 1-Handed
Freebie Shout: YOL
3 Other Shouts: KAAN, ZUN, LAAS
You will also know LOK VAH KOOR.
Backstory: Irriwen is quiet about her past, and few know any details. She was born in Shor's Stone, her mother, an immigrant mine worker, dying in childbirth. She was sent to Honourhall, but escaped as soon as she could. She was seven, freshly escaped from that orphanage (and rather satisfied at hearing of the proprietor's assassination shortly thereafter) and living off of what she could shoot with her makeshift bow, steal, or beg for, when Alduin was defeated and she started to show the signs of the Dragon's touch. She was summoned to High Hrothgar and made the long journey alone.
Name: Andre Vanne
Race: Breton
Sex: M
Age: 16
Birthsign: The Mage
Appearance: Small, slight. Looks rather young. He has blonde hair, and blue eyes. He is not hard to look at.
Personality: He is, quite literally, as docile as a mouse. He rarely socializes with his fellow students, but he is well liked, mostly because he is so quiet and nice. He is very book smart, but can be scatterbrained and forgetful. He is in love with the Reachwoman student Uaieniir, but is too shy to say anything.
1 Major Skill: Restoration
3 Minor skills: Enchantment, Destruction, Illusion
Freebie Shout: FO
3 Other Shouts: FEIM, IIZ, WULD
You will also know LOK VAH KOOR.
Backstory: Andre was born to a royal family, that of Evermor, but he lived anything but a perfect life. His father the King was a warrior, and he regarded his elder son as a useless weakling, and often told him so. He also mercilessly beat Andre's mother, the only person who cared for him. When Andre began to exhibit an affinity for the Thu'um, his father happily gave him away, saying he was glad to get him off of his hands.
Player Characters:
Pomcey
Name: Beorn Brven
Race: Nord
Sex: M
Age: 19
Birth-sign: Warrior
Appearance: Small beard, brown hair, brown eyes, scar under right eye, muscular
Personality: Smart, devoted to the Divines and a believer of Talos, Beorn hates the Thalmor. Although he doesn't slay them like other Nords, if he was provoked he wouldn't regret it.
1 Major Skill: One Hand
3 Minor skills: Light Armour, Heavy armour, Block
Freebie Shout: Fus
3 Other Shouts: Yol, Wuld, Feim
You will also know LOK VAH KOOR.
Backstory: Beorn was born into a large family. All 9 of them lived in a tiny farm near Whiterun. He remembers making fun of the Battle-borns and having fights with the children. He never knew his father much as he was slain in a battle with some Imperials.
Marsi Muffin
Name: Dravesi Rathlass
Race: Le Dunmer
Sex: F
Age: 17
Birthsign: The Apprentice
Appearance: Even though her race has cursed her with grey skin and violent features, she retains her own special charm. The ever so slightly pointed nose, her long auburn hair and full lips take the eyes away from her Dunmer brow, and her shapely body makes all forget about the colour of her skin
Personality: Devious, ambitious with little regard for other's feelings it is hard for her to make true friends. Not that she cares. There are more important things than friendship. The arcane and the way of the voice are more powerful than anything
1 Major Skill: Illusion
3 Minor skills: Destruction, Alchemy, Conjuration
Freebie Shout: Yol
3 Other Shouts: Feim, Zun, Krii
Backstory: She was instructed in the ways of the arcane by her parents at a young age by her parents. They saw sending her to High Hrothgar as a way for her to increase her knowledge and power and didn't think long before sending her away. She continued studying magic on her own, through books and notes her parents gave her as parting gifts.
Matty
Name: Alistair Vincetta
Race: Imperial
Sex: M
Age: 18
Birthsign: The Lady (Which Alistair loathes telling people)
Appearance: shaggy black hair and large, trusting hazel eyes. Although Alistair is 18, he looks a few years younger.
Personality: Alistair desperately wants to train in High Hrothgar until he is allowed to be the next Greybeard. The only problem is that Alistair is a little too trusting and naïve. He is constantly studying history to gain a better understanding of the world. He tries to follow the way of the voice the best he can, therefore is very nonaggressive with his fellow students. As well as being naïve about the way the world works, Alistair is also naïve about, well, things many teenagers aren’t naïve about.
1 Major Skill: Hand-to-Hand. Alistair can get his foe on the ground and out of the fight without harming them.
3 Minor skills: Illusion, Speechcraft, Sneak (Keep the peace even by immoral means)
1 Freebie Shout: FUS
3 Other Shouts: FEIM, ZUN, TIID
Backstory: Alistair was raised in a northern Cydoriilic farm by his parents. Just days before the Dragonborn defeated Alduin, Stormcloaks invaded the areas around the Vincetta Farm and took control of it, adding it to Skyrim.
The Vincettas were being constantly harassed by the Stormcloaks. They even started to receive death threats until Alistair started to show signs of talent in the Thu’um. Out of respect, the Stormcloaks left Alistair’s parents, Carla and Lucius, alone on the condition they sent Alistair off to the Greybeards.
Javy Gravy
Name: Uaieniir Quaeileau (Responds to Niir)
Sex: F
Race: Reachman
Birthsign: The Shadow
Age: 16
Appearance: Very pale and of skinny build. Ice blue eyes and white blonde hair, extending to her upper back and into two shoulderlength, flowing bangs in front of her ears. She is also slightly near-sighted.
Major skill: Conjuration
Minor skills: Sneak, One Handed, Illusion
Yol, Fus or Fo: Yol
Other words of power: Krii, Feim, Tiid.
Personality: Uaieniir is a shrinking violet. She is certain no one could find her pleasant company, and as such goes to great lengths keeping away from most people. She does not understand that anyone could like being with her. She hides away with a massive arsenal of books when possible. She is a gentle, caring, shy and slightly cowardly young girl, who only really gets agitated when the talk falls upon her homeland of the Reach, the independence of which she is very vocal about justifying. In spite of that, she can’t get herself to harm anyone without extremely good cause, and her sense of empathy is very well developed. She is like that cute bookworm who never spoke to anyone, but who were unbelievably cunning and clever. Still, though she is a veritable fountain of knowledge, most of the times you speak to her the only reply you’ll receive is a frightened squeaking noise and the image of Uaieniir peeking at you through her sidebangs.
Backstory: Born and raised in a forsworn redoubt, she still marvels about the monastery from time to time. Her upbringing has had its part in making her distrustful of other people, as she was continuously told to hide and keep away. She is trained in various traditional forsworn rituals, and her parents had her set on becoming a shaman, possibly even a briarheart, when her special talent appeared. She continued honing her shamanisticc arts to some degree, but is, apart from a knack for invisibility and conjuration quite inept at magic. That said, she is inept at most battling skills as well, and she is secretly happy she isn't in the breaches in the Reach herself.
Imp
Name: Quen-te
Race: Saxheel
Sex: M
Age: 17
Birthsign: Thief
Appearance: Quen-te is a slim built red round faced Argonian with horns on the rim of his head. He has no feathers or hair and his teeth are a bit dull. He has a green patch on his chest and his nose.
Personality: Quen-te hasn't had much time with other kids until he came to the school. He loves to pick locks and will even lock something and pick it for no reward. He has only stolen somthing once, from a mean customer, but never really likes to steal anything.
1 Major Skill: Lockpickiing
3 Minor skills: Speech, Smithing, One-handed
Freebie Shout: YOL
3 Other Shouts: FEIM, ZUN, KRII
Rainbow Fox
Name: Celegu
Race: Bosmer
Sex: Female
Age: 17
Birthsign: Lord
Appearance: Boyish with short blond hair, forest green eyes and a small agile body.
Personality: She likes to cause mischief, but only to those that have hurt her and her friends.
1 Major Skill: Pickpocketing
3 Minor skills: Sneak, One-Handed (specifily blades) and Marksman
Freebie Shout: Fus
3 Other Shouts: Feim, Krii, Tiid
(You will also know LOK VAH KOOR.)
Backstory: Growing up as an orphan in Riften was rough. The lady, Grelod the Kind, was mean, so Celegu ran away. On her travels she faced bandits and skeletons, upon which she then run about and ran away, eventually she was put under the care of a kind Redguard couple in Whiterun. They treated her as a daughter, until they noticed she could use the voice.
Powerflex
Name: Perelis Vitalia
Race: Imperial
Sex: Male
Age: 19
Birthsign: The Serpent
Appearance: Perelis is tall, with a lean, strong build. His facial features are harder and more angular than the usual Imperial's, and he possesses a slightly tanned complexion and blue eyes. His long, wavy, dark brown hair hangs down past his shoulders.
Personality: Perelis is confident and somewhat arrogant, but not in a cruel way- he is generally kind to others, and accepting of all men, mer, and beasts. He has a strong of sense of honor and pride, but is a fair loser, resigning to the fact that he has been bested and acknowledging that whoever is strongest commands respect. Despite his good qualities, though, he is also unintentionally mean to those he sees as weak or cowardice- they annoy him despite what his intentions may be.
1 Major Skill: One-handed/swordsmanship
3 Minor skills: Marksmanship, light armor, and alchemy
Freebie Shout: FUS
3 Other Shouts: KRII, WULD, SU
Backstory: Raised in the Talos Plaza district of the Imperial City, Perelis was born to an affluent innkeeper and his wife. He obsessed over historical texts, especially those on the Legion, from a young age. He led a quite normal life until the discovery of his abilites when he was nine, upon which he was sent to High Hrothgar by proud parents.
Ilikeskooma
Name:Hjolfr
Race: Nord
Sex: M
Age: 17
Birthsign: The Steed
Appearance: Short dark brown hair, light blue eyes and lightly muscled.
Personality: Why he's the best person in the world. Mr. Gary Sue in fact polite to his elders, and tries to be friendly to all, but like all Nords he has a big temper when provoked. Also he's very shy about his his study of alchemy and goes off in secret to study it.
1 Major Skill: one handed
3 Minor skills: block, heavy armor and surprisingly alchemy.
Freebie Shout: YOL
3 Other Shouts: SU, FO and FUS
Backstory: Hjolfr was a average Nord growing up in whiterun, he mainly stuck to his Mothers garden, studying pants until he was invited to study with the gray beards. His lower class family was honored and delighted to hear this. Now his Mother, Father and sister visit him four times a year.
Loocem
Name: Titus Araith
Race: Imperial
Sex: M
Age: 18
Birthsign: The Lady
Appearance: About 5' 6", rather scrawny, short brown hair, a soft featured face, very pale, very light blue, almost grey eyes, frown lines and stress marks even at his young age
Personality: Very reclusive and quiet, although always kind when spoken to, he is not known to approach anyone for speaking, pardon his instructors, he seems to be always very concerned with whatever he is thinking about, which, of course, no one is quite sure of
1 Major Skill: Enchanting
3 Minor skills: Conjuration, Alchemy, Restoration
Freebie Shout: Fus
3 Other Shouts: Kaan, Zun, Laas
Backstory: Son of two older mages, specializing in Enchanting and Restoration, leaving from the College of Winterhold, Titus read many of the collection of Tomes and books that his parents had collected from their time at the college. When he began to show adeptness with the Thu'um, his parents sent him to High Hrothgar.
Leyyu
Name: Burog
Race: Orc
Sex: Male
Age: 18
Birthsign: The Lady
Appearance: Burog possesses dark, rich flesh of a gray coloration, its drab foundation countered by an obvious green tint. The angle of his brow, steep and aggressive, lends his bright eyes an overbearing and attentive quality, perhaps rightfully so; his jaw and nose, as could be expected, are similarly jagged in structure. Thin lips add an aspect of thoughtfulness to the well-built Orc's appearance, while a pair of circular earrings adorn each of his ears. Burog's height is significant, as is his torso's breadth- regardless, he has the appearance and mannerisms of one who exercises careful control over his body
Personality: Burog is thick-skinned and self-reliant, an ambitious and curious youth possessing a unique intellect and strict attention to detail. Regardless of the former, he enjoys various simple pleasures and heartily welcomes the company of others; open-minded and interested in the exploits of his companions, Burog is generally regarded as a trustworthy and consistent individual.
Backstory: Burog, in a manner similar to that which placed many of his peers in the care of the Temple, was accepted as a student of the Greybeards at an early age as desired by his parents, more widely credited as substantially skilled armorers and merchants who reside near the Skyrim-Cyrodiil border.
1 Major Skill: One-handed
3 Minor skills: Block, smithing, and heavy armor
Freebie Shout: FUS
3 Other Shouts: FAAS, SU, WULD
Kingof swing Acunaski
Name: Hjotra
Race: Nord
Sex: F
Age: 17
Birthsign: The Warrior
Appearance: Hjotra is a pretty young lady, born to a pair of Nordic traditionalists who boast their status as pure-blooded Nords. She has long, bright blonde hair and equally bright blue eyes. She is mid-height, and possesses an attractive, curvy, and muscular build.
Personality: Hjotra is a skittish, paranoid, and rather vulnerable soul. She is highly socially awkward, possessing almost no social skills whatsoever. She has a tendency to hide her emotions from others and only seems to let them out when she is alone. Generally, due to her poor social skills, she is extremely kind to others. However, when pushed to her boiling point…she can turn deadly.
1 Major Skill: One handed
3 Minor skills: Archery, block, light armor
Freebie Shout: Yol
3 Other Shouts: Fo, Kaan, Raan
You will also know LOK VAH KOOR.
Backstory: Hjotra was born to a pure-blooded, high class Nordic family in southern Skyrim. Growing up on their massive estate, Hjotra was forced to follow a strict set of rules that may have caused her current social disabilities. With the discovery of her status as a Dragonborn, Hjotra was immediately sent to High Hrothgar. She continues to share a close relationship with each of her parents.
Name: Torolf
Race: Nord
Sex: M
Age: 19
Birthsign: The Warrior
Appearance: Tall, with black hair and dark blue eyes. He is relatively pale, and has high cheekbones and a slightly crooked nose. It does not detract from his appearance. He is muscled, but not overly so.
Personality: A born leader. He is cool, calm and confident, and is intelligent, if not in a bookish way. He is well respected among his peers.
1 Major Skill: 1-Handed
3 Minor skills: Smithing, Heavy Armour, Block
Freebie Shout: FUS
3 Other Shouts: FAAS, SU, TIID
You will also know LOK VAH KOOR.
Backstory: Torolf was born in Dragonbridge, and grew up as his Blacksmith father's apprentice. He led a good life, although not totally devoid of hardship. His father instilled in him a great sense of honour, and taught him the basics of swordsmanship. He was nine when the Dragonborn defeated Alduin, and he began exhibiting an odd affinity for the Voice not long after. The Greybeards summoned him to High Hrothgar, and he was brought to the monastary by his proud, and tearful, father. Every year on his birthday, his father visits him.
Name: Irriwen. Often goes by Irri.
Race: Bosmer
Sex: F
Age: 17 (almost 18)
Birthsign: The Thief
Appearance: Irriwen has a primal, wild look about her. she has the characteristically huge eyes of the Bosmer, dark brown and impenetrable. She has a pointed chin and pronounced cheekbones, dark skin, and medium brown hair.
Personality: Irriwen is rather unpredictable, swinging from extremes of anger, happiness, camaraderie and hostility. There is a persistent air of savagery that clings to her.
1 Major Skill: Archery
3 Minor skills: Alchemy, sneak, 1-Handed
Freebie Shout: YOL
3 Other Shouts: KAAN, ZUN, LAAS
You will also know LOK VAH KOOR.
Backstory: Irriwen is quiet about her past, and few know any details. She was born in Shor's Stone, her mother, an immigrant mine worker, dying in childbirth. She was sent to Honourhall, but escaped as soon as she could. She was seven, freshly escaped from that orphanage (and rather satisfied at hearing of the proprietor's assassination shortly thereafter) and living off of what she could shoot with her makeshift bow, steal, or beg for, when Alduin was defeated and she started to show the signs of the Dragon's touch. She was summoned to High Hrothgar and made the long journey alone.
Name: Andre Vanne
Race: Breton
Sex: M
Age: 16
Birthsign: The Mage
Appearance: Small, slight. Looks rather young. He has blonde hair, and blue eyes. He is not hard to look at.
Personality: He is, quite literally, as docile as a mouse. He rarely socializes with his fellow students, but he is well liked, mostly because he is so quiet and nice. He is very book smart, but can be scatterbrained and forgetful. He is in love with the Reachwoman student Uaieniir, but is too shy to say anything.
1 Major Skill: Restoration
3 Minor skills: Enchantment, Destruction, Illusion
Freebie Shout: FO
3 Other Shouts: FEIM, IIZ, WULD
You will also know LOK VAH KOOR.
Backstory: Andre was born to a royal family, that of Evermor, but he lived anything but a perfect life. His father the King was a warrior, and he regarded his elder son as a useless weakling, and often told him so. He also mercilessly beat Andre's mother, the only person who cared for him. When Andre began to exhibit an affinity for the Thu'um, his father happily gave him away, saying he was glad to get him off of his hands.
Player Characters:
Pomcey
Name: Beorn Brven
Race: Nord
Sex: M
Age: 19
Birth-sign: Warrior
Appearance: Small beard, brown hair, brown eyes, scar under right eye, muscular
Personality: Smart, devoted to the Divines and a believer of Talos, Beorn hates the Thalmor. Although he doesn't slay them like other Nords, if he was provoked he wouldn't regret it.
1 Major Skill: One Hand
3 Minor skills: Light Armour, Heavy armour, Block
Freebie Shout: Fus
3 Other Shouts: Yol, Wuld, Feim
You will also know LOK VAH KOOR.
Backstory: Beorn was born into a large family. All 9 of them lived in a tiny farm near Whiterun. He remembers making fun of the Battle-borns and having fights with the children. He never knew his father much as he was slain in a battle with some Imperials.
Marsi Muffin
Name: Dravesi Rathlass
Race: Le Dunmer
Sex: F
Age: 17
Birthsign: The Apprentice
Appearance: Even though her race has cursed her with grey skin and violent features, she retains her own special charm. The ever so slightly pointed nose, her long auburn hair and full lips take the eyes away from her Dunmer brow, and her shapely body makes all forget about the colour of her skin
Personality: Devious, ambitious with little regard for other's feelings it is hard for her to make true friends. Not that she cares. There are more important things than friendship. The arcane and the way of the voice are more powerful than anything
1 Major Skill: Illusion
3 Minor skills: Destruction, Alchemy, Conjuration
Freebie Shout: Yol
3 Other Shouts: Feim, Zun, Krii
Backstory: She was instructed in the ways of the arcane by her parents at a young age by her parents. They saw sending her to High Hrothgar as a way for her to increase her knowledge and power and didn't think long before sending her away. She continued studying magic on her own, through books and notes her parents gave her as parting gifts.
Matty
Name: Alistair Vincetta
Race: Imperial
Sex: M
Age: 18
Birthsign: The Lady (Which Alistair loathes telling people)
Appearance: shaggy black hair and large, trusting hazel eyes. Although Alistair is 18, he looks a few years younger.
Personality: Alistair desperately wants to train in High Hrothgar until he is allowed to be the next Greybeard. The only problem is that Alistair is a little too trusting and naïve. He is constantly studying history to gain a better understanding of the world. He tries to follow the way of the voice the best he can, therefore is very nonaggressive with his fellow students. As well as being naïve about the way the world works, Alistair is also naïve about, well, things many teenagers aren’t naïve about.
1 Major Skill: Hand-to-Hand. Alistair can get his foe on the ground and out of the fight without harming them.
3 Minor skills: Illusion, Speechcraft, Sneak (Keep the peace even by immoral means)
1 Freebie Shout: FUS
3 Other Shouts: FEIM, ZUN, TIID
Backstory: Alistair was raised in a northern Cydoriilic farm by his parents. Just days before the Dragonborn defeated Alduin, Stormcloaks invaded the areas around the Vincetta Farm and took control of it, adding it to Skyrim.
The Vincettas were being constantly harassed by the Stormcloaks. They even started to receive death threats until Alistair started to show signs of talent in the Thu’um. Out of respect, the Stormcloaks left Alistair’s parents, Carla and Lucius, alone on the condition they sent Alistair off to the Greybeards.
Javy Gravy
Name: Uaieniir Quaeileau (Responds to Niir)
Sex: F
Race: Reachman
Birthsign: The Shadow
Age: 16
Appearance: Very pale and of skinny build. Ice blue eyes and white blonde hair, extending to her upper back and into two shoulderlength, flowing bangs in front of her ears. She is also slightly near-sighted.
Major skill: Conjuration
Minor skills: Sneak, One Handed, Illusion
Yol, Fus or Fo: Yol
Other words of power: Krii, Feim, Tiid.
Personality: Uaieniir is a shrinking violet. She is certain no one could find her pleasant company, and as such goes to great lengths keeping away from most people. She does not understand that anyone could like being with her. She hides away with a massive arsenal of books when possible. She is a gentle, caring, shy and slightly cowardly young girl, who only really gets agitated when the talk falls upon her homeland of the Reach, the independence of which she is very vocal about justifying. In spite of that, she can’t get herself to harm anyone without extremely good cause, and her sense of empathy is very well developed. She is like that cute bookworm who never spoke to anyone, but who were unbelievably cunning and clever. Still, though she is a veritable fountain of knowledge, most of the times you speak to her the only reply you’ll receive is a frightened squeaking noise and the image of Uaieniir peeking at you through her sidebangs.
Backstory: Born and raised in a forsworn redoubt, she still marvels about the monastery from time to time. Her upbringing has had its part in making her distrustful of other people, as she was continuously told to hide and keep away. She is trained in various traditional forsworn rituals, and her parents had her set on becoming a shaman, possibly even a briarheart, when her special talent appeared. She continued honing her shamanisticc arts to some degree, but is, apart from a knack for invisibility and conjuration quite inept at magic. That said, she is inept at most battling skills as well, and she is secretly happy she isn't in the breaches in the Reach herself.
Imp
Name: Quen-te
Race: Saxheel
Sex: M
Age: 17
Birthsign: Thief
Appearance: Quen-te is a slim built red round faced Argonian with horns on the rim of his head. He has no feathers or hair and his teeth are a bit dull. He has a green patch on his chest and his nose.
Personality: Quen-te hasn't had much time with other kids until he came to the school. He loves to pick locks and will even lock something and pick it for no reward. He has only stolen somthing once, from a mean customer, but never really likes to steal anything.
1 Major Skill: Lockpickiing
3 Minor skills: Speech, Smithing, One-handed
Freebie Shout: YOL
3 Other Shouts: FEIM, ZUN, KRII
Rainbow Fox
Name: Celegu
Race: Bosmer
Sex: Female
Age: 17
Birthsign: Lord
Appearance: Boyish with short blond hair, forest green eyes and a small agile body.
Personality: She likes to cause mischief, but only to those that have hurt her and her friends.
1 Major Skill: Pickpocketing
3 Minor skills: Sneak, One-Handed (specifily blades) and Marksman
Freebie Shout: Fus
3 Other Shouts: Feim, Krii, Tiid
(You will also know LOK VAH KOOR.)
Backstory: Growing up as an orphan in Riften was rough. The lady, Grelod the Kind, was mean, so Celegu ran away. On her travels she faced bandits and skeletons, upon which she then run about and ran away, eventually she was put under the care of a kind Redguard couple in Whiterun. They treated her as a daughter, until they noticed she could use the voice.
Powerflex
Name: Perelis Vitalia
Race: Imperial
Sex: Male
Age: 19
Birthsign: The Serpent
Appearance: Perelis is tall, with a lean, strong build. His facial features are harder and more angular than the usual Imperial's, and he possesses a slightly tanned complexion and blue eyes. His long, wavy, dark brown hair hangs down past his shoulders.
Personality: Perelis is confident and somewhat arrogant, but not in a cruel way- he is generally kind to others, and accepting of all men, mer, and beasts. He has a strong of sense of honor and pride, but is a fair loser, resigning to the fact that he has been bested and acknowledging that whoever is strongest commands respect. Despite his good qualities, though, he is also unintentionally mean to those he sees as weak or cowardice- they annoy him despite what his intentions may be.
1 Major Skill: One-handed/swordsmanship
3 Minor skills: Marksmanship, light armor, and alchemy
Freebie Shout: FUS
3 Other Shouts: KRII, WULD, SU
Backstory: Raised in the Talos Plaza district of the Imperial City, Perelis was born to an affluent innkeeper and his wife. He obsessed over historical texts, especially those on the Legion, from a young age. He led a quite normal life until the discovery of his abilites when he was nine, upon which he was sent to High Hrothgar by proud parents.
Ilikeskooma
Name:Hjolfr
Race: Nord
Sex: M
Age: 17
Birthsign: The Steed
Appearance: Short dark brown hair, light blue eyes and lightly muscled.
Personality: Why he's the best person in the world. Mr. Gary Sue in fact polite to his elders, and tries to be friendly to all, but like all Nords he has a big temper when provoked. Also he's very shy about his his study of alchemy and goes off in secret to study it.
1 Major Skill: one handed
3 Minor skills: block, heavy armor and surprisingly alchemy.
Freebie Shout: YOL
3 Other Shouts: SU, FO and FUS
Backstory: Hjolfr was a average Nord growing up in whiterun, he mainly stuck to his Mothers garden, studying pants until he was invited to study with the gray beards. His lower class family was honored and delighted to hear this. Now his Mother, Father and sister visit him four times a year.
Loocem
Name: Titus Araith
Race: Imperial
Sex: M
Age: 18
Birthsign: The Lady
Appearance: About 5' 6", rather scrawny, short brown hair, a soft featured face, very pale, very light blue, almost grey eyes, frown lines and stress marks even at his young age
Personality: Very reclusive and quiet, although always kind when spoken to, he is not known to approach anyone for speaking, pardon his instructors, he seems to be always very concerned with whatever he is thinking about, which, of course, no one is quite sure of
1 Major Skill: Enchanting
3 Minor skills: Conjuration, Alchemy, Restoration
Freebie Shout: Fus
3 Other Shouts: Kaan, Zun, Laas
Backstory: Son of two older mages, specializing in Enchanting and Restoration, leaving from the College of Winterhold, Titus read many of the collection of Tomes and books that his parents had collected from their time at the college. When he began to show adeptness with the Thu'um, his parents sent him to High Hrothgar.
Leyyu
Name: Burog
Race: Orc
Sex: Male
Age: 18
Birthsign: The Lady
Appearance: Burog possesses dark, rich flesh of a gray coloration, its drab foundation countered by an obvious green tint. The angle of his brow, steep and aggressive, lends his bright eyes an overbearing and attentive quality, perhaps rightfully so; his jaw and nose, as could be expected, are similarly jagged in structure. Thin lips add an aspect of thoughtfulness to the well-built Orc's appearance, while a pair of circular earrings adorn each of his ears. Burog's height is significant, as is his torso's breadth- regardless, he has the appearance and mannerisms of one who exercises careful control over his body
Personality: Burog is thick-skinned and self-reliant, an ambitious and curious youth possessing a unique intellect and strict attention to detail. Regardless of the former, he enjoys various simple pleasures and heartily welcomes the company of others; open-minded and interested in the exploits of his companions, Burog is generally regarded as a trustworthy and consistent individual.
Backstory: Burog, in a manner similar to that which placed many of his peers in the care of the Temple, was accepted as a student of the Greybeards at an early age as desired by his parents, more widely credited as substantially skilled armorers and merchants who reside near the Skyrim-Cyrodiil border.
1 Major Skill: One-handed
3 Minor skills: Block, smithing, and heavy armor
Freebie Shout: FUS
3 Other Shouts: FAAS, SU, WULD
King
Name: Hjotra
Race: Nord
Sex: F
Age: 17
Birthsign: The Warrior
Appearance: Hjotra is a pretty young lady, born to a pair of Nordic traditionalists who boast their status as pure-blooded Nords. She has long, bright blonde hair and equally bright blue eyes. She is mid-height, and possesses an attractive, curvy, and muscular build.
Personality: Hjotra is a skittish, paranoid, and rather vulnerable soul. She is highly socially awkward, possessing almost no social skills whatsoever. She has a tendency to hide her emotions from others and only seems to let them out when she is alone. Generally, due to her poor social skills, she is extremely kind to others. However, when pushed to her boiling point…she can turn deadly.
1 Major Skill: One handed
3 Minor skills: Archery, block, light armor
Freebie Shout: Yol
3 Other Shouts: Fo, Kaan, Raan
You will also know LOK VAH KOOR.
Backstory: Hjotra was born to a pure-blooded, high class Nordic family in southern Skyrim. Growing up on their massive estate, Hjotra was forced to follow a strict set of rules that may have caused her current social disabilities. With the discovery of her status as a Dragonborn, Hjotra was immediately sent to High Hrothgar. She continues to share a close relationship with each of her parents.






